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Auburns February 18th, 2017 7:12 AM

I have several questions
 
1. I know the tileset and tilemap offsets for the Prof. Oak intro background, but how do I actually go about changing them? I keep running into issues when I try doing it via unLZ. (Mind you, I already have a custom tileset and tilemap ready, I just don't know how to insert them).

2. Is there a size limitation on the Charizard sprite in the titlescreen? I want to insert a sprite that's larger, but I don't know if the hardware will allow for that.

3. On that note, how can I go about relocating the Charizard sprite? I want to center it on the screen is all.

Thanks to anybody that has the answers.

Auburns February 18th, 2017 4:39 PM

Ok, I've figured out 2 and 3. For future reference, the uncompressed tileset for the Charizard sprite is 240x160 pixels which is the size of the ENTIRE titlescreen. The Charizard sprite is just in a small corner of the entire tileset if that makes sense.

If anybody knows the answer to 1, though, I'd appreciate it.

Wüfzhéévk February 19th, 2017 4:58 AM

1.I haven't change that background yet, but I think you First should insert the map image and then you should insert the tilemap vía -> insert raw, maybe you did wrong something?


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