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-   -   What Pokemon do you dislike battling against? (https://www.pokecommunity.com/showthread.php?t=412958)

Dragon August 27th, 2018 5:22 PM

What Pokemon do you dislike battling against?
 
So, if you're playing competitive, or if you're even playing against different challenges in-game, is there a particular pokemon that you don't particularly like to battle against? What is it about that pokemon that you don't like about it?

GlitchWarrior August 28th, 2018 10:52 AM

I particularly detest Snorlax, Walrein and Wailord. They spams Curse, use Rest, Chesto out of it, and then start spamming Body Slam/Ice Ball/Waterfall. And I'm helpless against these three. My brother isn't quite fond of Gliscor himself, and I'm sure many a player has been on the recieving end of the popular Ferrothorn lead. Although that last one is ENTIRELY a lead...

gimmepie August 28th, 2018 3:00 PM

I fucking hate battling stall mon. In particular I find Chansey and Clefable awful to battle against.

Team Embrace January 10th, 2019 4:26 PM

Magearna. It has one of the best typings in the game ,that plus soul heart AND good stats make it too good in my experience.

Levea January 11th, 2019 9:19 AM

Mega Medicham would have to be my poison, that thing has almost no switch ins unless the mon in question is sableye or a bulky psychic type with reliable recovery. Everything else that can come in has to play a 50/50 game with High Jump Kick, Ice punch, or Zen Headbutt.

Uecil January 13th, 2019 4:02 AM

Def Eelektross. It being an electric type, I assumed I'd be able to KO it with a ground move
but
NOPE. It has the ability of levitate. Making it even harder to wipe out.

gimmepie January 14th, 2019 4:23 PM

Quote:

Originally Posted by Galukxy (Post 9967364)
Def Eelektross. It being an electric type, I assumed I'd be able to KO it with a ground move
but
NOPE. It has the ability of levitate. Making it even harder to wipe out.

To be fair, it's also pretty mediocre by the standards of the current meta.

FootyWizard January 17th, 2019 3:05 AM

sigilyph is terrible to battle if i dont take it out soon enough. toxapex sucks as well.

Anti January 19th, 2019 9:45 PM

hmm,

in dpp it was rotom-a and salamence. rotom-a (all app forms were elec/ghost that gen and basically interchangeable) was a top 5 pokemon that gen and it was suuuuuper hard to play against the defensive sets because they could threaten everything with tbolt and wisp--they were not passive at all. all of my struggles to break stall that gen usually boiled down to struggling to beat that pokemon consistently. as for salamence, i still don't know what to make of latias, but salamence was stupid busted and its ban was totally deserved. dd and mixed were both broken on their own imo, so guessing between them and its gazillion other viable sets (who could forget the aldaron bulky ddmence fad, early dp specsmence, or even cbmence) was cancer. actually very similar to...

xy was charizard because the mega-x/y guessing was not ideal (even though team structure gave it away 90% of the time), but more importantly because x have the versatility to go dd sweep or will o wisp made it very frustrating to play against. i was always weak to that thing :/

haven't played sun/moon but zygarde seemed dumb b/c of glare. if i did play, i suspect i would hate toxapex because regenerator is a dumb ability and is the defensive side of the game's version of the more obvious offensive power creep coming in since gen 4/5. rewards sloppy play.

also, all gens: trappers. dumbest and most broken mechanic in the competitive game, and after playing a decade i think my only real hot take is magnet pull, arena trap, and shadow tag should be banned from basically everything. totally uncompetitive and while i respect something like magneton/zone acting as a sort of inherent type balance to steel and see why my opinion with that would be minority, things like advance dugtrio and xy gothitelle (before its oras ban) are/were always stupid. no fun to play against pokemon who prevent switching in a game whose primary skill element at a competitive level comes from switching. ugh.

45_Kody January 19th, 2019 10:35 PM

Any Pokemon that can be a viable stall set:

Numerous of these are out there, I've never played the games of new gens but from PokeShowdown I know that Toxapex is a viable stallmon, as is gengar, sableye mega, etc.
If it can learn toxic, recover, protect, and willowisp all in one, then I hate going against it.
Protect and Recover for obvious reasons, and then toxic cant hit steel types, but willowisp can, toxic cant hit poison types, but willowisp can.

It's horrible to fight one of these things given how bulky they are.
The biggest stallmons I hate: Toxapex, Wobbuffet with Destiny Bond, and Gengar

gimmepie January 22nd, 2019 3:05 AM

Quote:

Originally Posted by Anti (Post 9969830)
Haven't played sun/moon but zygarde seemed dumb b/c of glare. if i did play, i suspect i would hate toxapex because regenerator is a dumb ability and is the defensive side of the game's version of the more obvious offensive power creep coming in since gen 4/5. rewards sloppy play.

