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How to make sprite invisible at the beggining of the game?
I've had some problems with hiding sprites.I want to do it similar to professor Oak in Pallet town.Using Adv Map you can clearly see that Oak is right next to players house, but it's somehow hidden.I want to make that. Script at the exit of pallet town begins with "showsprite 0x3", which proves that Oak is hidden and this just makes him visible.
I've read somewhere that you need to setflag on sprite to make it invisible in the beggining... But how do i do that? I tried this(using fat guy in Pallet as a test): #dynamic 456794 #org @start hidesprite 0x2 setflag 0x750 end ---------------- but ofc it didn't work. I did put flag 750 in person id but nothing happened. Please help. Since english is not my native language i apologise for my grammar mistakes. Also because of that reason i need it explained step by step |
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You need to learn about level scripts. See my tutorial here: https://www.youtube.com/watch?v=FttPQvAyWB4&t=29s
You also need to know about vars in addition to flags, which you can learn about here: https://www.youtube.com/watch?v=II4_T3MCnLo |
So after seeing those i should be able to make it? I'll check it out.
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UPDATE : STILL NOT WORKING. I'm noob at this :( Can somebody please write that level script that hides sprite and explain it? Thank you in advance. |
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