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For what it's worth, Contaminate is the name of the Poison-type Pixilate in the fangame I'm planning. Glad to see that name choice validated.
Also for what it's worth, Acid Snow would be cool if it was essentially Snow Warning, but everything on the field at the time when Hail ends gets poisoned, to make it slightly less gimmicky. |
Glad to see Contaminate with the power boost won!
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Contaminate (v1) wins, so now it's time to submit suggestions for stats.
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Quote:
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HP: 95
Atk: 160 Def: 110 Sp. Atk: 70 Sp. Def: 110 Spe: 60 My spread suggestion |
HP: 95
Atk: 160 Def: 90 SpA: 70 SpD: 90 Spe: 100 I think the Speed boost is important to make up for Mega Beartic's relatively poor defensive typing. Putting it in the same Speed tier as Mega Medicham, Mega Gardevoir, etc. seems suitable, because I can't visualize Beartic being as fast as Thundurus-T, Garchomp, Mega Pinsir, etc. I'm fairly sure all Megas that are around this Speed tier or higher aren't given any more than 30 to their main offensive stat (excluding originally really bad Pokemon like Beedrill), so I left Beartic with 160 Atk. Everything else went to defenses. I was debating about making it 100 Def and 80 SpD since Beartic is a physical Pokemon, but the extra SpD is useful in competitive to help with switching into Grass- and Fairy-types. |
HP 95
Attack: 130 --> 150 Defense: 80 --> 90 Special Attack: 70 --> 60 Special Defense: 80 --> 110 Speed: 50 --> 100 Made mine a slightly bit bulkier specially to tank hits from mons it will be switching into like Tangrowth, Tapu Fini, Clefable, etc a bit better. 150 attack is plenty high considering it has access to SD and will be getting a very powerful STAB in either Return or Thrash. Also wolf, I think you boosted your set by 110 BST when the limit is 100(?) edit: nvm i was looking at pre-buffed stats |
HP = 95
Attack = 130 --> 160 (+30) Defense = 80 --> 110 (+30) Special Attack = 70 --> 20 (-50) Special Defense = 80 --> 110 (+30) Speed = 50 --> 110 (+60) Total = 505 --> 605 (+100) |
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@Mobile Tsk
Take away from SpA to give to the defenses, then? There's no need for it to retain any SpA if it's not going to be a special attacker. However, 50 points is a drastic drop in hindsight. Maybe HP = 95 Atk = 160 Def = 120 SpA = 50 SpD = 120 Spe = 50 Total = 605 |
HP 95
Attack 150 Defense 90 Special Attack 70 Sp Def 90 Speed 110 That equals to +20 attack +10 to both defenses and +60 to speed |
Poll is up!
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I'm not a big fan of taking stat points out of SpA and putting it elsewhere. Mega Beartic can probably function well without having to do that. That has only happened once to Beedrill, which had terrible stats. Mega Mewtwo Y had its Def reduced, but it's meant to be overpowered and Def drop is a nerf to an extent. While Garchomp, Heracross, etc. were given lower Speed, it's also a nerf, it makes sense visually, and it doesn't come across quite as cheesy (for a lack of a better word) as taking away from an unused offensive stat.
That said, I'm not strongly opposed to it. |
Option two wins!
Keep an eye open for the article. |
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