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Sheep July 31st, 2016 5:19 PM

Ask simple questions here!
 
While you can still make question threads if your GO question is more in-depth, this is the thread for anything that doesn't need a full discussion surrounding it and can be usually answered in one or two posts. Questions like "what Pokémon's shadow is this?", "should I power up this Pokémon?" and "what does the blue glow around my Pokémon mean?" are examples of things that usually wouldn't warrant their own thread. Don't be afraid to post here if you feel your question doesn't require more detailed responses.

Brick3 August 1st, 2016 2:58 AM

### Map that shows GYM Locations? ###
 
What is the best website that shows the locations of gyms?

someguy.fromnevada August 1st, 2016 8:02 AM

That is obviously Seadra (Horsea evolution)

Dacevid August 1st, 2016 8:02 AM

Seadra

Afterglow Ampharos August 1st, 2016 5:23 PM

I have read online that Incense summons a Pokemon every 5 minutes when standing still, and every 1 minute when walking.

I used my first one today, while on a long walk, and only got about 5 Pokemon during the whole time, spread out over the duration.

What was I doing wrong?

Sirindu August 1st, 2016 5:32 PM

Quote:

Originally Posted by ordinaryOddball (Post 9347691)
I have read online that Incense summons a Pokemon every 5 minutes when standing still, and every 1 minute when walking.

I used my first one today, while on a long walk, and only got about 5 Pokemon during the whole time, spread out over the duration.

What was I doing wrong?

Hmm, I've never heard that. I don't think you were doing anything wrong. Your experience lines up precisely with my experience.

Afterglow Ampharos August 1st, 2016 5:41 PM

Several different sources/articles online have stated that walking during an active Incense increases the spawn rate to one every minute instead of one every five minutes. If it was just one source I would write it off, but...

Sirindu August 1st, 2016 5:42 PM

Quote:

Originally Posted by ordinaryOddball (Post 9347713)
Several different sources/articles online have stated that walking during an active Incense increases the spawn rate to one every minute instead of one every five minutes. If it was just one source I would write it off, but...

Huh. I'll be interested to see what others say, then... But I've used incense multiple times while walking and have never had such a gain from it.

Brick3 August 1st, 2016 7:39 PM

# How many people can attack to GYM at the same time? #
 
If i want to team up with my friends to take down a gym what's the maximum number of people that can attack at the same time? I mean how many of us would be seen on the arena of the gym?

VisualJae August 1st, 2016 8:15 PM

Quote:

Originally Posted by ordinaryOddball (Post 9347713)
Several different sources/articles online have stated that walking during an active Incense increases the spawn rate to one every minute instead of one every five minutes. If it was just one source I would write it off, but...

It's every five minutes if you're standing still. It's every minute or every 200 meters if you're consistently moving.

Meganium August 1st, 2016 9:06 PM

As far as I know, 4 people is the maximum. I know because I was with a huge group a few days ago and we were trying to take down a Valor gym that was a level 8 and we needed more than one person to take it all down.

Shuhbooty August 1st, 2016 9:41 PM

I think it depends on the level of the gym? I'm not sure because I'm never gone to attack a gym in a group. But I've seen others express their experiences. I know 2+ can though.

crusify_me August 2nd, 2016 10:30 AM

Is this Dragonite worth powering up?
 
Should I power up my 150CP dragonite with 15/2/15 IVs and Dbreath//hyperbeam. It will take around 75k stardust to get it to max level...

OR

Should I evolve my 500CP Dratini with 15/9/15 IVs and spend 125 candy, 20k stardust to evolve/power it up to max level BUT it might get random attacks (like STEELWING.....)?





75k stardust is a lot.... but I really don't want to have to waste all that dratini candy just to get a STEELWING Dragonite... Its taken me like 3 weeks to get my 90 candy and I was lucky because a Dratini hatched in between (and gave me 30candy!).... Thoughts?

Phoenixstarz August 2nd, 2016 10:33 AM

If it's got the best move set and good IV's then stick with it, as you level up then stardust isn't an issue any more and the alternative is saving up 125 Dratini candy to evolve all the way to dragonite and hoping it gets good IV's and best moves.
However if the moves aren't the best and IV's are low then maybe wait for another one

crusify_me August 2nd, 2016 10:40 AM

Quote:

Originally Posted by Phoenixstarz (Post 9348960)
If it's got the best move set and good IV's then stick with it, as you level up then stardust isn't an issue any more and the alternative is saving up 125 Dratini candy to evolve all the way to dragonite and hoping it gets good IV's and best moves.
However if the moves aren't the best and IV's are low then maybe wait for another one

So the Dragonite has IMO the moves I want. Really it's the fear of getting Steel Wing instead of Dragonbreath as its primary attack (Steel Wing weak against fire, electric and water... wtf?). There's a 50% chance of this happening and if it does get steel wing then I gotta restart again from 0 Dratini candy....

This Dragonite has max ATK and HP IVs, but a horrid 2DEF IV. The Dratini I have has 15/9/15, so it's defense is 7IV better than my Dnite... It's more of do you think it's worth it to risk the 50% chance

pikapikanj10 August 2nd, 2016 11:39 AM

1 Attachment(s)
Attachment 79505 what to do now!!!

Sirindu August 2nd, 2016 11:54 AM

Quote:

Originally Posted by pikapikanj10 (Post 9349017)
Attachment 79505 what to do now!!!

Congratulations, you have captured the rarest Pokemon of them all:

The BFG.

Afterglow Ampharos August 2nd, 2016 12:24 PM

Quote:

Originally Posted by VisualJae (Post 9347932)
It's every five minutes if you're standing still. It's every minute or every 200 meters if you're consistently moving.

