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Why is the trend of "Pokemon is ruined" a popular thing to think? Not going to lie I barely read these posts anymore because none of them ever make sense. Why is Pokemon getting ruined because of these changes? Are you guys really that opposed to change?
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Why do people think Trial Captains are a big departure for the series? They're just Gym Leader but instead of being inside a Gym they're in the Great Outdoors™. And even then, Pokémon is a series that can literally rest on its own laurels. Just because Trial Captains are a thing in SM doesn't mean we'll never see Gym Leaders again--the next games could just as easily go back to having Gym Leaders.
The only thing I can understand concern over is the lack of new Mega Evolutions because if they keep introducing major new mechanics every gen (Megas in gen 6, regional differences in gen 7, Pokémon games on motorcycles in gen 8) it can become very overwhelming very fast (look at what happened to Yu-Gi-Oh! creating a new summoning method every few years). It would be much better to add to Megas rather than making Z-Moves and Z-Forms and Z-Dances and all that jazz, but at the same time SM are just one set of games. If we get another set of games without new Megas, then I'd start to worry. But for the time being there's no real basis to say that we'll never see new Megas in the future. Honestly there really isn't any reason to say the changes brought about in SM signal anything about the series changing for good. Alola forms are just form changes, Trial Captains are just Gym Leaders; same things as always, but with a new coat of paint. The only thing really "different" are UB's, but even then they may just turn out to be regular ol' legendary Pokémon but with a new classification. That being said, if you don't like the way the games are shaping out--then that's fine. There's no way you'll like every single game. And you're certainly not obligated to play a game that doesn't seem to interest you. But I don't think the things SM are doing are inherently going to change the series forever, because nothing is really being changed. At least, not to the extent that people are making it out to be. |
Pokemon will never die cause we live in a world where ignorance is bliss, and die hard lovers of this series will keep on buying their games just cause it is Pokemon.
Not to mention, most people these days will buy games just so they stay in the loop or so they can keep gaming with their friends... cause let's be honest, when was the last time a friend of yours said "hey, can you bring over your Gameboy Color so we can trade pokemon to evolve them?" Hell, I haven't heard that in years. Now that gaming is becoming more multiplayer oriented, people will keep buying games they don't even like... just so they can actually play the newest game with their friends. Out of all my friends, I am the only one that still owns and plays a Gameboy Color, thus... I don't game with them much cause I can't afford spending cash on that which isn't a necessity for survival. |
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Second... Who actually only plays a game just to appeal to their friends? Of course their may be couple few, but you make it sound like a majority. |
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Eventually things settled down and people accepted that the Gameboy Advance games were starting everything anew(Enough so that some thought Diamond and Pearl would be incompatible with the 3rd gen games when they were first announced). |
The Pokemon series has used the same formula for literally 20 years... I think it is healthy for the game to get an overhaul. Making changes isn't going to kill Pokemon... it's actually going to help keep it alive.
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I dont have problem with the new formula as long as its challenging and intruging enough. |
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2: In Pokemon Go, there are no gyms. Despite being completely against that formula, it has more than 500 million downloads, surpassing all other free-to-play games. Its quite clear that the Pokemon themselves are what matters most to people. The purpose of the gyms was to teach people how the game works, a role that can easily be taken by a school or a mentor. I understand being concerned with these changes, but don't pre-judge the game. You haven't even played the demo. 3: Well, that's a perfectly rational reason not to get the game. You'll also be able to see how the game does overall before buying it (or not buy it, if it turns out awful). 4: Which made the alternate forms pointless for anyone except for completionists. Tell me what do I get for having all forms of Unown? Certainly not 28 great Pokemon. Makes more sense to differentiate the forms by more than just looks. 5: The reason they took so long to talk about Mega-evolution is because they had a ton of NEW stuff they wanted to show off. There seem to be no new megas and they want to bring in some new mechanics, so why focus on stuff they aren't even going to improve? They wanted to show how Sun and Moon were different first. Now to explain each new feature to you. How are Z-moves like Mega-evolution? Both do require an item to be held by the Pokemon and you can only activate one per battle, so they are similar that way. But Z-moves don't change the Pokemon, just give it a fifth move slot with 1 PP. Mega-evolution stays the way it is until the Pokemon drops or the battle ends. Very different mechanics, though both are built on how Pokemon battles work. The purpose of the Alolan forms is to make different ways to use old Pokemon. They want to expand on the game in various different ways. In fact, that's a lot more like Mega-evolution than Z-moves are. The difference is that Alolan Pokemon can be used in Little Cups. 6: That's actually very telling. You seem to dislike the idea of the games getting more complex and express a liking of the most simplified and easy game in the franchise. Not that enjoying X and Y is bad, just that combined with what you say about Sun and Moon. |
Why am I getting this feeling the only reason Pokémon fans here are saying they're tired of the same formula is because of how much they praise the GCN games, despite being "meh" for everyone else because of how it lacks key elements that made Pokémon fun in the first place, and wish the mainline games were more like it?
