![]() |
Move animation freezes the game.
I'm trying to make a V-Create animation by combining Flame Wheel and MrDollSteak's Head Smash animations, but the animation freezes the game after execution even though I included an extra 08 byte after the "remove battle background" command to end the animation script.
Here's the move animation data for someone more skilled with custom move animations to look at: Spoiler:
Here's a video showing what the animation looks like, and the freeze after its execution, in case this is diagnostically helpful (I set Flare Blitz to use the animation temporarily for testing convenience) |
| All times are GMT -8. The time now is 2:23 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.