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Wattson's gym tiles being stupid
I've been hacking Mauville City Pokémon Emerald, when I encountered a problem with Wattson's gym. I removed the switches and the electricity puzzle from it in exchange for an unrelated puzzle, yet as soon as Wattson hands me TM34, the yellow tiles from the original gym replace certain new tiles. They're not all where they were originally, except for the flattened "S" switches. I've removed a "setmaptile" event from the map, but I still have this problem until I exit and re-enter the room. How do I stop these stubborn tiles?
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Oh, all it took was removing the line "special 0x91" from Wattson's code. Now I hope that won't mess anything up.
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