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Ice Waves
ddrox13's Monotype Challenge of Renegade Platinum with the Ice type. https://archives.bulbagarden.net/media/upload/b/bb/471MS.pnghttps://archives.bulbagarden.net/media/upload/8/8f/478MS.pnghttps://archives.bulbagarden.net/media/upload/1/12/473MS.pnghttps://archives.bulbagarden.net/media/upload/f/fc/460MS.pnghttps://archives.bulbagarden.net/media/upload/9/96/461MS.pnghttps://archives.bulbagarden.net/media/upload/6/66/365MS.png Badges: 5/8 Sinnoh's midgame is probably the cleanest execution of the iffy midgame segments (I generally define this as Gyms 3-6, but it varies by gen) in the series, in that it combines just enough railroading with a ton of freedom. Renegade Platinum takes away some of that freedom, but it still doesn't feel too railroady. That said, the midgame here does have an interesting aspect usually reserved for later - pretty much everything is evolved, and a lot of Pokémon on both sides already have solid movesets. The enemy has some pretty insane coverage at this point. This means a lot comes down to the amount your team can cover for each other's weaknesses. Unfortunately, this is a monotype. Ice has a lot of weaknesses, and basically nothing to cover them other than ye olde "You don't get one-shot if you outspeed them and one-shot them first" strategy. As a whole, the Ice-type is fairly good at executing this strategy - It's the best offensive type in the game, after all. The thing is, there's basically two main categories of Ice-types. There's the fast and powerful ones, like Lieptr (Weavile) and Gjoll (Froslass) and there's also the slow and bulky ones like Hrid (Abomasnow), Sylgr (Mamoswine), and newcomer Svol (Walrein). An odd case in Renegade Platinum is Fjorm (Glaceon), as she would normally fall into the slow and bulky category but, due to some stat changes, is actually really fast. As a rule, due to the Ice type's unfortunate matchup spread, the former category are just better than the latter. There are some exceptions, the most notable of which is Mamoswine (who's actually way faster than I remembered). However, in a Monotype situation, these are the types of things you need to play around. On one side, this means getting setups where Hrid can get off a big Wood Hammer, or finding a good way to get Sylgr in safely so she can Earthquake things to death, or just deciding when to use Ice Shard versus your other STABs. On the other, this means figuring out how to have someone like Lieptr literally never take damage. It's also important to really identify little details about how your team runs - For example, Fjorm and Gjoll are the only ones who can tank a Close Combat from anything - and come up with plans that work with those attributes - Fjorm has both Dazzling Gleam and Extrasensory while Gjoll has Draining Kiss to remove any Fighting-types they have to fight. Point is, knowing your team inside and out is incredibly important in such a hard challenge. --- Let's see, we were at Fantina's gym, right? Excellent. Renegade Platinum has an extra scene at the Pokemon Mansion, brought to you by Commander Saturn, and yes it is mandatory. However, I do get a Lucky Egg for my trouble (and a Manaphy egg, but who cares). The grunts are fairly breezy - there's a free grind area coming up, so I don't use Hrid very much. Saturn, on the other hand, is fought as a Double Battle with the rival as your partner. Rabinov (the NPC) is thoroughly useless as anything other than an attack sponge, and Saturn's Bronzong and Toxicroak are no fun for me. I did manage to win though. Solaceon. That little town in mid Sinnoh that you would forget about if it didn't have a Day Care. In this game, there's an easy exp grind trainer in the Day Care. Thanks to Traynee's swaths of Chansey, I decided to level my team to around 40. This, thankfully, meant that Hrid evolved into Abomasnow, which bring his stats up to par with the rest of the group. And by "up to par", I mean that literally every stat that isn't SpA (which is useless) and HP won't be weaker than Leiptr's for like two more lines. After grabbing the Psychic TM from Lucian of the Elite Four, I head to Vilestone. There's a Fighting gym here. Yay. On the other hand, there's also a Razor Claw just before here, so Leiptr evolved into Weavile. Maylene's team was pretty much designed to destroy mine, what with my one Fighting immunity and her excessive Fire coverage. That said, I had one major advantage - 3/5 of my team was faster than