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I should allow myself to be articulate on this kind of matter.
Though in reality, the thing is that one shouldn't really bother investing in a multiplayer game if they aren't going to really be "in" to it. When i mean becoming "in" to it, you have to go to this phase were you care more for playing against the competition of players instead of the typical immersive experience like in a story-driven single player experience. I would find it very difficult to explain but I'll do my best to tell how it is. To be "in" with competitive multiplayer is to forge a new mindset of having fun. I don't want to immediately call it a straight up "play 2 win persona" but its a sort of transformative state. You have to become willing to learn through getting your arse kicked so that in the future, after practice and such, you suddenly become this ultra beast murder warrior carrylord champion whose owning scrubs, boosted kids, and other good players all at the same time. But if you feel that from the start of it all, you already feel like your the UBMWCC player that you think you are, that's fine. Just be prepared to face much tougher competition the more you play, which is great anyway since its part of the whole fun. Everyone wants a challenge. I actually prefer Battleborn myself since unlike Overwatch, Battleborn has more to offer outside of the competitive multiplayer. But in reality, i think Battleborn is still best spent on the competitive multiplayer experience so its still a question of whether you desire that whole "transformative process" from simply having fun playing the game to having fun competing with and winning against other people and becoming an ultra beast murder warrior carrylord champion . I would want to write a whole post on how i got that Multiplayer soul and fire within me that was built up from my childhood, teenager years, and up to now but that would mean a crapload of letters. Heck I'm willing to write a blog about it just for anyone to read who's curious on how i got my MP competitive side in gaming. it doesn't help that BB or Overwatch are both pay-2-online authenticate-then play. its like you have to be really invested with either title you are getting and be willing to love competitive multiplayer from heart to soul. Which is why I'd still prefer TF2 for those who just want some delicious F2P First person action. At least Team Fortress 2 has a couple of things to do like getting those different weapons and gear in order to enhance or completely change the way a certain class is played. And because its F2P, anyone can easily come back to it without much regrets, especially if one isn't the kind who buys microtransactions and just wants to play the game as is. AHHHHH IM SO TRIGGERED! HELP!!!!! And yes, DOOM is pretty much the game i highly recommend if one would just want to stick to some good ole Single Player experience (and be manly as heck. Suck it overwatch and that other game!) The fact that DOOM's single player campaign is immensely great compared to its multiplayer, one isn't really losing anything if they decide to just stick around DOOM's single player campaign and not bother with the MP portion of it. Also, its been mentioned a hundred times as well that DOOM will also feature user created content through SNAPMAPS as a way to expand from just the Single player campaign. Basically its some custom levels and possibly even custom campaigns (basically a set of levels) created by other users. Also, we've already talked about this in the DOOM thread that the user created content are cross-platform, meaning that those who create SNAPMAPS in PC can still share those maps for the console players, so XBONES and PS4 players aren't missing out. heck Necrum's already been making some maps but i thiink he's busy doing more Five Nights at Freddy stuff because of his avatar change. (YOU TRAITOR! J/k) Holy sh1p I said a mouthful. |
Thanks for the detailed responses :3
I think of the two, Battleborn would be the more appealing, mostly for the sheer variety involved. Not only does it encourage experimentation, but having so many options means that there is no "one way to play" which a lot of games with limited skill systems seem to fall into the trap of doing...it's extremely boring when everyone is doing the same thing; another reason I've never been a huge PvP fan. I'm not a massive fan of fast-paced gameplay either; it's very hit or miss, and I'm a more technical player, probably due to the types of games I used to play as a kid. Add to that I play a lot of tactical turn-based games now, and I generally find it more enjoyable to plan a strategy than I do just dive right in and hope for the best. ...and it feels so weird to have the least to say on a subject. But as someone who isn't hugely into PvP and has very limited experience with FPS titles of this generation - about the closest I've gotten is Dishonored and Borderlands - it's a fairly new thing for me. As I said...boundaries. Trying to push them out a little. There is a possibility I may eventually end up with both, since they do seem like they'd offer unique experiences, but...eh, AAA titles. They depreciate in value ridiculously quickly, and chances are I'd be able to pick up both for the price of one of them now by Christmas. |
Since Dark Souls 3 PVP is crap at the moment, I'm finding ways to get more co-op and PvP in Dark Souls 1 on PC and I seem to have found it:
https://www.reddit.com/r/darksouls/comments/4ilq2x/dscm_dark_souls_connectivity_mod/ Turns out the co-op and PvP in previous titles is very much alive, but you need to get past certain boundaries that Steam has in place. Me and Yukari will be using this for a playthrough (his first). If one other person wants to join, let us know. I have many builds in plan for Dark Souls 1: https://www.mugenmonkey.com/lists |
BLIZZARD! I DEMAND A SOLIDER 76 SPIN OFF GAME, FOR MY MURDERC**K!
