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Pokemon FireRed Minus (GBC demake)
Intro
Pokemon FireRed is fine in it's own right, but not the kind of remake I would have liked to see. I prefer "remasters" of games over remakes. The old sprites have a deep nostalgia factor with me and probably most others. The game doesn't quite satisfy the need I have to replay Kanto (which I do quite often). However the original games are plagued with all the well-known bugs and limitations that make them hard to come back to. So I decided to make a solution. Pokemon FireRed Minus is a hack that blends all the features available in Gen 3 with the simple and beloved sprites of Gen 2. Features - MrDollSteak's FireRed ROMbase - Pokemon Sprites from Crystal - Original RBY maps remade with GSC sprites with about 99% accuracy - OW sprites from gen 2 as well - Battle background and UI elements from GSC - "Emu Edition" so you don't miss out on any of your version exclusive bros - Optional "Legacy" patch that removes Sevii Isle and alters things like giving Lemonade to the guards instead of the Tea To-Do Spoiler:
Advanced Features I Want But Can't Add Myself Spoiler:
Screenshots https://imgur.com/eOFmQY1.pnghttps://imgur.com/8RRWIPW.pnghttps://imgur.com/PuZAixI.pnghttps://imgur.com/G5qaROp.png Releases Spoiler:
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Anytime frame towarda when the download will be posted?
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OMG!!! such a wonderful hack
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This looks amazing!!!!!
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This is a really cool and unique hack haha
I'll play this when it gets out |
Haha~nice idea~would like see RB demake mode someday~But this one's great too!
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Sweet. Will look forward to this.
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Having GBA Styled OWs, Battle GUI and water coexisting with the GBC tiles and Pokemon Sprites kinda ruins the immersion.
That aside, could be an interesting breath of fresh air, I'll be looking forward to it. |
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Great idea mate! Will surely be playing this one!
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Will this be compatible with other vanilla games with trading and battling?
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Glad to see you're continuing this, wish I had the ability to help but you're doing fine without me. All I want is for this game to exist in the purest GVC form possible and you're nailing it! :D
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Thought I'd show off some more locations. I'm working in the order one would play the game and am currently on the SS Anne. A few issues have presented themselves such as the electric gate in Vermillion Gym and the SS Anne sprite itself, but I wanna stay focused on getting all the simple map stuff done before diving into that.
http://imgur.com/2tyXJQZ.pnghttp://imgur.com/Gn0XUw1.pnghttp://imgur.com/JyJebbJ.pnghttp://imgur.com/k1zip9r.pnghttp://imgur.com/Oo0wDyS.pnghttp://imgur.com/QfYdDwv.png |
Beautiful hack.
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This is looking good. May I use it as a base rom perhaps?
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Awesome. I'm considering making a hack and this would be a big help. Thanks
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Will the OW sprites (player, all NPCs and Pokémon) be demade? I don't think the original FRLG sprites look compatible with the GBC-styled overworld environment.
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^ Taking the original RBY Sprites from wherever part of the internet you want (Spriters-resource, for example) and putting them into the game should be a really easy thing to do.
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Sorry all, I've been a little sidetracked with a few other small projects these last couple of weeks, but I'll try to get back on this full force. Since the last post I've got the Celadon Condos done as well as a little of the Dept. Store. and Casino. |
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(Some FRLG songs' main tracks have additional parts than RBY ones, e.g, Route 3, Vermilion City and Cinnabar Island, so they still sound different when "demade" into 8-bit style) |
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Hack looks great! Can't wait to try it.
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I always wanted a Kanto remake in the style of GSC! Awesome work. How close are you now to finishing all the mapping?
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sorry for the lack of updates on this everyone. The last few months have been hard with the combination of sadness and laziness killing all my motivation to work.
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One of the houses linked to Celadon? You don't mean the Underground Path that leads to Celadon right? Or is it the one of the buildings next to Erika's gym?
