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Corrupt Items?
I am creating new pokeballs starting at item ID 0xE9, and I notice that when I move my cursor over any of the items above 0xEA the game automatically restarts. Are these items always corrupt? If not, what could be the cause of this issue? All of the information (battle usage=2, field usage=0, ball ID, battle script, etc) is correct, and all the images are loading correctly in the image editor.
Thanks for your help. edit - I really just needed some sleep, I forgot that the image offset needs to end in "0", "4", "8", or "C" :| |
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