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Ultimate Monotype Challenge - Fire Red Part #2 - Misty-eyed It's weird, but I've been remembering all sorts of little things that I'd forgotten about before now. Like how Zubat is Poison/Flying and learns Bite. A dark-type move. Which is super effective against Misty's Starmie, which has been the bane of my existence since it gave me the most brutal wakeup call imaginable when I was 10 years old and playing Pokemon Red for the first time. I've always had a low-key dread of facing Misty since then, even though I've been able to counter her easily since then. Anyways, I caught a Zubat when I reached Mt. Moon, which I swapped out for my Butterfree immediately - Butterfree being the only member of my planned team I'm prepared to do without, simply because it's not really all that useful in the later stages of the game - and it took me about an hour to get Zubat to level 16 so it'd learn Bite and actually be able to win a battle without me needing to rush immediately to the Pokemon Center to heal it, and then another hour to get it to Level 22 so it would evolve...I ended up going across Nugget Bridge for that because grinding in the grass before Cerulean City was too slow and too tedious. Misty was pretty easy. Golbat swept the entire Gym. I got VERY lucky though, because she hit me with 4 Water Pulse across the battle and not one scored a lucky crit or inflicted confusion. Whilst I had Pidgeotto and Charmeleon (HA) for backup, the battle would have been significantly more tedious had she managed to get rid of my Golbat early on. Damn that Starmie. I'm playing very casually, in-between things, so it might be a while before I reach Lt. Surge. The Magikarp I'll capture will take forever to train, and I tend to train my Pokemon a set number of levels between Gyms. I'll want a team of Level 25s by then, so I've got a ways to go! I wonder if my Golbat could evolve into Crobat before I reach the Elite Four, or if Johto Pokemon are only available postgame...it'll be interesting to find out. Stats: Trainer Name: Dawn Playtime: 4:10 Current Team Water-logged Charmeleon - Level 20 Pidgeotto Octavius - Level 20 Golbatman - Level 23 Badges: 2/8 Game(s): Fire Red, HeartGold, Emerald/Alpha Sapphire (depends on my mood), Platinum, White 2, X, Ultra Moon, Shield Pokémon Type: Flying Single/Ultimate: Ultimate |
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Anyways, here comes another update! The Ultimate Monotype Challenge! Yellow, HeartGold, Sigma Σmerald, Platinum, White 2, X, Ultra Sun, Sword. Additional Rules: - No revives inside battles. - No PP stalling by healing all the time. 5. Pokémon White 2 (Challenge Mode) Fighting Monotype update No. 5: A late-game addition to the team! After getting myself the sixth badge, I headed to explore Reverse Mountain, and new parts of the region. When I reached Undella Bay, I fought my rival. It was a pretty straightforward Lucario beat the Unfezant with 2 Dark Pulses. By using Crunch and Hi Jump Kick, Scrafty dealt with Samurott, and finally Simisage was really easy for Emboar. And at last, at Route 14, I added a new Pokémon to my team! I caught a female lv 37 Mienfoo, with a Quirky nature. I actually caught 3 of them, and this one had the better stats, so she is a member of the team now! After fighting some trainers, I went through Route 13, and there I caught Cobalion! I know it’s a Fighting type Pokémon, but I am not training it. The battle vs Zinzolin at Lacunosa with my rival was easy, as his Cryogonal and Sneasel are easy for my Fighting-types, the problematic Pokémon was actually the grunt’s Golbat with Acrobatics. And at Route 11, I caught Virizion! With the second Dusk Ball! By the way, despite the Eviolite, Mienfoo is quite weak and frail, he is dying all the time. Hopefully she'll evolve soon into Mienshao. And eventually I reached Opelucid City, the city where we fight for the seventh badge! Time to beat Drayden! It was a bit scary as my team is a bit underleveled (lv 47-48). Let’s see how it goes! Druddigon was his first Pokémon. My Emboar did well, doing good damage with Brick Break, while he also hit me hard with Revenge. Both had to heal, and when he was close to losing, he went for Dragon Tail. My Conkeldurr entered the battle and finished him off with Ice Punch. Next up was Altaria. His Dragon Pulse didn’t do too much and he fell to a single Ice Punch. Flygon next. I sent Scrafty and with Hi Jump Kick + Crunch I won, although I was left with 33 HP due to Earth Power. And Haxorus was his final Pokémon. And he was silly. First he took down Scrafty, but against Conkeldurr, he set up Dragon Dance twice while I just beat him with 2 Ice Punches… So that’s the seventh badge for me! Team Plasma battles at the city were easy, as Zinzolin uses Ice Pokémon (although Confusion was a bit annoying, my Mienfoo actually fell after hitting herself 3 times despite me healing), and the Shadow Triad member uses Dark-types, easy for my typing. After these battles, I headed to Humilau City, where I saved my game. Next update, we'll aim for the final badge! Current Team: Spoiler:
Number of Badges: 7. Current Location: Humilau City. Number of losses: 1. |
It’s been years since I last completed a challenge (I know I did some monotype runs years ago, but I can’t remember how many of them I posted about, and it was definitely multiple thread iterations back). I’ve decided to dive back into things with a water monotype run on a copy of FireRed I recently picked up.
Forum User Name: Imperator161 Game(s): FireRed Pokémon Type: Water Single/Ultimate: Single Depending on how things go, I may think about an ultimate run later, but I don’t want to commit to anything too massive right now. |
Ultimate Dragon monotype Y update
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Update #1 for my FireRed water monotype run:
I picked Squirtle as my starter, and headed north out of Pallet Town. After defeating Brock, I bought a Magikarp from a somewhat disreputable-looking salesman outside of Mt. Moon. After many, many battles, said Magikarp finally evolved into Gyarados (and stopped being completely useless). At this point, I just got Cut on the S.S. Anne, and left to prepare for my third gym battle. The team: -Wartortle level 28 -Gyarados level 26 |
Forum username: Zero-G
Game: Volt White 2 Type: Psychic Single/Ultimate: Single Let's do this. Updating... eventually when I find the time. Very busy. |
Just a question. I've Just completed a mono-ice type run of pokemon shield. No legendaries. Would I have to do a separate playthrough for my ultimate ice run all generations, or could this run count?
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Nvm just read the notice but I have indeed completed shield with a mono-ice run, so i will add it to my list of completed games for my ultimate Ice run if that is allright.
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Forum User Name: Faelmine
Game(s): Fire Red, Heart Gold, Omega Ruby, Platinum, Black 2, Y, Ultra Moon Pokémon Type: Poison Single/Ultimate: Ultimate 4 badges into Fire Red I remembered reading an earlier thread of this so decided to come make an account to post in here. Will do a post about where I am in the game later |
Monotype Flying Challenge - Pokémon White Part 1: Cloud Number Nine Hello, so I realized I got a Flying monotype run registered in here and decided to start that challenge. I've actually done a Flying monotype before in Pokémon White, but that was not documented, and I figure I'd try it again since I really enjoyed that run, and this time I'll be writing logs as well! To start off though, I've got no Flying-types until I can catch Pidove in Route 3, after the first gym. But who needs to wait when you've got hax? Seriously though, I kinda didn't want to start the challenge after the first badge, so I decided to replace Oshawott with a Pidove I got from a save editor. It's Adamant nature with Super Luck, the best ability it can get in my opinion, so this should be okay for the first battles! Unfortunately, it only learns Gust for an attacking move until level 11, but that's fine. Bad special attack shouldn't matter too much at this stage of the game. Her name is gonna be Hestia. As I predicted, the first battles were pretty straightforward. N's fight in Accumula town took a bit longer, but his Purrloin couldn't do much anyway so Pidove had a really easy time there. Bianca and Cheren didn't pose as a problem at all either. Pidove is now level 13, and I think this should be good for the first gym. Definitely a coincidence that I get to battle the one leader that's weak to Flying-type attacks... I equipped an Oran Berry on her just to be safe, but it wasn't needed at all. Pidove's Super Luck definitely helped here, since I was able to defeat Lillipup more quickly with a crit Quick Attack. A couple of Gusts later, and Pansage also went down. Spoiler:
Earlier I also grabbed the Pansear in the Dreamyard to teach him Cut and deposited him later after I battled the twins in Route 3. The battles here were also pretty easy, I'm surprised with Pidove's performance so far. In Wellspring Cave, after battling some Grunts alongside Cheren, I'm able to get my second team member: Woobat! I'm not actually sure how long I'm going to keep him in the team, since I'm planning to catch a better Psychic/Flying Pokémon later on, but he's staying for a while to give Pidove some company. I named him Apollo. A trainer in this Route had a Roggenrolla, which was the first resistance I came across so far. Thankfully I won't battle too many Rock-types until I can get a counter type for it... I hope. Here in Nacrene, I trained both my Pokémon so they could reach a reasonable level, and Pidove also evolved into Tranquill during this grinding session! Defeating N once again and the remaining trainers at the gym, it was time to face Lenora. Both my Pokémon were level 20+, same as her ace, so this should be fine? Once again, I equipped yet another berry on Hestia, this time the Chesto Berry, to counter that nasty Hypnosis her Watchog carries. For the battle, I led with Apollo my Woobat, to deal some cheap damage on Herdier while also avoiding getting an Intimidate drop on Hestia. Once Apollo fainted, I brought Hestia to the field and took down her Herdier. For Watchog, I set up with one Work Up and, what do you know, she used Hypnosis! Thankfully that berry healed it up and I'm able to attack him the next turn. She used Hypnosis again and this time I had to use one of my Awakenings, but it's fine. In this turn she finally goes for Retaliate, and I'm glad she didn't go straight to it in the first turn Watchog was in the field, that would've destroyed my Tranquill. Super Luck thankfully strikes again and a crit is able to knock Watchog out! Spoiler:
This is where I'm logging off for now. I'm going to fight Team Plasma in the Pinwheel Forest and update once I get one or two more badges! Team: Spoiler:
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Just realized I kind of had the challenge sitting in the backseat for about a month or two now and have forgotten to update. The run is a psychic-type run of Shield I started last December
I'll give some main highlights of the first 3 gyms. - Chose Scorbunny as a starter, boxed it for a Blipbug I named Eyelight. - Evolved it to Dottler to fight Hop on route 2. - Caught a Baltoy in the Wild Area, named it Toy, as well as caught a Munna using the Max Raid den in the Watchtower Ruins, named it Infinitee. - Did Pokémon things up to Milo. - Defeated Milo, went to Route 5, caught an Espurr and named it Echo. - Evolved Echo into Meowstic. - Beat Nessa, I think her Drednaw was a bit difficult. - Went through Galar Mine No. 2, and caught a Hatenna in the Motostoke outskirts, named it Good Feels. - Had a grueling two battled with Marnie and Kabu. - Marnie was difficult due to her using Dark types, and having only Disarming Voice on Good Feels & Echo, as well as Struggle Bug on Eyelight. - Kabu was just brutal, most of my team was (and still is) unevolved, and I had 0 coverage for fire types besides Toy with Ancient Power & Sand Tomb. - Made it through the Wild Area again, also catching a Bronzor which I named Timewarp. - Settled down in Hammerlocke and promptly began to procrastinate the playthrough. After that, I finally got back to the playthrough today, and got through Route 6 with not many close calls, evolved Eyelight into Orbeetle, had an oddly tough fight against Hop in Stow-On-Side (Cramorant & Thwackey gave some trouble), the managed to catch a Oranguru that I named Moderation in the Glimwood Tangle. The basic goals are to beat the Stow-On-Side gyms and then think about what other Psychic types in Glimwood Tangle I could catch. Another important thing to note is I'm not 100% sure on the general opinion of Max Raids for these types of runs, so the date I caught Munna was December 6th, 2019. Doesn't look to be banned but I just need to make sure. The Team Spoiler:
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Volt White 2 Mono Psychic Update #1
