![]() |
Which variables are safe in Emerald?
Hello,
This is something I've struggled with for a while. I really have no idea which variables are safe to use within Emerald, that aren't already used. It's been documented for FR but nothing else. Rather frustrating. Any help? Thank you! |
Off the top of my head 0x4000-0x4010 are temp vars like FR, and its basically the same for 0x4011-0x40FF for safety.(I could be wrong I haven't messed with Emerald in a while).
Just be careful with the first couple past 0x4020, in FR, not sure on EM. Le if you can confirm this that would be nice! |
| All times are GMT -8. The time now is 2:23 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.