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About variables of Fire Red
Hello people
I've been having a really hard problem recently with my ROM's variables. People kept saying that i can freely put variables from 0x4011 to 0x40FF. Well, i did this to my scripts and this happens: When I step at the script tile again after the event is finished it DOESN'T reactivate (as expected since i've put 0x1 to it), but. when i change route or enter a house, when i step at the script tile once more THE EVENT GETS ACTIVATED! The most insane of all things is that i can put variables from 6000 till 6020's and it works properly! (after 6020 the events gets messed up) Please help, it is driving me crazy! |
Can you post the script?
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