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I personally want a change to the franchise because while I have fun with it, I know Gamefreak can do more to make the games even better. I guess the reception people have now is that they know what they don't want, but don't know what they do want. It's probably more of a problem with any fanbase really. Some people want "this" and some people want "that". |
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Though what do spinoffs have to do with Pokemon games basically reusing the same general structure over and over? You don't even need to play any spinoffs to see how things work. In Gen I it was revolutionary. Go catch Pokemon! Fill a Pokedex! Get Gym badges! Beat an evil team! Become the champion! Gen II did the exact same thing, with the added bonus of getting 8 more badges and exploring Kanto again so it was just fine. Gen III... same exact thing as Gen I except in Emerald you fought two evil teams instead of one and got access to the Battle Frontier, and in Firered asnd Leafgreen you went to the Sevii Islands and wrecked Team Rocket and found precious stones. Gen IV was also like Gen III except you got to go to the Torn World and got access a Battle Frontier that was connected to a bigger island where you could beat up Team Galactic again. Gen V was like Gen I, except we got PWT and the story was actually very good and important and we got new places to explore, and Gen VI was just a half-baked version of Gen I and III with no Battle Frontier and with a convoluted timeline plot involving Mega Evolution. The only thing special about it was the lore. Do you see a pattern here? All of the main games followed the exact same structure: fill a Pokedex, get badges, beat an evil team, save the world, become Champion. Maybe the places you can go are different, maybe the evil team is different, maybe the Pokemon you can catch are different, but in the end you're doing the same things over and over again. The only generations that shook up this formula were Gen II for adding a second quest and Gen V for having the main story front and center. Is it any wonder why people are getting bored? Playing through a Pokemon game the first time is an amazing experience, but after so many repeats of the same thing it gets a bit stale. Gen VI didn't help things by having an underdeveloped region, a poor man's version of Team Galactic, a tacked on aesop about resorce scarcity that didn't belong, too much handholding, and shoehorning in a feature without fully explaining what it is or exploring the implications of this feature (Mega Evolution, if anyone's curious.) |
Alright I've just got to comment on how ridiculous this is.
The series is changing after 20 yrs so it's not the same old thing? Whoa it's like you don't want the interest to increase. Switching the formula up a bit was a brilliant move. It brought plenty of people in or back. The game's are still the same. Trials are gyms with other elements of the games adding in so they aren't boring and actually fun. And gyms already were your typical rpg boss, they just add a puzzle to it. Next, does the timeline really matter at this point? No one cares at all, and it's a jumbled mess as is. The old games being obsolete shouldn't surprise you. The games are meant to do better and better then past entries. It's not like your gameboy games are playable physically on the 3ds. It's been 10 yrs since DP, the series wanted to better itself. Timeline means absolutely nothing and shouldn't be mentioned here. Next: Alolan forms are OP, better forms? Really..... We know nothing of any of their stats yet, their competitive standing, or if they are even good. Also every Alolan form outside of Raichu has a X4 weakness to something so far. They'll be decimated by that type, essentially nerfing them. Now: Megas, again the community brought this upon themselves. With all the hate over the overpoweredness of megas, Pokemon took the best action they could. Every single team at the VGC was the same exact team! No one liked that, and wanted diversity. Also megas were the big gen 6 focus, sun and moon's is Z moves. Which you won't see new ones in gen 8. So get used to new features being introduced and show off for one gen. It's what they do to make new battling styles and experiences for players. Lastly the series is ever changing and always will be. It wants to stay fresh and not wear it's gimmicks out. All of these complaints you have were done to make the gameplay new and exciting for players and to brighten their play experience. They'll continue to find ways to please fans and offer awesome new content. Consistency is never a thing outside of new features, so you should get used to it if your going to be playing future games, as they need to keep switching up the games to make them better overall. |
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In a world where food literally grows from Pokemon and humans and nature seem to get along just fine I don't even know why they felt the need to shove in a complex issue with multiple causes and distill it to "humans are greedy and won't share their things." |
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However, looking at some of Lysandre's dialogue you are right about Flare complaining about the "lack of resources". This probably could've been executed better if they gave Lysandre a better backstory (but then again most if not all of the evil team leaders suffer from that)... |
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About the Megavolutions being banned in the upcoming VGC, methinks the reason for that is to give the Alolan 'dex 'mons a chance to shine. Iirc, the only 'mons that can be used in VGC when XY were released were only those caught/bred/received in XY. So now, a new generation is rolling out so they're simply redoing what they did with VGC when XY came out; they're giving Gen7's Alolan 'dex a chance, wherein Z-Moves are the focus rather than Megavolutions.
Also, methinks there won't be any new megavolutions in Gen7 hence why they're banned. Meh~ |
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