anything she could throw at me. Leiptr began by contributing by baiting out a High Jump Kick from her lead Medicham, which allowed me to switc. However, because Infernape actually used Close Combat, the SpDef debuff allowed Gjoll to clean up with a casual one-shot Shadow Ball. At this point, Maylene brought out Lucario. I had this great plan to have Sylgr push Earthquake on it, buuuut that failed due to an OHKO Drain Punch. At this point, I opted for my other Pokemon with a Ground attack - miss coverage herself, Fjorm. One Earth Power sealed that match. Her next Pokémon was Machamp, who fell to only a single Extrasensory from Fjorm. Toxicroak met a similar fate. Her last Pokémon was a Gallade, and I decided to let his Dawn Stone counterpart, Gjoll, take the OHKO with Shadow Ball. So to recap, literally nothing that took damage from an attack on either side survived the hit. Badge get. After helping with some Galactic nerds, I get access to Fly. I then make my way to Pastoria, getting into a grand total of 0 battles because I'm actually overlevelled for once. Pastoria finally gives me access to the Move Reminder, so I use it to fix up some movesets, including giving Sylgr Ancient Power. This, of course, means that Sylgr (finally) evolved into Mamoswine, meaning my team is now fully and completely evolved unless I decide to fill the 6th slot. Also, these movesets are probably nearly final, so this team isn't going to be changing anytime soon. Fun fact: Lieptr STILL has the highest SpDef on my team, despite being, you know, Weavile. Also the one practical type I don't really have a coverage move of is Electric - and of course the TBolt TM is locked behind Surf. Also I use the Route 112 Move Tutors (all three Plat tutors) to polish up those movesets a bit more. Somehow Wake made it Rain in his gym, which would have been an issue if not for me wanting to lead Hrid anyway as a Grass-type. Hrid opened the Wake fight by nearly OHKOing Quagsire through the Rindo Berry, which meant she had to eat an Ice Punch before the hail tick finished the job. Poliwrath was my next foe, which Gjoll dispatched of in 3 hits of her fancy new Draining Kiss attack. Wake's counter to my Ghost-type was Sharpedo, so Leiptr was up to use Brick Break, which would have OHKOed if not for Focus Sash. But, like, Hail. Gyarados' subsequent challenge was met by my most physically tanky Pokémon, which is obviously Fjorm. Dragon Dance turn 1 scared me, but Fjorm managed to survive a +1 Aqua Tail and defeated the birb with two Ice Beams and two Hail ticks. I had to let Floatzel take down Sylgr to heal up Hrid, but a well placed Wood Hammer took out Wake's ace the following turn. Leiptr returned to the fray to deal with the final Ludicolo. Badge Get. After we clean up some Galactic scum and some rogue ducks, I get to Celestic Town. I am immediately challenged by Lucas, who has that Infernape that neither me nor Rabinov picked. The fight was fairly hard, but we won. Also in Celestic Town is Cyrus I, who has a bunch of things I don't like that happen to be weak to Ground, so thanks Sylgr. And with that, I finally get Surf. First order of business - I need someone to Surf with. None of my current team can... wait... WHY CAN WEAVILE LEARN SURF????? Uh anyway, I drag my original starter out of the box as a temporary Surfer, but only long enough to meet Svol the Spheal. She's going to end up as my HM tank - the only HMs needed to complete the story are Surf, Waterfall, and Strength - but I figure I should get her in fighting shape anyway, So, I went to the trainer at the daycare compliments of my shiny Fly bot, and leveled her up to the rest of the team. Svol evolved to Sealeo and then Walrein in the process. I bench Hrid for now - I still need a Flier for a little while. A little HM hunting and some move tutoring later, I'm fairly happy with Svol's moveset and Gjoll has the all-important Thunderbolt. I think this is a good place to stop. Pal Park next! The Team https://archives.bulbagarden.net/media/upload/b/bb/471MS.pnghttps://archives.bulbagarden.net/media/upload/8/8f/478MS.pnghttps://archives.bulbagarden.net/media/upload/1/12/473MS.pnghttps://archives.bulbagarden.net/media/upload/f/fc/460MS.pnghttps://archives.bulbagarden.net/media/upload/9/96/461MS.pnghttps://archives.bulbagarden.net/media/upload/6/66/365MS.png Spoiler:
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Mission 'Monotype Grass X' completed! I beat the E4 and Diantha on my first try, which I was not expecting at all.
