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Pokémon FireRed: Disabling the One Island event (SOLVED)
I'm working on a simple romhack for a friend of mine, who wanted something different from a standard randomized Pokémon FireRed playthrough. As a part of this, I want to disable the One Island event that takes place after beating the Cinnabar Gym.
If possible, I want to change the script so that instead of giving you the option to go to One Island, Bill instead gives you HM06 (Rock Smash). However, although I can find the strings of the event with Advance-Text, when I search for the offset of these strings XSE comes up with nothing. Alternatively, I just want to disable the event entirely. I have noticed that the script that triggers upon defeating the Gym Leader is different for Blaine in comparison to that of the other Gym Leaders, so I assume the event must be activated here, but I don't know which parts are safe to erase and which parts would break the game when erased. Could anybody look into this and give me a hand? |
The full script can be found at 0x166FCD. I have no idea why its not showing up properly in A-Map, but oh well :/
Here's an edited version of the script which has Bill give you HM06: Spoiler:
Just compile it and don't do anything with the offsets it give you. Since we're unable to properly edit it in A-Map this script will go to 0x166FCD before immediately branching away to the new dynamic offset chosen for @Repoint. |
Oh, thanks for the response, i want to change this script too. I have a question, Where is the location of these script in the A-Map? I tried to searching this script, but i can´t find it.
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I've just been able to test this script and it worked like a charm! Thank you so much!
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I see, one question, How do you know that this offset (0x166FCD) corresponds to the One Island Event? which program indicates this? thanks. I have this dude because I´m searching scripts that no appear i n the A-Map (For example, the first battle agaisnt the Rival in teh Oak's Lab and this one).
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The first battle with your rival is actually fully visible in A-Map. The three script tiles in the middle of the lab have a second layer underneath, just move the ones on top out of the way and you'll be able to see it. |
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