Consistently huh? Does that mean you can't stand still for a moment to, I don't know, toss a Pokeball or wait for traffic?

Phoenixstarz August 2nd, 2016 1:00 PM

Quote:

Should I power up my 150CP dragonite with 15/2/15 IVs and Dbreath//hyperbeam. It will take around 75k stardust to get it to max level...

OR

Should I evolve my 500CP Dratini with 15/9/15 IVs and spend 125 candy, 20k stardust to evolve/power it up to max level BUT it might get random attacks (like STEELWING.....)?





75k stardust is a lot.... but I really don't want to have to waste all that dratini candy just to get a STEELWING Dragonite... Its taken me like 3 weeks to get my 90 candy and I was lucky because a Dratini hatched in between (and gave me 30candy!).... Thoughts?
You will be better levelling up the dragonite you have, it may be a while before its gym battleing ready but when you get there it will be worth it

crusify_me August 2nd, 2016 1:41 PM

Quote:

Originally Posted by Phoenixstarz (Post 9349113)
You will be better levelling up the dragonite you have, it may be a while before its gym battleing ready but when you get there it will be worth it

Well I have 100k stardust and 90 dratini candy ready, so I can power it up all in one go

I'm just trying to get as much feedback as possible because, well, it's a pretty big decision. 75k stardust + 70 dratini candy aren't exactly easy to come by

Sirindu August 2nd, 2016 1:59 PM

Quote:

Originally Posted by crusify_me (Post 9349175)
Well I have 100k stardust and 90 dratini candy ready, so I can power it up all in one go

I'm just trying to get as much feedback as possible because, well, it's a pretty big decision. 75k stardust + 70 dratini candy aren't exactly easy to come by

All very true, but I agree with Phoenix--it will be worth it in the end to just level up your current Dragonite.

crusify_me August 2nd, 2016 2:31 PM

Quote:

Originally Posted by Sirindu (Post 9349205)
All very true, but I agree with Phoenix--it will be worth it in the end to just level up your current Dragonite.

Is this because having lower IVs but Dbreath/Hyperbeam is the better option than evolving a higher IV Dratini yet risking the possibility of having more worse attacks?

Sirindu August 2nd, 2016 2:35 PM

Quote:

Originally Posted by crusify_me (Post 9349263)
Is this because having lower IVs but Dbreath/Hyperbeam is the better option than evolving a higher IV Dratini yet risking the possibility of having more worse attacks?

In the current meta, yes. Of course, attacks will likely be modified at some point again and you'll see some nerfed and others increased, but, for now, yes.

Very simply put, having 100% perfect IVs vs. 0% perfection would only give you a 10% power bump in battle. The difference you're talking about between 15/9/15 and 15/2/15 is nowhere near that 100% difference, and therefore nowhere near a 10% stat increase. You'll have a much better advantage through the (presumed) better attacks you will have in the 15/2/15 in the long run.

VisualJae August 2nd, 2016 4:17 PM

Quote:

Originally Posted by crusify_me (Post 9349175)
Well I have 100k stardust and 90 dratini candy ready, so I can power it up all in one go

I'm just trying to get as much feedback as possible because, well, it's a pretty big decision. 75k stardust + 70 dratini candy aren't exactly easy to come by

Unless you're level 40, then it'll be way more than 75K dust. You're looking at the cap for your current level. The more you level, the more the CP ceiling will rise.

crusify_me August 2nd, 2016 5:07 PM

Quote:

Originally Posted by VisualJae (Post 9349437)
Unless you're level 40, then it'll be way more than 75K dust. You're looking at the cap for your current level. The more you level, the more the CP ceiling will rise.

I calculated it from 200stardust/lvl up to 3500/lvl for me at lv.23.

It adds up to 72100k stardust. But that's still ALOT lol

VisualJae August 2nd, 2016 5:26 PM

Quote:

Originally Posted by crusify_me (Post 9349496)
I calculated it from 200stardust/lvl up to 3500/lvl for me at lv.23.

It adds up to 72100k stardust. But that's still ALOT lol

I mean once you hit the ceiling, it'll cost you more Stardust at every single level. When you level up to 24 and it'll cost you another 4000. And 4000 more per level until you're 26. Then it'll be 4500 per level until you're 28, which will then cost you 5000 dust.

And that'll keep scaling until you hit level 40. And to put it into perspective, if your Dragonite's level is at 29 (basically CP2500-2900ish), then from that point until its CP ceiling, it'll cost you another 182K Stardust.

So yeah, it might look like 72K dust now, but the more you level, the more expensive it'll inevitably get due to scaling.

crusify_me August 2nd, 2016 5:46 PM

Quote:

Originally Posted by VisualJae (Post 9349526)
I mean once you hit the ceiling, it'll cost you more Stardust at every single level. When you level up to 24 and it'll cost you another 4000. And 4000 more per level until you're 26. Then it'll be 4500 per level until you're 28, which will then cost you 5000 dust.

And that'll keep scaling until you hit level 40. And to put it into perspective, if your Dragonite's level is at 29 (basically CP2500-2900ish), then from that point until its CP ceiling, it'll cost you another 182K Stardust.

So yeah, it might look like 72K dust now, but the more you level, the more expensive it'll inevitably get due to scaling.

I get what your saying. But wouldn't it be the same for my Dratini as well? If I evolve my 500CP Dratini to Dnite right now, it'll cost 20k stardust to max level it (lv.23), whereas if I just max lvl my current Dnite it'll cost 72k stardust (a difference of 52k).

Even if I wait till lvl 30 to evolve that 500CP Dratini, by that time it will be quite underleveled, and I'll have to spend way more than 20k stardust to bring it back up to max lvl. Unless you're suggesting just wait out and try to catch more Dratinis at a higher level? Like 700CP Dratinis?