What's weird, for me anyway, is that I very rarely have actually come across Glare on Zygarde. The set I'm used to seeing is Thousand Arrows/Extreme Speed/Dragon Dance/Substitute or something like that. Personally, I didn't feel a ban was necessary but I have to admit that Thousand Arrows is crazy shit. Not that either Glare or Thousand Arrows on Zygarde will be much of an issue now that 50% is banned.

Quote:

also, all gens: trappers. dumbest and most broken mechanic in the competitive game, and after playing a decade i think my only real hot take is magnet pull, arena trap, and shadow tag should be banned from basically everything. totally uncompetitive and while i respect something like magneton/zone acting as a sort of inherent type balance to steel and see why my opinion with that would be minority, things like advance dugtrio and xy gothitelle (before its oras ban) are/were always stupid. no fun to play against pokemon who prevent switching in a game whose primary skill element at a competitive level comes from switching. ugh.
Can't say I disagree. Although I think Magnezone and it's pre-evos are okay. What are your thoughts on Pursuit then?

Quote:

Originally Posted by 45_Kody (Post 9969839)
Any Pokemon that can be a viable stall set:

Numerous of these are out there, I've never played the games of new gens but from PokeShowdown I know that Toxapex is a viable stallmon, as is gengar, sableye mega, etc.
If it can learn toxic, recover, protect, and willowisp all in one, then I hate going against it.
Protect and Recover for obvious reasons, and then toxic cant hit steel types, but willowisp can, toxic cant hit poison types, but willowisp can.

It's horrible to fight one of these things given how bulky they are.
The biggest stallmons I hate: Toxapex, Wobbuffet with Destiny Bond, and Gengar

Few mon run two different status moves because they eat up too many move slots and leave you vulnerable to taunt unless you're Sableye. I'm with you on Stall mons being a pain in the ass to face though.

I do have to say though, Wobb isn't a stall mon really and anyone running a stall Gengar deserves every loss they get. Gengar is way too frail to effectively stall.

L'Belle January 22nd, 2019 3:14 AM

Any Pokémon that knows an 1hko move. It always seems to hit me.

45_Kody January 22nd, 2019 2:16 PM

Quote:

Originally Posted by gimmepie (Post 9970721)
What's weird, for me anyway, is that I very rarely have actually come across Glare on Zygarde. The set I'm used to seeing is Thousand Arrows/Extreme Speed/Dragon Dance/Substitute or something like that. Personally, I didn't feel a ban was necessary but I have to admit that Thousand Arrows is crazy muk. Not that either Glare or Thousand Arrows on Zygarde will be much of an issue now that 50% is banned.



Can't say I disagree. Although I think Magnezone and it's pre-evos are okay. What are your thoughts on Pursuit then?



Few mon run two different status moves because they eat up too many move slots and leave you vulnerable to taunt unless you're Sableye. I'm with you on Stall mons being a pain in the ass to face though.

I do have to say though, Wobb isn't a stall mon really and anyone running a stall Gengar deserves every loss they get. Gengar is way too frail to effectively stall.

Gengar is effective at stalling if it has destiny bond, because then they really dont want to hit you

Levea January 22nd, 2019 3:26 PM

Quote:

Originally Posted by 45_Kody (Post 9970924)
Gengar is effective at stalling if it has destiny bond, because then they really dont want to hit you

Gengar is too frail to be a stall mon. destiny bond cannot be spammed anymore and it gets removed from the battlefield by anything (scarf or not) that is faster than it. The destiny bond scenario is more useful at trading mons than it is for mind games. Stalling also is not a matter of "i do not want to hit you" it is more of a "I want to wait you out" strategy.

Zankew January 25th, 2019 4:20 AM

I dont like fighting against blissy. After taking damage, it uses softboiled and recovers health.
Then again after taking damage, uses softboiled and this continues for about a million hours and finally when it's softboiled PP becomes 0 then i see it using 'wish'...

ZeoStar January 25th, 2019 4:55 AM

Celesteela. It can be interesting, but most of the time they run Leech Seed + Protect.

strangerhypno January 26th, 2019 8:17 PM

When I played competitive I disliked fighting against stall teams, lost against one guy who literally just started using them and figuring out how they work, maybe I sucked back then but who knows, felt like Ash losing against newbies. PP stalled me (and bored me) to death and whittled me down. And I dislike fighting most generic Smugon shills. But it is what it is. No hard feelings.

Dark Azelf February 13th, 2019 10:48 PM

BASED ON THIS THREAD LOOKS LIKE ELF STALL NEEDS TO COME OUT OF RETIREMENT FOR ANOTHER CRUSADE TO RETAKE CONSTANTINOPLE AKA THE LADDER!

