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-   -   Other Completely Stumped (https://www.pokecommunity.com/showthread.php?t=419129)

KitsuV March 16th, 2019 11:12 PM

Quote:

Originally Posted by Darkrai Lv.1000 (Post 9993847)
Glad you finally got it working! When in doubt, manual does the trick lol.

To answer the previous comment, pasting the @talk offset would result in getting the wrong script. It's the @start offset you want.

That's what I meant. I have been trying to use the @start offset, I just typed talk for some reason. And if I can get an answer quickly, is it safe to edit my own scripts after putting them in game? The text I put in is a little choppy, and I don't want to have to insert a brand new script

BrandoSheriff March 17th, 2019 12:47 AM

Quote:

Originally Posted by KitsuV (Post 9993848)
That's what I meant. I have been trying to use the @start offset, I just typed talk for some reason. And if I can get an answer quickly, is it safe to edit my own scripts after putting them in game? The text I put in is a little choppy, and I don't want to have to insert a brand new script

I can't really give a clear answer on that one myself. I think it should be fine if you're doing like minor text touch-ups and there's enough free space after the script to accommodate for it. I personally wouldn't recommend editing existing scripts tho, but I believe it'll ask for repointing if it's needed. Not too sure however.

It's kinda weird, but what I usually do if I mess up a script is go to its location in the rom using a hex editor and... just delete it by replacing it with free space. I fix the script in question and recompile it in the same location it originally was. That way I don't have to edit the offset in AdvanceMap or keep having to revert back to my previous backup.

Oh yeah, backups are your friend. I'd recommend making one every time a script is successfully inserted and works as intended.

Ace Trainer Slash March 17th, 2019 2:25 AM

Wait, have you tried using a clean ROM of what you're hacking? Maybe that might be the issue. If not, try doing scripting on an untouched ROM and see if the problems still persist.

If the problems are still present, I have no idea how to solve your issue, sorry.

Anyways, I hope you get that scripting issue solved soon. :)

KitsuV March 17th, 2019 8:56 AM

Quote:

Originally Posted by Ace Trainer Slash (Post 9993896)
Wait, have you tried using a clean ROM of what you're hacking? Maybe that might be the issue. If not, try doing scripting on an untouched ROM and see if the problems still persist.

If the problems are still present, I have no idea how to solve your issue, sorry.

Anyways, I hope you get that scripting issue solved soon. :)

I always use a clean ROM when I'm testing, because I don't want to mess up the one I'm working on lmao. And thankfully, I finally managed to fix the problem at about 2 am last night! So now I can finally get to work on making this playable! Of course, I still have problems, but they're easy problems like having the wrong hex codes, or missing a command, so those I can solve alone, usually.

Ace Trainer Slash March 17th, 2019 1:52 PM

Quote:

Originally Posted by KitsuV (Post 9994014)
I always use a clean ROM when I'm testing, because I don't want to mess up the one I'm working on lmao. And thankfully, I finally managed to fix the problem at about 2 am last night! So now I can finally get to work on making this playable! Of course, I still have problems, but they're easy problems like having the wrong hex codes, or missing a command, so those I can solve alone, usually.

Oh, awesome, I'm glad your issue was resolved! :)


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