VisualJae August 2nd, 2016 5:54 PM

Quote:

Originally Posted by crusify_me (Post 9349546)
I get what your saying. But wouldn't it be the same for my Dratini as well? If I evolve my 500CP Dratini to Dnite right now, it'll cost 20k stardust to max level it (lv.23), whereas if I just max lvl my current Dnite it'll cost 72k stardust (a difference of 52k).

Even if I wait till lvl 30 to evolve that 500CP Dratini, by that time it will be quite underleveled, and I'll have to spend way more than 20k stardust to bring it back up to max lvl. Unless you're suggesting just wait out and try to catch more Dratinis at a higher level? Like 700CP Dratinis?

No, I'm just saying it's incorrect to just say 72K to max it out. As soon as you level up, the CP ceiling will increase and you're not "maxed" anymore. That's all. "Capping" it at your current CP ceiling is more accurate.

Also, regarding capping out the Dratini first... that doesn't matter if you do it now or later. Evolution CP is a multiplier. A capped out Dratini will evolve into a capped out Dragonair which will evolve into a capped out Dragonite.

In essence, you're investing more candy. Not Stardust.

lilybrown August 3rd, 2016 12:57 AM

Can I play Pokémon Go when this app is not available in the place I am staying?
 
Hi everyone, I am crazy about Pokémon since I was a kid. I am staying abroad now and this game is not available here yet. Is there anyway for me to install and play it? Thanks a lot!

Butterbeamz August 3rd, 2016 1:13 AM

You could but it could possibly give your device a virus

Dacevid August 3rd, 2016 5:31 AM

If you are using an Android phone, you could download the "Aptoide" store apk through the Aptoide website and download Pokemon GO through that app. Of course, you could just download the Pokemon GO apk, but I personally feel safer downloading apps through Aptoide. Not sure about iOS, as I've never owned an Apple device.

EDIT: Can't believe I didn't think of this, but there might not even be any pokemon roaming around in your area, if the app isn't available yet. You're still welcome to try it, of course...

Squirrel August 3rd, 2016 12:21 PM

Quote:

Originally Posted by Dacevid (Post 9350139)
EDIT: Can't believe I didn't think of this, but there might not even be any pokemon roaming around in your area, if the app isn't available yet. You're still welcome to try it, of course...

This is a good point - what country are you from lily? Some countries like China won't ever have the game available or any Pokémon able to spawn there so make sure you check stuff like this out!

Hiidoran August 3rd, 2016 12:55 PM

Yes, it really does depend on the location completely. If GO is planned for release in your country, you may be able to obtain the game with an APK file and play. If you're in India, for example, the game is set for release there and apparently allows access. However, a few areas that don't have a set release are now geo-blocked because the servers are not meant to hold all that traffic right now. There are work arounds in some areas with VPNs, but that's kinda not within the scope of this board, not really a good idea for the most part.

Aaaand if it IS China, chances are you'll never really be able to play, as it requires access to Google's servers; access to which is banned there.

Afterglow Ampharos August 3rd, 2016 3:55 PM

I have a question I wonder if anyone knows the answer to!

http://i.imgur.com/ad1JwMZl.pnghttp://i.imgur.com/rcz2ykrl.png

When your Nearby tab is closed, it shows, for example, Koffing, Rattata, Caterpie. The first three Pokemon.
But when you open the Nearby tab, it shows Caterpie, Rattata, Koffing. Those first three are being displayed in opposite order.
One of these two is being read right to left instead of left to right. And this happens 100% of the time with the Nearby tab, both pre- and post-update. Why is that?

Squirrel August 4th, 2016 4:48 AM

Quote:

Originally Posted by ordinaryOddball (Post 9350950)
I have a question I wonder if anyone knows the answer to!



When your Nearby tab is closed, it shows, for example, Koffing, Rattata, Caterpie. The first three Pokemon.
But when you open the Nearby tab, it shows Caterpie, Rattata, Koffing. Those first three are being displayed in opposite order.
One of these two is being read right to left instead of left to right. And this happens 100% of the time with the Nearby tab, both pre- and post-update. Why is that?

That's very interesting, I've never noticed this before. As far as I'm aware (and have seen all over the internet) the 3-Pokémon bar at the bottom of the screen doesn't actually give an indication of proximity and just shows you a snapshot of what's around, but as for why the order is reversed I really don't have a clue. I've spent a while googling the question just now and no one seems to have anything concrete beyond "the tracker is broke as hell right now" so I'm guessing there probably isn't a reason for this, but it's definitely something to keep an eye on as we play more.

Afterglow Ampharos August 4th, 2016 6:48 PM

When your Pokeball misses a Pokemon or bounces off, you're supposed to tap it to reclaim your Pokeball and not waste resources.

When I tap Pokeballs on the ground - multiple times, even - they just keep on rolling and my number of Pokeballs goes down. Why isn't this feature of the game working for me?

This happened prior to the game's update, too.

At first I thought that the things I was reading telling me to tap missed Pokeballs to reclaim them were just false rumours, but then my best friend told me that when he taps a rolling Pokeball, "it flashes and then one pops up in my hand, and my pokeball counter doesn't go down."

And yet I see plenty of people both claiming it's real AND debunking the claim. What's going on here?

Squirrel August 4th, 2016 6:55 PM

Quote:

Originally Posted by ordinaryOddball (Post 9352665)
When your Pokeball misses a Pokemon or bounces off, you're supposed to tap it to reclaim your Pokeball and not waste resources.

When I tap Pokeballs on the ground - multiple times, even - they just keep on rolling and my number of Pokeballs goes down. Why isn't this feature of the game working for me?

This happened prior to the game's update, too.

