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bdogbears April 15th, 2016 5:42 PM

Team Advice
 
This is the rough draft of my Pokemon team. It is intended to be played in Gen V (My group of friends still haven't upgraded to Gen VI). Please give me any advice you have.
Spoiler:

Whimsicott

Move 1: Leech Seed Item: Unknown
Move 2: Light Screen
Move 3: Encore
Move 4: Memento Ability: Prankster

Whimsicott is the first Pokemon in battle. The main purpose is to set up a leech seed and light screen. The prankster ability should help that happen. It can also use encore if the opposing Pokemon uses a worthless move. At this point, if it’s still alive, it can use memento to end with a bang.

Gliscor

Move 1: Hone Claws Item: Toxic Orb
Move 2: Substitute
Move 3: Facade/Roost
Move 4: Baton Pass Ability: Poison Heal

Gliscor is the next Pokemon up. The first thing it does is set up a substitute. It can hopefully heal the damage from making the substitute with Whimsicott’s leech seed and it’s Poison Heal ability. Then, while it can safely hide behind the substitute it can repeatedly use Hone Claws to raise it’s attack and accuracy (Mostly accuracy). Then it can baton pass to Lapras. It also has Facade which will be boosted by the Toxic Orb, so that it can at least fend for itself. However, if I feel like I need more healing, Facade will be the move to go.

Lapras

Move 1: Fissure Item: Quick Claw
Move 2: Horn Drill
Move 3: Sheer Cold
Move 4: Rain Dance Ability: Hydration

Lapras is the team’s main player. After having its accuracy raised and has a substitute from Gliscor, this Pokemon can go into full tank mode. It knows three OHKO moves. Normally these would all only have 30% accuracy, but I’m hoping that because of Gliscor’s Hone Claws, it will be closer to 100. The Rain Dance can also combo with Hydration to heal any status effects. Lapras is rather slow, so the Quick Claw should help it get as many hits as possible.

Snorlax

Move 1: Belly Drum Item: Unknown
Move 2: Rest
Move 3: Snore
Move 4: Last Resort Ability: Thick Fat

Snorlax is the second line of defense if the Lapras combo fails. On paper, Snorlax looks amazing, and if everything goes as planned, it will be amazing. First it uses Belly Drum to max out it’s attack. Then Rest to put it back to full health. Then, on the 2 turns it’s resting it uses Snore. Then when it wakes up, it can use Last Resort (since the other moves have all been used) to do 140 base power, plus the Belly Drum boost.

Blastoise

Move 1: Hydro Pump Item: Unknown
Move 2: Ice Beam
Move 3: Earthquake
Move 4: Focus Blast Ability: Torrent

Dragonite

Move 1: Thunder Item: Iron Ball
Move 2: Hurricane
Move 3: Fling
Move 4: Fire Blast Ability: Multiscale

Blastoise and Dragonite work together, as with their movesets combined, they’re super effective against every single type. They are the last line of battle. It should also be mentioned that with the Iron Ball, Fling can do a one time damage of 130 Base Power.


PlatinumDude April 15th, 2016 7:45 PM

Light Screen is best used in tandem with Reflect and your current Whimsicott set doesn't really accomplish that. Whimsicott is best off annoying the opponent with its wide array of support moves:
-Encore
-Taunt
-Tailwind
-U-turn/Memento
Nature: Careful/Impish
EVs: 252 HP/188 SDef/68 Spe or 252 HP/188 Def/68 Spe
Item: Leftovers
Ability: Prankster

Why does Gliscor not have Earthquake? That's its strongest move and it has excellent coverage. You need a Stealth Rock user and Gliscor fits the bill nicely. Stealth Rock helps achieve KOs that your other Pokemon wouldn't normally get:
-Earthquake
-Ice Fang/U-turn
-Taunt/Toxic/Stealth Rock
-Protect/Roost
Nature: Impish
EVs: 244 HP/248 Def/16 Spe
Item: Toxic Orb
Ability: Poison Heal

