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-   -   Worst Alola-mon Competitively? (https://www.pokecommunity.com/showthread.php?t=383528)

Christos November 19th, 2016 6:45 AM

Raticate, Marowak and Oricorio

I've not actually used any and it's still too early to tell but these are some of the Pokémon that don't seem great stat-wise and don't have anything going for them, except for Oricorio's ability

Aurora November 19th, 2016 6:54 AM

Oricorios are all garbage—no one is going to let it get a free QD—and I'm not too fond of most Alolan formes, specifically Raticate and Persian. Pyukumyuku sucks as well... it's the epitome of Taunt bait. Vikavolt isn't that crash-hot either; it's extremely slow, not all that bulky, and has a terrible defensive typing. At least it can hit hard.

2pado November 19th, 2016 8:04 AM

Quote:

Originally Posted by aurora (Post 9492294)
Oricorios are all garbage—no one is going to let it get a free QD—and I'm not too fond of most Alolan formes, specifically Raticate and Persian. Pyukumyuku sucks as well... it's the epitome of Taunt bait. Vikavolt isn't that crash-hot either; it's extremely slow, not all that bulky, and has a terrible defensive typing. At least it can hit hard.

Not an expert in Pokemon battling, but with Levitate Vikavolt is only weak to Fire and rock isnt it? seems fine to me

PlatinumDude November 19th, 2016 9:13 AM

I don't like Alolan Raticate. Its stats are a downgrade from the original. If it had its original form's stats, it would have made reasonable use of Hustle, letting it hit faster and harder.

As for the brand-new Pokemon, Crabominable. This is because while it has a good offensive typing, it doesn't have the stats to take advantage of it.

Syndrome November 19th, 2016 2:33 PM

Salazzle. It has a very interesting ability and decent offensive stats, but it's very frail and one would think that trying to use it's ability to poison something would end up in it knocked out. I suppose it could be useful in lower tiers, but assuming this as directed at OU, I don't think this thing will see much use. If any.

gimmepie November 21st, 2016 1:35 AM

Honestly, I don't see the majority of Alolan mons being OU except for a few of the Ultra Beasts and Tapu.

I think the worst fully-evolved mons though are definitely Gumshoos and Pyukumyuku. Bad types, stats and movepools.

Sirfetch’d November 23rd, 2016 6:37 PM

Pyukumyuku is absolutely terrible from what I've heard. No idea about any of the Alolan forms really but Ninetales might be somewhat usable. The rest seem underwhelming at initial glance.

5qwerty November 23rd, 2016 9:17 PM

Don't know why everyone seems to think Marowak is bad. Fire/Ghost + Lightningrod allows it to check some UBs and Tapus, which are all popular right now.

Pyukumuku isn't that bad either. It's susceptible to Taunt, but its ability is very strong, allowing you to come in on non-bulky sweepers that are already set up and essentially nullifying their sweep. It has Baton Pass and also Z-Memento which is basically like Memento + Healing Wish.

Turtonator and Drampa seem like garbage. Also Togedemaru.

EDIT: After consideration, maybe Drampa isn't as garbage as Turtonator, but I still feel like there are too many conditions that have to be in place in order for it to do well.

Mobile Tsk November 25th, 2016 6:33 AM

Pyukumuku is fine. Once the tiers settle it'll probably be a good UU or RU Pokemon that is still viable in OU. It can tank up pretty much everything except super effective hits and has a good number of support moves like Soak, Memento, dual screens, Toxic, Psych Up, Baton Pass, Taunt, etc. With the right set it can PP stall virtually anything without Taunt and it's considerably bulkier than Quagsire, thereby generally performing the Unaware Wall role better.

Palossand is pretty bad and Silvally has been incredibly underwhelming in Pokebank OU. I have to agree about Turtonator and Drampa, though Drampa may become better as some of the Steel-types that will likely be banished to Ubers are done away with.

gimmepie November 25th, 2016 10:03 PM

Quote:

Originally Posted by 5qwerty (Post 9496867)
Snip

Quote:

Originally Posted by Mobile Tsk (Post 9497997)
Snip

Couldn't Turtonator function as a pretty good check to Aegislash since it's back in OU? Otherwise it is rather underwhelming.

