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-   -   The UnderGrand Idea Role Thread (https://www.pokecommunity.com/showthread.php?t=392322)

Abby May 11th, 2017 1:02 AM

Anti-Fool. -Town Sided

When sent PM, Is told they're a normal fool

If lynched nothing happens

Sided with the town.

Abby May 11th, 2017 1:03 AM

Fool- Third Party

Wins if lynched.

Mr Cat Dog May 11th, 2017 7:38 AM

Vanilla Townie

Mr Cat Dog May 11th, 2017 7:38 AM

Vanilla Mafia Goon

Abby May 11th, 2017 7:58 AM

Drunk- Town

Can roleblock a person each night

Abby May 11th, 2017 8:00 AM

Alcoholic- Town

Can roleblock 2 people each night.

If targeted by any third party roles (lethal or non-lethal) dies of alcohol poisoning

gimmepie May 11th, 2017 4:09 PM

Over-protective parent.

Town aligned.
Is assigned one player at the beginning of the game.
Follows that player everywhere, learning anyone they visit or who visits them.
If the player would die (except because of a fabricated weapon), they die instead.

Nakuzami May 11th, 2017 6:10 PM

  • Visits one person every night
  • If that person made an identical vote to Little Bo-Peep during the previous day, she permanently gains control of their vote.
  • Appears innocent on reports.
  • Sided with the mafia.

Desinishon May 11th, 2017 8:21 PM

Weeb

Third party

Each night visits a player and assign them with a anime character.
Affected player have to choose b/w Suicide or follow the anime character traits till the end. If they choose suicide they die next day phase but if they choose anime character traits till the end, they turn into weeboo. They have to show their obsession for assigned anime character by using their catchphrase in every sentence or memes related to them.
( e.g: I think gp is scum-dattebayo or why don't you admit you're scum GP - I'M ALL FIRED UP or Wha? You're scum gp - I'm going to kick your *** or WTF! Lynch GP-desu)

Wins if he/she successfully turn 5 people into weeboo.

Nero May 11th, 2017 9:14 PM

Candlestick Maker
Town

Each night, the Candlestick Maker may visit a player and gift them with a candle, which when used allows the player to see who visited them that night.

If the Candlestick Maker or a player using a candle is visited by an arsonist or an alcohol themed player, the visited player will die that night (visiting player not affected).

Wins with town.

Nero May 11th, 2017 9:19 PM

Arsonist
Mafia

The Arsonist may visit one player each night and douse that player in gasoline. Once per game they can ignite all doused players, killing them.

Does not join mafia chat.

Wins with mafia.

Nakuzami May 11th, 2017 10:15 PM

  • As long as the Valkyrie is alive, only one player may die each night.
  • Should multiple players get targeted by killing actions, the Valkyrie chooses which one from among them dies.
  • This does not apply during the same night the Valkyrie dies.
  • Wins after choosing five times, or one quarter of the total players at the start of the game; whichever is smaller.
  • Third party.

Quote:

Originally Posted by Nero (Post 9644632)
If the Candlestick Maker or a player using a candle is visited by an arsonist or an alcohol themed player they will die that night.

So, does the Candlestick Maker or the visiting role die? To clarify. I'm unsure by this wording.

Mr Cat Dog May 11th, 2017 10:35 PM

Vanilla Townie

Mr Cat Dog May 11th, 2017 10:35 PM

Vanilla Mafia Goon

gimmepie May 12th, 2017 12:45 AM

Spring the Cat (From Blarz 2 originally)
Third Party
Starts the game with three bells. Cannot die and is immune to night actions as long as they have a bell.
Each night must visit a player and give them a bell.
When visited by a player carrying a bell, the bell is returned.
Dies if visited whilst not holding a bell.
Wins if alive at the end of the game.

A player visiting someone carrying a bell at night (besides Spring) is revealed to have done so (like when visiting a Loudmouth) at the beginning of the next day phase.

Abby May 12th, 2017 1:03 AM

Bidoof- Town

Starts the game with $10000

On N0 can buy
Vests for $2000
Guns for $1500
Evolution for $5000 (granting it 2 votes a day)
Crystal ball for $4000 (one time use cop action

Can by multiple of each except evolution

Nero May 12th, 2017 5:50 PM

Friendly Neighbor
Town

Receives reports on who visits players adjacent to the Friendly Neighbor on the player list. List is assumed to loop if the Friendly Neighbor is on the top or bottom.

Does not gain new neighbors after the original dies.

Wins with town.

Quote:

Originally Posted by Nakuzami (Post 9644670)
So, does the Candlestick Maker or the visiting role die? To clarify. I'm unsure by this wording.

Should be good now, my fault.

Nero May 12th, 2017 5:56 PM

Possum
Town

Once per game, during the night phase, the Possum may play dead and appear to have been killed for the next day. The Possum can't post during this day, but may send a vote to the GM privately, which will not appear publicly in the vote count.

The Possum will be revealed at the beginning of the next day.

Wins with town.

Abby May 13th, 2017 2:26 AM

Cop- Town

Abby May 13th, 2017 2:26 AM

Insane Cop- Town

Abby May 13th, 2017 2:26 AM

Confused Cop- Town

Abby May 13th, 2017 2:27 AM

Naive Cop- Town

Abby May 13th, 2017 2:27 AM

Paranoid Cop- Town

Nero May 14th, 2017 3:15 PM

Monster House
Mafia

Chooses one other player during any time of the game. That player now lives inside the Monster House, and anything targeting Monster House targets the resident instead (does not include lynch votes). When the resident dies, Monster House loses this ability.

The resident is not informed of their new home.

Wins with mafia.

Nero May 14th, 2017 3:17 PM

Mob-Protected Villager
Town

This townie was smart, and paid off the mob! During the day, any mafia actions will not affect the Mob-Protected Villager, including votes and direct targets, however the mafia will not know of this.

During the night, the Mob-Protected Villager becomes vested against town and 3rd party roles, but is fully vulnerable to the mafia.

Wins with town.


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