At first I thought that the things I was reading telling me to tap missed Pokeballs to reclaim them were just false rumours, but then my best friend told me that when he does it, "it flashes and then one pops up in my hand, and my pokeball counter doesn't go down"

And yet I see plenty of people both claiming it's real AND debunking the claim. What's going on here?

This is unfortunately just a rumour! The reason some people have been claiming to have proof that it works is there was a glitch for a while (may still exist, not sure) where slower phones wouldn't update the counter properly during an encounter but then the balls would still be gone afterwards when you got into another encounter or checked your inventory. This is pretty much universally accepted as a rumour now though and there's been a lot of testing done to suggest it doesn't work. It's a shame but yeah haha. Too good to be true!

Afterglow Ampharos August 4th, 2016 7:09 PM

Quote:

Originally Posted by Squirrel (Post 9352675)
This is unfortunately just a rumour! The reason some people have been claiming to have proof that it works is there was a glitch for a while (may still exist, not sure) where slower phones wouldn't update the counter properly during an encounter but then the balls would still be gone afterwards when you got into another encounter or checked your inventory. This is pretty much universally accepted as a rumour now though and there's been a lot of testing done to suggest it doesn't work. It's a shame but yeah haha. Too good to be true!

Alright, but that doesn't explain why, when I tap my rolling-away Pokeball, it just keeps rolling, and when my friend does it, it disappears right away in a flash of light.

(I've asked him to check his inventory both before and after an encounter to see if your claim about non-updating counters is the case)

Squirrel August 4th, 2016 7:28 PM

Quote:

Originally Posted by ordinaryOddball (Post 9352689)
Alright, but that doesn't explain why, when I tap my rolling-away Pokeball, it just keeps rolling, and when my friend does it, it disappears right away in a flash of light.

(I've asked him to check his inventory both before and after an encounter to see if your claim about non-updating counters is the case)

All tapping it does is refresh the screen to let you throw another ball quicker. No idea why yours wouldn't be doing that but it's nothing to do with getting your balls back.

poke cute August 5th, 2016 12:04 AM

Where are you from? :p If Pokémon Go has not available in your place yet, there is almost no point installing it. And you may even get virus for downloading from untrustworthy sources. There is no pokemon now for you to collect so try to wait until they come to your place :) You can try downloading apk file on choilieng.com for experiencing anw :)

Zeekoslav August 5th, 2016 10:58 AM

Infinite lucky egg and incase?
 
I saw somewhere on web if you use lucky egg or incase and after 25 min you turn off automatic date on your phone and turn your time on phone not more than 30 minutes lets say 28/30 min passed you roll back time of your phone the item time resets giving you infinite number of minutes for your lucky egg and incase.
Anyone care to try this?

Mister Coffee August 5th, 2016 11:15 AM

I saw a video where a guy stumbled upon this possible explot on accident and if I remember correctly, he showed while testing upon realizing it was happening that it doesn't work or exploit the time limit because the personal clock on the phone was not coordinated with the live clock on the Pokemon GO client. Therefore the exploit glitched the game and prevented it from registering any of the actions occurring on the game.

I just checked the video and they actually discover it by messing around with incense not a lucky egg. So it might be worth it to test it more.
Spoiler:
https://www.youtube.com/watch?v=M9hmgNdGaJY
(The time test starts at 3:30)

Squirrel August 5th, 2016 11:38 AM

The timer displayed in-game is based on your phone's current time (if you activated an incense at 7:30 PM, ran it for 20 minutes then set your clock back to 7:30 PM the timer would reset to 30 mins) but the results, ie finding Pokémon or getting double exp etc, are based on the server's time and if your phone is out of sync with the server time you won't see any effects at all.

countryemo August 5th, 2016 1:28 PM

I've done it, not sure if I still got the effects but it felt like it. Lv 18->21 ftw. Only do it once, if you do it twice it really screws up your game and phone.

Zeekoslav August 5th, 2016 1:33 PM

Quote:

Originally Posted by countryemo (Post 9353630)
I've done it, not sure if I still got the effects but it felt like it. Lv 18->21 ftw. Only do it once, if you do it twice it really screws up your game and phone.

Which one did you use lucky egg or incase?

Brick3 August 5th, 2016 4:20 PM

# High IV Pokemon evolution? #
 
When you evolve a high IV pokemon will the evolved pokemon have the same IV? I mean lets say i have a %98 IV Magikarp. If i evolve it will my Gyarados also have %98 IV or will it change randomly like the moveset?

Squirrel August 5th, 2016 4:33 PM

IVs will carry over and be the same when the Pokémon evolves. A 98% Magikarp will become a 98% Gyarados :)

VisualJae August 5th, 2016 11:37 PM

Quote:

Originally Posted by Mister Coffee (Post 9353440)
I saw a video where a guy stumbled upon this possible explot on accident and if I remember correctly, he showed while testing upon realizing it was happening that it doesn't work or exploit the time limit because the personal clock on the phone was not coordinated with the live clock on the Pokemon GO client. Therefore the exploit glitched the game and prevented it from registering any of the actions occurring on the game.

I just checked the video and they actually discover it by messing around with incense not a lucky egg. So it might be worth it to test it more.
Spoiler:
https://www.youtube.com/watch?v=M9hmgNdGaJY
(The time test starts at 3:30)

Does not work. Everything is server side. 30 minutes is 30 minutes. Just because you rewind the clock back 30 minutes doesn't mean you go back in time.

You can see the GFX in your game adjust to accommodate your phone's clock, but the effects will last for the intended 30 minutes and not a second more.