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http://imgur.com/S74cQTl.pnghttp://imgur.com/UDTI38d.png these two houses in Lavender are affected. http://imgur.com/Uy58RHx.pnghttp://imgur.com/HIMqWd0.png |
Just an update to show this thing's not dead! just finished the last floor of Silph Co. One of the few maps I had to take some edits to, due to there not being equivalent tiles from RBY to GSC and the original map looking kinda weird anyway. I may do an edit down the line to make the table hexagonal like in the original, but for now here it is
http://i.imgur.com/THTrElE.png |
I like the looks of this, keep up the good work Krusty.
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You going to consider changed the OWs, and battle BGs?
Or, evern going as far as changing the HP bars in battle to match GSC? That would make this hack even more top-notch. |
Glad to see this isn't dead! Also I'm pretty sure the OP said they would change the overworlds and battle hud and everything, but that maps and pokemon sprites were first.
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safari zone has been completed! added a little more decorations in the last house since the orignal was a little barren. also, going to update the OP again to include that I do plan on changing the battle backgrounds and HP bars.
http://i.imgur.com/AsUXjNK.png http://i.imgur.com/jvb3W8Z.png |
LOL its kinda cute!
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Seeing the Safari Zone in GSC style gets me excited! Will you be including things like decapitalization as well? Though nearly everything was in capital letters in the original games, I do feel a lot of people prefer when the game isn't randomly shouting. Have you given thought to which you'll do yet? Also there is a method of making cut bushes only have to be cut once instead of each time the map changed, it was a nifty thing in Pokemon Throwback and I was wondering if you'd be making tweaks like that here.
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As for the Throwback styled cut bushes, I'd totally be willing to add that in. I don't that's a thing anyone would miss. |
back with an update! Seafoam Island is all mapped now, save for the waterfall and current tiles. I can see the latter forming a bit of a problem since there's no GSC equivalent, but we'll deal with that when the time comes.
http://i.imgur.com/KXmQKxp.png |
This week's update! I changed the tiles a little bit for Pokemon Mansion. Not only did I change the color of the walls and floor to make it resemble FRLG more, i also tweaked some of the wall sprites to make them "flow" better. to see what i mean, compare the corners of the Gym and the Mansion. I was thinking of going back and adding this upgrade to some other maps that use this tileset. What do you guys think?
http://i.imgur.com/e8neYAb.png http://i.imgur.com/ms6XlDM.png |
Are you planing switch FRLG Overworld sprites for GBC one?
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Looks really nice! I would like for you to use the old pillars instead of the cardboard boxes though, since you're willing to use custom tileset colors. |
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This here's a special update only not really. February marks the first anniversary of the start of this hack! I am probably the most excited for this hack and can't wait til it's done. There are only a handful of areas left before I can move on to the next stage. This also means I'm getting closer to the inevitable roadblock I'm going to hit once I reach more advanced hacking topics.
This week's update is the Power Plant along with a re-tiled Pokemon Tower. The Tower has been causing a lot of uncertainty for me. Since there is really no comparable area in Gen 2, I had no guidelines for this area. I'm not really a fan of the blue border blocks you see in the screenshot, but I wanted to stay true to the game's original palette. Initially I used FRLG's palette which included purple and green, but I couldn't reasonably say that it fit with the entire rest of the game. http://i.imgur.com/uxrhEog.png http://i.imgur.com/65BXhKB.png |
I'm happy to see this project's still going.
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Happy Pokémon Day everybody! We're nearing the last few stages of the mapping. The only two areas left are the Pokemon League and Cerulean cave (plus an underground path i forgot about)
http://i.imgur.com/8CXUrr5.png |
Absolutely love what you're doining! Keep it up!
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Any news for this month? Can't wait to play this hack! Btw, how about the scriptings?
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I like this. Can't wait to play it! Good luck!
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Hey y'all. I'm back with an update. Possibly the last map-related one. I can't reasonably recreate the Pokemon League entrance room 1:1 since the trade room is no longer located on that floor. I could use gen 2's layout but I think this is better since it takes cues from all three.
http://i.imgur.com/aRLP0q1.png I'm unsure of what style to use for the League members' rooms. The RBY designs are fine, but I've always wanted to face Loreli in an actual ice room. Plus I always thought it was weird how Will essentially has her old room, but Bruno has a brand new one with lava. |
it could be more good if you make this hack in gba..
then the name you can set can be : Pokemon FireRed Plus :) |
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If you want it to be a GBA one, it's literally just the normal vanilla FireRed. |
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thanks :) |
I'm finally getting into adjusting some scripts and it wasn't as impossible as I thought. I've managed to figure things out here and there but I'm not so sure about others. If anyone has experience modifying the first event with Oak, the Pokemon Center healing animation, or whiting out back to the player's house I'd appreciate your assistance!