5qwerty November 26th, 2016 8:02 AM

Quote:

Originally Posted by gimmepie (Post 9498530)
Couldn't Turtonator function as a pretty good check to Aegislash since it's back in OU? Otherwise it is rather underwhelming.

Well, Aegi is going to get banned again sooner or later. Also, most Aegislash run Shadow Ball, so it's not like Shell Trap would do anything to it. SubToxic is also cancer, and I don't see Turtonator beating that, especiallly since it's slower as well.

gimmepie November 26th, 2016 8:05 AM

Quote:

Originally Posted by 5qwerty (Post 9498826)
Well, Aegi is going to get banned again sooner or later. Also, most Aegislash run Shadow Ball, so it's not like Shell Trap would do anything to it. SubToxic is also cancer, and I don't see Turtonator beating that, especiallly since it's slower as well.

Shell Smash is a terrible move for Turtonator anyway tbh.
It's so slow it barely makes a difference.

Mobile Tsk November 26th, 2016 8:48 AM

Quote:

Originally Posted by gimmepie (Post 9498530)
Couldn't Turtonator function as a pretty good check to Aegislash since it's back in OU? Otherwise it is rather underwhelming.

It certainly could, though I think it'd be outclassed by Volcanion and Heatran among others for that role.

gimmepie November 26th, 2016 8:54 AM

Quote:

Originally Posted by Mobile Tsk (Post 9498856)
It certainly could, though I think it'd be outclassed by Volcanion and Heatran among others for that role.

True enough, although not so much Heatran on account of Sacred Sword.

5qwerty November 26th, 2016 8:57 AM

Quote:

Originally Posted by gimmepie (Post 9498829)
Shell Smash is a terrible move for Turtonator anyway tbh.
It's so slow it barely makes a difference.

Shell Trap, not Shell Smash.

gimmepie November 26th, 2016 9:20 AM

Quote:

Originally Posted by 5qwerty (Post 9498859)
Shell Trap, not Shell Smash.

Oh wow, my mistake!

Mobile Tsk November 26th, 2016 9:21 AM

Quote:

Originally Posted by gimmepie (Post 9498858)
True enough, although not so much Heatran on account of Sacred Sword.

I have not seen a lot of Sacred Sword, though you are right Heatran would definitely not want to switch in on that. I have mainly seen SD + King's Shield + Iron Head + Shadow Sneak, or a special variant. That's perhaps why Aegislash has been underwhelming in Pokebank OU. I think Turtonator lacks offensive presence which hurts its viability when considering it against Heatran/Volcanion as a Steel-type check.

Frozocrone November 27th, 2016 6:06 AM

Oricorio. Doesn't matter what secondary type it is, they lack movepools to take advantage of rather average stats.

Turtonator...as much as I love it, can't see it doing much in the meta...

Syndrome November 27th, 2016 1:36 PM

Coming back to mention Golisopod. Yet another pokemon that won't see much use because of it's ability. It's insane. Great offensive stats and decent bulk for a physical attacker, yet as soon as it takes 50% damage it has to switch out. I know it only activates once, but that's enough to swing all momentum in a battle.

PlatinumDude November 27th, 2016 1:44 PM

Quote:

Originally Posted by Nikes (Post 9500055)
Coming back to mention Golisopod. Yet another pokemon that won't see much use because of it's ability. It's insane. Great offensive stats and decent bulk for a physical attacker, yet as soon as it takes 50% damage it has to switch out. I know it only activates once, but that's enough to swing all momentum in a battle.

Emergency Exit can activate multiple times per battle if Golisopod gets over 50%, then gets knocked into that range again. Emergency Exit also synergizes well with its signature move, First Impression, which only works on the first turn Golisopod is in battle. Golisopod also has access to Leech Life, allowing it to help remain healthy throughout the battle.