i hate my intelligence (decided to pick Tepig as a starter to give my rival something that isn't inherently weak to my STAB but forgot that the Oshawott line becomes Water/Fighting in the long run. TWICE.) okay now that I slapped myself for this: made a male Trainer named Criss because why not picked Oshawott as a starter this time so that my rival possesses a Serperior instead slapped the Snivy around and felt sorry for it instantly after meeting Alder and heading into Flocessy managed to find a male Ralts after 5 minutes (i expected that to take much longer) managed to grab a Smoochum and Venonat aswell for now since I can't rely on Ralts alone caught a Patrat and Starly to assist me with HMs, off to challenge the normal gym and hopefully not getting pelted by normal stab attacks |
Forum User Name: Nyaarth
Game(s): FR | HG | OR| PT | B2 | X | S | SW Pokémon Type: Fire Single/Ultimate: Ultimate |
Monotype Flying Challenge - Pokémon White Part 2: Escalation Once I battled Team Plasma on Pinwheel Forest and arrived in Castelia, I went straight to the Battle Company to get Tranquill a Scope Lens. This item combined with Super Luck is no joke seriously. I believe the chances of getting a Critical Hit go from 1/16 to 1/4 with this combination... So, after the encounter with Ghetsis in one of the buildings, I was pretty much ready for the gym. Bug types can't possibly be any challenge for this team. All of the fights in there were pretty straightforward, the only thing that gave me any trouble killing was Dwebble with Smack Down, but I managed to get around it. Burgh had one too, which killed Woobat with a couple of those attacks. I don't think I'm going to see Swoobat in this run tbh lol. Otherwise the fight went fine with Tranquill taking Woobat's killing streak. Leavanny was quad weak to Flying; good ace by the way, Burgh. Spoiler:
So, it's time to go to the desert to catch more Pokémon! On the way, I battled my rivals one more time, because this game hasn't had enough rival fights already, and leveled up my Pokémon a bit more. Desert Resort gave me the opportunity to get 2 more team members. I spent an insane amount of time trying to get a Sigilyph here. Okay maybe not that much, but at least some 20 minutes. Once I finally got one, I named her Iris. Inside the Relic Castle, I got my hands on a nice Plume Fossil, which I'm planning on revive once I get the bike! It's too tiring to run on that bridge south of Castelia. I trained Sigilyph a little bit in the Desert before leaving to get my bike. In Nimbasa I also purchased the TM for Return and immediately taught it to Tranquill: always great to have a powerful stab move. Alright, so now I have my bike. I went all the way back to Nacrene again to revive Archen, and named him Deimos! Spoiler:
Once I got to Nimbasa again, I went west to catch yet another Pokémon! Surprisingly, this one took less time than Sigilyph, even though it is a 10% encounter in the rustling grass, which is rare on its own. Once I finally found the Emolga, I could easily catch it with a Great Ball and name her Athena. Trained the newly caught Emolga a little bit and then it was time to face the worst gym in the game. I got paralyzed in every single battle against an Emolga there. Once I got back from the Pokémon Center after the last trainer battle, Elesa was waiting for me. The devil itself, this woman has two Emolgas. Luckily for me, I have one too. First turn I set up a Charge to raise my Sp. Def a little bit and then she started doing her thing with the Volt Switch. A few Charges and Double Teams later, and after her switching multiple times back and forth between the Emolgas, I one-shot the first one with a Charge-boosted Electro Ball! Nice one Emolga! Unfortunately, after all of this, my Athena was left at low HP and Zebstrika was able to take her down. Zebstrika though got para-haxxed because of Static, and a crit Return from Tranquill finished the job! The last Emolga was no match for lucky Hestia either. Spoiler:
And we're halfway through the gym challenge already! Looking forward to seeing what else this game has to offer for a mono-flying team... Team: Spoiler:
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Monotype Fire Challenge - Pokémon Fire Red Part 1 Badges : 4/8 I progressed a lot, as I played almost 8 hours without realising it and since nothing really important happened, i'm going to sum 4 badges into one post. I can only catch my first fire type (Growlithe) in Route 8 so i'm going solo with Charmander for the first four badges (and in retrospect I should have choosen Green Leaf as I could have got an extra fire type (Magmar) but it's a bit late now to change) - The first badge was pretty easy, Charmander learned Metal Claw so I had no real struggles here despite the type. -The second badge was a pain, I lost about 10 times before finally winning, I had no issues with the Staryu as it used Harden most of the time but the Starross was really hard, only won because of a lucky crit, otherwise I would still have been stuck. -No problems with the third and fourth badges either. -Caught Growlithe on Route 8, not evolving him until level 49 when he will have learn every moves he can. -Got the Eevee in Celadon Mansion and evolved him into Flareon. And that's it I think ? I can't get any other fire types before the Sevii Islands (Ponyta and maybe Moltress if I really need it even though I don't like using legendaries). I've cleared the Team Rocket HQ and now my next objective will be to grind coins in order to buy Charcoal at the casino and level up a bit Flareon. Actual team : (No pictures since my account is too young to post links) : Flareon (lvl 30) Charizard (lvl 42) Growlithe (lvl 32) Paras (HM Slave) |
Monotype Flying Challenge - Pokémon White Part 3: Sweeping Through Today I made a lot of progress. Just off of Nimbasa, I fought Cheren one more time and also two pre-schoolers, and once I could finally go to the bridge, I caught a Ducklett there. His name is Poseidon. I gave him the Eviolite I got in Castelia a long time ago to give him some bulk. I was able to level up the Ducklett a considerable amount in the Cold Storage, and... then I thought I was ready for the gym. When it was time to face Clay's Excadrill though, it obliterated me. He killed every single one of my Pokémon with Rock Slide. Yikes. So, I'm definitely grinding a bit more after this one lol. Got every mon to level 31, same as his Excadrill (except for Tranquill, which I leveled up to level 32 so he could evolve!) and challenged Clay again. This time I got luckier. I led the battle with Archen, and managed to knock out Krokorok and Palpitoad with two powerful Acrobatics. Couldn't do that with Excadrill though, so I just sacced Archen to make a clean switch. I switched to Ducklett, and I know I'm slower than him so I clicked Feather Dance to diminish his attack. He decided to be greedy and went for Hone Claws, so that was perfect. I went for Feather Dance one more time to get him to -2 Attack, and then I started using Scald. Couple more turns passed and I was able to knock it out with no more problems. Spoiler:
Battling Bianca again, not much interesting stuff happens here. I just went through the Chargestone Cave, fought some grunts, climbed the Celestial Tower, and then challenged Skyla. The battle was fairly trivial since I have an electric type in my team. I took her first two Pokémon out with Unfezant and then switched to Emolga for that x4 weakness. One more badge acquired. Spoiler:
Cheren's next battle was kind of scary. He had a Simipour that outsped some of my Pokémon and had a rain-boosted Scald. Thankfully Unfezant managed to take him out. After this battle I got the HM for Surf, and decided to do some backtracking. I went back to Nimbasa to get Strength and to Castelia to get Flash, so I could navigate through Mistralton Cave and get Rock Slide for Archen. I had a nice training at the Twist Mountain, and Deimos has now become an Archeops! Once I arrived in Icirrus, I went straight to the gym since I was pretty confident I could win it straight away despite the weakness - Unova's Ice-types aren't that impressive. And I was right, Archeops had a type advantage as well, and that recently taught Rock Slide turned out pretty useful here! Spoiler:
A lot of Team Plasma later, and I get to Opelucid City (it looks beautiful in Pokémon White, by the way). All that experience from Plasma made me pretty confident for the gym battle, so I just climbed the dragon. Iris was surprisingly straightforward. Even without an Ice-type or Dragon-type, Archeops is pretty powerful with Acrobatics. Her Haxorus didn't even try to attack, just went for two Dragon Dances for some reason. Spoiler:
And that's the last badge! I am pretty excited for Victory Road and the E4, will update as soon as I get to play again. Team: Spoiler:
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Mono Psychic Volt White 2 Update #2
i hate my luck. can't summarize this any different. lost to cheren first try because his lillipup hit my ralts twice through 6x double team smoochum is proving surprisingly not helpful trained a bit, got my revenge (munchlax killed itself in confusion) basic badge weeee attempted to deal with a hoenn nest invader in roxanne, got rocks thrown at me instead went more training roxanne banished back to her region wiped to a wild venonat in a disgusting streak of bad luck virbank city get wiped to roxy again having nightmares from trying to pick up a beldum... ... i need a break from this. and some careful reorganizing. my idea of catching a smoochum early to help out is NOT playing out well. will probably restart the entire thing when i made better plans. in the meantime: Forum username: Zero-G Game: Blazing Emerald Type: Dark Single/Ultimate: Single |
Monotype Flying Challenge - Pokémon White Part 4: Mount Olympus - Final Part Final update! This time, I went through the whole Victory Road, caught a new friend, and beat the Elite Four! So, my new friend. I heard there had been several thunderstorms across the region and went to check it out. Turns out it was a Thundurus roaming around. Caught it, named him Zeus. Once I reached the Pokémon League, I trained everyone up to level 48 and signed in. The battles were fairly straightforward. Marshal, despite being the member with the obvious weakness, gave me the most trouble. His Sawk outsped my Archeops and killed it with Stone Edge(!) and all of his Pokémon had that move too, apparently. He fainted 3 of my Pokémon, but the battle went smoothly from then on. Spoiler:
And then comes N. I led the battle with my Emolga to paralyze the Reshiram because I'm too afraid of this thing. He instantly killed me with Fusion Flare, though, which is fine. I sent out the Archeops and two-shot him with Rock Slide. His own Archeops showed up later and started Stone Edge'ing my whole team. God, I hate this move! He killed everyone and I blacked out. Spoiler:
After this I decided to go back and train some more. Found two shinies on the Victory Road, by the way. Spoiler:
This time I had a different plan. I led straight with Archeops and went for the Rock Slides. Luckily, Reshiram didn't knock me into half my health, and I was able to two-shot him again. This time around, Archeops defeated Reshiram, Vanilluxe and N's own Archeops! He got fainted later from Carracosta, but he did good. I brought out my Thundurus and defeated everything else. Now there's one more battle to go! A wild Ghetsis appears, and I didn't even get the chance to switch my lead. Which is totally fine, I was planning on not doing that anyway. First turn I went for Crunch on the Cofagrigus to get Mummy and remove that annoying Defeatist ability, and he started Toxic-Protecting. The Cofagrigus didn't really do much, and I was able to easily knock it out, while also fully restoring my poison and health on the way. I also took out his Seismitoad, who choked going for the Rain Dance I guess. Deimos was able to do considerable damage on Hydreigon with Acrobatics, but a rain-boosted Surf definitely took him out. I sent out Hestia to finish the job. The battle was pretty even from then on, I sacced Hestia to lower Bouffalant's attack with Feather Dance, and then Sigilyph and Thundurus teamed up to knock it out. Thundurus carried the rest of the battle, pretty much, with his crazy good Sp. Atk. Spoiler:
And I guess that's it for this challenge! I might be doing more of these in the future since this was pretty fun, might even start an Ultimate one, but until then... Spoiler:
Champion Team: Spoiler:
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FR Water Monotype Challenge Update #2:
After leaving the SS Anne, my team and I set off to tackle the Vermilion City Gym and earn our third badge. Type-wise, this was probably our most difficult matchup, but things went relatively smoothly. The gym puzzle wasn’t super efficient (I’m pretty sure the first switch was in the last trash can in the gym), but Wartortle and Gyarados made relatively short work of Lt. Surge, earning our third badge. We then returned to Cerulean City, where I swapped a bike voucher for a very real digital bicycle. From there, we set out for Rock Tunnel. At present, we’re nearing the end of the cave, and everyone’s running out of PP. From there, onward to Lavender Town! The team: -Wartortle level 35 -Gyarados level 32 |
Ok its been quite a while and I've got quite a bit to talk about.
