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Sure they can make it optional. But it is still a pointless feature as far as i can see. It takes time to do all those spites and i rather GF doesn't waste time on all 802 spites for the overworld.
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There seems to be a lot of people talking about the games being "laggy" and "the 3DS won't be able to handle such a feature". I think the 3DS is more than capable of handling this feature, as Dragon Quest VII on the 3DS uses models, just like Pokémon Sun and Moon (though the models and graphics in DQ VII are slightly better and more "clean"). And when your party is full, there's four models running around (and the game is much bigger than Pokémon Sun and Moon, if I remember correctly).
I wouldn't mind the feature to return, it would be nice seeing Gladion with Type: Null in tow and Hau with Alolan Raichu following him, though Lillie wouldn't like it too much, as Nebby is meant to stay in that damn bag. |
I can admit that while I want to see the Pokemon following you again, Meyneth has brought up why it won't be possible on the 3DS. Not only do we have 802 different Pokemon, but there's also the fact that it'll lag older 3DS models to an unimaginable degree. And then there's the size of Pokemon like Wailord... it'll definitely be better for Switch capabilities, not the 3DS.
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The fact the animations are already in the game and that they have every single Pokemon with a running AND walking animation sells me on the fact that maybe we'll be getting something close to Pokemon following us. Maybe it'll be like that cute park in Platinum. I'll tread with caution as always as I do not want to be set up for disappointment.
I will say in the meanwhile that it makes no sense from a development standpoint to me to have 800+ models in a game all equip with certain specific animations and NOT use them. I understand some things never make it into games, but even then, for EVERY Pokemon? I'm not saying this exempts that fact they could not be in USUM, but it's still seems a little weird to put in all that effort for nothing. I will also say that the ability to toggle the walking on and off would be very nice. Also....how would Wailord and Pokemon like that work? It's huge! |
As much as I would like for this to make a return, it most likely won't. I do remember them saying that it was a 4th gen exclusive thing, though it won't hurt at all to hope tbh. It's a really neat feature, and it would be amazing to see how they updated it to go with the 3D games. An option to turn it off would be great too, though I'm not too sure many people would have it turned off, so maybe that would be borderline pointless.
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I am certain that this is a gen 4 exclusive feature. It has been 2 gens and one pair of gen 7 games now and there is no sign of it returning. Feature is basically dead in my opinion.
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Given that SM were little more than Gen I fan pandering, I actually wonder if USUM will be Gen II fan pandering, like a lot of people seem to expect with all this hype surrounding possible Gen II Alola form Pokemon. If that was the case, it'd make sense for this feature to make a return, as a throwback to HGSS...and if these really are going to be the last 3DS Pokemon titles - I personally doubt this, but still - it would make sense for them to go all out.
...that said, if that was the case it'd make sense for them to have another region postgame, and that probably won't happen. Hrm... |
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It's difficult to know which features will be carried over between gens, and just because it's excluded in one gen doesn't mean it will be excluded in every gen following...as evidenced by the fact that following Pokemon reappeared in Gen IV after being absent since Gen I. Day/Night was absent in Gen III but reappeared in Gen IV. So it's not guaranteed it won't appear again...especially considering they've already programmed it into Gen VII and just haven't implemented it yet. |
I thought he animations uncovered were for PokeFinder, not following Pokemon. I can't check right now if some of them match, but...
They seem really clunky to be included with 3D trainer models to me.. honestly I liked it as a sprite feature. |
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If they're gonna implement this feature, they should do so in a similar vein to the GB/GB Color features, wherein the 3DS won't allow this due to the lack of power, but playing on a N3DS would.
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With that confirmation of a Pokemon game coming to the Nintendo Switch, I think those walking Pokemon graphics could easily be for that and not a 3DS game, since I think the Switch will have the capability to render all of that.
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As much as I would like that feature to return, I just can't see it happen. I know it's strange for them having those models already done FOR EVERY POKÉMON, but still... Probably the 3DS doesn't have enough capability to handle such a feature. Regardless, I still believe this feature will return someday, probably in the Switch game, as many have said here (=
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Please don't bring it back. I want to see other features that are actually useful and exciting. Features that provide actual use. Switch games are better off without the following pokemon feature.
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Why do people keep saying that "the 3DS won't be able to handle it"?
Dragon Quest VII has three models following the player character and it worked well on my 3DS (which is an older model). And I think DQVII was much larger than SuMo. |
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But unless we have actual specs, then it's nearly impossible to say. |
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I would like to see it return one day, but maybe for the Switch game. |
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b) I highly doubt all the models would be the same size, as it would create some weirdly sized Pokémon when they could be easily smaller. But I'm not sure I understand what you're really saying here, so correct me if I'm wrong, |
I think most people would love to have the feature return but I'm not gonna get my hopes up. :(
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S/M wasnt super optimized for the 3ds and it took up a ton of space in terms of data, so while the animations exist, I dont have super high hopes for it. And S/M did not have the feature... why would the sequel suddenly have it? Finally, US/M is coming out in just a couple months- you would think such an appealing feature would at least be in some sort of trailer by now.
That being said, I would LOVE to have my pokemon following around throughout my adventures in Alola! |
New trailer confirms walking Pokémon are returning! :D
It only showed Rockruff, and he was traveling kind of far behind the trainer compared to HGSS when the Pokémon was basically right behind the trainer. Might have something to do with larger Pokémon... |
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I'm thinking it's either an optional feature that you can switch on/off or the scene we saw was a specific section that allows Pokémon (or just Rockruff) to run around with the player.
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