Would it be a prequel? A side story? Or heck even a sequel? HOW ABOUT 76: THE PRESEQUEL! Oh yeah! Pre sequels baby! PRESEQUELS RIGHT OUT OF THE ASHE HOLE! Heck Soldier 76 is already an affectionate parody of modern FPS games from the way he plays and his whole personality and stuff. They can easily make a single player based campaign that affectionately parodies and alludes to both 90s style FPS and modern style FPS, with DOOM and Call of Duty being the perfect games to make allusions and parodies out of since both games are cultural icons of their own right AND with very distinct single player campaign gameplay styles. And then slap on some duck and cover system in the game with the ability to shoot blindfire like in Rainbow Six Vegas, and now Soldier 76 is parodying 3 SHOOTERS ALL AT ONCE! LIKE AN AMAZINGLY HOT TRIPLE BANANA SPLIT SUNDAE OF RIFLE AND BULLETS straight up in Soldier 76's 7.6 inch ice cream scope! that's how its done! *I dunno what the f**k i'm talking about* I can only dream, but one day.. One day.. |
Magic 2012 came to XBOX One BC today. Better believe I downloaded it. Probably my favorite version of the game.
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I have to admit, whilst I would never buy an Xbone due to the sheer lack of upcoming exclusive titles on it that appeal to me, there are a fair few classic titles on it that I'd love to experience. Well, maybe if I win the lottery or something, haha.
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Now if only PS4 would put classic PSOne titles on it's store list.
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Because screw logic when it comes to silly things!
http://i.imgur.com/yoizbtc.png?1 As far as i know, I remember Gears and Halo being those titles that almost wanted me to convert into an XBoxer or be an XBONER.. XBONER! And no, That's totally not being dirty. I could have been a Gears junkie, if I had an XBOX. But there's Gears 1 for PC anyway, so its all well and good. |
Yes, it'd be nice if we had more than just the Steam version of FFVII on the PS4...I mean, I can play the games on my Vita and PS3 (and my PSP if I care to dredge it up) but...come on, Sony. You want to make 20 million more unit sales in the next fiscal year? Broadening your options by putting PS1 games onto the PS4 storefront - and some more PS2 classics - couldn't hurt.
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Hey, Xiao, you like my new sig?
Also, if Sony wanted to make 20 million more unit sales in the next fiscal year, they'd tell SquareEnix to stop fucking around and actually give us a Final Fantasy VII remake instead of....whatever the hell THAT is. I think we were all wrong to suggest to SquareEnix we wanted a Final Fantasy VII Remake....we wanted a REMASTER. Final Fantasy VII with TURN-BASED COMBAT, modern graphics, translations that don't suck, clearer soundtrack, and overall fixing the problem of "block people." So to anyone wanting a Resident Evil 2 "remake," stop saying remake and instead say "remaster." I want what was done with the Gamecube version of Resident Evil 1 done with the second game. To this day I still think the remastered Gamecube version of Resident Evil 1 was the best "remake" anyone's ever done with a game. |
If you want some great remakes, just take a look at some of the ones that came out on the PSP. Megaman: Maverick Hunter X, Castlevania: The Dracula X Chronicles, Ultimate Ghost and Goblins, the remakes of Final Fantasy 1 and 2 (Squenix should look at those for examples on how to do remakes right). All of these were games that, to me at least, managed to update the graphics and soundtracks of the original games, add new features, and still keep most of the charm of the originals.
On the topics of remakes, did anyone ever play Megaman: Powered Up (also on the PSP)? It is probably one of my favourite games of all time, not only because it is a solid remake of the first Megaman game, but also because it has a level creator mode that makes it a lot like a Megaman equivalent of Super Mario Maker. |
Castlevania: The Dracula X Chronicles was amazing, it's a shame we'll probably never seen another good Castlevania title because Konami is Konami...like we'll probably never see another good Final Fantasy because Square Enix is Square Enix. Sometimes developers really shoot themselves in the foot with remakes; it highlights either how little their titles in a series have progressed (in Nintendo's case) or how their priorities have shifted for the worse in their modern-day titles.
