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rubenturen January 22nd, 2019 7:31 AM

Free vars[em]
 
I need help with finding var lists for emerald,
wich will not corrupt the game at all

Avara January 22nd, 2019 8:25 AM

Generally speaking, a lot of vars between 4050-40FF are safe to use, but some of them have got special functions that you need to be aware of, the repel step count for example, so it's best so stay away from those.

Here's a list of in-game vars for Emerald that have been documented so far. Hope this helps!

rubenturen January 22nd, 2019 10:50 PM

Quote:

Originally Posted by Avara (Post 9970812)
Generally speaking, a lot of vars between 4050-40FF are safe to use, but some of them have got special functions that you need to be aware of, the repel step count for example, so it's best so stay away from those.

Here's a list of in-game vars for Emerald that have been documented so far. Hope this helps!

Thx

rubenturen January 23rd, 2019 9:55 AM

Quote:

Originally Posted by Avara (Post 9970812)
Generally speaking, a lot of vars between 4050-40FF are safe to use, but some of them have got special functions that you need to be aware of, the repel step count for example, so it's best so stay away from those.

Here's a list of in-game vars for Emerald that have been documented so far. Hope this helps!

uuuhm i found a problem i used one of the free vars for a little while
but then it started saying "this is a test message this is a signpost"
pls help

Avara January 23rd, 2019 10:03 AM

You might have used a var where its use isn't documented yet, which one did you use? Some have certain things happen when they reach a certain value.

rubenturen January 24th, 2019 5:47 AM

Quote:

Originally Posted by Avara (Post 9971200)
You might have used a var where its use isn't documented yet, which one did you use? Some have certain things happen when they reach a certain value.

I used 4099 and it was not documented but how do i find a safe one
(That is not used)

Avara January 24th, 2019 11:14 AM

You'll need to try another one. Wasn't able to find this the other day but there's also this post that contains information on which vars are used and where, this is maybe a better reference to use x


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