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I also tried to do this myself in FR years ago and I encountered a bug with the old man in Viridian city after resizing the maps (I think he just kept handing out Pokeballs or Potions, it's been a long time since then I just know his script broke and he never attempted to stop you leaving Viridian), have you encountered this? Also a glitch with Cut bushes randomly appearing and disappearing. |
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The cut tree thing you encountered probably had to do with not allowing enough space between maps for events to load. There's only a couple occurrences of OWs from an adjacent map being visible and the game handles them in a specific way that can't be replicated with A-Map alone. |
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That makes sense, I dont know why that never occured to me, it was one of the issues prompting me to quit (that and really wanting to work with gen I/II). I probably still have my old files on dropbox, I definitely still have my johto maps but I might still have my rom and scripts if any of it would be of use? |
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Can You Please Upload Screenshots Of All The Maps Please?
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Any updates? :)
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Hey y'all. Sorry for being absent for a while. Turns out mapping was the most fun part of the hack and now tweaking the scripts has not been able to keep my drive to do this very strong. Anyway here's the museum guide in action
http://i.imgur.com/y86eokl.png |
Can you please include some sort of event to catch Mew and make her obey us in battle (unlike she did in FireRed)?
She was part of the original 151, after all... |
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Underlined stuff aside, the obedience thing is trivial, you literally only need to open the ROM in a hex editor, go to 0x1D402, replace 97 with 00 and that's it. ON: I just came to check how this project was doing, glad to see it is kind of alive. Please don't let it die no matter what KrustyKong, if you lose interest try giving it to someone else or just plain release it in its current state. |
hey yall. i would love to use this as sort of an archive for my progress but dont want to update it with every little change.
anyway right now up to mt moon is done but ive encountered an odd glitch. I made a help thread about it so hopefully it gets resolved soon. |
I started school this month so I've been kinda busy with that (wow an actual excuse besides laziness lol). I got the Rival Battle in Cerulean done and am now working on Bill. I'm not sure how to alter the Teleporter's animations though. im guessing it has to do with these special commands in the script. For this one, since the original cutscene has no animations i guess I could just delete them, but I'm gonna have to learn how to actually change them eventually.
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This looks great so far. Have you considered adding a Johto tileset to the game (buildings/colour-roofs, trees etc.) for those who want to re-hack it or use it for a rom base? Also will the people sprites be gsc style aswell?
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Looks great!
Good luck! |
I just dusted off my PC account to come here and say this is awesome. Keep it up.
Also sent you an inbox offering collab (I'll do your graphics!). |
Looks a nice hack! Would love to beta test!
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Wow! Nice to see someone tackle this!
I attempted to do this many many years ago but I had a hard time remapping due to my low attention span lol Can't wait to see the full thing! Good luck! |
This is really cool, I like the choice of GSC art! Always loved the Crystal sprites
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Any updates on this?
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1 Attachment(s)
I edited the battle screenshot with a GBC style background. I forced the message background to pure white because amusingly, the GBC near-white (according to FRLG's textbox palette) is the exact same color as the default message background. Attachment 84187 |
I love the screen shots! I have to play it!
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That looks awesome!
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Oh I cant believe I just noticed this!! I'm working on adding more nostalgic RBY graphics onto Pokemon Throwback, since that already has the awesome 8-bit tunes to match. I have been wanting to edit maps to be remakes of the same old school RBY maps, but I seem to have trouble with tilesets,
So I just work on RB sprite revamps and RB Overworld sprite revamps. Woould love to combine these maps with my sprites, and with FRed Throwbacks music patch!! Is there a beta release coming? I will post some sprites to motivate you haha |
Hey everyone! Progress with scripts is kinda hard to show through screenshots and I figured since I've been away for so long, why not post a video. So here is Bill's scene made to be more accurate to the original Gen 1. I'd show a comparison between this and the original version but I don't have any video editing software and my computer's kinda runnin low on memory. so here it is! I really hope to be able to make a lot of progress this year.
https://www.youtube.com/watch?v=z2URI1qHx1Q |
Wow, I compared the two, that turned out well. Good to see this still moving along.