I know I've commented - at length - on the whole remake/remaster thing before, but I will say that fans need to learn what the difference is between the two and developers need to be more transparent about exactly what they're doing to things to change them up...assuming they're doing anything at all. The two terms are used interchangably by everyone and that is not okay. Also, Steins;Gate 0 is coming West this year and I could not possibly be more pleased. |
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***************** Its funny, RE1 Remaster for the Gamecube was that dang good. All it needed was basically other than a graphical change (obviously) and improved gameplay, providing gameplay that's a huge improvement over the original game and tech. I wish i had a gamecube to have a full assessment of how great that RE1 game is, good thing one of my close friends has one, and the game itself. You all wanna know what's another great way to remaster a game? ITS CALLED BRUTA..... *Cackslapped! THAT IS A GAMEPLAY + GORE MOD THAT MODERNIZES AN OLD GAME YOU F****KING IDIOT!* xD I just bought in Postal 2 because it was on a super sale. I felt that I needed something like it considering what kinda happened to me (IRL) yesterday.. |
The only problem with the Resimaster on the Gamecube was that the controls were absolutely atrocious; it made playing the thing far more terrifying than it would have been if they'd have mapped things out properly.
Not sure how it handles on the PS3 because I've not gotten to it yet. I just finished Resi 4 last night - and fuck Regenerators, seriously - and I may start Resi 5 next, just to get it out of the way...or take a break and play something else. My nerves can't handle it right now. xD |
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Second...I'd recommend playing something else if you wish to maintain even a small portion of your sanity. Going from 4 -> 5 -> 6 is a downhill spiral that'll drive you mad. |
I highly recommend you start some of that delicious and nutritious Resi 5 and see how the series came from a slow paced survival horror into a faster paced gun shooting, monster killing, over the shoulder, head shooting, face smashing, Science-fiction esque glorious 2000s style action game series that Resident Evil has become!
Being driven mad? BEING DRIVEN MAD IS A BUFF! it will make you feel all of the rage, the anger, the passion, the drive, and the red hot lead, coming out of those gun barrels, and those fists of glory! And whenever you see a tyrant, you won't get scared! No, you'll be thinking its just another walking pile of meat that's about to be turned into delicious tyrant burgers and you'll be barbecuing all of that and be serving it all with the Jimmies and Jillies! Like when you see a Tyrant, you won't be scarred stiff! You'll be screaming at it with your own murderyell and tell that Tyrant that you're about to turn it into piles of goo, and shove them all into UMBRELLA CORP'S MOMMA and Umbrella momma be like "OH NO TYRONE IS DEAD!!! NOOOOOOOOOOOOOOOO......." okay i dunno what the heck i'm talking about but yeah. I might have a cringy opinion on how i kinda like Resi's change into a more action oriented game. |
Whoah, whoah, hold on a second...who on earth said anything about Resi 6? I sure as hell didn't. I am most definitely not playing that pile of unscrupulously awful trash. It's not so much a downward spiral as a sheer vertical drop at that stage. Resi without Wesker is...well, not Resi. Unless Capcom follow through and really do go back to the series' Survival Horror roots, the chances of me picking up any Resident Evil that isn't a remake/remaster after Resi 5 is pretty minimal.
Don't get me wrong here, there is nothing necessarily wrong with Survival Action as a genre. But there are many series out there that do it better than Resident Evil, and the action isn't what is synonymous with the franchise, at least to me. The only thing remotely like those pulse-pounding moments of terror from earlier Resi games in Resi 4 is that godawful lab crawling with regenerators. Resi 5 has lickers, IIRC. But that's it. I may take a break, though. I'm feeling like something a little more deep...or something a little more fantasy. I'll see what takes my fancy later on. |
I'm quite surprised that my toaster of a laptop is able to run Postal 2, windowed, without any graphical issues or Frame rate drops as long as I'm not running any apps. Then again, its Postal 2, which is only running with some sweet and good ole Unreal Engine 2. Then again, Postal 2 is something from 2003, which should have no problem running on a 2009 toaster like what I'm stuck with for the following days, till the sweet new rig is done (when its done...I'm currently in development hell)
Then, Rainbow Six Vegas 2, one of my most faved shooters ever (and in the same level of FAVE AND LOVE with FEAR 1, that's how much i love it) is on a wickedly nice sale, and I'm fortunate enough for this laptop to pass up to the RECOMMENDED requirements! WHOOOOOOOOOOOO! TERRORIST HUNTING! TACTI-COOL SHOOTIN! and I can even play as a woman if i have to, because that's how awesome Rainbow Six Vegas is. |
I had a Rainbow Six on my old computer...might even have been the original? The "one shot, one kill" thing meant I died repeatedly and quickly gave up on it; I haven't played one of the games since, haha.