First thing is I beat crystal in my poison monotype a while ago and I did post about it so an update to that would be great. Second I beat Platinum in my poison monotype I posted at some point that I started but I didn't really make any updates I don't think but here is the final team; Kojo (Roserade) lvl 50 sludge bomb, giga drain, ingrain, toxic spikes Kiba (Crobat) lvl 50 fly, cross poison, x-scissor, confuse ray Yurei (Gengar) lvl 49 shadow ball, dark pulse, confuse ray, curse Bufo (Toxicroak) lvl 51 poison jab, brick break, earthquake, rain dance Sasareta (Drapion) lvl 52 crunch, cross poison, ice fang, toxic spikes Possibly my meanest team yet with all the dirty tricks I could possibly fathom and it was to great effect though waiting to get cross poison on skorupi was so painful it still hurts. Its been several months so I can't scrounge up any substantial updates beyond that but I will do better after today. But that's not all... Pokemon Sword Complete!? I actually did my first gen 8 run with a poison monotype and it was super fun. I (Tyler) grabbed Sobble from Leon to give myself an early advantage only to learn that this rival never learned about type advantage and grabbed the fire type to screw with me. Caught an Oddish (Plume) to really start. As this was my first gen 8 run I caught dozens of pokemon liberally including a few poison mons that didn't even see battle in the end including Budew (Rade) and Trubbish (Dor). Got my second mon gifted at day care, a male Toxel (Tox). This was also kind of a while ago so I can't say who was first but I caught a Stunky (Skun) and a Koffing (Zing). Grinded because of OCD but eventually acquired a second Toxel (Tricity) though female this time. At some point Plume evolves into Gloom, Tox into Toxtricity (Low Key) with Tricity soon after (Amped), Skun evolves into Skuntank, and Zing into Galarian Weezing. I sit on Plume as a Gloom for a very long time to get Solar Beam before using a leaf stone to reach Vileplume. At this point I believe I have the whole team as everything else is something I really wanna use in a different gen of the monotype so I don't want to get tired of them, but then my monotype dreams finally came true with a perfect, beautiful, Poison-type legendary all for me Eternatus (Natus) at this point I have beaten most of the game and while there was some struggles I reach the Champion and come to a realization, I haven't blacked out the entire game, so once I beat Leon I became the new undefeated Champion. While that is the actual end of the run I did do a bit of post game so I don't have the exact lvls at that time so I'll give what I have now. Plume (Vileplume) lvl 63 solar beam, toxic, sleep powder, sunny day Tox (Toxtricity Low Key) lvl 63 hex, overdrive, boomburst, nuzzle Zing (Galarian Weezing) lvl 61 sludge bomb, stange steam, toxic, heat wave Skun (Skuntank) lvl 62 night slash, venoshock, flamethrower, toxic Tricity (Toxtricity Amped) venoshock, boomburst, overdrive, toxic Natus (Eternatus) dynamax cannon, draco meteor, cross poison, flamethrower Not much to say about the run other than most of it was pretty easy until near the end where everybody had a bunch of steel types I had to whittle down slowly. ...But wait there's more! Pokemon White... started. I (Lola) started my journey grabbing Tepig because I couldn't afford to have a rival with a fire type. Caught 2 Lillipups for Pickup, a Patrat for Cut, and a Pidove for Fly later. Rushed my way through the first 2 gyms to reach Pinwheel Forest so I could catch my real starter Venipede (Puera). Despite a cool design Puera is pretty fragile so I very slowly grind to lvl 22 to become Whirlipede for some much needed bulk and muscle. Cleared out Pinwheel Forest and progressed to Castelia City and am slowly clearing it out of things to do before going to the gym. Puera (Whirlipede) lvl 23 Its a pretty rough start but I am really enjoying it so far as gen v is one of the only 2 gens I have never finished (the other being gen 6). My other Monotypes have no updates at this time but I do plan to return to the fighting run after I finish poison. Sorry about the wall of text and detail sparse updates but hopefully I will now update it more regularly. |
Finally going to start my Ultimate Monotype! I'm looking forward to playing these
Forum User Name: Sumner Game(s): Fire Red, Storm Silver, Omega Ruby, Renegade Platinum, Black 2, X, Ultra Moon Pokémon Type: Poison Single/Ultimate: Ultimate |
I've done a couple monotype runs off site, but I've decided to write about some from now on. I'm starting with a Single.
Forum User Name: ShyRayq Game(s): Diamond Pokémon Type: Poison Single/Ultimate: Single EDIT: Started the challenge just before. -Chose the girl and named myself Petra. -Chose Piplup for my starter so I could have Surf and rushed through the game to get to Ravaged Path. -Caught Tiburon the Zubat. Grinded her up until she learned Bite and battled the trainers I skipped. -Made it to Oreburgh and challenged Roark. Had to abuse Supersonic, and hope that Roark's pokemon hit themselves in confusion and hope that Rock Throw would miss. Managed to get the Coal Badge after like 3 attempts. -I hope I could say that I destroyed the trainers after that but Zubat is really frail. Even when Tiburon evolved into Golbat, she still fainted a lot. -Went through Floaroma, Route 205 and Eterna Forest and Challenged Gardenia in Eterna Gym. Thankfully, a much easier battle due to Wing Attack. -Using Cut, I went into the Old Chateau and caught Hidalgo the Gastly. Grinded her up to par with Tiburon, evolving her into Haunter in the process. -Steamrolled the Galactic Building and pretty much every route afterward. My pokemon were way overlevelled because I was only using 2 of them. -Midway through the Lost Tower, Tiburon evolved into a Crobat. -Made it to Veilstone and before challenging the gym, skipped to the Great Marsh to get Puya the Croagunk and Cascabel the Skorupi. Had to change the dya a couple of times to get them to appear. -Along the way, Hidalgo hit Lvl36, which I thought was an appropriate time to evolve her into a Gengar. -Stopped there, just before having to grind them for Maylene. Team: -Tiburon the Crobat (F), Lvl37 : Wing Attack, Bite, Confuse Ray, Leech Life -Hidalgo the Gengar (F), Lvl37: Shadow Ball, Night Shade, Psychic, Payback -Puya the Croagunk (F), Lvl22: Taunt, Pursuit, Feint Attack, Revenge -Cascabel the Skorupi (M), Lvl22: Poison Sting, Leer, Pin Missile, Acupressure -Piplup for Cut, Defog -Bidoof for Rock Smash, Strength |
Ultimate Poison Monotype Fire Red | Storm Silver | Omega Ruby | Renegade Platinum | Black 2 | X | Ultra Moon Spoiler:
This is Leo. He wants to become a Poison-type Expert: and what's a better way to do that than playing using only Poison-types through all of the regions? Travelling Journal #1 Melemele Island -Chose Popplio, and was forced to use it for a while until the Trainer's School. -Caught a Grimer at the Trainer's School. Grinded up some levels. -Blacked out to a Slowpoke. Those things carry Curse already, geez. -Was able to easily beat the teacher with Bite's stab. -Illima obliterated me with his Leer spam + Tackle combination. -I bought a Guard Spec. for my next attempt and that worked out, thankfully. Defense drops are bad. -Caught an Ekans in Route 2, a Gastly and a Zubat at the Hau'oli Cemetery. -Trained my new team members for the next trial. -Was able to defeat Totem Raticate with a cheesy Glare + Leer strategy. Ekans turns out to be a pretty useful Pokémon. -Zubat made Hala's fight a little easier. I tried switching to Gastly to try to bait him into using his Z-Move, but he just went for a Pursuit instead... Spoiler:
Akala Island -Zubat evolved into Golbat. -I thought Golbat would win the water trial against Araquanid easily, but unfortunately a Masquerain of all things popped up, and in addition to lowering my attack, it also paralyzed me... Golbat wasn't able to defeat the totem, but thankfully his health was in range for Gastly's Night Shade to knock it out. -Caught a Salandit at the Volcano Park (Which almost killed my entire team with Dragon Rage) and Ekans evolved into Arbok! -Had a pretty rough time with Totem Marowak. I used the same Intimidate + Glare strategy with Arbok, but still 4 of my team were fainted by the end of the battle. Marowak and Salazzle are a very deadly duo in this trial. -After the battle, Golbat evolved again! It's now a beautiful Crobat. I'll probably use this Pokémon a lot in this Ultimate challenge to be honest. -Getting a lot of evolutions in this island as Gastly evolves into Haunter! -The last Totem was really trivial due to my obvious type advantage. -Had a pretty challenging battle with Olivia since I don't really have anything to hit Rock-types at the moment, but I managed to just slip through the battle with all the raw power I had. Spoiler:
Team: Spoiler:
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Here's an update.
