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Other Anti Piracy ASM?
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https://www.pokecommunity.com/showthread.php?t=358585)
| partys over |
November 15th, 2015 6:50 PM |
Anti Piracy ASM?
So, if you've ever played old hacks, some of them have the ani piracy screen in the beginning. I found a patch of it here, and I was just wondering if anyone knows where the asm code is so I can insert it myself.
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| Blah |
November 15th, 2015 7:14 PM |
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| Syrex |
November 15th, 2015 8:48 PM |
Let say we wanted to make our own custom image for the anti-piracy.
How would we do that?
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| esperance |
November 16th, 2015 10:57 AM |
Quote:
Originally Posted by Syrex
(Post 8998650)
Let say we wanted to make our own custom image for the anti-piracy.
How would we do that?
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By analyzing the routine you should be able to find the offsets of the tileset, tilemap and palette easily enough. You can then change them just like you would any other tileset/tilemap/palette in the ROM.
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| Syrex |
November 16th, 2015 1:07 PM |
Quote:
Originally Posted by Hopeless Masquerade
(Post 8999209)
By analyzing the routine you should be able to find the offsets of the tileset, tilemap and palette easily enough. You can then change them just like you would any other tileset/tilemap/palette in the ROM.
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Thanks for Hopeless :)
I appreciate your response.
I should of assumed to look through it, but sometimes my common sense isn't all there :P
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