Lapras is one of the worst Pokemon you can put in an OU team. This is because of its mediocre offenses and bad defensive typing. OHKO moves are unreliable because they're inaccurate and are blocked by Sturdy (which became popular from Gen V onward because it also acts as a Focus Sash). Starmie should be in its place to provide Rapid Spin support for Dragonite:
-Hydro Pump/Surf
-Psyshock/Thunderbolt
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life Orb/Leftovers
Ability: Natural Cure/Analytic

or
-Scald
-Psyshock/Ice Beam/Toxic
-Rapid Spin
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure

Snorlax isn't as good as it used to be because of the power creep. It's way too slow to set up Belly Drum and even if you somehow get it off by some miracle, your current set is blocked by Ghosts completely. Snorlax has an impressive offensive move pool and you're not taking advantage of it:
-Return/Body Slam
-Pursuit/Crunch
-Fire Punch
-Superpower/Wild Charge
Nature: Adamant
EVs: 72 HP/252 Atk/184 SDef
Item: Choice Band
Ability: Thick Fat

Blastoise is outclassed as a Water Pokemon by Starmie in terms of Rapid Spin support. The latter is stronger and faster and can pull off a bulky set when needed. Infernape or Heatran can complete a Fire/Water/Grass core with Whimsicott and Starmie:

Heatran:
-Fire Blast
-Earth Power
-Hidden Power (Grass/Ice)
-Stealth Rock/Taunt/Toxic
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers/Air Balloon

or
-Lava Plume
-Protect
-Roar
-Toxic/Will-o-Wisp/Stealth Rock
Nature: Calm
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers

or
-Substitute
-Fire Blast
-Earth Power/Hidden Power (Ice)
-Toxic/Will-o-Wisp
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers

Infernape:
-Flare Blitz
-Close Combat
-U-turn
-Thunder Punch/Mach Punch
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band

or
-Fire Blast/Overheat
-Close Combat
-Thunder Punch
-U-turn/Mach Punch/Hidden Power (Ice)
Nature: Naive
EVs: 180 Atk/76 SAtk/252 Spe
Item: Life Orb

or
-Fire Blast/Flare Blitz
-Close Combat
-U-turn
-Hidden Power (Ice)/Stone Edge
Nature: Naive
EVs: 36 Atk/220 SAtk/252 Spe
Item: Choice Scarf

I don't get the point of Dragonite's set at all. A base 130 power Fling means nothing if Dragonite can't benefit from its coverage, when it doesn't, really. Giving it a Dragon STAB and moves that can deal with Steel Pokemon is important for it, as Dragon + Fire/Ground is very solid coverage. If Dragonite is on a rain team, it can use Thunder and Hurricane to great effect, as both become perfectly accurate in said weather, but this isn't a rain team, so steer clear of that. Instead of Dragonite being slow af with Iron Ball being held (it also removes Dragonite's crucial Ground immunity when held), why not compensate for its average Speed with Dragon Dance? Dragonite also works well with Heatran if you opt for it:
-Dragon Dance
-Outrage/Dragon Claw
-Fire Punch
-Earthquake/Extreme Speed/Roost
Nature: Adamant
EVs: 252 Atk/4 SDef/252 Spe
Item: Leftovers/Lum Berry
Ability: Multiscale

or
-Dragon Dance
-Dragon Claw
-Substitute
-Roost
Nature: Jolly
EVs: 252 HP/72 Def/60 SDef/124 Spe
Item: Leftovers
Ability: Multiscale

The second set is meant to be used mid to late game, when Steel Pokemon are most likely to be weakened.

bdogbears April 15th, 2016 8:18 PM

I'm a newbie here and this is my first time trying to design a team, so thank you for the constructive criticism. I'm going to start working on a revision, but I still don't understand why rapid spin is so important.

PlatinumDude April 15th, 2016 8:55 PM

Quote:

Originally Posted by bdogbears (Post 9205147)
I'm a newbie here and this is my first time trying to design a team, so thank you for the constructive criticism. I'm going to start working on a revision, but I still don't understand why rapid spin is so important.