-Grinded Puya the Croagunk and Cascabel the Skorupi up to match Tiburon the Crobat and Hidalgo the Gengar. -Fought the remaining trainers on Routes 213, and Puya evolved into a Toxicroak. -Finally fought and easily defeated Maylene after like 16 hours. Finished the Lucas sidequest and fought my way through Route 212. -Tried to fight Crasher Wake with Cascabel before realising that Skorupi is pretty bad; its best attacking moves are Poison Sting and Pin Missile. I just used Hidalgo. -Travelled to Celestic and Cascabel finally did something learning Poison Fang and evolving into a Drapion. Quickly retaught it Thunder Fang for coverage. -I went back to Hearthome to defeat Fantina so I could use Surf. Using it, I caught Szegedi the Tentacool, who quickly evolved into Tentacruel. -Went through the region and surfed everywhere for experience before finally travelling to Canalave. -Stalked Riley for a bit and then fought Byron at the Gym. Using a combination of Mud Bomb and Surf, I managed to get the Mine Badge. -Went through the explosion cut scenes and travelled to Lake Valor to defeat Saturn with relative ease. -Flew back to Twinleaf so I could help Rowan's useless assistant Lucas with his fight against Mars at Lake Verity, who went down much, much easier compared to the Valley Windworks fight. -Began the trek to Snowpoint City to get to Lake Acuity. Doing this is Diamond is so bad. The combination of the slow walk speed + the snow making everything invisible + Diamond's just general slowness was just great. -Made it to the City and quickly went to defeat Candice for the Icicle Badge. Good thing that Snover and Abomasnow are part grass so that I could use my poison moves effectively. -Saw Jupiter destroy my rival, then flew and exploded my way through the Galactic Building. -Stocked up on items and made my way up Mt. Coronet, poisoning every grunt I saw along the way. Made it to Spear Pillar and fought Mars and Jupiter with my rival. As with most things, I did most of the work. -Went up against Cyrus, whose Gyarados gave me a hard time. It wasn't too bad though. I also noticed that even though I was originally super overlevelled at the start of the game, the levels had finally caught up with me. Not looking forward to Cynthia. -After defeating Cyrus, I caught Dialga in an Ultra Ball then made my way to Sunyshore. -Found Volkner at the Lighthouse and made my way through the gym. It was definitely frustrating as I had no reliable ground move aside from Mud Bomb on Puya and I was being deliberately being obnoxious by using Tiburon the Crobat. -Defeated Volkner's "electric-type" team and got the Beacon Badge. -Got the Waterfall HM from that Gold-Silver reference, which I taught to Szegedi and made my way to Victory Road. -Saved in front of the cave. Team: -Tiburon the Crobat (F), Lvl50: Wing Attack, Bite, Fly, Poison Fang -Hidalgo the Gengar (F), Lvl49: Shadow Ball, Night Shade, Psychic, Dark Pulse -Puya the Toxicroak (F), Lvl49: Poison Jab, Revenge, Faint Attack, Mud Bomb -Cascabel the Drapion (M), Lvl49: Poison Fang, Thunder Fang, Pin Missile, Crunch -Szegedi the Tentacruel (M), Lvl49: Surf, Poison Jab, Ice Beam, Waterfall -Bidoof for Rock Smash, Strength, Rock Climb |
Ultimate Poison Monotype Fire Red | Storm Silver | Omega Ruby | Renegade Platinum | Black 2 | X | Ultra Moon Travelling Journal #2 Ula'ula Island -Battled ??? at the Aether Paradise and Hau in Malie City. -Grind session on my Salandit outide of the Mount Hakulani for it to evolve for the trial. -Salazzle's Flame Burst just obliterates Totem Togedemaru (didn't even need to use the Z-move). -Grimer finally evolved after battling the Dragon-type trainer at the Tapu Village. -Used two Rock Tombs on Mimikyu just to guarantee Haunter could outspeed it and bring it down with a Specs boosted Shadow Ball. Thankfully the strat works out. -Evolved Haunter at last. -Went back to Hano Beach and caught a new member to my team: Tentacool. -Defeated Guzma at Po Town and went on the Aether Foundation Arc. -But before that, I had to also beat Nanu, which was a pain in the butt when I got to his Krokorok. That thing outsped every single Pokémon on my team except Crobat? Even Gengar and Salazzle like, come on... This game does not want to be played. Thankfully one Acrobatics was able to knock it out. Spoiler:
Poni Island -Completed the Aether Foundation thing, and now we're on Poni Island. -Went to the Exxegcutor Island and got the Moon Flute, or whatever it's called. -Found a random shiny Granbull while training Tentacruel. He's just chilling in my PC now since I can't use him in battle. -Was able to clear Kommo-o's trial with the handful of super-effective attacks my team carries for it. -Defeated Ultra Necrozma by sacrifying all of my Pokémon and healing abuse on Muk. -Acquired a new member to the team: Poipole! It will be replacing Arbok, you did good my friend. -Gengar two-shot Totem Ribombee with the Specs-boosted Sludge Bomb. -I was kinda scared for Hapu. Thankfully she didn't have a Dugtrio to resist the stab of the only Pokémon on my team capable of outspeed it. Because of that, the battle went fine, I just wish I had used the water Z-move on Golurk so Tentacruel could've done something. Spoiler:
Team: Spoiler:
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Ultimate Poison Monotype Fire Red | Storm Silver | Omega Ruby | Renegade Platinum | Black 2 | X | Ultra Moon Travelling Journal #3 - Final -Battled Gladion just outside the Victory Road, pretty straightforward battle. -Evolved my Poipole and grinded a lot before facing the League. Molayne Molayne has a Dugtrio, which is probably one of the biggest weaknesses of this team (it obliterated me in my previous attempt). It outspeeds everyone except Crobat, resists almost every attack Crobat has, and one-shots every member of my team with Earthquake. Thankfully, I can get a speed boost from Naganadel after knocking out his Klefki with Flamethrower, and then I'm able to outspeed it and one-shot the Dugtrio with a super-effective attack. Thankfully everything else on Molayne's team is slower than my mons. Olivia Next up is Olivia. I lead up with Tentacruel since I know her Armaldo can't do much to it. I two-shot that thing with Scald and then she brings her Probopass. I know that thing is bulky, so I used my Z-move here. It does about half which is respectaple, but unfortunately it paralyzes me and takes me down with Earth Power. I brought in Muk and hit it with a 4x boosted Brick Break. Muk was almost able to bring down Gigalith, but it lived with one HP. My last super effective move against Rock is Focus Blast from Gengar, and I'm really hoping I can connect a few since it's only 5 PP. Miraculously though, Gengar connects all of the Focus Blasts and just obliterates the rest of her team. Nice one, Gengar. Acerola I lead with Gengar, and everything just died to Shadow Ball. Even Froslass, who was faster than Gengar, couldn't KO him, and dropped along with her partners. Kahili She didn't really have anything to threaten me, so the battle went pretty smoothly. It ultimately resulted in a 4-0. Surprisingly, Hau's battle was easier than I can remember. The only Pokémon that posed as a problem was Noivern since he outsped my entire team. Seriously, this game is ridiculous. I was able to take it down with Muk's Stone Edge and Salazzle's Dragon Pulse at the end. Spoiler:
Team: Spoiler:
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Final update for my Poison-type Diamond run.
-Went into Victory Road and just messed up the place. Not very challenging to get through. -Entered the Pokemon League building and encountered my rival for the last time. Not a terribly difficult fight, but there a lot of times his pokemon just survived. -I decided to grind up to Lvl56, since while 50 is okay, I prefer a bit of insurance, and its not too terribly high to be overlevelled. -First was Aaron. His team in DP is so bad; Dustox and Beautifly are just not as good as Yanmega and Scizor. Had a pretty good time using Tiburon the Crobat for Fly and Puya the Toxicroak for Rock Slide. His Drapion was definitely a challenge since I had no Ground-type moves, but I managed to chip at its health with Brick Break until it fainted. -Next was Bertha. A fairly easy team to defeat. I used Szegedi the Tentacruel with Surf and Hidalgo the Gengar with Giga Drain. -Flint was a bit more challenging. His Infernape was fast and has pretty much neutral coverage on my whole team. Tiburon just couldn't get the kill with Fly and kept fainting to Thunder Punch. Managed to whittle it down with Szegedi. Everything else was okay. -Lucian wasn't as bad as I thought it would be. I was afraid of his Alakazam but the pokemon that gave the most trouble was his Bronzong. I had no Fire nor any Ground moves to counter it. I tried my best with Cascabel the Drapion's Crunch and Puya's Brick Break but it kept using Earthquake. I somehow managed to beat it and everything else fell immediately after. -Cynthia was a bit more difficult, due mainly to her Lucario. Lucario had super effective coverage on my whole team and was faster than pretty much everything else. Even though it's frail, it just wouldn't die. I had to PP-stall it for quite a while before I was able to fell it. Her Garchomp was surprisingly stupid, as it didn't use Earthquake on Szegedi, allowing it to Ice Beam it to death. Everything else gave a bit of trouble due to the level difference but it was generally okay. -The run would end there, but there's still a whole island to explore. -After getting the National Pokedex, I hopped over to Route 201 to spend 15 hours Pokeradaring a 2% Nidoran M. I caught one and named it Jaloro. I then spent another 15 hours levelling it up to be on par with the rest of my team at ~Lvl56. -I then ran through all of the post-game routes fairly quickly. Nothing really of note to say. -After conquering Stark Mountain, I decided to battle the Pokemon League again to see how another team member and a small boost in levels would affect the difficulty. -The run ended up being really easily, especially due to Jaloro's presence. He had Earthquake and Fire Blast, a ground and a fire-type move which basically covered the remaining holes in my team's coverage. Thanks to it, all of my troubles: Drapion, Infernape, Bronzong and Lucario were defeated pretty much in 1 hit each. The level increase in my team also made the rest of the Elite Four's teams pretty easy to beat. -And that's it. Final Team: -Tiburon the Crobat (F), Lvl61 : Cross Poison, Steel Wing, U-Turn, Fly :A fine team member. Very weak as a Zubat and a Golbat, but became more reliable when she evolved. Her speed was definitely helpful in many areas, outspeeding pretty much every other pokemon in the game. -Hidalgo the Gengar (F), Lvl62 : Shadow Ball, Psychic, Dark Pulse, Giga Drain :Definitely the best pokemon on my team, at least in the main game. Very high Sp.Att and Spd, ripping through any pokemon she encountered. Gengar really is such a great pokemon for an in-game team. -Puya the Toxicroak (F), Lvl61 : Poison Jab, Brick Break, Rock Slide, Strength :Pretty solid pokemon. Using Brick Break was her main job and she did it well. -Cascabel the Drapion (M), Lvl61 : Poison Jab, Crunch, Thunder Fang, Rock Smash :Such a bad pokemon as a Skorupi. Poison Sting and Pin Missile as his only moves made him pretty useless in every battle until Lvl39 when he learned Poison Fang and then immediately evolving at Lvl40. After that, a very great pokemon with very solid Def. His Crunch and Thunder Fang were very reliable through the endgame. -Szegedi the Tentacruel (M), Lvl61 : Sludge Bomb, Surf, Ice Beam, Waterfall :Another solid pokemon. High Sp Def. and pretty good Sp Att. along with a good moveset in Surf and Ice Beam made him reliable in every battle he was in. That Sp Def. especially was helpful when I needed to stall for healing. -Jaloro the Nidoking (M), Lvl61 : Poison Jab, Earthquake, Fire Blast, Rock Climb :Even though I had him for like 2 hours in the post game, he was definitely the MVP. His stats are pretty mid-range, but having Earthquake and Fire Blast, as I stated above, were such a lifesaver. Nidoking is just a solid pokemon to use ingame. Overall, this team was pretty great. The Ground and Psychic weaknesses didn't really affect me too heavily since the major users of those types were in the Elite Four in Bertha and Lucian. Even then, Bertha was very easy and Lucian was also relatively easy to beat, aside from his Bronzong. Looking forward to my next monotype run. |
Well, I am back after 3 weeks!