Tbh i find defoggers to be annoying. Mostly cos it removes the hazards game from the competitive meta where as in previous gens rapid spin vs ghost was more skill based. :\

.Gamer February 14th, 2019 8:56 AM

Quote:

Originally Posted by Dark Azelf (Post 9979317)
BASED ON THIS THREAD LOOKS LIKE ELF STALL NEEDS TO COME OUT OF RETIREMENT FOR ANOTHER CRUSADE TO RETAKE CONSTANTINOPLE AKA THE LADDER!

Tbh i find defoggers to be annoying. Mostly cos it removes the hazards game from the competitive meta where as in previous gens rapid spin vs ghost was more skill based. :\

Amen. Stall is hard to pull off in SM (skipped ORAS and XY). I always hated Jirachi just because of Serene Grace + Iron Head (or Zen Headbutt). Since I don't play OU anymore and just play LC, I'd have to say Abra. It's strong and can't be OHKO'd cause of Magic Guard + Sash.

Gen 1 - Rhydon. It always seemed to get a Sub up against me.

Gen 2 - Misdreavus.

Gen 3 + 4 - Jirachi because it's the devil.

Also Anti you're wrong. Salamence deserves to be freed. Remember how prominent Breloom became once it was banned?

Anti February 14th, 2019 4:34 PM

Quote:

Originally Posted by .Gamer (Post 9979476)
Also Anti you're wrong. Salamence deserves to be freed. Remember how prominent Breloom became once it was banned?

COUNTERPOINT: Remember how prominent Salamence was before it was banned?

hirokimura April 5th, 2019 6:29 AM

Any tapu. They're just stupidly designed and they're everywhere

juliorain April 6th, 2019 5:12 PM

Quote:

Originally Posted by hirokimura (Post 10002222)
Any tapu. They're just stupidly designed and they're everywhere

IKR!? The terrains they generate are so good and we don’t have to waste a turn and move slot setting them. I really hope in gen 8 there will be more terrain setters.

5qwerty April 6th, 2019 6:49 PM

Quote:

Originally Posted by juliorain (Post 10002949)
IKR!? The terrains they generate are so good and we don’t have to waste a turn and move slot setting them. I really hope in gen 8 there will be more terrain setters.

Do you want more terrain types or just more Pokémon with Electric Surge, Grassy Surge, etc.? Or both?

juliorain April 6th, 2019 6:58 PM

Quote:

Originally Posted by 5qwerty (Post 10002988)
Do you want more terrain types or just more Pokémon with Electric Surge, Grassy Surge, etc.? Or both?

either! I'd like to see more variety in terrain usage and setting! they can give a lot of interesting effects which can be useful but often not useful enough to dedicate an entire moves for them

5qwerty April 6th, 2019 7:03 PM

Quote:

Originally Posted by juliorain (Post 10002993)
either! I'd like to see more variety in terrain usage and setting! they can give a lot of interesting effects which can be useful but often not useful enough to dedicate an entire moves for them

Yeah definitely. The way terrain interacts with certain mechanics aside from boosting power has always been interesting to me.

I also just realized that I maybe kinda derailed the thread topic, so to get back I'll just say that while I think I can deal with most Pokémon fairly well - though some are more annoying than others. Rotom-W is annoying to deal with - I don't really like that it has Defog now. At least it can't really run status and recovery now, so that's good, but it's still annoying.

Inner Rhymes April 6th, 2019 7:46 PM

Back in gen 6 I couldn't stand clefable because it gained the fairy type. Plus, is new typing allowed it to strengthen its gimmicky sets like the "Stored power + Minimize + comsic power + soft-boiled" with magic guard. That in particular was a nightmare for me to face on battle spot because of the timer and only three mons being allowed per battle.

Aurora April 12th, 2019 7:48 AM

I don't like facing Gothitelle very much. I dislike how PP stalling passive stuff with Shadow Tag is the whole reason to use it.

Last generation I hated facing Alomomola in RarelyUsed. It was extremely hard to wear down thanks to its huge defensive stats and pure Water typing, had Scald which, among other things, forced Swords Dance Virizion into running Lum Berry and thus caused it to be painfully weak before a boost, and was able to mitigate things like Registeel or Diancie having no reliable recovery with Wish which made it really hard to break through defensive teams. I always thought it should have been banned but I'm not sure if people have worked out how to deal with it in the years since sixth gen ended.

peridev May 24th, 2019 1:01 PM

i have always hated fighting breloom. spore + huge attack stat and the ability to either abuse supbunch or technician SD. you need to be very careful with how you deal with it.

gimmepie May 25th, 2019 1:21 PM

Quote:

Originally Posted by peridev (Post 10023518)
i have always hated fighting breloom. spore + huge attack stat and the ability to either abuse supbunch or technician SD. you need to be very careful with how you deal with it.

Thankfully, Breloom is significantly less threatening than it used to thanks to a pretty good number of mon that can absorb spore and either stall it out or kill it. Tapu Bulu and Mega Venu in particular come to mind.


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