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Let's build a team!
First person chooses a Pokemon
Next an item Next Ability Next EVs Next Moves Next Nature Then the next person starts us on our second mon. Give explanations for your choices where you can. Teams will be recorded in the OP. I'll start you off with... https://www.serebii.net/sunmoon/pokemon/151.png OU legal mon only. |
I'm not sure if SM Mew is played same as XY, but I would go with
https://cdn.bulbagarden.net/upload/8/88/Dream_Leftovers_Sprite.png I remember using one with Toxic and Rest during XY era and Leftovers is great item to go with it. |
For Ability, I would have to suggest Synchronize. It's an excellent Ability for Mew since it lets Mew afflict its opponent with Burn, Poison, or Paralysis when Mew itself is afflicted with one of those status conditions. Switch Mew in on those nasty Clef TWaves or Rotom Wisps and you can end up crippling your opponents. Synchronize is definitely the best Ability for Mew hands down.
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I will propose an EV spread of 248 Hp, 146 Def, and 112 speed.
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Mew @Leftovers
Ability: Synchronise EVs: 248 HP / 146 Def / 112 Spe - Ice Beam - Soft Boiled - Will-o-Wisp - Stealth Rock A pretty standard mew set. Ice beam stops things like Zygarde setting up on it. Wisp cripples physical threats switching in like Bisharp. Stealth Rock and Soft Boiled are self explanatory. |
Timid Nature, to outspeed stuff like Adamant Zygarde and Lando-T
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Next mon I believe. https://www.serebii.net/sunmoon/pokemon/059.png |
Ohh, it's item on me again... Okay, let's see... I would build offensive Arcanine, so
should do the work. |
Arcanine @Life Orb
Ability: Intimidate |
252 attack, 252 speed, and 4def
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Arcanine @Life Orb
Ability: Intimidate EVs: 252 attack, 252 speed, and 4def - Flare Blitz - Extreme Speed - Wild Charge - Close Combat |
Arcanine @Life Orb
Ability: Intimidate EVs: 252 attack, 252 speed, and 4def - Flare Blitz - Extreme Speed - Wild Charge - Close Combat Nature: Jolly Outspeed as much as possible! |
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Tapu Fini @Choice Specs
Let's try an offensive set! |
Hi, minor suggestion. Can we do the Nature right before the EV spread? It feels really awkward to do it after moves. I think Nature should affect EVs and moves, not the opposite.
Also Misty Surge for Fini. |
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I'm game for the change if others support it though. Tapu Fini @Choice Specs Ability: Misty Surge EVs: 252 SpA / 252 SpD / 4 Spe |
Tapu Fini @Choice Specs
Ability: Misty Surge EVs: 252 SpA / 252 SpD / 4 Spe - Moonblast - Hydro Pump - Hidden Power (Fire) - Ice Beam |
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Also I guess Modest Nature. |
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Volcarona
Item: Psychium Z |
Volcarona @Psychium Z
Ability: Flame Body |
Suppose this would be best for Volc
Volcarona @Psychium Z Ability: Flame Body EVs: 4 Def / 252 SpA / 252 Spe |
Volcarona @Psychium Z
Ability: Flame Body EVs: 4 Def / 252 SpA / 252 Spe -Fire Blast -Psychic -Giga Drain -Quiver Dance |
I also do Nature before EVs, but can see it other way around.
Anyway, new mon... https://play.pokemonshowdown.com/sprites/xyani/toxapex.gif |
Timid for Volca since we forgot to do that xD
Carry on with Toxapex now haha |
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