The Ultimate Monotype Challenge! Yellow, HeartGold, Sigma Σmerald, Platinum, White 2, X, Ultra Sun, Sword. Additional Rules: - No revives inside battles. - No PP stalling by healing all the time. 5. Pokémon White 2 (Challenge Mode) Fighting Monotype update No. 6: Final badge and Team Plasma! In the last update, I had just reached Humilau City. I explored a few places before going to the gym, and at Route 21, my Mienfoo evolved into Mienshao! Of course, now Eviolite is useless, but I have another Expert Belt, which I gave her. And at last, my modest Lucario learnt Aura Sphere! A significant upgrade from Force Palm! Time to fight Marlon for the last badge in the game. Wailord fell to 2 Jump Kicks from Mienshao. Next up was Mantine. He beat my Conkeldure making me flinch with Air Slash, so I had to send Scrafty. Luckily I outsped him and despite Confuse Ray, beat it with 2 Crunches. Next up was Carracosta. Thankfully, even after the Shell Smash he was slower than Lucario, and fell to 2 Aura Spheres. Finally, Lucario also beat Jellicent using Dark Pulse. After his Sitrus Berry I used Calm Mind once to stand the Scald and beat him with one more Dark Pulse. So the last badge is in the pocket!! With this badge, I went to Route 22 to catch Terrakion, and after that I headed to the Plasma Frigate to fight Team Plasma! There I fought in a double battle with my rival against Zinzolin and a grunt. The fight was really easy for Emboar and my rival’s Samurott, so not much to say, honestly. After this fight, it was time to head to the Giant Chasm, and after going inside, I found the Plasma Frigate once more. I had to do the annoying pipe puzzle, I tend to struggle with it, but not this time, thankfully. After the puzzle, I fought Zinzolin again, and again the fight was a joke for my fighting-types. He tried setting up Reflect and Light Screen, but my Emboar has Brick Break, so… Anyways, time to get serious, now the important battles of the game come! Colress battle! Magneton was easy for Scrafty, 2 Drain Punches did the job, and Shed Skin healed me from Paralysis! Next up was Magnezone. Exactly the same result as before, except for his Sturdy activation. He healed, but 2 Drain Punches finished him off, with Shed Skin again helping with Paralysis. Mienshao with a single Jump Kick beat the Klinklang, and Beheeyem was easy for Lucario thanks to Dark Pulse. Finally, a couple of Heat Charges from Emboar beat the Metang. The Shadow Triad was really easy to deal with, and after this, it was time to deal with Ghetsis! First things first, I had to fight Kyureshiram! Scrafty with Hi Jump Kick and Drain Punch easily beat him. He only used Slash and charged an Ice Burn… After the fight, Ghetsis was furious, and fought me! He started with Cofagrigus. 2 Crunches after a Full Restore were enough. He hit me with Toxic, and this time Shed Skin didn’t help me, though. Surviving with 14 HP and paralyzed, Conkeldurr dealt with both Seismitoad and Eelektross with Bulk Up-boosted Hammer Arms! Drapion beat my Emboar with Earthquake, but Scrafty finished him off with Hi Jump Kick. Then, Lucario thankfully was faster than Toxicroak and beat him with a single Psychic. And finally, the pathetic physical attacker Hydreygon. He made Lucario Flinch with Dragon Rush, activating Steadfast, so I outsped and koed him with Aura Sphere! After this fight, I saved the game. Next update, we'll talk about my first try against E4! It's gonna be hard in Challenge Mode... Current Team: Spoiler:
Number of Badges: 8. Current Location: Giant Chasm. Number of losses: 1. |
FR Water Monotype Challenge Update #3:
My team and I finished our trek through Rock Tunnel shortly after my last update. It turned out we had stopped about 100 steps from the exit. From there, we made our way from Lavender to Celadon, where we added another member to our group. I found an Eevee tucked away in a remote corner a building, and evolved him into Vaporeon. My crew of three vanquished the Celadon gym for our fourth badge, and then took on Team Rocket’s boss, Giovanni, in the basement of the Game Corner. We are now preparing to leave Celadon City and head for our next destination. The team: -Blastoise -Gyarados -Vaporeon Levels in the mid to upper 30s. |
Forum User Name: Pluckles
Game(s): Firered, Heart Gold, Emerald, Platinum, Black, X, Moon Pokémon Type: Normal Single/Ultimate: Ultimate |
Important update! We fight the E4 here!
The Ultimate Monotype Challenge! Yellow, HeartGold, Sigma Σmerald, Platinum, White 2, X, Ultra Sun, Sword. Additional Rules: - No revives inside battles. - No PP stalling by healing all the time. 5. Pokémon White 2 (Challenge Mode) Fighting Monotype update No. 7: Battling the E4 in Challenge Mode! After defeating Ghetsis, I had to go to Victory Road. On my way there, I got the Waterfall HM, which I used to explore and get a few items. At Route 23, I can catch both Sawk and Throh. I wanted Sawk, and in White 2, it only has a 5% chance of appearing in shaking grass, so yeah, I spent some time there trying to get one. I also caught a Throh, and it was holding a Black Belt! Really good item for this run. Anyways, after a while, I got a lv 51 Sawk, with a Docile Nature, and added it to my team. After all of this, I finally headed to Victory Road. By the end of Victory Road, I fought my rival once more. I was very weakened, because I forgot to heal. And the battle started badly. His Unfezant survived my Emboar’s Wild Charge and beat me with Aerial Ace. I sent Mienshao, who missed Hi Jump Kick as he healed, and then fell to Aerial Ace too. Thankfully, Lucario’s Aura Sphere took him down. Bouffalant was easy for Scrafty, 2 Drain Punches and job done. And I had to heal Conkeldurr, but after that a single Ice Punch was enough for beating Simisage. And finally, Samurott was beaten with 2 Aura Spheres from Lucario. My Pokémon survived with 25 HP his Revenge attack. E4 time. In this game, you decide the order, so I decided to start with Shauntal. Cofagrigus VS Scrafty. 2 Crunches were enough, and her Shadow Ball did almost no damage. Next up was Golurk. She somehow survived the Crunch with almost no HP, and hit me with Brick Break… Luckily, the next damage roll was better, and as she healed my Crunch beat her. She sent Chandelure. She beat Conkeldurr with Psychic, with my Rock Slide, of course, missing. I sent Sawk but she was faster (maybe she has Choice Scarf?), and a single Psychic took my Pokémon down. Lucario beat her with 2 Dark Pulses, while she insisted on Psychic, leaving me with 9 HP. And now I was the lucky one! Dark Pulse made her Drifblim flinch, so I took the chance to beat her. And finally, she sent Banette, which fell to a single Dark Pulse. I went for Grimsley next. He should be the easiest. Emboar easily beat Liepard, even though he used Attract. Sawk easily stood Krookodile’s Earthquake and beat it with Close Combat. Absol and Bisharp were easy with my Scrafty's Drain Punch, and Conkeldurr destroyed the Scrafty with Superpower. So time for a show between Fighting-types! Marshal was next. My Emboar, with a crit, beat his Throh with 2 Brick Breaks. And battle between Conkeldurrs! Mine did better, as after a Bulk Up I easily survived his Hammer Arm. My Ice Punch did a lot of damage, and he tried using Bulk Up too. But he was weakened, and Superpower took him out! He sent Lucario, and a single Superpower was enough to beat him while he tried using Calm Mind… Next up, Mienshao vs Mienshao. My Hi Jump Kick didn’t miss. And to finish the fight, Sawk vs Sawk. Mine was faster, and 2 Brick Breaks were enough! https://i.imgur.com/oK6EReJ.png https://i.imgur.com/3UIjT5D.png https://i.imgur.com/zZXs96Y.png And time to fight Caitlin. Yeah, another E4 member with Psychic Pokémon, like in Platinum… Deja vu! She starts with Musharna. I sent Mienshao, and immediately went for U-turn into Scrafty. She went for Hypnosis, but Shed Skin healed me immediately and Crunch was enough to win. Next up was Reuniclus. I knew she was going for Focus Blast, so I sent Mienshao again as a bait, and U-turned into Scrafty, she used Psychic, and I used Crunch. Reuniclus down! She sent Metagross. It is a very heavy Pokémon, and it survived my Emboar’s Heat Charge easily, beating me with a Life Orb- boosted Zen Headbutt. Thankfully, it was weakened, so my Sawk’s Close Combat was enough to finish it off. Next up, Sigilyph. She beat my Conkeldurr with a single Psychic, but Lucario outsped and koed her with Dark Pulse. Her final Pokémon was Gothitelle. She went for Calm Mind and Thunderbolt versus Scrafty, and hit me with a crit, leaving Scrafty with 30 HP, but my Crunches ended up winning the fight. And time to fight Champion Iris. The Haxorus scares me a bit, let’s see how it goes. She starts with Hydreigon. My Sawk easily survived her Dragon Pulse and beat her with Close Combat. Druddigon was next. She went for Outrage, but Scrafty with Hi Jump Kick and Drain Punch beat her. Next up was Aggron, who actually helped me heal Scrafty with Drain Punch. Lapras fell to a single Close Combat from Sawk. And now she went for Haxorus so I sent Conkeldurr. She used Dragon Dance and survived my Ice Punch. And now the critical part of the fight, my Conkeldurr survived the Outrage with 12 HP and beat her!! https://i.imgur.com/AU6VPe2.png Archeops was ridiculously easy for Lucario, as I was faster and she stupidly went for Stone Edge. So I am the champion! Here is the Hall of Fame!! https://i.imgur.com/kZO6fsg.png Not done yet, though, as I'll go for the post-game routes, and then for the E4 rematches. Wish me luck! Current Team: Spoiler:
Number of Badges: 8. Current Location: Aspertia City. Number of losses: 1. |
Signing up for another run.
Forum User Name: ShyRayq Game(s): Pearl Pokémon Type: Psychic Single/Ultimate: Single |
Completed the first game to the mono-normal run~
Overall, it was kinda fun using mons that I don't use too often, even though I was a bit limited with what was offered to me. https://img.pokemondb.net/sprites/ruby-sapphire/normal/pidgeot.png Bird lv 55 Wing Attack/Gust/Steel Wing/Featherdance https://img.pokemondb.net/sprites/ruby-sapphire/normal/clefable.png Alien lv 56 Fire Blast/Shock Wave/Meteor Mash/Water Pulse https://img.pokemondb.net/sprites/ruby-sapphire/normal/dodrio.png Bird3 lv 56 Tri Attack/Aerial Ace/Drill Peck/Fly https://img.pokemondb.net/sprites/ruby-sapphire/normal/kangaskhan.png Kangamomma lv 55 Bite/Strength/Fake Out/Brick Break https://img.pokemondb.net/sprites/ruby-sapphire/normal/porygon.png Robot lv 55 Psychic/Blizzard/Psybeam/Tri Attack https://img.pokemondb.net/sprites/ruby-sapphire/normal/snorlax.png Totoro lv 56 Earthquake/Body Slam/Rollout/Surf I kinda flatlined during the first half of the game, when it comes to names. Even the mons in the PC were no better. https://i.imgur.com/zTfVCVz.png BONUS: While getting Surf and looking for Kangamomma in the Safari Zone, I encountered a shiny Nidoran and caught it. Too bad I couldn't use it. https://i.imgur.com/XLTFXi7.png Onwards to the next game! |
Here's my first update:
-Started with Piplup and raced to Route 203 for an Abra. Caught one after like, 15 attempts, and named him Karkaroff. -Then spent like 2 hours switch-grinding it with Piplup because Abra is completely useless without TMs. I didn't want to use Hidden Power, just in case. -After traversing through Oreburgh Mine, Karkaroff finally evolved into a Kadabra, and proceeded to destroy everything in his path, including Roark. -Used Karkaroff to set the region ablaze all the way up until Eterna City. Went to Route 211 to the East and caught Fairbourne the Meditite. -After grinding Fairbourne up to speed, I took on Gardenia. Luckily, Karkaroff was still extremely overpowered, so we got the badge easily. -Rushed through the Galactic Building, got the bike and went down Route 206. Took a stop at Wayward Cave to pick up Urquhart the Bronzor. -Pretty much just jaunted around the middle part of the region, where at Route 210, Urquhart evolved into a Bronzong. It went from very weak to not as weak. -After getting to Veilstone, I hopped down to Route 214 to pick up Vassileva the Girafarig. -I then took on Maylene. I wonder who won? A psychic user or a fighting user... -I then went down to Pastoria via the Hotel and after a couple of battles, Karkaroff and Fairbourne both reached Lvl37, which meant evolutions into Alakazam and Medicham respectively. -With my newfound power, I absolutely obliterated the next 2 gym leaders: Crasher Wake and Fantina. -At this point, I'm pretty overlevelled, so there's not much challenge to be had for a while. -At least, I thought so, but Byron gave me a bit of trouble since Fairbourne, my only fighting type user, fainted. Urquhart has, like no attacks, and my other team members were pretty frail so I had just push through Byron's steel-type team through luck. -Luckily I did, and after that, I finished the Galactic Lake events. -I went through Mt. Coronet to get to the snowy routes and traversed my way up to Snowpoint. -I saved as I walked into the gym. Team: Karkaroff the Alakazam (M), Lvl47: Psychic, Shock Wave, Disable, Recover Fairbourne the Medicham (F), Lvl46: Hi Jump Kick, Ice Punch, Confusion, Strength Urquhart the Bronzong (X), Lvl46: Extrasensory, Gyro Ball, Hypnosis, Confuse Ray Vassileva the Girafarig (M), Lvl46: Psychic, Stomp, Crunch, Rock Smash |
Holy Cow, an update? Has the world gone mad, apparently so.