People don't use Rapid Spin for its pathetic damage output, but for its ability to clear away entry hazards like Stealth Rock. Dragonite is weak to Stealth Rock (Pokemon that are weak to 2x Rock take 25% HP damage if it switches in while Stealth Rock is active; 4x Rock weak Pokemon take 50% HP damage), so it appreciates Rapid Spin support before it enters battle. That, and Multiscale only works while Dragonite is at full health.

bdogbears April 16th, 2016 3:13 AM

Quote:

Originally Posted by PlatinumDude (Post 9205165)
People don't use Rapid Spin for its pathetic damage output, but for its ability to clear away entry hazards like Stealth Rock. Dragonite is weak to Stealth Rock (Pokemon that are weak to 2x Rock take 25% HP damage if it switches in while Stealth Rock is active; 4x Rock weak Pokemon take 50% HP damage), so it appreciates Rapid Spin support before it enters battle. That, and Multiscale only works while Dragonite is at full health.

Ok thanks. The other thing I noticed is that a couple of the movesets you suggested contain protect. How can I use that effectively?

PlatinumDude April 16th, 2016 8:07 AM

Quote:

Originally Posted by bdogbears (Post 9205446)
Ok thanks. The other thing I noticed is that a couple of the movesets you suggested contain protect. How can I use that effectively?

Protect is to stall for extra burn/poison damage on the opponent or for extra Leftovers recovery (or Poison Heal recovery in Gliscor's case).

bdogbears April 16th, 2016 10:03 AM

Quote:

Originally Posted by PlatinumDude (Post 9205120)
Spoiler:
Light Screen is best used in tandem with Reflect and your current Whimsicott set doesn't really accomplish that. Whimsicott is best off annoying the opponent with its wide array of support moves:
-Encore
-Taunt
-Tailwind
-U-turn/Memento
Nature: Careful/Impish
EVs: 252 HP/188 SDef/68 Spe or 252 HP/188 Def/68 Spe
Item: Leftovers
Ability: Prankster

Why does Gliscor not have Earthquake? That's its strongest move and it has excellent coverage. You need a Stealth Rock user and Gliscor fits the bill nicely. Stealth Rock helps achieve KOs that your other Pokemon wouldn't normally get:
-Earthquake
-Ice Fang/U-turn
-Taunt/Toxic/Stealth Rock
-Protect/Roost
Nature: Impish
EVs: 244 HP/248 Def/16 Spe
Item: Toxic Orb
Ability: Poison Heal

Lapras is one of the worst Pokemon you can put in an OU team. This is because of its mediocre offenses and bad defensive typing. OHKO moves are unreliable because they're inaccurate and are blocked by Sturdy (which became popular from Gen V onward because it also acts as a Focus Sash). Starmie should be in its place to provide Rapid Spin support for Dragonite:
-Hydro Pump/Surf
-Psyshock/Thunderbolt
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life Orb/Leftovers
Ability: Natural Cure/Analytic

or
-Scald
-Psyshock/Ice Beam/Toxic
-Rapid Spin
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure

Snorlax isn't as good as it used to be because of the power creep. It's way too slow to set up Belly Drum and even if you somehow get it off by some miracle, your current set is blocked by Ghosts completely. Snorlax has an impressive offensive move pool and you're not taking advantage of it:
-Return/Body Slam
-Pursuit/Crunch
-Fire Punch
-Superpower/Wild Charge
Nature: Adamant
EVs: 72 HP/252 Atk/184 SDef
Item: Choice Band
Ability: Thick Fat

Blastoise is outclassed as a Water Pokemon by Starmie in terms of Rapid Spin support. The latter is stronger and faster and can pull off a bulky set when needed. Infernape or Heatran can complete a Fire/Water/Grass core with Whimsicott and Starmie:

