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Rangi January 5th, 2017 7:12 PM

I hope you do add Dive areas. They're very appropriate for a region with so much water, and they make the ocean feel more 3D.

Glad you got the Pinkan Berry working. And the battle with Tracy looks fun. He's a recurring character, right?

Getting Lapras early on is a good idea, if you want an exploration-based game. If you think Surf is too powerful to have that early, you could make it weaker (60 power?), which would also encourage the player to use more diverse Water moves like Scald or Brine (if you add them). Or have a ferry between the first two or three islands, so they can get Surf later.

The GSC-style Cut tree stands out among the other new tropical plants. What do you think of these from RSE or FRLG? Or maybe use a different plant entirely; a coconut tree, or a different kind of vine.

http://i.imgur.com/05S6b9n.png

More graphical nitpicking: there's nothing wrong with GSC's quad buoys, but I personally like the rocks from Pokémon Christmas. Just my two cents. Maybe have buoys around inhabited islands only?

http://i.imgur.com/FRK9hv4.png

Also, larger whirlpools would look pretty cool. Here are the ones from Pokémon Pinball RS, looking similar to the HGSS ones:

http://i.imgur.com/j48t3Fx.png

Picking four of the five frames, they can sync with the 8-frame water animation either at half the speed:

http://i.imgur.com/DT0n4eE.gif

or by repeating twice:

http://i.imgur.com/rvtBIee.gif

PiaCRT January 6th, 2017 6:57 PM

Thanks Rangi,

For now I'll use the tree in the 2nd image there, since it should still look fine with the cut animation.

As for the water tiles, I'm pretty happy with the GSC whirlpool, I'll probably stick to that. I'll ask Mateo if it's fine to modify those border tiles, though, since they look pretty sweet.

That whirlpool might be really cool to use for the Shamouti events or the island plagued by whirlpools, so I might find a use for them for visual appeal.

Rangi January 7th, 2017 3:58 AM

Quote:

Originally Posted by Pia Carrot (Post 9540576)
Thanks Rangi,

For now I'll use the tree in the 2nd image there, since it should still look fine with the cut animation.

As for the water tiles, I'm pretty happy with the GSC whirlpool, I'll probably stick to that. I'll ask Mateo if it's fine to modify those border tiles, though, since they look pretty sweet.

That whirlpool might be really cool to use for the Shamouti events or the island plagued by whirlpools, so I might find a use for them for visual appeal.

If you do change the Cut tree, just edit gfx/misc/cut_tree.2bpp to match. You'll need to do the same with gfx/unknown/08c893.2bpp (why isn't it gfx/misc/headbutt_tree.2bpp?) to match the new Headbutt vine.

PiaCRT January 11th, 2017 1:30 PM

Alpha is here! Game ends after the Lapras event, Route 50 is not scripted yet.

http://orig11.deviantart.net/003f/f/2017/011/2/3/pokemon_orange_alpha_screens_by_piacarrot-dav1zv1.png

Download: https://www.dropbox.com/s/4ccrqj1ayjypo0w/Orange%20Alpha.ips?dl=0
Patch is for a clean Crystal (USA) ROM

Before the beta release, I have some benchmarks:
-New titlescreen
-Atleast 2 Gyms complete
-Complete Pokedex
-New male and female PCs

I should also inform Town Map crashes the game, so don't use it.

Rangi January 11th, 2017 7:11 PM

So, I patched the same Crystal ROM that Polished Crystal uses, and played up to Violet City, aka Mikan Island. I'm sure you know about many of the issues already, since it's an alpha release, but I'll just go ahead and list everything.
  • Great sprite designs, of course.
  • Route 49 has a good variety of wild Pokémon for building an early team. After you get Surf, having Remoraid that early is nice too.
  • Prof. Ivy's three assistants were neat to see, but why is their house so small? And I assume their identical dialog is temporary?
  • The town and Route 49 use the same music; is that also just for now? (And this is just my opinion, not a bug or actual issue, but the Gen 1 melody sounds repetitive compared to demixed Gen 3+ or even some Gen 2 tracks.)
  • The Tangelo Mart is out of Poké Balls, even though you were given some before and there's no need to make them unavailable.
  • Tracey's "Could you deliver it for me?" needs a pause after it.
  • A couple places of dialog have an extra pause: after getting the GS Ball, during Ivy's email, saying no to the ride back to Valencia Island.
  • The sign on Route 50 still says Route 30.
  • Wild low-level Pidgeotto are a bit much. You can't always run away from them, and defeating one raised my Bulbasaur from level 5 to 11 (skipping the attacks it would have learned along the way). Level 6 Pokémon on Route 49 are also pretty high, compared to 2−3 in RBY/GSC.
  • There's a missing shore corner on Route 50.
  • Ivy's GS Ball speech says "un-/-cover", with two hyphens.
  • Why doesn't Lapras's sprite disappear right when you take it, with no full-screen flash, just like your starter's Poké Ball?
  • Wingull's sprite is a broken Sentret.
  • The water pattern under the piers is broken.
  • I miss Running Shoes...

