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Following Pokemon
Here's a thing I'm surprised nobody has brought up yet. Around December last year, dataminers uncovered unused walking and running animations for Pokemon in SM. These were, obviously, never incorporated into the final game. However, the data is there. So. Do you think following Pokemon will be a thing in USUM? Is this something you would like to see returning? Or do you think it more likely that this will remain a feature exclusive to Johto...or maybe be incorporated into the Switch titles, rather than USUM?
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I'd love for this feature to return, I just don't see it happening in USM. I feel like they're saving a feature like this for the Switch since it has a lot more capability to support such a feature and it can be done in a much more viable way. The 3DS (particularly the older models) is pushed as it is, so adding a feature like Following Pokémon would put even more strain on the console.
tl;dr while it would be really cool, I think they'll pass on USM and just wait for the Switch. |
I think it'll happen. The animations are already there, and it seems that there will be Pokémon moving around in the overworld anyways (like that Wingull).
I don't really care if it's implemented or not, though. It's a nice feature, but not that big a deal IMO. |
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No thanks. This feature was annoying and is mainly a HGSS thing. Johto remakes can keep that feature.
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I think the New 3DS would be more than capable of handling this, but I shudder to imagine what it'd be like on the older models, considering how badly SM ran on those without those animations. It'd be nice to think that the N2DSXL's imminent release would mean that they're going to start making more games that take advantage of the upgraded handheld's increased capabilities, but it doesn't seem very likely...although I hope and pray that they build up the Switch game from scratch and don't just lazily cutpaste the current visuals from the 3DS titles. We all know the Switch is capable of substantially more than that, and we don't need trial run games on that the way XY were trial runs for SM. Having it in there is weird, but I think there is more to suggest it won't be included than not. |
I'd really like for this feature to return. Having walking Pokemon made HGSS feel more...realistic, I'd like to see that in another Pokemon game. I doubt it'll happen for USUM, as the 3DS is beginning to show its age hardware wise. We might see them return for a switch game.
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Hopefully none of the switch games brings this feature back. It is pointless and useless. Gets old very quickly.
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also might have been one of those interviews done on the wii. its such a pain trying to find something like that from 7 years ago that hardly anyone bothered to save... |
The following feature can make up for a lot of other lackluster features and I hope it can happen again in some game. It would feel a little strange for sequel games to have this when the previous versions didn't. I know HGSS did and GS didn't, but there was a long gap between those games. That said, I think it would help them boost sales for USUM because it wouldn't just be the same games with a few small changes.
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I would love for this feature to return but I don't really see it happening in USM unfortunately. I honestly believe we'll get it next generation though, probably on the Switch seeing as it'll have extra power to support the animations on the 3D engine. It's clear Game Freak haven't forgotten about it though, cause we saw there was similar animations in B2W2., so there's still hope.
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I feel like the fact that most or all of the necessary animations are there is enough for me to think they're going to include the feature. In fact, it's enough for me to conclude that they also fully intended to use it in Sun and Moon.
There's no need to worry about whether the 3DS can handle it, as far as I'm concerned; rather than being a straight port of Sun and Moon with a couple new features here and there, there will probably be further improvements to the code and to how the games run on the 3DS; optimizations. I also don't think that this would have been a particularly draining feature for the New 3DS in the first place, and probably not the old 3DS either. It's a well-liked aspect of Yellow and HGSS, as well as its minor cameo in Sinnoh with Amity Square; it also caused quite a bit of commotion on social media when it was discovered that some of the functionality exists in SM. If the games can handle it, and I think they can, then I expect it to be available at least optionally, and I think it's going to be present. |
If it does come back at all in Us/Um or later I think the option to turn it off might be nice so you can switch between having them follow you or not (I loved the feature but sometimes I wanted to travel without it in HgSs).
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They definitely intended to include it in S/M, but it was most likely scrapped due to the hardware limitations (most specifically the older models of 3DS, the lag was a bit evident there despite everything). I don't see why it will be any different this time, so I doubt it's inclusion. However, if it is still in there despite everything, I'll be pleasantly surprised.
But as GnX1 mentioned, I'd love it if they included an option to not have Pokemon follow you too. Or a quicker way to toggle what Pokemon to follow you instead of just the front of your party. |
I know those animations leaked, but I'm still struggling to see how they could make this look good now that your movement isn't restricted to only four directions.
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Partner Pokemon might not be a universally loved mechanic, but it's liked widely enough that it wouldn't be a surprising addition to the next games. |
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The option to turn it off/on if it's included would be ideal - I shudder to imagine what it would be like on older 3DS models, given how badly SM ran on them. I mean, it COULD probably handle it, but I can practically hear the screams of fury from all the people that get caught up in framerates etc. already...and they already had plenty to scream about with SM as it was.
