![]() |
Sprite Indexing Problem
Hi, everyone. I'm quite new to ROM hacking, and there is one problem I can't overcome no matter what I do. The thing is, I wanted to change the sprites in FireRed for starters, I've got both unLZ and NSE 2 for doing that, and got PS CC 2015, Irfanview installed. Now, to the problem:
After finishing editing the sprite, I open it on PS and Index it, the status changes to Index, I even do the color decreasing part and stuff but when I save it and try to Load it with unLZ, I have an "Image not indexed" error, and with NSE 2, I have "Image not indexed or used undefined alpha channel." I found some tutorials about creating alpha channels on Photoshop, and I tried everything, even saving it with a PNG 24 format with transparency, but it still doesn't work. The thing I don't like about Irfanview is it screws up the colors, so it's like I have to draw the sprite again, and it sucks. What should I do to get a correctly indexed PNG from Photoshop? Thanks in advance. |
Quote:
Here's a step-by-step of how I index with Irfanview.
When we import our palette, the image doesn't get all messed up. Hope I helped. |
| All times are GMT -8. The time now is 2:26 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.