Phoenixstarz August 5th, 2016 11:53 PM

Move sets help
 
I've been looking at building my Pokemon to take on gyms so been planning what moves I want them to help, since the update last week some of those moves changed but according to serebii mud shot and poison jab got improved. Mud shot should have gone from
6 damage to 12 damage and poison jab from 12 to 15 but I checked my kingler and seaking and they have the old stats for those attacks.
so is serebii wrong? If so what site will have all the correct stats or has my Pokemon not got the update properly.

VisualJae August 6th, 2016 12:58 AM

Mud Shot or Mud Slap? Mud Slap is 15. Mud Shot is the one that got nerfed and my poor Poliwrath has it.

Just use this as reference: http://pokemongo.gamepress.gg/pokemon-moves

Brick3 August 6th, 2016 1:39 AM

Quote:

Originally Posted by Squirrel (Post 9353947)
IVs will carry over and be the same when the Pokémon evolves. A 98% Magikarp will become a 98% Gyarados :)

That's great news, thank you. :D

Kittipak August 6th, 2016 6:54 AM

Wifi-hotspot connection for Pokemon Go
 
Is Wifi-hotspot connection can be used for Pokemon Go ?

Squirrel August 6th, 2016 7:02 AM

If you're asking whether GO can be played whilst connected to WiFi rather than mobile data then yes, it very much can! Otherwise you may need to be a little more specific sorry, hard to answer without knowing the real question haha.

Kittipak August 6th, 2016 8:02 AM

Sorry English isn't my main.
I mean I have a phone that has Wifi-hotspot that can share wifi to my iPad ( that I use to play Pokemon Go )
I want to know that is Pokemon Go supported for wifi from my WiFi-hotspot ? every time I try to use Wifi-hotspot to connect to the game. It shows retry or try different account on the login screen. I can only use Wifi from router to connect to the game.
So, anyone know how to fix this ?

Zeekoslav August 6th, 2016 8:04 AM

Are you using same account on both devices?

Kittipak August 6th, 2016 8:08 AM

The phone that has Wifi-hotspot can't install Pokemon Go because of low specs.

Zeekoslav August 6th, 2016 8:12 AM

Quote:

Originally Posted by Kittipak (Post 9354944)
The phone that has Wifi-hotspot can't install Pokemon Go because of low specs.

Well, game is pretty bugged out, make sure location is active on both devices and keep entering and leaving game untill you get in, i assume that servers are over populated and you have problems coz of that

Phoenixstarz August 6th, 2016 11:58 AM

Thanks :D
I got lucky with my Poliwrath and he has bubble, I hope in a future update you can change their moves, for some people it's very difficult to get enough candies to evolve so it's very annoying when you evolve a Pokemon and it gets the wrong move set

Jake20 August 6th, 2016 12:20 PM

Is Pokemon Go slow for you?
 
When I am playing Pokemon Go with my friends, their pokemon always show up first before mine. Example: When we are walking a wild pokemon would always show first on their screen to mine. I have to wait like 30seconds for it to appear on mine, which is quiet annoying. I've tried re downloading the app and my app is update to date. Any suggestions?

Squirrel August 6th, 2016 12:28 PM

99% of the time this'll either be due to slower internet connection on the lagging phone or a GPS that is slower to update. Do you have your GPS settings on high sensitivity (in your phone's settings menu go to the location tab) and do you have a good/stable internet connection?

Jake20 August 6th, 2016 12:32 PM

I don't have an option to change the settings on my location, it's just either turn on or off feature. My friends use my phone as a hotspot and their pokemon still appear quicker than mine

Squirrel August 6th, 2016 12:37 PM

Quote:

Originally Posted by Jake20 (Post 9355240)
I don't have an option to change the settings on my location, it's just either turn on or off feature. My friends use my phone as a hotspot and their pokemon still appear quicker than mine

If your phone is acting as a hotspot then your personal connection is probably being strained massively so that sounds like the most likely problem. If you want to receive the Pokémon as soon as they appear then you need a fast internet connection and unfortunately it sounds like you don't have that when your connection is being strained so much. Have you ever tried without using yours as a hotspot?

Jake20 August 6th, 2016 12:40 PM

Yeah most of the time It's only me using my internet data and nobody using my hotspot, they only use it when they have ran out of data. The nearby pokemon list is always up to date for their phone and mine always seems to be old. Eventually after a few minutes mine will refresh itself to the most recent nearby list

Squirrel August 6th, 2016 12:53 PM

Quote:

Originally Posted by Jake20 (Post 9355245)
Yeah most of the time It's only me using my internet data and nobody using my hotspot, they only use it when they have ran out of data. The nearby pokemon list is always up to date for their phone and mine always seems to be old. Eventually after a few minutes mine will refresh itself to the most recent nearby list

Sorry hold on a second, are you talking about a delay with wild Pokémon appearing that you can tap on to battle, or are you just talking about the 'nearby Pokémon' list updating slowly? I've been talking about the former but if it's the latter then each phone updates periodically and there's not much you can do to change that but it doesn't really effect anything right now - the list no longer tracks distance so you aren't missing out by it not being updated don't worry.

Jake20 August 6th, 2016 12:57 PM

Its both, my nearby list is always slower refreshing compared to my friends and the wild pokemon are always slower to appear on my phone compared to theirs! Also even though my app is up to date I still have the battery saver option on my settings even though my friends don't

Illusionss August 6th, 2016 1:40 PM

Evolving/Powering up Pokemon
 
So is it better to first evolve your pokemon and then power up their cp, or power up their cp then evolve. Would the second option give a higher CP?