Edit: This should probably be moved to Progressing Hacks, right?

PiaCRT January 11th, 2017 8:00 PM

Thanks for the report, will fix most of that stuff immediately.

The Pidgeottos are placeholder encounters, I really should have blocked off route 50 since 90% of the reports im getting are from there and Violet City (due to me leaving the warp there).

Issue with Wingull was from data loss, I will fix it shortly, along with the other island variation sprites like the intro Butterfree.

Ivy's assistants will have new events, I needed to make a sprite for them:
http://orig03.deviantart.net/8a6a/f/2017/011/a/6/female_scientist_gsc_style_by_piacarrot-dav3eti.png

The Route 49 levels are meant to be that high, your starter is level 10, I thought it would be appropriate especially if you love grinding early like I do (Charmander + Bellsprout/Oddish/Paras = Fast Evolution).

I'll go ahead and replace the Cinnabar theme with the HGSS demix from TPP Anniversary.

Rangi January 11th, 2017 8:39 PM

Quote:

Originally Posted by Pia Carrot (Post 9545434)
your starter is level 10

...I didn't even notice that. :/

Christos January 12th, 2017 1:14 AM

I can move this over to Progressing Hacks once you get the first post updated!

PiaCRT January 12th, 2017 6:08 AM

Quote:

Originally Posted by Bewear (Post 9545666)
I can move this over to Progressing Hacks once you get the first post updated!

I'll have to get some css prepared, also the op is inactive for this thread so I can't update it myself. Would probably be better just to make a new thread, no?

Christos January 12th, 2017 3:54 PM

Quote:

Originally Posted by Pia Carrot (Post 9545819)
I'll have to get some css prepared, also the op is inactive for this thread so I can't update it myself. Would probably be better just to make a new thread, no?

Yeah I agree, a new thread is a better idea

PiaCRT January 12th, 2017 7:01 PM

Quote:

Originally Posted by Rangi
  • The Tangelo Mart is out of Poké Balls, even though you were given some before and there's no need to make them unavailable.
  • Tracey's "Could you deliver it for me?" needs a pause after it.
  • A couple places of dialog have an extra pause: after getting the GS Ball, during Ivy's email, saying no to the ride back to Valencia Island.
  • Ivy's GS Ball speech says "un-/-cover", with two hyphens.

Fixed the following. Rest of the report is either intentional or Route 50 stuff.

fmgspt January 12th, 2017 7:01 PM

Where i can download the game? :D

PiaCRT January 12th, 2017 7:03 PM

Quote:

Originally Posted by fmgspt (Post 9546385)
Where i can download the game? :D

https://www.pokecommunity.com/showpost.php?p=9545192&postcount=29
Link to the alpha is in the post. It's on this exact page, a bit of searching would have done you good.

BH January 12th, 2017 9:53 PM

Wow a hack of orange islands for Pokemon crystal? Does it feature wild Jolteons like Pokemon red's Orange island?

PiaCRT January 13th, 2017 7:35 AM

Quote:

Originally Posted by Entei Fan (Post 9546486)
Wow a hack of orange islands for Pokemon crystal? Does it feature wild Jolteons like Pokemon red's Orange island?

No, that hack isn't very balanced and has really crazy encounters. I won't be using anything from that hack at all. All eeveelutions are obtainable, though.

PiaCRT January 16th, 2017 10:33 AM

New PCs!
http://orig10.deviantart.net/26c8/f/2017/016/a/3/orange___pc_names_by_piacarrot-davmm4l.png

Also, I've disabled all sprite animations. Decided to stick with consistency, this also will give the ROM a bit more space to breath for new sprites.

For the triplets, Hope is now the lab assistant, Faith can reset the time and day of the week (for flash carts), and Charity will now practice battle you as many times as you'd like for some extra cash and experience.

Here's the current release slate:
Release Slate

Alpha:
Proof of concept
Lapras event

Beta 1:
2 Gyms
Finished Dex
New PCs
New titlescreen

Beta 2:
Entire OI to Hamlin Island
60 FPS
New cries
Shamouti Island
Exp all

Beta 3 (final):
Dive areas
Postgsme events (TBD)
Shiny charm

Again no dates but expect Beta 1 in a couple months time.

PiaCRT January 17th, 2017 8:37 AM

Changelog 1-17-17
-Town Map fixed
-Visual Bug from Clock Reset fixed
-Alolan and OI variants all added

The Legacy of The Legends Creator :D January 22nd, 2017 2:54 PM

will all the pokes be able to be pinkan?

Shadowblade95 March 1st, 2017 9:10 AM

Just a thought. Since the pinkan comes up as a status on the pokemon,would it prevent other status'(Brn,Psn) for example?


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