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The UM one will have to wait for a while... having trouble with Ultra Necrozma and I'm not really feeling it. I want to complete a new one first: Forum User Name: Count Game: X Pokémon Type: Fire Mode: Single |
Ice Waves
ddrox13's Monotype Challenge of Renegade Platinum with the Ice type. https://archives.bulbagarden.net/media/upload/b/bb/471MS.pnghttps://archives.bulbagarden.net/media/upload/8/8f/478MS.pnghttps://archives.bulbagarden.net/media/upload/1/12/473MS.pnghttps://archives.bulbagarden.net/media/upload/f/fc/460MS.pnghttps://archives.bulbagarden.net/media/upload/9/96/461MS.pnghttps://archives.bulbagarden.net/media/upload/6/66/365MS.png Badges: 7/8 So I was redoing my EVs early on in this update, and it really made me appreciate the story of this run. So here's some fun facts: 1. With all EVs set to 0 by berries, Leiptr (Weavile) had the 2nd most SpDef on the team - which would have been the most had I not caught the Pokémon I caught last update 2. At 0 EVs, Fjorm (Glaceon)'s Defense was her only her 4th best stat (after SpA, Spe, and HP) but still good enough to be the best on the team 3. Half my team has -Def natures, including Fjorm. She is Hasty (+Spe -Def) and the two "tanky" members of this team - Sylgr (Mamoswine) and Svol (Walrein) - share the Gentle nature (+SpD -Def). The former actually has the lowest SpDef on the team despite the helpful Nature. 4. Hrid (Abomasnow), being Hrid, had the lowest value for Speed, Defense, and her primary offensive stat at 0 EV. In fact, her Speed was the 2nd worst individual stat on the team after Leiptr's blatantly useless SpA. Also have I mentioned that Abomasnow is garbage stat-wise? 5. And after all that complaining about the other 5 members' defenses, Gjoll (Froslass) actually had the lowest sum of her defensive stats (Def, SpDef, HP) prior to EV training. Like I said - Monotypes are all about learning your strengths and weaknesses and playing around them. For me, this meant I had to make a few decisions while EVing. I decided to actually invest in Fjorm's Defense, simply because she is my best way of dealing with annoying Physical things, especially those named Infernape. I decided I needed a mixed tank just to act as a pivot, and Svol fit that role nicely. Because of calls like this, I could alleviate Sylgr from her previous role as a tank and move her smoothly into a role that fit better - a second fast Physical attacker to compliment Leiptr. This meant that two previously underwhelming members - Sylgr and Svol, could now provide more help by just doing a different job. I still don't think I can save Hrid from her statline and typing though. --- A detour to Pal Park is actually mandatory in Renegade Platinum, as it forces a fight with Darach of the Battle Castle. Again this is loseable, but, like, no. On the 3rd try I managed to win. Canalave is next and OH JOY RABINOV IS HERE. He leads Staraptor into Gjoll, which was dumb of him. Arcanine is next, who Sylgr disposes of. Gjoll two-shots Heracross, then Fjorm takes out Torterra and Azumarill (but not before Azumarill KOed Gjoll and Svol). Leiptr does most of the damage against Snorlax, then Sylgr helps, and finally Fjorm lands the final blow, becoming the first to hit Lv50 in the process. As per the pattern, Iron Island is of course mandatory. It's how they justify Bryon being like 10 levels above you. But first, a fight with Riley. Thanks in part due to a healthy dose of good RNG, Fjorm defeats all the things that scare me (Absol, Lucario, Metagross, Ursaring with Close Combat), leaving Gjoll to clean up the Slaking and Saladmence. At this point