It'd be nice if it was more than just an aesthetic, too - finding stuff in an on-screen pickup mechanic, something like the gold leaves again (maybe discarded stickers/stamps so you could decorate your passport?) etc. They could do a lot with it. ...also sizes. Oh god, think of what they could do with sizes. Although I think this more than anything else is what would keep the feature out of the games - can you imagine having a Steelix follow you around...or a Wailord? The game would probably crash...and if they're tiny or only come in 1/2 sizes, it's no fun. It was fine in HGSS because they were sprites, but with this move to ugly models has come size comparisons on-screen. So they'd need to compensate for that with following Pokemon. It'd be messy. |
Sure they can make it optional. But it is still a pointless feature as far as i can see. It takes time to do all those spites and i rather GF doesn't waste time on all 802 spites for the overworld.
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There seems to be a lot of people talking about the games being "laggy" and "the 3DS won't be able to handle such a feature". I think the 3DS is more than capable of handling this feature, as Dragon Quest VII on the 3DS uses models, just like Pokémon Sun and Moon (though the models and graphics in DQ VII are slightly better and more "clean"). And when your party is full, there's four models running around (and the game is much bigger than Pokémon Sun and Moon, if I remember correctly).
I wouldn't mind the feature to return, it would be nice seeing Gladion with Type: Null in tow and Hau with Alolan Raichu following him, though Lillie wouldn't like it too much, as Nebby is meant to stay in that damn bag. |
I can admit that while I want to see the Pokemon following you again, Meyneth has brought up why it won't be possible on the 3DS. Not only do we have 802 different Pokemon, but there's also the fact that it'll lag older 3DS models to an unimaginable degree. And then there's the size of Pokemon like Wailord... it'll definitely be better for Switch capabilities, not the 3DS.
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The fact the animations are already in the game and that they have every single Pokemon with a running AND walking animation sells me on the fact that maybe we'll be getting something close to Pokemon following us. Maybe it'll be like that cute park in Platinum. I'll tread with caution as always as I do not want to be set up for disappointment.
I will say in the meanwhile that it makes no sense from a development standpoint to me to have 800+ models in a game all equip with certain specific animations and NOT use them. I understand some things never make it into games, but even then, for EVERY Pokemon? I'm not saying this exempts that fact they could not be in USUM, but it's still seems a little weird to put in all that effort for nothing. I will also say that the ability to toggle the walking on and off would be very nice. Also....how would Wailord and Pokemon like that work? It's huge! |
As much as I would like for this to make a return, it most likely won't. I do remember them saying that it was a 4th gen exclusive thing, though it won't hurt at all to hope tbh. It's a really neat feature, and it would be amazing to see how they updated it to go with the 3D games. An option to turn it off would be great too, though I'm not too sure many people would have it turned off, so maybe that would be borderline pointless.
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I am certain that this is a gen 4 exclusive feature. It has been 2 gens and one pair of gen 7 games now and there is no sign of it returning. Feature is basically dead in my opinion.
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Given that SM were little more than Gen I fan pandering, I actually wonder if USUM will be Gen II fan pandering, like a lot of people seem to expect with all this hype surrounding possible Gen II Alola form Pokemon. If that was the case, it'd make sense for this feature to make a return, as a throwback to HGSS...and if these really are going to be the last 3DS Pokemon titles - I personally doubt this, but still - it would make sense for them to go all out.
...that said, if that was the case it'd make sense for them to have another region postgame, and that probably won't happen. Hrm... |
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It's difficult to know which features will be carried over between gens, and just because it's excluded in one gen doesn't mean it will be excluded in every gen following...as evidenced by the fact that following Pokemon reappeared in Gen IV after being absent since Gen I. Day/Night was absent in Gen III but reappeared in Gen IV. So it's not guaranteed it won't appear again...especially considering they've already programmed it into Gen VII and just haven't implemented it yet. |
I thought he animations uncovered were for PokeFinder, not following Pokemon. I can't check right now if some of them match, but...
They seem really clunky to be included with 3D trainer models to me.. honestly I liked it as a sprite feature. |
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If they're gonna implement this feature, they should do so in a similar vein to the GB/GB Color features, wherein the 3DS won't allow this due to the lack of power, but playing on a N3DS would.
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With that confirmation of a Pokemon game coming to the Nintendo Switch, I think those walking Pokemon graphics could easily be for that and not a 3DS game, since I think the Switch will have the capability to render all of that.
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As much as I would like that feature to return, I just can't see it happen. I know it's strange for them having those models already done FOR EVERY POKÉMON, but still... Probably the 3DS doesn't have enough capability to handle such a feature. Regardless, I still believe this feature will return someday, probably in the Switch game, as many have said here (=
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Please don't bring it back. I want to see other features that are actually useful and exciting. Features that provide actual use. Switch games are better off without the following pokemon feature.