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Keep up the good work! I simply adore the look and feel of Kanto in this refurbished classic style. Awesome project! |
today i decided to do some work on the battle hud. as you can see, i used easyaspi314's mockup and added it into the game. the "EXP" text next to the exp bar was my edit tho. i wanted to get it in the same style as the "HP:" text. it's still a work in progress obviously. i tried looking up how to edit the font but didn't really find anything super helpful so i'll look into it later but i'm done for the day.
https://imgur.com/Ddnsp0c.pnghttps://imgur.com/7RBmTgQ.png |
hey guys. i've done a lot of work on FR- this week so I thought I'd share an update. I've been doing some merging of the different aspects of the hack such as the Pokemon sprites and the OWs. The Pokemon sprites went along smoothly, but I ran into troubles with the OWs. in the end, I had to reimport every single one which took a while. Not all of them are done, but there's a good chunk. I'm thinking about updating the OP with some things I need help on/features I can't implement myself so if you wanna help, be sure to let me know. shoot me a PM or message me on discord. since this is a heftier update, I'll describe most of the changes represented in the screenshots:
https://imgur.com/NqvGu9D.png SS Anne sprite added. script for the player leaving the dock after the ship leaves has also been properly edited. https://imgur.com/L78W9sc.png the second textbox style is now moved to the first slot. also edited the palette to match GSC. https://imgur.com/PyKD3z1.png showing off some of the OWs in the vermilion gym. The electric locks script hides the appropriate sprites! https://imgur.com/y3Y9Dj2.png All NPC text uses the default color. This will look better once I figure out where the palette for the fonts are located. https://imgur.com/G5qaROp.png In addition to the battle backgrounds being blanked out, the palette for the "What will X do?" text now matches GSC. Also, I'm planning on updating certain Pokemon's back sprites to take advantage of the 64x64 space while still retaining the gen 2 look and palette limitations. |
Looks great! Wish it also made the game harder, though.
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well, if there are some difficulty patches that just change the trainers pokemon and nothing else (like their location on the map) i dont see a reason why it would be incompatible with this
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Would love to play this right now. Awesome to see the Crystal graphics in FireRed :")
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Will this have the de-made OW sprites for every pokemon?
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hey guys, sorry for the hiatus. i got a summer job and wasn't able to work on the hack. here's some screenies of the rocket game corner. i actually had to expand the map dimensions for this one, so lets hope that doesn't royally fuck anything up. enjoy :)
https://imgur.com/2gSHBTM.pnghttps://imgur.com/ycigtlP.png |
This looks fantastic! I can see this being used as a base for future projects. Especially with all the GBC tiles already implemented.
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Hey krustykong!!! Your recent progress on this hack is amazing!!!! So impressed with your battle bud and maps and classic OW imports!! They do take a lot of time to manually import with NSE!! I read you were looking for the palette offsets of the textboxes?? NSE regular has the main fire red text box in one of its default bookmarks. You can open tge textbox and edit it manually. The colors in the middle of the palette, grey, lite gray, blue, lite blue, red, lite red are the font colors that the game uses for gender text and neutral text. You can make the colors darker or all black to match GSC style perhaps. And if u choose to edit the textbox design and frame, you have to draw on it manually within NSE, importing graphics here doesnt work :(
I would love to help you with recreating the GSC Font style if you want?? |
This is looking fantastic, loving it so much!
What's the plan for the Sevii Islands? Are you keeping them in? |
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https://imgur.com/ifOgZsI.png I'm not sure you can create a true GSC font because the characters are wider than the GBA ones. Quote:
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I'm just sorta curious though, do you plan to add Johoto as a post game region? I mean, I feel that it will go really well and feel more like a "Reverse" sequel.
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Sevii Islands served purpose of introduction to the national dex, and Johto Pokémon. They'd need to be some substitute, unless national is just ready from the get-go. |
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