Heatran:
-Fire Blast
-Earth Power
-Hidden Power (Grass/Ice)
-Stealth Rock/Taunt/Toxic
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers/Air Balloon

or
-Lava Plume
-Protect
-Roar
-Toxic/Will-o-Wisp/Stealth Rock
Nature: Calm
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers

or
-Substitute
-Fire Blast
-Earth Power/Hidden Power (Ice)
-Toxic/Will-o-Wisp
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers

Infernape:
-Flare Blitz
-Close Combat
-U-turn
-Thunder Punch/Mach Punch
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band

or
-Fire Blast/Overheat
-Close Combat
-Thunder Punch
-U-turn/Mach Punch/Hidden Power (Ice)
Nature: Naive
EVs: 180 Atk/76 SAtk/252 Spe
Item: Life Orb

or
-Fire Blast/Flare Blitz
-Close Combat
-U-turn
-Hidden Power (Ice)/Stone Edge
Nature: Naive
EVs: 36 Atk/220 SAtk/252 Spe
Item: Choice Scarf

I don't get the point of Dragonite's set at all. A base 130 power Fling means nothing if Dragonite can't benefit from its coverage, when it doesn't, really. Giving it a Dragon STAB and moves that can deal with Steel Pokemon is important for it, as Dragon + Fire/Ground is very solid coverage. If Dragonite is on a rain team, it can use Thunder and Hurricane to great effect, as both become perfectly accurate in said weather, but this isn't a rain team, so steer clear of that. Instead of Dragonite being slow af with Iron Ball being held (it also removes Dragonite's crucial Ground immunity when held), why not compensate for its average Speed with Dragon Dance? Dragonite also works well with Heatran if you opt for it:
-Dragon Dance
-Outrage/Dragon Claw
-Fire Punch
-Earthquake/Extreme Speed/Roost
Nature: Adamant
EVs: 252 Atk/4 SDef/252 Spe
Item: Leftovers/Lum Berry
Ability: Multiscale

or
-Dragon Dance
-Dragon Claw
-Substitute
-Roost
Nature: Jolly
EVs: 252 HP/72 Def/60 SDef/124 Spe
Item: Leftovers
Ability: Multiscale

The second set is meant to be used mid to late game, when Steel Pokemon are most likely to be weakened.

Thank you for all of the advice. I've revised my team now. Tell me what you think:
Spoiler:

Gliscor

Move 1: Stealth Rock
Move 2: Earthquake
Move 3: Roost
Move 4: Iron Tail
Item: Toxic Orb
Ability: Poison Heal

Gliscor has gotten a completely different moveset from the last revision. Now it can effectively use Stealth Rock and Earthquake and heal back with Roost. I also added Iron Tail for it’s Super Effectiveness against Gliscor’s main weakness, Ice.

Whimsicott

Move 1: Leech Seed
Move 2: Encore
Move 3: Tailwind
Move 4: Memento
Item: Leftovers
Ability: Prankster

I’ve revised Whimsicott to be as annoying as possible. Leech Seed and Encore should both be able to cause opponents trouble. Tailwind can be used to highly increase speed, and then Memento to switch out to another Pokemon

Starmie

Move 1: Rapid Spin
Move 2: Hydro Pump
Move 3: Thunder
Move 4: Ice Beam
Item: Life Orb
Ability: Natural Cure

Starmie has replaced Lapras for the third team spot. Rapid Spin provides support, while Hydro Pump, Ice Beam, and Thunder are super effective against Fire, Ground, Rock, Water, Grass, Dragon, and Flying.

Snorlax

Move 1: Thunderbolt
Move 2: Crunch
Move 3: Fire Punch
Move 4: Superpower
Item: Choice Specs
Ability: Thick Fat

Snorlax has been revised to be much faster. The Choice Specs will lock it into one move, but that shouldn’t be a problem because all of it’s moves are very powerful. Depending on the move I chose, it could be super effective against Water, Flying, Psychic, Ghost, Grass, Ice, Bug, Steel, Normal, Rock, Dark, or Steel.

