![]() |
Quote:
I don't see a convenient way for the type formula to allow a 17th type. |
oh hey I downlowded the documentation you provided for Drayano's own rom hack for the info on the base stat changes for this one? But the entire file is broken, I can't open the darn thing at all.
EDIT: And I just conned myself just now, I caught a jolly geodude and there's no sign of Rock Polish having been added to the game....crap, unless there's a rock polish substitute in Geodude's available moves now, I can't use this thing. |
Quote:
|
I don't like the idea of changing how Hidden Power works to make it possible to give Fairy... But maybe that's just me.
Allthough I've considered updating to the Gen III+ method of calculating type. |
I know this has been reported before, but apparently the "All stats except HP get zeroed" bug still exists in the latest patch update Rangi provided back on page 69.
I just started a new game on that patch and was hunting for Geodude on Route 46. The zeroing of stats occurred on the captured Geodude because the experience provided by the capture caused my lead Pokémon, a Level 9 Cyndaquil, to level up. (Edit: also occurred with a wild Caterpie on Route 30. Capture again caused my lead 'mon to level up, triggering the zeroing of stats.) Edit 2: Switching my lead 'mon out before capture did not trigger the stat zeroing. It only triggers when the 'mon that is currently in the battle levels up upon capturing the wild 'mon. Also, there is another error: when a wild Jigglypuff uses Sing on Cyndaquil, sometimes it will say "It doesn't affect Cyndaquil!" and then right after that message appears, Cyndaquil falls asleep. Unfortunately, I cannot provide more information on this one at this time. FYI, the Cyndaquil has its Hidden Ability, Flash Fire. |
I dont' know why but during the fight vs Whitney, her Milktank used Stomp and Somehow it could hit my Gastly.
Also I noticed ítems in the pc that I never put there: -Ether -Super potion -Moon Stone -Elixir |
Quote:
|
|
1 Attachment(s)
Quote:
By the way, let me share to you, and all this community, the codes that I found playing the Beta (patch-dc8fee8)...I hope this is the latest versión hahaha {XD} (You can just see it, or dowload) Here some useful codes for beta version Natures Modifier+Abilities+Shiny (for 1st pkm on yor party): This code change the respective 3 possible abilities of each pokemon For permanent effects just remove the 1st pkm from the top of your party, then deactivate...or deposit it in pc, then deactivate the code and repeat if you want) Code "01xxE4DC" Nature + 1st Ability: 00 Nature + 2nd Ability: 40 Nature + Hidden Ability: 60 Nature + 1st Ability + Shiny: 80 Nature + 2nd Ability + Shiny: C0 Nature + Hidden Ability + Shiny: E0 00 = Hardy 01 = Lonely 02 = Brave 03 = Adamant 04 = Naugthy 05 = Bold 06 = Docile 07 = Relaxed 08 = Impish 09 = Lax 0A = Timid 0B = Hasty 0C = Serious 0D = Jolly 0E = Naive 0F = Modest 10 = Mild 11 = Quiet 12 = Bashful 13 = Rash 14 = Calm 15 = Gentle 16 = Sassy 17 = Careful 18 = Quirky NOTE: For example, Taking as a reference a modest nature and a calm one respectively For: Nature + 1st ability: "0F" and "14" For: Nature + 2nd ability: "4F" and "54" For: Nature + Hidden ability: "6F" and "74" For: Nature + 1st ability + Shiny: "8F and "94" For: Nature + 2nd ability + Shiny: "CF" and "D4" For: Nature + Hidden ability + Shiny: "EF" and "F4" Capture Ball Modifier (for 1st pkm on yor party): This code change the pokeball with which the pokemon was captured, shown in "stats" screen For permanent effects just remove the 1st pkm from the top of your party, then deactivate...or deposit