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Bank Allows Transferring RBY VC Pokemon into Sun and Moon
Here is the source.
I, for one, am very surprised. They broke backwards compatibility with these games and Gen 3 because of how different the data structures are. To move a Gen 1/Gen 2 Pokemon into the current games you need to freshly generate a ton of data to fill in the blanks, and at that point, you might as well be generating a new Pokemon altogether. Unless they tampered with data structures in the VC re-releases to have all of the necessary information pre-generated, the Pokemon that arrive in Sun and Moon from the Bank are not going to be the same Pokemon that left RBY VC. Stat Exp and DVs, lack of personality values in the Gen 1 and 2 games, Gender itself being determined by DVs and not personality value, no natures, etc. It'll be a mess! Thoughts? EDIT: Something else to note, this re-releases long gone moveset possibilities into the current games. The old TM moves can be taught to RBY VC Pokemon and brought up into Pokemon Sun and Moon. If Game Freak is feeling particularly generous, the old TM moves could be used as egg moves for a ton of later gen Pokemon. Teach Razor Wind to your Pidgeotto, transfer it to Sun and Moon, and breed it onto Fletchling! EDIT 2: No Guard Fissure Machamp anyone? |
If there's actual backwards compatibility from Gen 1 to Gen 7 (I assume Sun and Moon are actually Gen 7 though) and not to Gen 6, I suspect that there should be huge Kanto references.
And speaking of this, looks like I got another good reason to get the RBY VC rereleases now. |
I am really curious as to how the Nature of the Pokemon are going to be determined. Will it be completely random?
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I just realised something; since it has been confirmed that the Missingno glitch will still be in the VC version of Red/Blue, what will happen if you catch it and try to put it on Bank?
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With this new update to the Pokemon Bank compatibility, I'm definitely curious as to how the nature/characteristic/ability etc. of a Pokemon sent from the RBY re-release to SM will be calculated, like Chase mentioned.
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I've been asking the same question. Will their natures, IVs, and abilities be at random, or is Game Freak fully aware of the competitive community and that all Pokémon transferred from R/B/Y will be given the most recommended natures, IV spread, and abilities by default?
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EDIT: Source on Yellow information. |
VC games almost never fix their original games' glitches so it is safe to assume the Missingno., Old Man and Mew glitches will still be present. That too presents another interesting question: what will happen if you try to transfer something over level 100?
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We will find out tommorow when the games get released.
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Well this certainly makes getting a copy of the re-releases more appealing. If I had to guess they'll just take the basic information from the VC Pokemon and randomly generate the rest as if it were a new Pokemon.
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I am sure there will be a filter that blocks Mew and Missingnos from being transferred since both have to be acquired via glitch.
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I really wish they would let us transfer the glitch Mew at least but then Mew would become way too common.
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I certainly wasn't expecting this. This officially makes RBY-exclusive movesets available in the modern era. Sorta makes that "limited edition" Lance's Dragonite that they're giving out as prizes for Kanto Classic not-so-limited edition anymore :P
Here's what I'm curious about: Quote:
RBY---------->Sun/Moon XY/ORAS----->Sun/Moon RBY-----X----->XY/ORAS This just raises all kinds of questions about Sun & Moon and the Pokémon Bank. I'm still trying to fully wrap my head around why this limitation would exist. Presumably, you'd be transferring from RBY to the Pokémon Bank, and once it's in the Pokémon Bank, it can be placed into any game that's compatible with the Pokémon Bank. But this tells me there's a gap between XY/ORAS Pokémon Bank functionality and Sun & Moon Pokémon Bank functionality. Perhaps Sun & Moon has a separate Pokémon Bank repository from XY/ORAS? |
I wonder if the fact that RBY can transfer to SM but not XY and ORAS could be a possible hint that the stat system is getting revamped and simplified in SM? Stats were very simple in RBY and GSC, with only 15 IVs, no Natures, and no EV caps, so it was much easier to have strong/viable Pokémon back then.
As somebody who hates IVs, EVs, and especially Natures, going back to RBY/GSC style stats would be a real treat, and it would certainly go a long way towards simplifying Gen 7, as they were talking about back when XY first came out. |
Well it technically can be done. In Gen II the Special split was implemented, as well as genders and hold items, but the Pokemon brought in from Gen 1 are the same. They'd have to implement that as well as its IVs (Gens I and II used the DV system, which was different), nature and ability, (and change it to Shiny if it is) but it could still be done without losing the Pokemon, and could even allow it to learn moves only learnable in Gen I.
One thing they need to watch out for however is illegal movesets. I have no doubt any unstable hybrids and glitch Pokemon will not be allowed through, but in Gen I you can get perfectly normal Pokemon with moves they can't have through stabilizing them through Daycare or Evolution. Curiously did you know any Pokemon being transferred to Gen II automatically had a hold item? It would be neat if they implemented that again. Quote:
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So does this mean that RBY VC will still have the special stat instead of the split stats? And when they're transfered over, wil the special stat split come into effect? But also what about abilities and nature? There's just so many things that are gonna have to be upgraded when Pokemon are transferred over. I'm curious how it's gonna work.
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My personal theory on the transfer method is that it will choose the nature based on the highest and lowest stat value attached to the Pokemon in question. High attack and low Special could result in an Adamant Pokemon. Characteristics are entirely dependant on actual IV stats so that one is easy. They'll probably just double the IVs in Gen 1 since they are 15 base instead of 31 base. It may be reasoned that 31s are impossible on imported Pokemon. For SpA and SpD it may just randomize which stat Special goes into and then roll the other separately. Abilities are likely done on a formula based on the IVs of the transferred Pokemon.
I should point out that while they said you can transfer Pokemon to Sun and Moon, they did not say it would not work with XY and ORAS. Bank is going to work with all the games still so it stands to reason that perhaps the only Pokemon that will be restricted from being sent to Gen 6 are ones actually caught in Sun and Moon, or even just Sun and Moon Pokemon and attacks. |
I'm so hyped. Mew Trick mew trick mew trick! FREE MEWS FOR EVERYONE. FREE EVERYTHINGS. GEN I TMS. It was the only think I asked of this and I got it.
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I think the conversion will be simple. here's how I would do it:
What else... oh yeah, if the Bank can't transfer Mews obtained with the Mew glitch... then, this feature, at least to me, will be completely and utterly worthless. I don't see the problem with Mew becoming easily obtainable, IMHO the existence of event exclusive species of Pokémon is the only thing holding the franchise back. We'll wait and see... |
I'm a little surprised at the fact that you can transfer Pokemon and all the glitches are left intact but... I guess maybe it's not that weird?
They've already made some edits to the games to update them for 3DS, even though they're still quite faithful, so I wouldn't be surprised if under the hood, everything's being given natures and stuff like that for when/if they get transferred up to a newer gen. |
Half-life 3 Generation 7 confirmed!!!
I think it could be like the day-care, it just randomly learns some moves. |
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Do you think we'll be able to transfer R/B/Y pokemon into X/Y?
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