Blaziken

Move 1: Flare Blitz
Move 2: Superpower
Move 3: Thunder Punch
Move 4: Stone Edge
Item: Life Orb
Ability: Speed Boost

Blaziken has replaced Blastoise for the 5th team spot. It has a variety of physical attack moves to go with it’s high attack stat. Ideally an Infernape would have this spot, but I really have no way of obtaining one.

Dragonite

Move 1: Dragon Dance
Move 2: Dragon Claw
Move 3: Substitute
Move 4: Roost
Item: Leftovers
Ability: Multiscale

As soon as I saw this Dragonite moveset, I knew I had to do it. It can Dragon Dance while safely hiding behind a substitute and then plow straight through other Pokemon with Dragon Claw.


The only thing I'm not sure about is if I have too many power moves and not enough support moves.

PlatinumDude April 16th, 2016 11:21 AM

Quote:

Originally Posted by bdogbears (Post 9205885)
Thank you for all of the advice. I've revised my team now. Tell me what you think:
Spoiler:

Gliscor

Move 1: Stealth Rock
Move 2: Earthquake
Move 3: Roost
Move 4: Iron Tail
Item: Toxic Orb
Ability: Poison Heal

Gliscor has gotten a completely different moveset from the last revision. Now it can effectively use Stealth Rock and Earthquake and heal back with Roost. I also added Iron Tail for it’s Super Effectiveness against Gliscor’s main weakness, Ice.

Whimsicott

Move 1: Leech Seed
Move 2: Encore
Move 3: Tailwind
Move 4: Memento
Item: Leftovers
Ability: Prankster

I’ve revised Whimsicott to be as annoying as possible. Leech Seed and Encore should both be able to cause opponents trouble. Tailwind can be used to highly increase speed, and then Memento to switch out to another Pokemon

Starmie

Move 1: Rapid Spin
Move 2: Hydro Pump
Move 3: Thunder
Move 4: Ice Beam
Item: Life Orb
Ability: Natural Cure

Starmie has replaced Lapras for the third team spot. Rapid Spin provides support, while Hydro Pump, Ice Beam, and Thunder are super effective against Fire, Ground, Rock, Water, Grass, Dragon, and Flying.

Snorlax

Move 1: Thunderbolt
Move 2: Crunch
Move 3: Fire Punch
Move 4: Superpower
Item: Choice Specs
Ability: Thick Fat

Snorlax has been revised to be much faster. The Choice Specs will lock it into one move, but that shouldn’t be a problem because all of it’s moves are very powerful. Depending on the move I chose, it could be super effective against Water, Flying, Psychic, Ghost, Grass, Ice, Bug, Steel, Normal, Rock, Dark, or Steel.

Blaziken

Move 1: Flare Blitz
Move 2: Superpower
Move 3: Thunder Punch
Move 4: Stone Edge
Item: Life Orb
Ability: Speed Boost

Blaziken has replaced Blastoise for the 5th team spot. It has a variety of physical attack moves to go with it’s high attack stat. Ideally an Infernape would have this spot, but I really have no way of obtaining one.

Dragonite

Move 1: Dragon Dance
Move 2: Dragon Claw
Move 3: Substitute
Move 4: Roost
Item: Leftovers
Ability: Multiscale

As soon as I saw this Dragonite moveset, I knew I had to do it. It can Dragon Dance while safely hiding behind a substitute and then plow straight through other Pokemon with Dragon Claw.


The only thing I'm not sure about is if I have too many power moves and not enough support moves.

Gliscor has literally no use for Iron Tail. Earthquake hits Ice Pokemon hard enough already, while Earthquake already covers Rock Pokemon. Ice Fang is preferred so that Gliscor can hit Dragon Pokemon (mainly Salamence, Garchomp, and Dragonite). U-turn is also an alternate option for scouting purposes.

Thunder only sees use on rain teams. It's inaccurate outside of rain. Thunderbolt is still decently strong and is more reliable.

Blaziken is an Uber, meaning it can't be used in standard teams like this. Infernape is the OU substitute.

