![]() |
Questions on hacking fire red.
Hi all i am a newbie and I would like to ask some questions to clear my doubt,please. help me.out
(๑• . •๑) 1.is Jpan hack.engine good?what is the pros.n.cons? 2.i came across.this problem when i adding.new tile,the.door.size.is.not.same as.the one.in.original.rom.how i can know the size.I m.planning.to revamp the.whole.fire.red.with all new.tileset.is that possible? Thank you (ฅ>ω<*ฅ) |
Quote:
As for your questions, the JPAN engine gives hackers direct control over many features, but it uses a fair amount of variables that can't be used in scripts. It is possible to totally revamp all of fire red with new tiles. The tileset is divided into 8 by 8 tiles but tiles themselves are 16 by 16. Here is a good tutorial for inserting new blocks. |
Quote:
|
JPAN's engine is in dire need of an update if you ask me. Hopefully he goes back and revamps some of this stuff.
|
Hi thanks for the reply, I read that tutorial and follow it. I successfully insert new block into my hack. The problem is the size, such as when i insert new stone or tree it is much bigger compare to the one inside original rom. Beside it is save to replace all original tileset to new one ?
|
Quote:
|
Quote:
|
Quote:
|
I got another question. How Can I completely remove a script from the rom to use the space?or I just remove the event is enough ?
|
Quote:
|
Quote:
|
Quote:
|
| All times are GMT -8. The time now is 2:30 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.