the pkm in PC, then deactivate the code and repeat if you want) 01xxECDC E1 = Poke ball E2 = Great Ball E3 = Ultra Ball E4 = Master Ball E5 = Safari Ball E6 = Level Ball E7 = Lure Ball E8 = Moon Ball E9 = Friend Ball EA = Fast Ball EB = Heavy Ball EC = Love Ball ED = Park Ball EE = Repeat Ball EF = Timer Ball F0 = Nest Ball F1 = Net Ball F2 = Dive Ball F3 = Luxury Ball F4 = Heal Ball F5 = Quick Ball F6 = Dusk Ball F7 = Premier Ball F8 = Cherrish Ball Pokerus (for 1st pkm on yor party): For permanent effects just remove the 1st pkm from the top of your party, then deactivate...or deposit it in pc, then deactivate the code and repeat if you want) 01E1EBDC Hold Item Modifier (for 1st pkm on your party): A good way to get to multiple objects (as Master Balls) quickly is to take the object from the pkm indefinitely (over and over again) 01xxE1DC From "00" to"18" = All Poke Balls (same hexadecimal values shown before in "Capture ball modifier" respectively) 1B = Hyper Potion 1C = Max Potion 22 = Full Heal 23 = Full Restore 24 = Revive 25 = Max Revive 29 = Max Elixir 2A = Hp Up 2B = Protein 2C = Iro 2D = Carbos 2E = Calcium 2F = Zinc 30 = Rare Candy 31 = PP Up 32 = PP Max 36 = MooMooMilk 47 = Max Repel 48 = Escape Rope 4A = Ability Ca 4B = Leaf Stone 4C = Fire Stone 4D = Water Stone 4E = Thunder Stone 4F = Moon Stone 50 = Sun Stone 51 = Dusk Stone 52 = Shiny Stone 53 = Ice Stone 54 = Everstone 66 = Rainbow Wing 67 = Silver Wing 68 = Clear Bell 69 = GS Ball 6E = Shiny Charm 6F = Oval Charm 71 = Cherry Berry 72 = Chesto Berry 73 = Pecha Berry 74 = Rawst Berry 75 = Aspear Berry 76 = Leppa Berry 77 = Oran Berry 78 = Persim Berry 79 = Lum Berry 7A = Sitrus Berry 7B = Figy Berry 7C = Liechi Berry 7D = Ganlon Berry 7E = Salac Berry 7F = Petaya Berry 80 = Apicot Berry 81 = Red Apricorn 82 = Blu Apricorn 83 = Ylw Apricorn 84 = Grn Apricorn 85 = Wht Apricorn 86 = Blk Apricorn 87 = Pnk Apricorn 88 = Silk Scraft 89 = Black Belt 8A = Sharp Beak 8B = Poison Barb 8C = Soft Sand 8D = Hard Stone 8E = SilverPowder 8F = Spell Tag 90 = Metal Coat 91 = Charcoal 92 = Mystic Water 93 = Miracle Seed 94 = Magnet 95 = TwistedSpoon 96 = NeverMeltIce 97 = Dragon Fang 98 = BlackGlasses 99 = Pink Bow 9A = BrightPowder 9B = Scope Lens 9C = Quick Claw 9D = King's Rock 9E = Focus Band 9F = Leftovers A0 = Lucky Egg A1 = Amulet Coin A2 = Cleanse Tag A3 = Smoke Ball A4 = Berserk Gene A5 = Light Ball A6 = Stick A7 = Thick Club A8 = Lucky Punch A9 = Metal Powder AA = Quick Powder AB = Armor Suit AC = Air Ballon AD = Assault Vest AE = Big Root AF = Binding Band B0 = Destiny Knot B1 = Eviolite B2 = Expert Belt B3 = Focus Sash B4 = Grip Claw B5 = Life Orb B6 = Light Clay B7 = Metronome B8 = Muscle Band B9 = Protect Pads BA = Rocky Helmet BB = Safe Goggles BC = Shed Shell BD = Shell Bell BE = Soothe Bell BF = Weak Policy C0 = Wide Lens C1 = Wise Glasses C2 = Zoom Lens C3 = Mental Herb C4 = Power Herb C5 = White Herb C6 = Damp Rock C7 = Heat Rock C8 = Smooth Rock C9 = Icy Rock CA = Choice Band CB = Choice Scarf CC = Choice Specs CD = Flame Orb CE = Toxic Orb CF = Black Sludge D0 = Macho Brace D1 = Power Weight D2 = Power Bracer D3 = Power Belt D4 = Power Lens D5 = Power Band D6 = Power Anklet D7 = Dragon Scale D8 = Up-Grade D9 = Dubious Disc DA = Protector DB = Electirizer DC = Magmarizer DD = Razor Fang DE = Razor Claw DF = Odd Souvenir E1 = Big Nugget E3 = Big Mushroom E4 = BalmMushroom E6 = Big Pearl E7 = Pearl String EA = Brick Piece EB = Rare Bone EC = Silver Leaf ED = Gold Leaf EE = SlowpokeTail EF = Bottle Cap F0 = Helix Fossil F1 = Dome Fossil F2 = Old Amber F3 = Mulch F4 = Sweet Honney Learn Any Attack (for 1st atk