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Shiny sprites at pokédex entries?
For some reason, while I was doing my hack, I must have done something wrong and now my pokédex entries have all pokémon with their shiny sprites. I could go back to a previous backup, but I have changed the whole habitat table which was A LOT of work and I don't want to do that again. Is there a way to change the sprites back to normal? I'm using BPRE (1.0).
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Did you change the shiny chance? This post explains why its happening and how to fix it if you did.
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DrFuji pretty much beat me to it - if you have increased the shiny encounter rate via a direct hex edit, then there is another byte you must edit or else all Pokémon in the Dex will use their shiny sprite regardless of whether or not you've seen, encountered, or caught the shiny. If you used TSK's Chiny Chance Changer, then the PokéDex doing that is a known glitch.
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In fact, that's what I did. Didn't even occur me that this would be what caused it. Thanks!
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Remove '08' from the beginning of that offset to get the correct one.
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... Well...that's the problem. Like I said, that's a known bug with TSK's tool. What TSK's ShinyCC does is it writes an ASM routine into the ROM using the values you give it to set up a custom shiny chance. It doesn't "just modify the vanilla chance" like what the answers in my thread would do (however someone did bring up an ASM routine there, which happens to be identical to what ShinyCC does) so trying the vanilla fix will have absolutely no effect. You should always just use a direct hex edit with changing the shiny chance. |
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