Squirrel August 6th, 2016 2:00 PM

Doesn't matter which way around you do it - CP is based on the Pokémon's level (each Pokémon is caught with a set level and then powering it up with stardust will increase the level by one which will be a set amount of CP for the Pokémon species) and their IV score (IVs are natural stats a Pokémon has which give it bonuses to its base stats), and neither of these two values change when a Pokémon evolves. So in short, both ways are 100% fine :D

Illusionss August 6th, 2016 2:08 PM

I thought IVs stayed the same no matter what?
And also would it not be better powering up first? Example if I had a 300cp bulbasaur and powered it up by 200 cp then evolved it then it would be around 1000 cp. Whereas if I evolved it without powering up then it would be around 600 cp and I'd have to spend twice as much candy/stardust to get it to 1000 cp. Or is that not how it works? Hope that makes sense!

Squirrel August 6th, 2016 3:19 PM

Quote:

Originally Posted by Illusionss (Post 9355347)
I thought IVs stayed the same no matter what?
And also would it not be better powering up first? Example if I had a 300cp bulbasaur and powered it up by 200 cp then evolved it then it would be around 1000 cp. Whereas if I evolved it without powering up then it would be around 600 cp and I'd have to spend twice as much candy/stardust to get it to 1000 cp. Or is that not how it works? Hope that makes sense!

IVs do say the same but perhaps I wasn't clear in my initial reply. Basically, each candy you use on that 300 CP Bulbasaur will give it a boost of ~10 CP, so you can use 20 candy to get it up to 500 CP and then evolve it into a 1,000 CP Ivysaur. However, if you evolve the Bulbasaur at 300 CP into a 600 CP Ivysaur and then feed it the 20 candy, it'll gain ~20 CP for each candy and end up at 1,000 still. It doesn't matter which order you do it in because it's based on the Pokémon's stats so an Ivysaur gains more from being powered up with candy than a Bulbasaur would. (Numbers obviously just examples!)

Illusionss August 6th, 2016 3:39 PM

Quote:

Originally Posted by Squirrel (Post 9355356)
IVs do say the same but perhaps I wasn't clear in my initial reply. Basically, each candy you use on that 300 CP Bulbasaur will give it a boost of ~10 CP, so you can use 20 candy to get it up to 500 CP and then evolve it into a 1,000 CP Ivysaur. However, if you evolve the Bulbasaur at 300 CP into a 600 CP Ivysaur and then feed it the 20 candy, it'll gain ~20 CP for each candy and end up at 1,000 still. It doesn't matter which order you do it in because it's based on the Pokémon's stats so an Ivysaur gains more from being powered up with candy than a Bulbasaur would. (Numbers obviously just examples!)

Ah, so if the 300 cp bulasaur went up by 30 cp per boost, it would be 60 cp per boost once evolved? And also if that's the case you would save some stardust/candy since it takes less to power up a lower cp/lower evolution pokemon?

Zeekoslav August 6th, 2016 4:44 PM

Quote:

Originally Posted by Jake20 (Post 9355265)
Its both, my nearby list is always slower refreshing compared to my friends and the wild pokemon are always slower to appear on my phone compared to theirs! Also even though my app is up to date I still have the battery saver option on my settings even though my friends don't

Server lag probably, there could be number of reasons why it's happening, mobile phone, provider company,ping....

Afterglow Ampharos August 6th, 2016 4:46 PM

I've heard that the current Nearby tab no longer follows any order - e.g. the Pokemon in space 1 isn't closer to you than the Pokemon in space 2. Confirm/deny? Source too if you can?

Zeekoslav August 6th, 2016 4:51 PM

Quote:

Originally Posted by ordinaryOddball (Post 9355511)
I've heard that the current Nearby tab no longer follows any order - e.g. the Pokemon in space 1 isn't closer to you than the Pokemon in space 2. Confirm/deny? Source too if you can?

I'm following the "Nearby" since level 1, I always though that 3 pokemons on map are the closest to me, but when i click for "Nearby" tab, those 3 weren't first on the list and pokemon spawned randomly from the list. i'm talking for my phone only btw

Phoenixstarz August 6th, 2016 10:35 PM

Always evolve then power up, with most Pokemon you have a 50% chance at best at getting a good moveset (some Pokemon is much lower) so you wouldn't want to waste stardust on a Pokemon only for it to get the wrong moves

Phoenixstarz August 7th, 2016 1:05 AM

I pay no attention to the nearby, me and my wife often play together and always have different Pokemon on nearby list and the same Pokemon can be in completely different place on list

Checkchiron August 7th, 2016 2:13 AM

Quote:

Originally Posted by Phoenixstarz (Post 9355972)
I pay no attention to the nearby, me and my wife often play together and always have different Pokemon on nearby list and the same Pokemon can be in completely different place on list

Yeah for now it seems pretty random. And the order on the list aswell.

I was wondering if having an incense out spawns completely random Pokémon or does location matter aswell? Like using an incense while at a park or near water yielding different results than using it in the city. I did some googling and all I could find was how Lures/Location work, and not incense.

Zeekoslav August 7th, 2016 2:17 AM

Quote:

Originally Posted by Kittipak (Post 9354804)
Is Wifi-hotspot connection can be used for Pokemon Go ?

Yes it can, when I use Wi-fi at my GF place avatar tends to move around, last time it did 0.5 on egg and we didn't got off the sofa, and in our range there is 3 spawning points.

Illusionss August 7th, 2016 10:33 AM

Eevee evolutions?
 
Does the name trick for Eevee evolutions (sparky, rainer, pyro) still work after you've caught all 3?

Phoenixstarz August 7th, 2016 1:37 PM

Quote:

Originally Posted by Illusionss (Post 9356544)
Does the name trick for Eevee evolutions (sparky, rainer, pyro) still work after you've caught all 3?

I think you can use each name once, so you can guarantee yourself one of each eeveelution

Afterglow Ampharos August 7th, 2016 5:02 PM

Speaking of, I wonder if you can nickname an Eeveelution BACK to original after you've evolved it with that trick?