of your pkm on your party): For permanent effects, just "move" the first attack to another place and then, deactivate the code...repeat the process for other attacks 01xxD2DC 01 - Acrobatics 02 - Karate Chop 03 - Double Slap 04 - Aerial Ace 05 - Dragon Claw 06 - Payday 07 - Fire Punch 08 - Ice Punch 09 - Thunder Punch 0A - Scratch 0B - X-Scissors 0C - Night Slash 0D - Air Slash 0E - Swords Dance 0F - Cu 10 - Gust 11 - Wing Attack 12 - Sucker Punch 13 - Fly 14 - Dazzlinggeam 15 - Volt Switch 16 - Vine Whip 17 - Stomp 18 - Double Kick 19 - Flare Blitz 1A - Stone Edge 1B - Focus Blast 1C - Sand-Attack 1D - Headbutt 1E - Horn Attack 1F - Fury Attack 20 - Hex 21 - Tackle 22 - Body Slam 23 - Wrap 24 - Take Down 25 - Thrash 26 - Double Edge 27 - Hail 28 - Poison Sting 29 - U-Turn 2A - Pin Missile 2B - Leer 2C - Bite 2D - Growl 2E - Roar 2F - Sing 30 - Supersonic 31 - Sonicboom 32 - Disable 33 - Acid 34 - Ember 35 - Flamethrower 36 - Mist 37 - Water Gun 38 - Hydro Pump 39 - Surf 3A - Ice Beam 3B - Blizzard 3C - Psybeam 3D - BubbleBeam 3E - Aurora Beam 3F - Hyper Beam 40 - Peck 41 - Drill Peck 42 - Submission 43 - Low Kick 44 - Counter 45 - SeismicToss 46 - Strength 47 - Absorb 48 - Mega Drain 49 - Leech Seed 4A - Growth 4B - Razor Leaf 4C - Solarbeam 4D - Poisonpowder 4E - Stun Spore 4F - Sleep Powder 50 - Petal Dance 51 - String Shot 52 - Dragon Rage 53 - Fire Spin 54 - Thunder Shock 55 - Thunder Bolt 56 - Thunder Wave 57 - Thunder 58 - Rock Throw 59 - Earthquake 5A - Avalanche 5B - Dig 5C - Toxic 5D - Confusion 5E - Psychic 5F - Hypnosis 60 - Hone Claws 61 - Agility 62 - Quick Attack 63 - Rage 64 - Teleport 65 - Night Shade 66 - Dragon Pulse 67 - Screech 68 - Double Team 69 - Recover 6A - Harden 6B - Minimize 6C - Smokescreen 6D - Confuse Ray 6E - Aqua Tail 6F - Defense Curl 70 - Barrier 71 - Light Screen 72 - Haze 73 - Reflect 74 - Focus Energy 75 - Flash Cannon 76 - Metronome 77 - Scald 78 - Selfdestruct 79 - Egg Bomb 7A - Lick 7B - Gunk Shot 7C - Sludge 7D - Earth Power 7E - Fire Blast 7F - Waterfall 80 - Icicle Crash 81 - Swift 82 - Iron Head 83 - Icicle Spear 84 - Fairy Wind 85 - Calm Mind 86 - Metal Sound 87 - Softboiled 88 - Hi Jump Kick 89 - Glare 8A - Dream Eater 8B - Poison Jab 8C - Bullet Punch 8D - Leech Life 8E - Drain Kiss 8F - Sky Attack 90 - Transform 91 - Water Pulse 92 - Dizzy Punch 93 - Spore 94 - Flash 95 - Extrasensory 96 - Splash 97 - Dragon Dance 98 - Crabhammer 99 - Explosion 9A - Fury Swipes 9B - Bonemerang 9C - Rest 9D - Rock Slide 9E - Hyper Fang 9F - Bulk Up A0 - Conversion A1 - Tri Attack A2 - Super Fang A3 - Slash A4 - Substitute A5 - Giga Impact A6 - Sketch A7 - Triple Kick A8 - Theif A9 - Will-O-Wisp AA - Zen Headbutt AB - Facade AC - Flame Wheel AD - Hyper Voice AE - Curse AF - Flail B0 - Energy Ball B1 - Aeroblast B2 - Seed Bomb B3 - Reversal B4 - Astonish B5 - Ice Sharp B6 - Protect B7 - Match Punch B8 - Scary Face B9 - Faint Attack BA - Sweet Kiss BB - Belly Drum BC - Sludge Bomb BD - Mud-Slap BE - Octazooka BF - Spikes C0 - Zap Cannon C1 - Foresight C2 - Destiny Bond C3 - Perish Song C4 - Icy Wind C5 - Power Gem C6 - Wild Charge C7 - Lock-On C8 - Outrage C9 - Sandstorm CA - Giga Drain CB - Endure CC - Charm CD - Rollout CE - False Swipe CF - Swagger D0 - Mild Drink D1 - Spark D2 - Fury Cutter D3 - Steel Wing D4 - Mean Look D5 - Attract D6 - Sleep Talk D7 - Heal Bell D8 - Return D9 - Psystrike DA - Bug Buzz DB - Safeguard DC - Pain Split DD - Sacred Fire DE - Magnitude DF - Dynamicpunch E0 - Megahorn E1 - Dragonbreath E2 - Baton Pass E3 - Encore E4 - Persuit E5 - Rapid Spin E6 - Sweet Scent E7 - Iron Tail E8 - Metal Claw E9 - Aura Sphere EA - Morning