though, things scare me. I'm only on-level and the next dungeon and gym throw a lot of things I don't like at me. So, training. I opt to just go to the trainer in Solaceon, as she can also help clean up my EVs. That means max Speed and Attack for Leiptr and Sylgr (I've given up on her being a tank at this point), max Speed and SpA for Gjoll, max SpDef with a splash of Def and HP for Svol, max SpA with a splash of Spd and Def for Fjorm, and max HP and Atk for Hrid. Overall the HP bars got a good bit smaller, but now Leiptr and Gjoll are literally never getting outsped ever and everybody does more damage (except Svol). I then overlevel my party a bit because Steel-types and head off to Iron Island, where literally nothing of importance happened. Honestly I overlevelled too much, so Bryon was kinda trivial. I underestimated how fast Sylgr was. Anyway, Sylgr, Svol, and Gjoll split responsibility here, with Svol taking out Steelix in one shot, Gjoll OHKOing Forretress and Bronzong, and Sylgr pushing Earthquake on Magnezone, Aggron, and Bastiodon. Badge Get. Lake subplot GO! Valor is a breeze, the whole mission was completed in 6 turns compliments of Gjoll. Leiptr, not to be outdone, puts on a similar show at Lake Verity. Snowpoint Temple is my next destination (shoutout to Drayano for naming the temple guards Aran and Nephenee), where I solve some ice puzzles to help quell Regigigas. Now it's time to remind Candice who the best Ice-type user in the region is. Leiptr takes out Abomasnow in one Brick Break, Svol deals with Mamoswine, and then Leiptr returns to remove Froslass and Glaceon from the picture. Gjoll drops a couple Thunderbolts on Walrein (is this sounding familiar yet?), then MY Glaceon manages to completely destroy her Weavile. Our teams were literally identical, except that mine was way better. Coverage, yall. And EVs. They help too. Badge Get. I am distinctly NOT in the mood for dealing with the Galactic HQ right now, so let's leave it at that, The Team https://archives.bulbagarden.net/media/upload/b/bb/471MS.pnghttps://archives.bulbagarden.net/media/upload/8/8f/478MS.pnghttps://archives.bulbagarden.net/media/upload/1/12/473MS.pnghttps://archives.bulbagarden.net/media/upload/f/fc/460MS.pnghttps://archives.bulbagarden.net/media/upload/9/96/461MS.pnghttps://archives.bulbagarden.net/media/upload/6/66/365MS.png Spoiler:
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Forum User Name: FactoriesFarAway
Game(s): LeafGreen, HeartGold, Ruby, Platinum, Black, Y and Sun Pokémon Type: Bug Single/Ultimate/Free Mode?: Ultimate Going to start off with LeafGreen. Chose Bug as I want to do something challenging, and I'm going to try as best as I can to stick to Pokemon that were introduced in the generation I'm playing (or in HG's case, the generation it's based upon) Update #1 - Leaf Green Bug Monotype - Badge 1/8 Spoiler:
Update #2 - Leaf Green Bug Monotype - Badge 2/8 Spoiler:
Update #3 - Leaf Green Bug Monotype - Badge 3/8 Spoiler:
Update #4 - Leaf Green Bug Monotype - Badge 4/8 Spoiler:
Update #5 - Leaf Green Bug Monotype - Badge 5/8 Spoiler:
Update #6 - Leaf Green Bug Monotype - Badge 6/8 Spoiler:
Update #7 - Leaf Green Bug Monotype - Badge 7/8 Spoiler:
Update #8 - Leaf Green Bug Monotype - Badge 8/8 Spoiler:
Update #9 - Leaf Green Bug Monotype – Victory Road + Elite 4 FINAL PART Spoiler:
Leaf Green Bug Monotype FIN! |
ok so five-six years ago i finished a water monotype run on firered. i think i'm going to continue the trend and move onto heart gold for another water monotype! i mayyy turn this into an ultimate but let's see if i finish heart gold before dedicating myself to the rest of the generations.
