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XSE won't compile
when I edit a script, including shortening or lengthening it, it will revert back to it's original length
When I add a script, it will self delete immediately. Getting very frustrated. Using V1.1.1 I tried to move the script to the new free space in the 32MB rom, but when I try to use #org 0x1000000+, it throws a Bad Record Number in XSE 54 Views and no answer? |
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0x1000000+ doesn't sound right either. Remember to count in hex when working with offsets. =) |
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1FFFFF4 is the highest for a 32 MB rom. Also, goto 0x81000000 throws a type mismatch error as well. Does this mean that XSE is not as updated as we once thought? |
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Goto 0x9234567? Doesn't that just go to address 9234567?
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0x9234567 is still beyond the ending of an expanded ROM (0x1FFFFFF) so no, you're not pointing there.
Here's an example script before and after compiling that uses the goto command beyond 0x1000000 to illustrate how it works. Code:
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I'm having similar problems,
My XSE won't compile the chosen script It says compiled in xxz seconds but doesn't give any offsets. Anyone had this issue before? |
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