Updated to post #235, again if you notice any problems or anything missing, feel free to message me! Happy challenging! |
Last update for my Pearl Psychic run:
-Basically ran through the game. Got Azelf and a Hypno in the postgame. Team: Karkaroff the Alakazam (M), Lvl62 : Psychic, Shadow Ball, Focus Blast, Recover -Alakazam is just a good pokemon overall. Very solid and very useful on pretty much any team in any game. Not much else to say. Fairbourne the Medicham (F), Lvl61 : Hi Jump Kick, Ice Punch, Thunder Punch, Strength -Fairbourne as a Meditite was a bit lackluster, but when she evolved into Medicham, she was pretty awesome. Pure Power is such a neat ability, allowing her to ram through teams with HiJumpKick and the like. Urquhart the Bronzong (X), Lvl62 : Psychic, Iron Head, Earthquake, Hypnosis -Very weak as a Bronzor, and as a Bronzong, only okay. Urquhart was mainly there to tank hits and to spam Earthquake. Rarely did I use Hypnosis since I didn't really need to. Vassileva the Girafarig (M), Lvl62 : Psychic, Thunderbolt, Energy Ball, Rock Smash -Girafarig was pretty decent. Was able to KO when necessary. Pretty average. Sirius the Azelf (X), Lvl61 : Zen Headbutt, Fire Punch, Facade, Nasty Plot -I originally had Psychic which is why I had Nasty Plot, but I switched to a purely physical moveset since Sirius had a higher attack stat. Sirius didn't do as well as I thought it would. It sometimes just wouldn't get the KO. Bit disappointing. Eastchurch the Hypno (F), Lvl61 : Psychic, Signal Beam, Grass Knot, Hypnosis -Eastchurch was pretty average, again. Managed pull KOs when it needed to. Overall, this team was basically Karkaroff and Fairbourne carrying the team. They were so much better than the rest of them. Sirius was definitely not as good as I was hoping, considering that it is the attacker of the Lake Trio. On another note: I also started another Monotype run: Forum User Name: ShyRayq Game(s): White 2 Pokémon Type: Electric Single/Ultimate: Single |
Forum User Name: Elite4Sage
Game(s): Emerald, Leafgreen, Platinum, SoulSilver, Black 2, X, Ultra Sun, Shield Pokémon Type: Grass Single/Ultimate: Ultimate |
Forum User Name: KingsOfTheSummit
Game(s): Leafgreen Pokémon Type: Water Single/Ultimate: Single I am actually almost done with this challenge, but I will post an update soon |
Forum User Name: KingsOfTheSummit
Game(s): Leafgreen Pokémon Type: Water Single/Ultimate: Single Pre-E4 update WATER-TYPE TEAM Spoiler:
GYM LEADERS Spoiler:
It's not clear if I have to beat the E4 to finish the monotype run, but I will do it next. |
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Forum User Name: KingsOfTheSummit
Game(s): FireRed, HeartGold, Emerald, Platinum, Black, Y, Moon Pokémon Type: Dragon Single/Ultimate: Ultimate I know this is gonna be pretty difficult, and one of the hardest monotypes, but i'm here to achieve the un-achievable |
Ok so my runs in poison still have not been updated and I'm unsure if I got missed or if they are incredibly slow at updating but I hope its the later.
In less positive news my white run is now cancelled because after reviewing the rules it is invalid as I obtained my first poison type after the second gym so I will have to restart with white 2 at a later date. As this is the second disaster to happen in gen v (the other being several hours lost from a freeze) I am moving to the next gen for now and beginning my y run. |
Just to be perfectly clear this is the updated poison run
Forum User Name: Xemnahort Game(s): Blue, Crystal, Alpha Sapphire, Platinum, White 2, X, Ultra Moon, Sword Pokémon Type: Poison Single/Ultimate: Ultimate |
5 Attachment(s)
Normal Monotype Blue Update #3: Silph Co to Finish
Spoiler:
Challenge Progress Kanto: Blue (Complete) Johto: Crystal Hoenn: Alpha Sapphire Sinnoh: Platinum (Complete) Unova: undecided Kalos: undecided Alola: Ultra Sun (Up Next) |
Just completed my Electric run on White 2. I put it on Hard Mode to give me a bit of a challenge.
Final Team: Blodgett the Ampharos (F), Lvl78 : Thunderbolt, Signal Beam, Power Gem, Strength -My first team member. Very solid. She primarily used Thunderbolt and was good at it. Signal Beam and Power Gem were used sparingly since she couldn't get the kill most of the time. Wigner the Electivire (M), Lvl79 : Thunder Punch, Earthquake, Ice Punch, Brick Break -He was so weak as an Elekid; he couldn't get KOs nor could he take hits. Evolving into an Electabuzz helped a lot, and evolving into Electivire made him into my MVP. Wigner was a powerhouse with 4 very strong moves, taking out tough opponents left and right. Would use again. Schwinger the Emolga (M), Lvl78 : Thunderbolt, Acrobatics, Double Team, Iron Tail -Surprisingly good. Schwinger's 2 main good points were Acrobatics and Double Team. Acrobatics was essential at taking out Grass types in the early game, which resisted electric attacks. Double Team was also essential in taking out the tougher gym leaders: Elesa and Clay. He would raise evasiveness all the way up and just go at it. A little frail though. Karlik the Galvantula (F), Lvl79 : Thunderbolt, Bug Buzz, Energy Ball, Flash -Basically a better Blodgett. Higher special attack meant better Thunderbolts. STAB + Higher base power meant Bug Buzz was way better than Blodgett's Signal Beam. Energy Ball was just great for ground types. Super good. Dirac the Eelektross (M), Lvl79 : Wild Charge, Dragon Claw, Crunch, Flamethrower -Pretty good, but so, so horrible as a Tynamo. I wanted Eelektross immediately, so the moment Dirac evolved into Eelektrik, I quickly used a Thunder Stone. Dirac was a powerhouse, with his Wild Charge. Very useful. Swirles the Zebstrika (F), Lvl78 : Wild Charge, Flame Charge, Bounce, Thrash -The worst team member by far. Way too frail and just couldn't get KOs. Wild Charge was good, but that recoil really hurt her. Even though I was counting on her speed, she wasn't even the fastest team member. Also her movepool didn't give many choices for her moveset. Zebstrika is just mediocre in general. -Overall, pretty good team. The early game was really tough, but after getting past Clay, it was a breeze. \\\\ Just a question in terms of the challenge: The banned list of pokemon only includes up to the end of Gen 6. I know this can be extrapolated up to Gen 8, but I just want to make sure, in case I use one. Are the following pokemon banned: The Ultra Beasts, The Tapus, Type: Null and Silvally, Zygarde 10%. |
I'm really happy to see that this challenge already exists as I was looking to create a new thread for my very own challenge.
I was looking to go through every region and do a mono run for every single type, as I've got quite some time on my hand thanks to the current situation. So guess I'm gonna start here and jump right in with this challenge: Forum User Name: Oggynal Game(s): LGE / HG / AS / PT / W2 / Y / US / SW Pokémon Type: Poison Single/Ultimate: Ultimate As Crobat is my favourite Pokemon I am looking into doing an Ultimate Poison run first. Starting with Platinum as I have not played Gen. 4 in quite some time. |
Okay, so it has been almost a week since I first posted to this thread and decided to take on the Poison mono type ultimate challenge.
Starting off with Platinum I was instantly reminded of how easy we have it these days, leveling up multiple Pokemon at once. These older games are a much better challenge and harder to get through, especially with only one type available. Starting my adventure in Platinum I chose Piplup as my starter for the first interactions of the game, as I knew he was going to be a great HM slave. After reaching Jubilife City and having access to Route 204 and the Ravaged Path I was quickly able to add the first two Poison Pokemon to my team: Budew and Zubat. After grinding for quite a while I was confident in their strengths to move on to face the first gym leader. As you could have guessed Budew was able to easily finish his Rock Pokemon off. Moving towards the second badge I was faced with my first real challenge, Mars and her Purugly. Neither Budew nor Zubat were even close to evolving so it took me some grinding to get to the right level and some luck using Supersonic to finally beat her. Whilst traveling through Eterna Forest I was able to find the third addition to my team, a Gastly. The second badge was quite easy to obtain, especially since Zubat evolved into Golbat and had access to super effective STAB Wing Attack. The third badge was as easy, since Gastly evolved into Haunter and after a quick trade into his final form Gengar. After leaving for Veilstone City and meeting up with Barry, god I hate Barry. And beating him into the ground, Budew evolved into Roselia and Golbat evolved into Crobat. Shout out to Cheryl for giving me the Soothe Bell to make this a lot quicker. Deciding on not facing off against the 4th gym leader but grabbing team addition no. 4 and 5 I went for the Great Marsh in Pastoria City. This saw me add Skorupi and Croagunk to the team. After having caught them, after quite a while of searching through the Marsh, I returned to finally grab my 4th badge. Crobat easily obliterated Maylene's Fighting type Pokemon. Back to Pastoria City to face off against the Water typ Gym was as easy as Roselia had the type-advantage for this one. Shortly after meeting up with Cynthia for the first time both Croagunk and Skorupi evolved into Toxicroak and Drapion. Drapion will turn out to be one of the MVPs in this team, but more on this matter later. Finally being able to grab HM Surf in Celestic Town means I was able to add the last member to my team, Tentacruel. I was able to easily find one, already evolved, on my way to face off against Byron. This time it was Tentacruel and Roserade, which evovled after finding a Shiny Stone on Iron Island. Finishing the story line around the lakes had me move towards Snowpoint City to get my 7th badge as well. This was the first time Toxicroak was of some importance in my team. After grabbing the 7th badge it was time to finish the main story line before going to mess up Volkner's team. After making my way up Mt. Coronet, Barry helped me beat up the commanders before going into the Distortion World. I have to admit that Cyrus took me quite a few tries. Saving in front of him meant I didn't have to walk all the way up to him again. After some strategising I was finally able to beat him though. This was the second time, after arguably having two not to great Pokemon to face off against Mars, that the game really challenged me. And I have not experienced this in quite some time when playing a Pokemon game. Finally after having caught Giratina I was able to claim my last badge. This was the last time Toxicroak was key to a Gym battle, as teaching it Earthquake really made a difference. Now I could try to finish off this challenge by beating the Elite Four. Moving through Victory Road was fairly simple and it gave my Pokemon some well needed extra experience. I knew facing off against the Elite Four was not going to be easy. Especially knowing about the fairly bad move pool I had with my Pokemon. So after purchasing some potions and revives I was ready to take on the challenge. Aaron was actually fairly easy to beat, especially since I taught my Drapion how to use Rock Slide. Being quad effective against most of his Pokemon and with the help of Crobat and Toxicroak I was able to move past him and on to Bertha. Bertha's Ground type Pokemon were sure to prove a challenge for my team. Thankfully I had two super effective Pokemon myself in Roserade and Tentacruel. Thanks to quad effective Grass and Water Type moves and a quad effective Ice Beam for Gliscor I was also able to beat her on my first try. Now it was time to face off against Flint. Again, this seemed to be a favourable match-up for Tentacruel so he was the one to lead the charge. This battle actually took me a few more challenges as his Houndoom more than once started the fight with Sunny Day weakening my Tentacruels Water-type moves. Unfortunately Houndoom wasn't the biggest challenge. There was still his Infernape. Gladly I had Crobat. And Crobat knew Confuse Ray and Poison Fang as well as Fly. The obvious best strategy here was to hope for some luck. Using Confuse Ray and poisoning Infernape turned