Forum User Name: Ash Game: Heart Gold Pokémon Type: Water Mode: Single (for now) Additional Rules: Cannot use any Pokemon I used in my Firered run. |
Ruby Bug Monotype – Introduction/Analysis Spoiler:
Ruby Bug Monotype – Part 1 – Badge 1/8 Spoiler:
Ruby Bug Monotype – Part 2 – Badge 2/8 Spoiler:
Ruby Bug Monotype – Part 3 – Badge 3/8 Spoiler:
Ruby Bug Monotype – Part 4 – Badge 4/8 Spoiler:
Ruby Bug Monotype – Part 5 – Badge 5/8 Spoiler:
Ruby Bug Monotype – Part 6 – Badge 6/8 Spoiler:
Ruby Bug Monotype – Part 7 – Badge 7/8 Spoiler:
Ruby Bug Monotype – Part 8 – Badge 8/8 + Elite 4 (END) Spoiler:
Ruby Bug Monotype FIN! |
Water Monotype Challenge - First Update Heart Gold | Marko https://cdn.bulbagarden.net/upload/thumb/4/4a/Zephyr_Badge.png/40px-Zephyr_Badge.pnghttps://cdn.bulbagarden.net/upload/thumb/0/08/Hive_Badge.png/40px-Hive_Badge.png So the journey through Johto begins! I once again named myself Marko as it is what I had named myself in the previous run. Started the game and picked out my starter Pokemon and the first member of my team Tortilla the Totodile. Then I set off to do Professor Elm's errand. Easy enough. Fought against my rival who I later named Polo, once again as it was my Rival's name last run. The first gym was easy and so was the Bellsprout Tower. Tortilla basically bit everything in his path. He evolved into a Croconaw just after the fight against Faulkner. I picked up the secret Wooper egg to become my second team member, but I found it quicker to just catch a Wooper on the route ahead. Enter Burrito the Wooper! Used the cave ahead to grind Burrito up and once that was done moved on to Azalea Town where I'd fight Team Rocket, the next gym, as well as find my third Member. After Team Rocket was taken out of Slowpoke Well you guessed it, I went and caught a Slowpoke to be the third member. Enter Chimi the Slowpoke (Chimichanga wouldn't fit Heart Gold's letter limit rip) where I then once again spent time grinding him in the cave. I also trained Tortilla up until he learned Ice Fang so facing both Bugsy and my Rival were both easy wins between Chimi's Confusion and Tortilla's Ice Fang. Caught an Oddish for a HM Slave so I can Cut my way through to the next city. Now I'm in Goldenrod City having just finished evolving Burrito into a Quagsire. Figured with her being the same gender as Miltank and having a resistance to its Rollout Whitney shouldn't be an issue. We'll find out next time, won't we. https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/croconaw.png Tortilla (Croconaw) ♂ | Naughty | Level 23 Ice Fang, Bite, Water Gun, Rage https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/quagsire-f.png Burrito (Quagsire) ♀ | Hardy | Level 20 Water Gun, Headbutt, Slam, Mud Bomb https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/slowpoke.png Chimi (Slowpoke) ♂ | Bashful | Level 17 Curse, Yawn, Confusion, Water Gun HM Slaves https://img.pokemondb.net/sprites/sun-moon/icon/oddish.png |
Forum User Name: adzpower
Game(s): Omega Ruby Pokémon Type: Grass Single/Ultimate/Free Mode?: Single Spoiler:
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HeartGold Bug Monotype – Introduction Spoiler:
HeartGold Bug Monotype – Part 1 – Badge 1/8 Spoiler:
HeartGold Bug Monotype – Part 2 – Badge 2/8 Spoiler:
HeartGold Bug Monotype – Part 3 – Badge 3/8 Spoiler:
HeartGold Bug Monotype – Part 4 – Badge 4/8 Spoiler:
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In contrast, Mono Bug in Black 2 was very doable. Lots of strong options there, but it's still a lot of fun, so you'll have something to look forward to if you plan on doing all games. :) |
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Unova by comparison has so many great options, Nintendo did a good job addressing the low number of of good Bug-types in Gen V. |
I'm changing from a single challenge to an ultimate challenge, I feel very motivated to do this.
