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Script XSE #define error help.
Hello! This is my first time on pokecommunity so idk how this works, but i just started trying my hand out in ROM hacking and during the making of an NPC script, XSE kept saying Missing #define on a specific line when i tried to compile it! I couldn't find a way to fix it so can anyone help? It keeps saying type mismatch line 8 missing #define.
SCRIPT CODE #dynamic 0x800000 #org @start lock faceplayer checkflag 0x200 if 0x1 goto @done msgbox @itm1 0x5 compare LASTRESULT 0x1 if 0x1 goto @yes release end #org @itm1 = [grey_fr] Its my grandson's birthday!\nand I dont have gift to give him.\lCan you give me a potion for free? #org @itm2 msgbox @itm2 0x6 = [blue_fr] *SOB* #org @yes checkitem 0xD 0x1 compare LASTRESULT 0x1 if 0x4 goto @give #org @give removeitem 0xD 0x1 goto @pkmn #org @pkmn msgbox @tl 0x6 givepokemon 0x85 0x5 0x0 0x0 0x0 0x0 setflag 0x200 release end #org @tl = [grey_fr] Thank you kid!\nThis is for you. #org @done msgbox @tl2 0x6 release end #org @tl2 = [grey_fr] Thank you kid!\nTake good care of Eevee. |
Assuming the line with "LASTRESULT" is line 8, as it appears to be, you are probably missing the "std.rbh" file that contains the definition for the variable LASTRESULT, which is supposed to be 0x800D. You will either need the file in the same folder or change all instances of LASTRESULT to 0x800D.
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Oh ok, i will try that,Thank you though! :)
EDIT: OMG IT WORKED THANKS MAN! |
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