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It's too bad you can't get the Protect TM before Norman's gym; would make the battle a lot easier since you can abuse Truant with that.
What Rock types are available to the player before that point though, besides Geodude? |
Maybe Nosepass? (just rocksmashing rocks that's all)
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I didn't find ORAS to be difficult in any way. The streamlining process of the series have made the Pokemon games laughably easy in an attempt to make them more "accessible", despite having no challenge in any aspect whatsoever.
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I forced myself to have some trouble by training up the whole national dex while playing through the game. If a pokemon was fully evolved, I switched it out with one that needed training in my box, only switching back for gym leaders and the league. It still wasn't awfully difficult, and I think one could run through the game really quickly if you just build a six pokemon team and use that.
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Considering I found the original games to this remake challenging in some areas the same could not be said for the remake. I remember struggling for the most part in the elite 4 whereas in the remake I defeated the champion and elite 4 with a couple of dragon dances each from my Gyarados.
Maybe I am just better at Pokemon these days, but since Diamond/Pearl/Platinum the games feel increasingly easier. |
I think Nah said it best. Pokemon games haven't been difficult since R/B honestly and thats because that game was plagued with all sorts of crap. Anything with glare/twave wrap was a threat, toxic minimize golbat (lookin at you koga) and don't even get me started on the old crit system. All in all though I don't think pokemon is meant to be all that challenging. I believe in this new age where battling other players is one wifi connection away to me the focus has been shifted to the end game and less on the battles before then. Whether or not that's ok is purely up to you. Just be thankful you can buy potions in the first town these days n.n.
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I found OR to be ridiculously easy. Part of it was because I had run through Ruby a few times before, and since the layout of Hoenn didn't really change, it was easy to know where to go and when. Another reason was because I was only playing with a team of four Pokemon, so the experience gains in battle weren't that widely-spread, and I had pretty good coverage when it came to moves. That's why my Pokemon were so high-leveled compared to everyone else, including the Elite Four and Steven.
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For me, it depends on how I play the game. I previously did a starter only run with Swampert and yes, it was very easy. I am not doing a "no exp. share" run and am finding it to be quite a bit more....annoying. Not necessarily difficult, but the trainers can be annoying. The game itself is definitely what I would consider to be on the easier side of Pokemon games.
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Pokémon AS wasn't very challenging for me. Even though it wasn't much of a challenge it was still fun to play. I had my EXP Share on so I guess maybe that's why I didn't find it very challenging. I'm going to play through it again but this time have it off and see what happens.
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I found AS quite fun, not a huge challenge per say compared to lets say earlier generations (Crystal, blue, red), I certainly found it easier to level my pokemon together, mainly due to the fact you get the Exp share within about the first 20 minutes of the game, which I think is silly, its makes it far too easy, but still despite that, I enjoy it still very much :)
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No, thanks to the Exp.Share. I nailed Norman quite easy and I did not use Primal Kyogre to defeat the league. I use hidden abilites for adventuring.
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OR was easy. I only used exp share until Mauville. Had an overleveled Swampert, Gallade and Latios and a lvl 25 HM-Slave Linoone to finish the game. Lucky Linoone did nothing...
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Not as easy as Pokemon X was imo but Alpha Sapphire still wasn't too hard. With the exp. sharing and the wide variety of Pokemon it was still pretty easy to level up Pokemon and the E4 for the Hoenn region aren't too hard either imo. HG/SS were a lot harder.
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Actually, I found AS to be more challenging than the originals. As I progressed through the game, I had to make sure EXP. Share was off, and avoid a lot of trainers to remain fair-leveled. Boss battles like Archie and Zinnia were so easy that I had to use moves like False Swipe to make sure they use Full Restores, which they didn't, therefore making a battle last longer even more of a challenge. The first 5 gyms had been nerfed in levels so I had to soft-reset a number of times to remain either under-leveled or at their level. It's challenging all right.
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I only played AS so I can't say for OR.
Stroomish that you can catch at the start makes team aqua/kyorge a non issue. That been said the only fights I found challenging(aka need to train/switch up pokemon/use items) were the admin at the admin at the slateport museum with the rough skin carvarna, wally before the E4(why is the E4 and Steaven so bad even though they have good pokemon), Wallace at sky tower and the fire gym leader. |
Another thing I thought about, with regards to the contests, they've made building Contest stats insanely easy in these games. Back in the originals there was a limited number of Pokeblocks you could feed your Pokemon, so you had to make sure each block was blended perfectly in order to perfect your contest stats, and that blending mini-game was pretty darned challenging. In this one it's as simple as "put some berries in a blender, and out pops a perfect Pokeblock".
Not related to battling or anything, and I know Contests are more of a side feature than anything, but it's just one of the many ways they've seriously toned down the challenge factor, for better or worse. |
I think ORAS could be challenging but not any harder than gen 3. Gen 6 improvements to exp share makes it easier imo, which isn't that bad. AI can still be brutal with luck and accuracy.
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After you turn the EXP. share on, AS was no longer hard for me. I never played Gen 3 to begin with either so I can't exactly compare the difficulty like a lot of people have.
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So far, it's pretty easy for me, even without EXP. share.
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I was definitely less easy than XY. But I wouldn't say it's challenging at all.
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I thought it was fair. I didn't have any difficulties, and I didn't think it was overly easy.
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I use the exp. share and that makes it pretty easy. they need to increase the levels of oppnents, or else, its too easy. I can see that they want to make it easy for new players, but they probably use the exp. share anyway.
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