Squirrel August 7th, 2016 5:20 PM

Quote:

Originally Posted by ordinaryOddball (Post 9357064)
Speaking of, I wonder if you can nickname an Eeveelution BACK to original after you've evolved it with that trick?

Yep, you can nickname any Pokémon as many times as you like - no limitations :)

WingedDragon August 7th, 2016 6:04 PM

Are there any specific pokestops for getting ultra balls at? Like Major buildings

Squirrel August 7th, 2016 6:09 PM

Quote:

Originally Posted by WingedDragon (Post 9357162)
Are there any specific pokestops for getting ultra balls at? Like Major buildings

Nope, each PokéStop has the same chance of giving each item as any other PokéStop :) As for Ultra Balls, you'll start receiving them once you hit level 20 if you haven't already!

Desert Stream~ August 7th, 2016 7:13 PM

How do you attack in gym battles? :p
Also what level do you get Great balls and Hyper potions.

Afterglow Ampharos August 7th, 2016 7:46 PM

Quote:

Originally Posted by CUTIEFLY!!! (Post 9357277)
How do you attack in gym battles? :p
Also what level do you get Great balls and Hyper potions.

1. Tap the screen to throw out your basic attack.

2. Hold the screen and once you've charged long enough (it doesn't take long) your Pokemon will unleash a more super move that takes more time to execute.
2a. Don't worry, it will unleash the attack on its own even while your finger is still on the screen, so you don't need to worry about "how long do I have to hold down before letting go" or anything like that.
2b. Your Pokemon's attacks, both basic and super, can be found at the bottom of their page, under the Evolve button. Sometimes otherwise-identical Pokemon have different movesets.

3. Swipe left or right to dodge attacks. This is extremely sketchy and can be laggy, however, so it seems nearly impossible to dodge your foe's normal attacks and only slightly easier to dodge your foe's super moves (which are more telegraphed).
3a. Some people argue that the best way to win is forget dodging and just go offensive, while some other people claim that even a CP 10 Weedle can defeat anything with good dodging and patience.
((That is an exaggeration, obviously. Gym battles are timed.))

4. You unlock great balls at level 12 and hyper potions at level 15. Once unlocked, you have a small chance of getting them from any Pokéstop.

------------

Hey! I'm just bringing this back up because it never reached any kind of conclusion and we're still not sure what the deal is regarding Incense-during-walking.
Quote:

Originally Posted by ordinaryOddball (Post 9347691)
I have read online that Incense summons a Pokemon every 5 minutes when standing still, and every 1 minute when walking.

I used my first one today, while on a long walk, and only got about 5 Pokemon during the whole time, spread out over the duration.

What was I doing wrong?

Quote:

Originally Posted by Sirindu (Post 9347700)
Hmm, I've never heard that. I don't think you were doing anything wrong. Your experience lines up precisely with my experience.

Quote:

Originally Posted by ordinaryOddball (Post 9347713)
Several different sources/articles online have stated that walking during an active Incense increases the spawn rate to one every minute instead of one every five minutes. If it was just one source I would write it off, but...

Quote:

Originally Posted by Sirindu (Post 9347715)
Huh. I'll be interested to see what others say, then... But I've used incense multiple times while walking and have never had such a gain from it.

Quote:

Originally Posted by VisualJae (Post 9347932)
It's every five minutes if you're standing still. It's every minute or every 200 meters if you're consistently moving.

Quote:

Originally Posted by ordinaryOddball (Post 9349072)
Consistently huh? Does that mean you can't stand still for a moment to, I don't know, toss a Pokeball or wait for traffic?

Anyone with an idea about this is encouraged to chime in. Or should I make a whole new topic about it?

------------

Finally, I have one more question - well, maybe two.
Razz Berries: do they last the entire encounter, or do their effects wear off after the Pokemon breaks free of a ball?
Which is more "powerful" to capture rate, Razz Berry or Great Ball?

Winter August 7th, 2016 8:31 PM

How are the Eeveelutions ranked now? I've heard Vaporeon is the best, but which one - Jolteon or Flareon - is the 'worst' so to speak?

Phoenixstarz August 7th, 2016 11:27 PM

Vaporeon is the best, flareon is good until you get hold of an Arcanine. Jolteon is poor but is currently the best electric type I've found so far. That is partly why water types are so overpowered atm because the electric types aren't good enough to take them down

Squirrel August 8th, 2016 2:15 AM

Quote:

Originally Posted by ordinaryOddball (Post 9357312)
Finally, I have one more question - well, maybe two.
Razz Berries: do they last the entire encounter, or do their effects wear off after the Pokemon breaks free of a ball?
Which is more "powerful" to capture rate, Razz Berry or Great Ball?

Razz Berries only last until you next hit the Pokémon with a ball rather than the whole encounter so as you phrased it, they wear off after the Pokémon breaks free from a ball. Had a lot of Pokémon escape from not knowing this XD As for how powerful they are, berries and Great Balls both give a 1.5x chance to capture each and Ultra Balls give a 2x chance!

As for your Incense question, I believe it's widely thought that Incense does in fact work better whilst you're moving but you have to be moving over a set speed limit in order to witness it. I'm not at all certain on whether this is true or what the limit is so I'll take a look around and edit into this post if I end up finding anything concrete.

Quote:

Originally Posted by Phoenixstarz (Post 9357444)
Vaporeon is the best, flareon is good until you get hold of an Arcanine. Jolteon is poor but is currently the best electric type I've found so far. That is partly why water types are so overpowered atm because the electric types aren't good enough to take them down

This is how I understand it haha. Vaporeon > Flareon > Jolteon is the commonly described trend but all three do have a slight niche, even if it's not a big one.