Choice Specs is the item that boosts Special Attack. Choice Band is the item that boosts Attack. Snorlax has better Attack than Special Attack, so Specs is useless.

bdogbears April 16th, 2016 12:19 PM

Quote:

Originally Posted by PlatinumDude (Post 9205962)
Gliscor has literally no use for Iron Tail. Earthquake hits Ice Pokemon hard enough already, while Earthquake already covers Rock Pokemon. Ice Fang is preferred so that Gliscor can hit Dragon Pokemon (mainly Salamence, Garchomp, and Dragonite). U-turn is also an alternate option for scouting purposes.

Thunder only sees use on rain teams. It's inaccurate outside of rain. Thunderbolt is still decently strong and is more reliable.

Blaziken is an Uber, meaning it can't be used in standard teams like this. Infernape is the OU substitute.

Choice Specs is the item that boosts Special Attack. Choice Band is the item that boosts Attack. Snorlax has better Attack than Special Attack, so Specs is useless.

Here is the final reivision
Spoiler:
Gliscor

Move 1: Stealth Rock
Move 2: Earthquake
Move 3: Roost
Move 4: U-turn
Item: Toxic Orb
Ability: Poison Heal

Whimsicott

Move 1: Leech Seed
Move 2: Encore
Move 3: Tailwind
Move 4: Memento
Item: Leftovers
Ability: Prankster

Starmie

Move 1: Rapid Spin
Move 2: Hydro Pump
Move 3: Psyshock
Move 4: Ice Beam
Item: Life Orb
Ability: Natural Cure


Snorlax

Move 1: Thunderbolt
Move 2: Crunch
Move 3: Fire Punch
Move 4: Superpower
Item: Choice Band
Ability: Thick Fat
Blaziken

Move 1: Flare Blitz
Move 2: Superpower
Move 3: Thunder Punch
Move 4: Stone Edge
Item: Life Orb
Ability: Speed Boost

Dragonite

Move 1: Dragon Dance
Move 2: Dragon Claw
Move 3: Substitute
Move 4: Roost
Item: Leftovers
Ability: Multiscale

Can Blaziken be used in non-competitive play?
I just have one more noob question. How do I manipulate EVs?

PlatinumDude April 16th, 2016 1:03 PM

Quote:

Originally Posted by bdogbears (Post 9206038)
Here is the final reivision
Spoiler:
Gliscor

Move 1: Stealth Rock
Move 2: Earthquake
Move 3: Roost
Move 4: U-turn
Item: Toxic Orb
Ability: Poison Heal

Whimsicott

Move 1: Leech Seed
Move 2: Encore
Move 3: Tailwind
Move 4: Memento
Item: Leftovers
Ability: Prankster

Starmie

Move 1: Rapid Spin
Move 2: Hydro Pump
Move 3: Psyshock
Move 4: Ice Beam
Item: Life Orb
Ability: Natural Cure


Snorlax

Move 1: Thunderbolt
Move 2: Crunch
Move 3: Fire Punch
Move 4: Superpower
Item: Choice Band
Ability: Thick Fat
Blaziken

Move 1: Flare Blitz
Move 2: Superpower
Move 3: Thunder Punch
Move 4: Stone Edge
Item: Life Orb
Ability: Speed Boost

Dragonite

Move 1: Dragon Dance
Move 2: Dragon Claw
Move 3: Substitute
Move 4: Roost
Item: Leftovers
Ability: Multiscale

Can Blaziken be used in non-competitive play?
I just have one more noob question. How do I manipulate EVs?

Read this: http://www.serebii.net/games/evs.shtml

Snorlax really appreciates Return or Body Slam as a Normal STAB. The former is its strongest reliable Normal STAB, while the latter is a bit weaker, but can also paralyze the target. I don't get why you're using Thunderbolt over it.