I'm really in the mood for a grindfest JRPG right now...actually, what I'm really in the mood for is Star Ocean: The Last Hope. But I've got Atelier Sophie coming in a couple of weeks, and Star Ocean 5 is out on the 1st of July, soo...yeah, not a good idea. I'm game hopping again right now (I'mma go off on one in the relevant thread later probably) because what I REALLY want to play isn't out yet. Story of my life. xD |
Vegas 2 was always one of those games that was really popular but even back then I could feel a lack of polish. It felt a fair bit disjointed and that lack of checkpoints in co-op was...Oooh. Wasn't bad fun, though.
It was loved, though, but my love was more for the older, more SWAT-esque Tactical titles. Also, great news, we're getting the Vita version of Romancing SaGa 2's (a truly unloved classic) remake. I was incredibly bummed when it they decided to only bring over the mobile version, especially since they did the same with Seiken Densetsu 1 (Final Fantasy...Adventure, I believe, or Secret of Mana 0). Who knows, maybe they'll wise up and get us that Vita version, too. |
I'm in shock that Square Enix are displaying a modicum of sense with this. Sure, it'll probably be digital-only, but you take what you can, and digital-only is the first step towards the proper physical release we deserve.
I have hopes that Bandai Namco will see sense and give us a physical Vita release of the next Digimon game too... |
I wish we can get the next Digimon game based on the current incarnation of the show, which is all of the characters being all grown up and like :)))))
************************** So even though the system specs said R6V2 passed even the recommended specs, obviously passing is not the same as actually performing xD. Oh well. But somehow slapping the lowest settings sorta helped but oh my jimmies, I clearly forgot how punishing any R6 game is D: but its manly.. still manly. Classic Rainbow six. the true Hardcore experience. One shot one death. Oh yeah, that game traumatized me as a kid, and I had the PSX port of all things. So i quickly rage-quitted on it and just played Quake 2. My only gripe with playing R6V2 right now is that some of the weapons don't feel like they have punch to be useful. You might as well be sticking around with starter weapons or at least some of the earlier unlocked weapons. Its like some weapons have less recoil or spread than others, or some may work better with some attachments. But I was lucky enough to pick up an MG36 aka one of the best and RAREST LMGs with a hunting scope and its nice killing some of those terrorists in longer ranges. That sweet and large ammo clip really helps. |
There actually was a Digimon game on the PSP that followed the events of the original series! Obviously, we never got it. It's probably been fan translated though. Becaue these things always get fan translations.
You know, it's been quite a while - not since Disgaea 4, really - when I've gotten THAT into a game. It's difficult to drum up the enthusiasm much of the time. That's part of why I'm playing Disgaea 5 right now...once I get into the grinding, I *really* get into it. I lose myself in systems more than I do in worlds these days. I wish I had your general enthusiasm sometimes, Xin D: ...although when I get Atelier Sophie in a couple of weeks I am probably not going to shut up about it. When I get Star Ocean 5 I'm probably going to spend whole days on it. Maybe it just takes something really special to bring out my inner nerd these days...or just a lot of people talking about something I'm passionate about. xD |
People indeed are working on a Digimon Adventure translation. A bit slow, but they'll get it done eventually, just like Digimon World Re:Digitize got translated as well.
I played the game in Japanese back when it was released. It's good nostalgia, but the gameplay's pretty basic and nothing special. And sometimes it sticks to the canon so much that you get really hard stages since Patamon always evolves late. On the bright side, all Digimon get an Ultimate form at the end of the game, and I think those forms are canon in Tri as well. |
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I only want to play as Shiki, because she's a girl, and like how i play my Pokemon games, I like playing as the girl. Then again, I play as the girl in almost every game that allows the choosing of genders, especially in something like Ragnarok Online and other MMORPGs. So watch out dudes for anyone trying to pose as a girl. That might be me, or my equally crazy friend. Its a thing i have. Not because I like "doing stuff" as a female avatar mmkay? |
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