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Destiny 2
https://pbs.twimg.com/media/C78JJWfU8AAOJbZ.jpg
Worldwide reveal trailer coming out on the 30th of March. Looking good so far, except the end of this teaser confirms that some content will be locked away to the PS4 for at least a year again, so... that's a bit disheartening. |
I'm liking how Destiny 2 looks so far! I'm getting a more grounded war feeling than the original.
A few things I'm hoping for... -friendly AI (City Guard or some general military body for the city) -More open and better designed enviornents (And I think I'd rather them stay on Earth this time) Maybe some African jungle/savannah, Euro Dead Zone, Brazil, some U.S turf. -Two part one: The abandonment of their "unique class silhouette" doctrine AND more interesting armor and weapon designs. -More "halo style" linear missions that take place on separate levels crafted for them, not just an open world full of general structures used for campaign missions, as well as more mission types such as mass charges, and military style operations vs Destiny's freelance "investigate and scan or kill boss" missions. -Explanation on how Cayde-6 can drink alcohol. Also let's all agree, if they kill Cayde we riot, since he's the only Destiny character people care about. Finally, I don't remember anything about PS exclusives in the trailer I watched. Maybe it wasn't in the Bungie cut. Either way a few guns and mediocre armor isn't a big loss for me (unless it's not on PC, in which case I'll be on PS4 again) Mentioning that... I hope they have cross platform character imports... |
Cool trailer aside, Bungie/Activision is once again alienating 2/3 of their audience with these dumb PlayStation timed exclusives (I.e Xbox + PC is getting shafted, if the game is indeed going to PC.) So while I am excited for a proper sequel to the game and see what direction they are going on, I'm very disappointed with their business practice and I don't know if I can support such practices again if it means gamers lose in the end.
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I'm really excited for Destiny 2, I really think Bungie will learn from the mistakes they made with the original Destiny and I hope we get a proper open world, that would be amazing.
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Another thing I'd love to see now that I'm thinking of it is a more atmospheric approach to at least the early missions, with a negative (City getting it's butt kicked) atmosphere. Maybe something along the lines of Surface Tension Uncut in Black Mesa Source. (one of many possible to select scenes for this point)
Just because they no longer share the same genre doesn't mean they cant make you actually feel like your side is losing the battle. I'm also hoping for more vehicles. Human tanks, light attack vehicles, maybe even our own dropships (for our own grunts). It never made sense to me that there were only ever 3(?) vehicles in Destiny. If we have to fight a war in out home, I damn well hope we have access to humanities full remaining arsenal! Also, PC confirmed! HYPPPPPE |
Beat me to it. It's funny, but tells us jack shit about the actual game.
Guess I'll have to wait till E3 for any kind of actual gameplay. http://i.imgur.com/L54lWmy.png Nvm I guess May then. |
Gameplay wise, no nothing suggesting it plays any different than the first.
Story wise a few points can be drawn from the trailer and retail listings. -the cabal are the main/only enemy -Guardians, at least starting the game, have no powers -the game will once again feature multiple open worlds, or at the very least, missions on different planets -At least part of the story will be around rallying "leaders" But most of these are obvious. I'm not worried about Destiny 2 gameplay wise anyways. D1 had solid shooting, and both mmo and RPG were in its made up genre so grinding was to be expected. They just have to make a world worth a damn now! I have my PC col edition pre-ordered already so woo. If I don't like the beta I'll teir down, and if I hate it I'll cancel. Yey |
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Second reason is series + dev faith. If it was a new dev or IP it'd be a different story, but you can easily predict what you're going to get out of this series and dev. A OK story with tight shooter gameplay and lots of grinding. I'd put theses at an 80-20 ratio for reasoning. |
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I get the reasoning though...I'd hate it if the closet gaming store closed down, that would suck. In terms of the dev/IP argument...I don't know, Bungie has acted very off thanks to Activision. I'd like to think they've formulated some kind of direction over these past three years, but considering how they kept tearing their system down over and over again - such as with the leveling of gear/Light system - I just really hope they follow the bar they set themselves with The Taken King expansion. Time will tell - I hope I'm wrong and they push out a great product. I'll be holding onto my credit card though until I actually see some gameplay for the game. |
I just know that whatever Bungie creates after Destiny is going to be incredible. No Activision shackles.
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ULTRA MEGA BUMP.
http://compass.xbox.com/assets/96/6b/966baf34-e121-4173-a3d7-b7ff5475f880.jpg?n=D2_GLP-Page-Hero-1084_1920x600.jpg The game is out btw for your respective console platform As for those who are playing it on PC such as myself, we have to wait for a bit. |
Yeah keep the spoilers down! I'd like to go in with some semblance of mystery
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Destiny 2 for PC system requirements for the curious
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HOLY MOTHER OF GUARDIANS these system requirements for both min and recommended are dirt cheap. Gawd dayum thats lit and spicy. To anyone hardstuck on their i5 compooters this should be good news. i5 cpu recommended is a nice ring to it. |
How do people feel about the shader micro transactions going on?
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What the issue seems to be to me is that shades are one use items now, and can only be used on one armor or weapon piece. In other words you would have to find 5 red shades to turn you armor fully red, and if you decide to change it you're losing the red shades permanently. Meanwhile I can set all my armor the same color with one shader in D1, and change as much as I like without losing any of them. How it SHOULD work in d2 is that when you find a color you keep it no matter how many uses, and can add that one color to any pieces you want. I mean can you imagine if they have a shader with a 5% drop chance with the current system? You'd have a very hard time setting all armor pieces to that color. And when new dlc armor comes out? Or you decide to try another color and end up not liking it? Back to grindsville for you! So no from what I've heard I do not like the new system .. |
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Edit: Looks like I was wrong they doubled down on MT shaders and from what I hear it includes all of the shaders. GG Activision. I can only hope that Bungie smartens up and realizes this is a terrible way to move forward... |
This game is tremendously better than Destiny. And when...
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The spacebar on my d2 keyboard doesnt feel right... Why couldnt they have just done a D2 BlackWidow...
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Finally got a Sparrow and hit level 20. Now the game really opens up. Will be fun to mow down the final campaign missions.
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I've just finished the story yesterday too :). I do find the shader business pretty annoying - it limits changing armour and trying out new things so much, and it feels pointless wasting them when my power level is nowhere near max.
I also find the map really unreliable, pointing all over the place quite often. Otherwise it's an improvement, definitely. The story still isn't A+ but much better. :) |
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Destiny 2 fans would be happy to know that this game is this year's biggest retail success:
http://neogaf.com/showthread.php?t=1431383 |
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