out to be a great plan. Seeing as Infernape knows how to use Earthquake this was the biggest hurdle and the rest of his team was quite easily beaten by Tentacruel. Up next was the Elite four member I feared most, Lucian. This was all due to his Psychic-Type Pokemon being faster and super effective against all of my Pokemon except for one. Drapion. Drapion was not only faster than his Alakazam, but also bulky enough to eat most of the specially effective moves of most of his Pokemon. The only thing that proved to be difficult was his Mr. Mime setting up Reflect on it. I had an answer for this though. Gengar knew how to use Dark Pulse and it was able to cause flinching. This meant I was able to cause Mr. Mime to flinch first and then finish it off using STAB super effective Shadow Ball. Drapion's only other real issue was Bronzong. There was not a single Pokemon on my team, that was able to easily beat this Pokemon, so I went for the cheapest thing I could think of. Gengar was able to use Destiny Bond on it, thanks to being way faster and removed it from the battle. Drapion then took care of the rest of Lucian's team, for me to finally be able to move on to Cynthia. Oh Cynthia. How overpowered you are in these games. I tried everything to beat her by usual means, but there was just no chance, with my Pokemon at the levels they were. At this point they were all at Lvl. 49 at best and didn't stand a chance. Especially not against her massively overpowered Garchomp. There was only way to beat her. And that was to level up my Pokemon. So after grinding some trainers with the Vs. Seeker I challenged the Elite Four again. The first four members sure were easier this time around. But then there was her again. My first attempt consisted of Drapion leading the charge against her Spiritomb as it knew Psychic and setting up on it, using some X-Attacks and X-Speed. But even with 6! X-Attacks it was not able to finish off Garchomp with a single hit. Something else had to be done. And then I noticed that Gengar was faster than all of her Pokemon. So I took the cheapest attempt ever to finally finish this challenge and just Destiny Bonded her whole team... I know a very anti-climatic finish in the end. But I was able to do it and enter the Hall of Fame. My team in the end looked like this: Drapion: Lvl. 54 Toxicroak: Lvl. 50 Roserade: Lvl. 51 Gengar: Lvl. 53 Crobat: Lvl. 54 Tentacruel: Lvl. 53 You can tell by the level differences that when going for the grinding I ignored Toxicroak and Roserade as I noticed that they don't play a big role in beating the Elite Four at all. Especially Toxicroak was absolutely useless against the Elite Four. Looking at this challenge I would probably opt for Skuntank instead of it, if I were to do this again. His Dark typing gives you an alternative to Drapion should it faint and it also has access to Flamethrower which helps with Pokemon like Scizor as well as Bronzong. Since I was not happy with the way I beat the Elite Four, even though I did manage to do it, I decided to go for the optional challenge end as well. Moving towards Stark Mountain I knew there was only three Pokemon that did great against the Elite Four so I focused on leveling them up. This meant Drapion, Tentacruel and Gengar were the ones that needed all the experience. Finishing the Stark Mountain storyline was actually not too hard. Thankyfully I was only missing the Lake trio, Manaphy and a Tentacool from my Pokedex before being able to face this challenge. I decided that this time, before facing the Elite Four I was going to teach my Pokemon the best moves for the types of Pokemon I was facing. Again most of the heavy lifting was done by Drapion as well as Tentacruel. Gengar was able to help out here and there. For Aaron, Drapion was now able to use Fire Fang. Being almost Lvl. 70 when starting off it was fairly easy to beat him. Bertha, she was not able to withstand Gengar's quad effective Energy Balls and when he ultimately fainted Tentacruel took care of the rest of her Pokemon. Flint, his Houndoom just was not strong enough to finish off Tentacruel fast enough so after using two X-Special Attack and an X-Speed Tentacruel swept his whole team. Lucian, Drapion was able to easily set up on his Mr. Mime. Again going for an X-Speed and some X-Attack he swept his whole team. Bronzong was not a challenge for him this time, since I taught it Firefang. Cynthia, Finally, the rematch against Cynthia. The first time around this was giving me a real challenge. This time though, my Drapion had reached Lvl. 70 and had an amazing moveset for her team. I went for the save setup against her Spiritomb and used an X-Speed as well as 6 X-Attack. Drapion was also equipped with a Life-Orb, just to be sure. With this his Crunch decimated her Spiritomb, Ice Fang finished off Garchomp, Crunch finished off Milotic, Ice Fang was great against Togekiss, Fire Fang worked wonders against Lucario and in the end it was only Roserade which fell to another Fire Fang. This time on my first try I steamrolled Cynthia and finished the challenge for good. The team that beat her in the end was: Drapion Lvl 70 - Ice Fang / Fire Fang / Crunch / Cross Poison Tentacruel Lvl 65 - Hydro Pump / Surf / Waterfall / Ice Beam Toxicroak - Who cares, he was useless for this part of the game Roserade - Same as Toxicroak Gengar - Lvl 58 - Thunderbolt / Energyball / Shadow Ball / Dark Pulse Crobat - Lvl 54 - Fly / Bite / Poison Fang / Confuse Ray I apologise for the pictures being in German, unfortunately you cannot choose the language in this generation. This was a lot more than I wanted to write but I quite enjoyed it and I think I might open a thread for my journeys through these challenges to go into more detail. Unfortunately I am not yet able to post the pictures of the Hall of Fame entry I took. But I will make sure to update this at a later point. So finally, Pokemon Platinum and therefore the Sinnoh region can be crossed off the list. Next up is the Poison mono run in the Galar region. |
Forum User Name: SamHershy
Game(s): Fire Red Omega, Sacred Gold, Theta Emerald EX, Renegade Platinum, Blaze Black 2, X, Ultra Moon Pokémon Type: Normal Single/Ultimate:Ultimate For even more of a challenge I am putting a few rules in place for myself 1. I must use the regions basic Bird When applicable 2. I am going to play with ROM hacks, like Fire Red Omega (excluding 3DS games) 3.No Healing in Battles 4. Battle style to set 5. Try to only use the regions Pokemon, to keep things fresh. 6. Complete Alternate ending for each game 7. Update after every 2 badges |
Fire Red Omega
Update 1 -Chose Elekid as my starter -Completed Prof. Oaks errands -Caught Pidgey (Dan) and a Rattata(Shu) on route 1 -breezed through route 2 and Viridian Forest -Got to Pewter city, i knew the gym was going to be rough because of the type matchup but i still went in with my level 13's -Got swept to the gym trainers Aron -Relized my mistake and leveled my team till 20 -With Dan and Shu evolved i was able to beat out that stupid aron -When it came time for Brock I was nervous, not knowing what to expect, all i know is that hell have a team of 6. i was able to beat his team with my over leveled team, until onyx came out, i switched into Dan trying to sand attack his onyx, but i switched in on a crit rock tomb, so all that was left was Shu at half health, Dan got him down to half health before another crit rock tomb got him to 4 HP, and He dished his own crit hyper fang to beat Brock, 1 badge down -I swept through trainers on the next route - Mount moon i caught a clefairy (Inory) -beat team rocket, and taught Inory mega punch - Cleared nugget bridge and my rival Gary -I went into misty thinking it was going to be a breaze, my team was slightly overleveled at 27. - her second to last gym trainer had a corsola, that battle took about 10 minutes with the helpful speed up. it got max defense with harden, and it had recover -after that annoying battle it was time for misty, lost 3 times in a row with her starmie knowing thunderwave and waterpulse. Parifusion knocked all my mons out 3 times - I had enough and grinded till level 30, her Starmie haxed me down too just Inory, my newest member. Boy did she come through, landed a sing through Parifusion, and knocked starmie out with 2 mega punched -Taught Water pulse to Inory -2 down 6 to go Team Spoiler:
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Ultimate Dragon Monotype in Pokémon Yhttp://play.pokemonshowdown.com/sprites/xyani/salamence.gifhttp://play.pokemonshowdown.com/sprites/xyani/garchomp.gifhttp://play.pokemonshowdown.com/sprites/xyani/goodra.gifhttp://play.pokemonshowdown.com/sprites/xyani/noivern.gifhttp://play.pokemonshowdown.com/sprites/xyani/dragalge.gifhttp://play.pokemonshowdown.com/sprites/xyani/tyrantrum.gifFINAL PARTAnyway, Kalos was surprisingly hard. Or like annoying more than hard. I had only Axew and Bagon in early game. They are both pretty weak and squishy, so leveling them was pretty annoying. It got better with Tyrunt, but I still had to use unusual strategies to win some battles - like using Charm against Grant's Tyrunt to be able to beat it. Early game was especially painful since there are Fairy-types everywhere in Kalos. But once Axew, Bagon and newly obtained Gible evolved, it got a little bit easier. I think it was around Team Flare subplot, when my dragons got to their final stages and steamrolled everything. Even Lysandre's Mega Gyarados had no chance. At this point I kinda forgot that there are more Dragon-types after Noibat, so I picked the team from dragons available to that point. I wanted to use all Gen VI dragons, so Goodra, Dragalge, Noivern and Tyrantrum were all on the team. I then went with Garchomp, because it slowly grew on me and Salamance, because I thought there are no Altaria in Kalos. As for a E4, the battles were pretty okay. I should have learn some Fire-type moves though. They would make it even easier. The only real threat to my team was Diantha's Gardevoir, who survived Toxic poisoning twice and then I only beat her thanks to Noivern's Tailwind boosting my team's speed. And here's Hall of Fame: So, Alola is last and once again, I'll have opportunity to use full team of Pokémon. I'll once again use Gen VII Dragon-types, so Alolan Exeggutor, Kommo-O and Drampa (since I'll probably play it in Ultra Moon) and then I'll use some good old dragons. I think I'll use Kingdra and Noivern again. Oh and are Ultra Beasts allowed? Since there are few Dragon-types among them and I would love to try them. Teamhttp://play.pokemonshowdown.com/sprites/xyani/salamence.gifDrakena, Naughty Female Salamence lvl 69, Intimidate @Draco Plate - Dragon Claw - Crunch - Fly - Zen Headbutt http://play.pokemonshowdown.com/sprites/xyani/garchomp.gif Slasher, Sassy Male Garchomp lvl 68, Sand Veil @Dragon Fang - Dragon Claw - Earthquake - Crunch - Brick Break http://play.pokemonshowdown.com/sprites/xyani/goodra.gif Gooey, Timid Male Goodra lvl 67, Sap Sipper @Splash Plate - Dragon Pulse - Outrage - Aqua Tail - Power Whip http://play.pokemonshowdown.com/sprites/xyani/noivern.gif Winger, Careful Male Noivern lvl 65, Infiltrator @Sharp Beak - Air Slash - Tailwind - Dragon Pulse - Boomburst http://play.pokemonshowdown.com/sprites/xyani/dragalge.gif Poi, Mild Male Dragalge lvl 68, Poison Point @Poison Barb - Sludge Bomb - Toxic - Hydro Pump - Dragon Pulse http://play.pokemonshowdown.com/sprites/xyani/tyrantrum.gif King, Timid Male Tyrantrum lvl 57, Strong Jaw @Soft Sand - Dragon Claw - Crunch - Head Smash - Earthquake |
Hey, all, it's been a while. I picked up a new role as a Staff Composer, Arranger, and Orchestrator for a local community orchestra, and we're going to be doing some video game music. I was in a rush from November through April to try and get that music ready, and then the lovely stuff happening around the world took shape. Unfortunately, this means that although I tried to find time, I eventually became so focused on all that work that I did not have a chance to keep working on this. However, I picked it back up today and sort of condensed my notes about what I had previously done (which was Absorb the heck out of Roxanne's mons and then Gust the heck out of Brawly's...so, super cheese).