Phoenixstarz August 8th, 2016 4:23 AM

I think it's very much a case of if you have a lot of eevee's in your area then it's a guaranteed way of getting a strong fire and electric type. However flareon and jolteon have low HP so Flareon can easily be replaced by Arcanine, I still haven't found a better electric type than jolteon but my area is very rare for electric types

Sirindu August 8th, 2016 9:29 AM

Question:

Do I lose a small amount of potential CP by maxing it out?

At this point, I have several Pokemon I'm working on leveling with Stardust. But, if I level one all the way to the max of its curve (currently, I know, since I'll be able to go further after I level up again)? In other words, if it is at 1580 and the max for my current level is, say, 1600--is there something behind the scenes where I would normally gain +40 for the power up but since this is it's current CP ceiling, it will only take me to 1600? Thus losing out on 20CP from that power up?

Sirindu August 8th, 2016 9:29 AM

Question:

Do I lose a small amount of potential CP by maxing a Pokemon out as high as my level allows?

At this point I have several Pokemon I'm working on leveling with Stardust.

But, if I level one all the way to the max of its curve (currently, I know, since I'll be able to go further after I level up again) do I miss out on maximizing my gains? In other words, if it is at 1580 and the max for my current level is, say, 1600--is there something behind the scenes where I would normally gain +40 for the power up but since this is it's current CP ceiling, it will only take me to 1600? Thus losing out on 20CP from that power up?

Afterglow Ampharos August 8th, 2016 12:42 PM

Quote:

Originally Posted by Squirrel (Post 9357563)
Razz Berries only last until you next hit the Pokémon with a ball rather than the whole encounter so as you phrased it, they wear off after the Pokémon breaks free from a ball. Had a lot of Pokémon escape from not knowing this XD As for how powerful they are, berries and Great Balls both give a 1.5x chance to capture each and Ultra Balls give a 2x chance!

Thank you very much!
Quote:

Originally Posted by Squirrel (Post 9357563)
As for your Incense question, I believe it's widely thought that Incense does in fact work better whilst you're moving but you have to be moving over a set speed limit in order to witness it. I'm not at all certain on whether this is true or what the limit is so I'll take a look around and edit into this post if I end up finding anything concrete.

Hm, over a certain speed limit, yet below the speed limit that tells the game that you're in a vehicle and disallows egg hatching?

I still wonder if you have to be constantly on the move for it to give you the increased spawn rate.

Squirrel August 8th, 2016 12:49 PM

Quote:

Originally Posted by Sirindu (Post 9358181)
Question:

Do I lose a small amount of potential CP by maxing a Pokemon out as high as my level allows?

At this point I have several Pokemon I'm working on leveling with Stardust.

But, if I level one all the way to the max of its curve (currently, I know, since I'll be able to go further after I level up again) do I miss out on maximizing my gains? In other words, if it is at 1580 and the max for my current level is, say, 1600--is there something behind the scenes where I would normally gain +40 for the power up but since this is it's current CP ceiling, it will only take me to 1600? Thus losing out on 20CP from that power up?

Yep you lose out! I was powering up my Tangela a couple days ago to max and he was gaining 21ish per level, then on the last one he only gained 8. Sucks but at least it's only once? XD

Sirindu August 8th, 2016 1:25 PM

Quote:

Originally Posted by Squirrel (Post 9358598)
Yep you lose out! I was powering up my Tangela a couple days ago to max and he was gaining 21ish per level, then on the last one he only gained 8. Sucks but at least it's only once? XD

Same. I did one that way and then was like, "Wait.... I wonder..."

Thanks man.

Jonathan1990 August 8th, 2016 2:00 PM

Question On Pokestops
 
So far it says I've visited 35 pokestops but from my memory cannot memorize that many after writing them down on a piece of paper. I've remembered about 28 I went to. Just wondering if the other 7 were returns I did to some or even gyms.

Zeekoslav August 8th, 2016 2:04 PM

Quote:

Originally Posted by Jonathan1990 (Post 9358751)
So far it says I've visited 35 pokestops but from my memory cannot memorize that many after writing them down on a piece of paper. I've remembered about 28 I went to. Just wondering if the other 7 were returns I did to some or even gyms.

revisits count too, every pokestop you spin count in your medal section

Brick3 August 9th, 2016 6:49 PM

### What Does Powering Up Do Besides Increasing Hp? ###
 
What does powering up/increasing the cp of a pokemon do besides increasing its HP?
It's said that CP = stronger pokemon. But i find that a shallow explanation. So when you power up your pokemon does it also increase its attack, defence and stamina or just the HP?

Squirrel August 9th, 2016 6:56 PM

The CP equation is:

CP = floor((Base Attack + Attack IV) * (Base Defense + Defense IV)^0.5 * (Base HP + HP IV)^0.5 * (PowerUpValue^2) / 10 )

This might not mean a lot but basically CP is determined by taking into account the HP, Attack and Defence stats for the Pokémon and all three of these increase when you power up a Pokémon. Your damage, defence and HP all increase slightly :)

Brick3 August 10th, 2016 1:26 AM

### How to Calculate IV precisely? ###
 
Is there a more precise way to calculate the IV of the pokemon than provided at pokeassistant and thesilproad? Most of the time your calculations have at least 3-4 variations. Some of the calculations show different variations from %100 to even %70. How will i know which one is my Pokemon's real IV?

Squirrel August 10th, 2016 6:42 AM

The IV calculators which were accessing the server's data to find the exact IVs for Pokémon have been taken down now with Niantic's latest 3rd party banning spree, so the next best thing is just to use one of the standard input data sites and hope for the best. A lot of the sites have an option to enter stats once and then to enter them again after powering up once - these tend to give a lot more accurate results so go for this method if you're looking for as much accuracy as possible.


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