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Why do people keep saying that "the 3DS won't be able to handle it"?
Dragon Quest VII has three models following the player character and it worked well on my 3DS (which is an older model). And I think DQVII was much larger than SuMo. |
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But unless we have actual specs, then it's nearly impossible to say. |
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I would like to see it return one day, but maybe for the Switch game. |
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b) I highly doubt all the models would be the same size, as it would create some weirdly sized Pokémon when they could be easily smaller. But I'm not sure I understand what you're really saying here, so correct me if I'm wrong, |
I think most people would love to have the feature return but I'm not gonna get my hopes up. :(
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S/M wasnt super optimized for the 3ds and it took up a ton of space in terms of data, so while the animations exist, I dont have super high hopes for it. And S/M did not have the feature... why would the sequel suddenly have it? Finally, US/M is coming out in just a couple months- you would think such an appealing feature would at least be in some sort of trailer by now.
That being said, I would LOVE to have my pokemon following around throughout my adventures in Alola! |
New trailer confirms walking Pokémon are returning! :D
It only showed Rockruff, and he was traveling kind of far behind the trainer compared to HGSS when the Pokémon was basically right behind the trainer. Might have something to do with larger Pokémon... |
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I'm thinking it's either an optional feature that you can switch on/off or the scene we saw was a specific section that allows Pokémon (or just Rockruff) to run around with the player.
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Here are the possibilities:
1. Following pokemon is optional 2. Following pokemon is only for certain pokemon 3. Following pokemon is restricted to certain areas In my opinion, three is the most likely possibility because one seems unlikely for the reason colours pointed out and two seems unlikely because the starter pokemon would be one of those certain pokemon and they aren't in the trailer following the player. Three is most likely because we have seen certain special areas in different games where we can do stuff like that, such as riding the gogoat (or its -pre-evo?) in XY. |
I saw that and immediately got really hyped, I really hope it returns and isn't super restricted. It could have a toggle which would explain why there isn't a Pokemon behind the player at other points in the trailer but I'm not gonna get my hopes up just yet.
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I'm gonna go with the possibilities that BadSheep listed. They all seem pretty likely. |
Boy, if they restrict it to certain areas, the reaction when it's announced fully is going to be hilarious.
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The restricted area theory makes sense, but after watching the trailer again, we see those road blocks that go away after defeating a trial. Which means the area the pokemon would be able to follow us is not enclosed. At least visually its not.
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My likely guess is that the walking Pokemon may be restricted to a certain area, like what happened with Amity Square in the Sinnoh games.
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No. We are not getting the following pokemon feature again. What we saw is just a random Rockruff running around. Also GF should focus on other things in alola. Important things that actually serve a purpose.
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I personally, would love to see it return. |
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Walking Pokémon are probably returning, but to what extent we don't know. It could be restricted to certain areas/sizes/etc. |
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Well, even if it's on a small scale, I'm sure people will enjoy it being in the game. For some reason I never actually tried amity square in platinum, gonna have to do that when I get further in my playthrough.
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I think we can safely say it's coming back in some form.
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Why would they include a meaningless clip, showing something that fans want, and then not include it in the game? that is legit just trolling the fanbase and is gonna add even more hate to all the hate surrounding USUM already. |
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I sincerely believe that feature will ruin USUM if it is in it. Pokemon following is an undesireable feature that gets annoying. So no, i do not believe this is returning and i believe i am right.
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Edit: Ok I've really had enough of this, I'll be taking a break until tomorrow, it's really intense :p |
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Edit: also, for the last time this time, I'm leaving this discussion until things cool down, so don't bother quoting me unless you wanna wait a few days for a response :p |
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Also, jeez, you hate customization too? http://i0.kym-cdn.com/photos/images/newsfeed/000/731/143/3e3.jpg |
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The boxart was only shown for a small amount of time. Does that mean it isn't the "real" boxart, because there's no proof? One second can be all you need to make an educated guess. |
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Unless the official website confirms it, i do not believe it is back and i am not gonna take anyone's word for it. Not gonna jump to conclusions like others. |
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That clip indicates nothing to convince me. Let me see it on official websites. |
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Anyways, we're at a standstill. Neither party can disprove the other until further evidence is presented, so for now, let's end this. |
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Maybe it's similar to Pikachu in Pokemon Yellow. With Rockruff being the only one that follows.
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Please don't say something has evidence when it doesn't. Lets wait for concrete evidence from official sites. |
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And yes, no matter how many times you deny it, the video is still evidence. |
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Anyways, yes that's a good idea. Let's end it now. Edit: If you wanna play the edit game then so will I :p Evidence is evidence no matter how much or how little it shows, as long as it isn't nothing. One second is not nothing. |
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