Forum User Name: adzpower Game(s): Leaf Green, Heart Gold, Omega Ruby, Pearl, Black 2, Y, Sun Pokémon Type: Grass Single/Ultimate/Free Mode?: Ultimate Currently working on Omega Ruby, have all the games on console so will take terrible phone quality pics of important parts and do a big post when each challenge is complete. EDIT - Switching to Pearl instead of Platinum |
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Black 2 is probably the easiest one out there, which is funny since Black 2 is usually the hardest game for most challenges. I used Heracross, Volcarona, Crustle, Galvantula, Leavanny and (post-league) Yanmega, but there's also Scolipede, Vespiquen, Pinsir, Escavalier, Accelgor, Skorupi (lol) and I guess Shuckle (meh). Even if you insist on using only Gen 5 Pokemon you could get a pretty nice team. |
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HeartGold Bug Monotype – Part 5 – Badge 5, 6 & 7 Spoiler:
HeartGold Bug Monotype – Part 6 – Badge 8/8 Spoiler:
HeartGold Bug Monotype – Part 6 – Victory Road + Elite 4 (Final NECESSARY Part) Spoiler:
HeartGold Bug Monotype FIN....? (Kanto to be done after I've finished the rest of the ultimate challenge) |
Heart Gold Gyms 1, 2 & 3
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Heart Gold Gym 4/Training Spoiler:
Heart Gold Gyms 5, 6, 7, 8 Spoiler:
Heart Gold Training & Pokemon League Spoiler:
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Pokemon Black Bug Monotype - Introduction/Analysis Spoiler:
Pokemon Black Bug Monotype – Part 1 – Badges 1 & 2 Spoiler:
Pokemon Black Bug Monotype – Part 2 – Badge 3/8 Spoiler:
Pokemon Black Bug Monotype – Part 3 – Badge 4/8 Spoiler:
Pokemon Black Bug Monotype – Part 4 – Badge 5/8 Spoiler:
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Water Monotype Challenge - Second Update Heart Gold | Marko https://cdn.bulbagarden.net/upload/thumb/4/4a/Zephyr_Badge.png/40px-Zephyr_Badge.png https://cdn.bulbagarden.net/upload/thumb/0/08/Hive_Badge.png/40px-Hive_Badge.png https://cdn.bulbagarden.net/upload/thumb/a/a7/Plain_Badge.png/40px-Plain_Badge.png https://cdn.bulbagarden.net/upload/thumb/4/48/Fog_Badge.png/40px-Fog_Badge.png https://cdn.bulbagarden.net/upload/thumb/b/b9/Storm_Badge.png/40px-Storm_Badge.png https://cdn.bulbagarden.net/upload/thumb/7/7b/Mineral_Badge.png/40px-Mineral_Badge.png Whoo, a lot has happened since the last time we updated! First off the battle against Whitney that went .... well she was a pain. We managed to defeat her with a mix of all three Pokemon but christ her Stomp attack and the fact that she always seems to get off a flinch is downright dirty tbh. After the defeat of Whitney the game went a lot more smoothly. We made our way up to Ecruteak City where we easily took down our rival Polo (Chimi took care of his Gastly and Zubat, Burrito his Magnemite, and a swift Ice Fang from Tortilla took down his Bayleef). Then we went to Olivine City to ... try to get one of our members but was stopped by some dude. Anyways we at least picked up the Good Rod we'll be needing for two of our members. I wouldn't grabbed one of the other ones except I didn't realize they were on a route that I already had access to until after I defeated Morty. Which by the way was incredibly easy between Chimi's Confusion and Tortilla's Bite. Before I continue let me just warn you that I went all over the place for no particular reason other than being disorganized. Oops. Anyways. Our first new member of our team after we defeated Morty was Chalupa the Chinchou! Once she was acquired we backtracked to Route 32 to fish up our next