Sun EB - Hurricane EC - Moonlight ED - Hidden Power EE - Cross Chop EF - Twister F0 - Rain Dance F1 - Sunny Day F2 - Crunch F3 - Mirror Coat F4 - Nasty Plot F5 - Extremespeed F6 - Ancientpower F7 - Shadow Ball F8 - Future Sight F9 - Rock Smash FA - Whirlpool FB - Dark Pulse FC - Moon Blast FD - Play Rough FE - Disarm Voice FF - Struggle I'm still searching for more codes, but as you can imagine, it takes time to probe every possible hexadecimal combination one by one...also, no one ensure that they'll still working in the final version 3.0 |
Quote:
ON: I was completing my pokédex and accidentally found Eusine in Celadon City's Pokémon Center. He shows me a picture of Entei, Raikou & Suicune and tells me to inform him if I happen to catch one, I have Entei and Suicune on my team but he always says the exact same thing. Is that a bug or something? |
Quote:
|
Just use a female Geodude for Whitney, her Miltank won't know what hit it. (the Geodude also makes short work of the previous gym leaders, as well.)
|
Quote:
|
Found something worthy of note. I battled the NPC that gives you the Miracle Seed just now, and his bulbasaur was able to hit my Oddish with Sleep Powder. Grass pokemon should be immune to sleep powder, poison powder, Stun Spore, and Spore. That is unless you are just not able to pull off such an immunity, in which case nevermind. If you are, you will need to look into other type-based immunities and specific move immunities (like ghosts being immune to shadow tag, mean look, ect) and other similar mechanics. Figured I'd bring it up, but I'm sure someone may already have.
|
I can't download it. It says the file is too big to show. Please, i really wanna play it.
|
Quote:
|
8 Attachment(s)
I recently read an interesting theory, about the girl of the house that I show in the images, which is in company of his apparently favorite Pokémon Ferrow, the theory in particular says that this girl is a former ex-champion of the pokemon league, reason that explains perfectly her dialogues besides the fact of the place where we found her, I mean, if we remember...to have access to Mt. Silver one must have proven to be a really strong trainer (champion) ... It should be mentioned that this does not apply to the people inside the pokemon center, because we can consider that place as a safe one, although the dialogue of the old woman inside it is also interesting...
Intriguing don't you think? I also found a fan art work of this girl...I don't know, maybe you can get juice from this Rangi. |
Quote:
You could argue that she's Kahili, but I don't think the timelines match up. Kahili looks pretty young, and SM is at least seven years after GSC. |
Quote:
OMG! That's right, I´ve totally forgot about that girl above the cycling road, that has more sense, but I'm still curious about "what kind of celebrity she was?", also if he earned the right for stay and live nn the slopes of Mt. Silver (been a former champion or something like that years before to pkm RBY) or if she simply arrived there Flying About Kahili, I think the same, the time lapses between both versións and their respective events don't fit at all |
I know it sounds stupid but will there be any pokemon from gen 7?
|
Quote:
|
Quote:
|
Quote:
|
Rangi,
Compiled the latest code from the commit made 4 hours ago: Slowpoke in the well: Sprites are geodude Heracross in the house from Ilex Forest to route 34: looks like an unkown sprite Looks like the sprites got messed up I can battle breeder julie over and over again on route 34 |
Quote:
|
| All times are GMT -8. The time now is 9:32 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.