If you're not playing by tiers, Blaziken is fine. If you intend on using it, though, it appreciates Protect so that it can stall for the first Speed boost:
-Swords Dance
-Flare Blitz
-High Jump Kick/Low Kick
-Protect
Nature: Jolly/Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Leftovers
Ability: Speed Boost

bdogbears April 16th, 2016 2:05 PM

Quote:

Originally Posted by PlatinumDude (Post 9205962)
Gliscor has literally no use for Iron Tail. Earthquake hits Ice Pokemon hard enough already, while Earthquake already covers Rock Pokemon. Ice Fang is preferred so that Gliscor can hit Dragon Pokemon (mainly Salamence, Garchomp, and Dragonite). U-turn is also an alternate option for scouting purposes.

Thunder only sees use on rain teams. It's inaccurate outside of rain. Thunderbolt is still decently strong and is more reliable.

Blaziken is an Uber, meaning it can't be used in standard teams like this. Infernape is the OU substitute.

Choice Specs is the item that boosts Special Attack. Choice Band is the item that boosts Attack. Snorlax has better Attack than Special Attack, so Specs is useless.

Quote:

Originally Posted by PlatinumDude (Post 9206085)
Read this: http://www.serebii.net/games/evs.shtml

Snorlax really appreciates Return or Body Slam as a Normal STAB. The former is its strongest reliable Normal STAB, while the latter is a bit weaker, but can also paralyze the target. I don't get why you're using Thunderbolt over it.

If you're not playing by tiers, Blaziken is fine. If you intend on using it, though, it appreciates Protect so that it can stall for the first Speed boost:
-Swords Dance
-Flare Blitz
-High Jump Kick/Low Kick
-Protect
Nature: Jolly/Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Leftovers
Ability: Speed Boost

Alright. Do EVs and Nature actually make a noticeable difference?

PlatinumDude April 16th, 2016 2:41 PM

Quote:

Originally Posted by bdogbears (Post 9206161)
Alright. Do EVs and Nature actually make a noticeable difference?

Yes. Natures increase a stat by 10% and decrease the other by 10%. Look here for more: http://bulbapedia.bulbagarden.net/wiki/Nature

bdogbears April 16th, 2016 2:45 PM

Thank you so much for all the great feedback you've given me. I think once I take in the final suggestions you've given me I'll be set. I don't think I'll worry about EVs too much. This is only to play against my friends, so EVs just kinda seem like a pain.

bdogbears April 17th, 2016 5:31 PM

Do you know how I can get a Gliscor with Poison Heal without Dream World?

PlatinumDude April 17th, 2016 8:19 PM

Quote:

Originally Posted by bdogbears (Post 9207616)
Do you know how I can get a Gliscor with Poison Heal without Dream World?

In Black 2/White 2, they can be rarely found in Route 23's Hidden Grotto.

bdogbears April 25th, 2016 7:45 AM

Quote:

Originally Posted by PlatinumDude (Post 9206085)
Read this: http://www.serebii.net/games/evs.shtml

Snorlax really appreciates Return or Body Slam as a Normal STAB. The former is its strongest reliable Normal STAB, while the latter is a bit weaker, but can also paralyze the target. I don't get why you're using Thunderbolt over it.

If you're not playing by tiers, Blaziken is fine. If you intend on using it, though, it appreciates Protect so that it can stall for the first Speed boost:
-Swords Dance
-Flare Blitz
-High Jump Kick/Low Kick
-Protect
Nature: Jolly/Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Leftovers
Ability: Speed Boost

Sorry to bump, but is there any possible way to get a Blaziken with Speed Boost?

PlatinumDude April 25th, 2016 10:30 AM

Quote:

Originally Posted by bdogbears (Post 9215601)
Sorry to bump, but is there any possible way to get a Blaziken with Speed Boost?

Try making a request at the Trade Corner.

bdogbears April 25th, 2016 11:01 AM

Quote:

Originally Posted by PlatinumDude (Post 9215721)
Try making a request at the Trade Corner.

I don't believe online trading works anymore for Gen V. I think I'll just teach it shadow claw instead with the ability blaze.


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