member! Eventually entered Enchilada the Qwilfish! Once we obtained Enchilada we only had one more Team member to acquire then we had our full team. That way, we made our back to Olivine City and onto Route 41 where we surfed for a bit. The Tentacool, Tentacruels, and trainers made for some nice experience and eventually Tortilla evolved into a Feraligatr! Soon after we encountered and caught our last team member Taco the Mantine. After we got everyone we made our way back to Olivine City to go up the lighthouse, get our mission, and then set sail, one more, for Cianwood. During our trek there Chalupa evolved into a Lanturn! Chuck was honestly a little harder than I expected. I should have grinded a bit more before taking him on. Used Toxic Spikes during Primeape with Enchilada so the fight against Poliwrath was a mix of stalling and then finishing it off with a Spark from Chalupa. Then we trekked back to Olivine with a quick surf (it's honestly not a far surf and experience was always needed. That and I didn't pick up a Bird slave for Fly) so we can deliver the medicine to Jasmine. Except I forgot the medicine so then I had to make another round trip. Oops. But mission was (eventually) completed and off we went to fight Jasmine! She was honestly a lot easier than Chuck between Chalupa's Volt Absorb and Surf and Taco's Surf for Steelix. With that all said and done we backtracked to Ecruteak and now we're standing in front of Mt. Mortar ready to continue! Already I can tell I'm slowly getting "underleveled" just like in every playthrough of mine in Johto, but I don't believe it should be an issue. If anything I'll just grind until I'm tired like always and then just slam my way through everything after. Guess we'll find out! https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/feraligatr.png Tortilla (Feraligatr) ♂ Naughty | Torrent | Level 31 Ice Fang, Crunch, Water Gun, Rage https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/quagsire-f.png Burrito (Quagsire) ♀ Hardy | Water Absorb | Level 28 @ Quick Claw Water Gun, Headbutt, Slam, Mud Bomb https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/slowpoke.png Chimi (Slowpoke) ♂ Bashful | Own Tempo | Level 30 Curse, Headbutt, Confusion, Water Pulse https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/lanturn.png Chalupa (Lanturn) ♀ Bashful | Volt Absorb | Level 29 Stockpile, Surf, Confuse Ray, Spark https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/qwilfish.png Enchilada (Qwilfish) ♂ Quirky | Poison Point | Level 24 Harden, Toxic Spikes, Water Gun, Rollout https://img.pokemondb.net/sprites/heartgold-soulsilver/normal/mantine.png Taco (Mantine) ♀ Docile | Water Absorb | Level 24 @ Sharp Beak Surf, BubbleBeam, Headbutt, Wing Attack HM Slaves https://img.pokemondb.net/sprites/sun-moon/icon/oddish.pnghttps://img.pokemondb.net/sprites/sun-moon/icon/wooper.png |
Platinum Bug Monotype – Introduction Spoiler:
Platinum Bug Monotype – Part 1 – Badge 1/8 Spoiler:
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Oh yeah, you wouldn't normally use Scyther here, of course. Only using Gen 4 Pokémon is tricky, but should still be a LOT easier than Emerald. Yanmega and Vespiquen are both pretty usable, although they do give you a ton of weaknesses, but Wormadam helps with that.
I knew that Kricketune is not that awful early game, but I didn't expect it to be that good either. By all means keep using it over Mothim ;) |
Kricketune is pretty good actually, decent attack stat and it gets X-scissor and Night Slash by level up.
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