If anything, I can see some good sides in having Emergency Exit: Golisopod can fire off a priority attack before it hits 50% from an enemy attack, which allows you to make a switch into something more appropriate. Speaking of priority, Golisopod learns three priority moves (First Impression, Aqua Jet, Sucker Punch) to make up for its terrible Speed.

GloomyFrost13 November 28th, 2016 3:51 PM

Quote:

Originally Posted by PlatinumDude (Post 9500065)
Emergency Exit can activate multiple times per battle if Golisopod gets over 50%, then gets knocked into that range again. Emergency Exit also synergizes well with its signature move, First Impression, which only works on the first turn Golisopod is in battle. Golisopod also has access to Leech Life, allowing it to help remain healthy throughout the battle.

If anything, I can see some good sides in having Emergency Exit: Golisopod can fire off a priority attack before it hits 50% from an enemy attack, which allows you to make a switch into something more appropriate. Speaking of priority, Golisopod learns three priority moves (First Impression, Aqua Jet, Sucker Punch) to make up for its terrible Speed.

Yeah, this. Golisopod has become my favorite Bug-Type (even over Mega Beedrill) because of this. Just one question: Swords Dance with a Sitrus Berry or Leech Life with something else?

TrendyHipsta November 29th, 2016 10:35 AM

I actually use the Ghost/Flying and Psyhic/Flying Oricorio because I notice most people carry Mimikkyu on there team with Sword Dance. But you must absolutely must have Tapu Lele and Normal Type on your team!

The little bird is absolutely a mind-game dancer. Other then that, I don't how else you can use it. I also like using it to speed up slow Pokémon to, if the birds survive or it's fast enough.

5qwerty November 29th, 2016 10:45 AM

Quote:

Originally Posted by TrendyHipsta (Post 9502071)
I actually use the Ghost/Flying and Psyhic/Flying Oricorio because I notice most people carry Mimikkyu on there team with Sword Dance. But you must absolutely must have Tapu Lele and Normal Type on your team!

The little bird is absolutely a mind-game dancer.

How does that deal with Mimikyu at all? Wouldn't the Fire-type forme be better, seeing as it's not weak to Ghost and also resists Fairy? Both Lele and Oricorio are slower than Mimikyu, so unless you're running Scarf, you won't be able to outspeed it.

TrendyHipsta November 29th, 2016 11:18 AM

Quote:

Originally Posted by 5qwerty (Post 9502082)
How does that deal with Mimikyu at all? Wouldn't the Fire-type forme be better, seeing as it's not weak to Ghost and also resists Fairy? Both Lele and Oricorio are slower than Mimikyu, so unless you're running Scarf, you won't be able to outspeed it.

Well people use shadow sneak while the psychic terrain is up, then I switch out and use Oricorio Hurricane to get rid of Mimikkyu ability (some people had the audacity to still use sword dance while I was still in) then I use agility then baton pass to Alolan Dugtrio and use Iron Head. BAM! Dead Ragdoll.

Alternatively I could just burn Mimikyu since his disguise ability doesn't work against Will-O-Wisp/Thunder Wave. But that's boring. I like to prolong my sweet victory.

ShanWow November 29th, 2016 12:23 PM

Quote:

Originally Posted by TrendyHipsta (Post 9502121)
Well people use shadow sneak while the psychic terrain is up, then I switch out and use Oricorio Hurricane to get rid of Mimikkyu ability (some people had the audacity to still use sword dance while I was still in) then I use agility then baton pass to Alolan Dugtrio and use Iron Head. BAM! Dead Ragdoll.

Alternatively I could just burn Mimikyu since his disguise ability doesn't work against Will-O-Wisp/Thunder Wave. But that's boring. I like to prolong my sweet victory.

Wut?! Why would anyone use Shadow Sneak while Psychic Terrain is up. Oricorio wouldn't even get a chance to Hurricane as it's slower than Mimikyu and easily OHKOed after a SD. Your Dugtrio would then come in, break the disguise then get OHKOed. Your "sweet victory" relies on your opponent playing worse than an NPC Gym Leader.


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