But here's where I am and where I'm going. I do remember it taking a number of attempts to finally beat Roxanne, but I eventually did. It all came down to Absorb. And Absorb. I do remember struggling for quite some time, trying all sorts of different things to avoid using Absorb. As for Brawly? It basically ended up being the same thing, but with Gust. It's incredibly cheesy to just use the one 'mon, but unfortunately, I wasn't well trained up with my Nincada. And Gust is good against them. I remember fighting That's basically where I stopped, after being ready to head north from Slateport towards my third gym battle. Unfortunately, May was ticking me off, as her Slugma kept using Ember and knocking out both of my 'mons. Today, I picked the game back up and decided to see where I had left off. I'd recently got my wife interested in monotype - she's running Steel on Gen8 while I'm joining her by running Fairy. It was something to do, so I pulled this game back out and figured now was the best time to pick back up on the Ultimate Monotype I had started. I gave May a shot and wiped. Went back and spammed Gust...and that worked on the third time. Yay. Made the rest of my way through the route and into Mauville. Wally is a pushover with just the one Psychic type Pokemon when you have all Bug types. Even if Leech Life sucks. (Not an intended pun.) As a result of the battle with Wally, I was sitting at around 4h30m for time. But, in greater news, Nincada evolved, and that gave me both the Ninjask and the Shedinja. Party was finally up to 3. And it was at the point that I remembered the remaining two I can catch are just outside of town. I caught the Illumise easily enough, but unfortunately the 1% Volbeat (I'm on Emerald, keep in mind) took over an hour to spawn. I'm now at about 6h10m for play time. I need to do some leveling, because I know this is going to suck. In Emerald, Wattson has four Pokemon. Three are straight Electric, but one is Electric/Steel (albeit without a Steel move). His Voltorb is the only one that can hit my Shedinja due to it knowing Rollout. Every other move known by his Pokemon is either Electric or Normal. - For my Volbeat, I'm thinking about getting it to level 25, because it will learn Signal Beam. 75 base is nice. - For my Illumise...I dunno. It's a very crap Pokemon. No Bug moves whatsoever. This one is probably going to be my most random Pokemon that gets the crappy TMs thrown at it. - I'm not worried about my Shedinja - it already knows Fury Cutter, which is OP as hell. - Ninjask is similar to Shedinja. It's ready to go for now. Swords Dance at 25 would be nice. - With my Beautifly currently sitting at 23, I could level it up one more time to get Mega Drain, and replace Absorb. Likely end goal is everyone at 25 before fighting Wattson. Not necessarily a bad idea, as his levels are 20/20/22/24. Based on base stats alone, Volbeat and Illumise are my tankers (75 def and 85 spdef). The rest are attackers. But while I don't anticipate any trouble here with Wattson, I believe Flannery is next. Yay Fire Gym. Looking ahead to that, Dig is available just outside Fallarbor Town, and both Ninjask and Shedinja can learn it. It would be better to have on Ninjask, as it has much higher speed. Ninjask's base speed is 160. That's insane, as my next highest are Volbeat/Illumise at 85. Here's what my team currently looks like. Please ignore the listing of Fairy type - I'm just too lazy to go in and program a way for it to recognize what type it was before it changed. Hint: Charm and Moonlight were both Normal. Aim for tonight: Grind and then challenge Wattson. https://previews.dropbox.com/p/thumb/AAzUjCrvoehSj2mhLAiKX0D4KXjLwdtrxz_FmpJmOqRk7xfHUQOI5n_MjvVtY5CcZ_Jw33bFy6X_Y_KgNFVLfD7EpGqqN6Hom0TEPRWgxZjDvvUQ8YwzQiW0oO0zQHKN_23tL1y0gk3r1c6k1JTSnsgVNXAkzZTUq-d3NNJZy4YVUA5W9Myx04KpX7HWFetRZKnOpltWOxvxH9PlJBQtSotSwmDa6B0vy07rv77amYheV5sH6DTuxUPl4kTBHn_5_qZeFcmzTvLaXI5-wWL13Mj8Sxn3Uifn21RzVtvsyWI6sN75EEmehQ6VqY7sYOCz4cSzSCV2LEdqBnW6OVxUJCImJFsmZQ0R5GQtuyBfxCUg3w/p.png?fv_content=true&size_mode=5 |
Ultimate Poison Monotype Fire Red | Storm Silver | Omega Ruby | Renegade Platinum | Black 2 | X | Ultra Moon I finally decided to continue this challenge, woo! Since I started with Ultra Moon, I'm not really preoccupied with doing these in regional order, so I just started X instead. The start of this run was rough. The only Poison-type available before the first gym was Weedle, and it isn't an amazing Pokémon... I had to basically solo win with Beedrill until after Santalune. Grinding Weedle was a pain. I was only able to KO a few mons like Scatterbug and Pansage at the forest, and it doesn't help that Weedle's only attacking move is Poison Sting. Once Weedle finally evolved into Kakuna, I had a better chance at surviving hits, but the lack of moves situation wasn't solved. Thankfully by level 10 it was already fully evolved, and hopefully able to take the gym by itself. Surskit was easy to take out with Fury Attack, but Vivillon was surprisingly tanky. Setting up a Focus Energy helped to get some Fury Attack crits, and thankfully the bug didn't want to use Infestation at any point. Soloing the gym with Beedrill had worked! After the gym, I was able to progress and get more team members, such as Bulbasaur, Venipede and Zubat. I still had some struggles in this bit, with one of the biggest threats being Flying-types. Grant was also a pretty tough battle, mainly because of the Amaura. I had to teach Ivysaur Nature Power (which turned into Power Gem), use it on the first turn, then do a sacrificial switch to Zubat and heal Ivysaur, so I could use another Nature Power and knock it out. It was a mess. Tyrunt was also kind of annoying with the flinches. Once I finally got past that gym, and battled Korrina with her two Lucarios (which were also problematic to take out) I caught Stunky and Nidorino to finish my team. Got past Reflection Cave and reached Shalour, where I leveled up Nidoking and Stunky to be on pair with the rest of the team and progress. By this point, most of my team was already fully evolved and balanced, meaning fights got a lot better to deal with. I swapped Beedrill out later for Tentacool since I had a better Bug/Poison and needed a Water-type. The struggle I had seemed to disappear and the rest of the game looked a lot better to deal with. Olympia was pretty threatening but I had Skuntank to deal with her. Wikstrom also seemed a pain to deal with but thankfully Nidoking with Earthquake decimated his team with the help of a flamethrowing Skuntank. Nidoking also took out three of Diantha's Pokémon, while Crobat handled Hawlucha and Scolipede handled Gourgeist and finished the battle with a Poison Jab on Gardevoir. Spoiler:
Team https://play.pokemonshowdown.com/sprites/xyani/venusaur.gif https://play.pokemonshowdown.com/sprites/xyani/venusaur-mega.gif Venusaur (Sappo) | Nature: Lax | Overgrow Moves: Energy Ball, Sludge Bomb, Leech Seed, Toxic Lv. 65 @ Venusaurite https://play.pokemonshowdown.com/sprites/xyani/scolipede.gif Scolipede (Larva) | Nature: Brave | Swarm Moves: Poison Jab, Megahorn, Swords Dance, Rock Slide Lv. 66 @ Poison Barb https://play.pokemonshowdown.com/sprites/xyani/crobat.gif Crobat (Marcelo) | Nature: Hardy | Inner Focus Moves: Acrobatics, Fly, Cross Poison, X-Scissor Lv. 66 https://play.pokemonshowdown.com/sprites/xyani/nidoking.gif Nidoking (Stronk) | Nature: Adamant | Rivalry Moves: Poison Jab, Earthquake, Ice Beam, Thunderbolt Lv. 66 @ Metronome https://play.pokemonshowdown.com/sprites/xyani/skuntank.gif Skuntank (Jake) | Nature: Hardy | Aftermath Moves: Night Slash, Poison Jab, Hone Claws, Flamethrower Lv. 66 @ Black Sludge https://play.pokemonshowdown.com/sprites/xyani/tentacruel.gif Tentacruel (De Vil) | Nature: Relaxed | Liquid Ooze Moves: Waterfall, Poison Jab, Swords Dance, Ice Beam Lv. 64 @ Wave Incense |
A long time ago I had started a Pokemon Red Normal monotype challenge, but I but things down for a LONG while I now look forward to picking things back up again. Here is my current progress.
I have the Boulder Badge and have cleared Route 3 of trainers. My Pidgey and Rattata are both level 14. I have also captured two Spearows (I plan to trade one for a Farfetch'd later) and a Jigglypuff. side note: Could someone give a clue on how to insert those pictures of pokemon, or symbols for the types? I would really appreciate it? |
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Then, simply just type in [IMG], then paste a link to the image you want to use, then [/IMG]. No spaces between the 3 portions. Like so: https://www.smogon.com/dex/media/sprites/xy/rayquaza.gif |
Went after Wattson the other day. For a bug run, it's relatively a challenge. I very quickly realized Voltorb wasn't the only one to be able to knock out Shedinja; Magneton knows Supersonic. I learned that the hard way as I tried to set up Fury Cutter and instead knocked myself out due to confusion.
A few tries later, I was in a pattern. Voltorb first (knocked out with Signal Beam from Volbeat), and then Electrike. I switched to Shedinja and just spammed Double Team to get my evasion as high I could in the hopes it would make it near impossible for Supersonic to hit me. Electrike used Leer a few times, and one use of Howl. Yay. Like Leer is going to make a difference when you have 1 HP. Fury Cutter time. I just kept using it. Got me through Electrike, and out comes Magneton. I got hit by a Thunder Wave (which landed), and then two Supersonics were attempted. Both failed. I had to restart Fury Cutter at the end due to Paralysis, but I was able to use a mixture of that and Fury Swipes to win. The next goal is to get to Flannery. I've tried to train, picking up the Macho Brace to just let my effort values build up over time to increase the chance of survivability (I'm not planning to go out of my way to get the best effort value setup). Slowly working on getting ready for the yuck of Fire gym when being a bug trainer. I do have Dig and will be planning on using it on Ninjask in the hopes that gets me through. Thankfully, I believe most of my Pokemon are faster than Flannery's. I would go grab Anorith now...but I can't because I can't get the Goggles until after beating Flannery. Yay. Next stop is: Mt. Chimney. Current Status: https://previews.dropbox.com/p/thumb/AAzff02pESoTugzt4JA7Jh-B4GudFV3HpbO031LoWsXWKhOio46UzhHQEFsgczofA4Y7AMivxh0hZ3AfEliSwBjAz6fNjmL5nWeOLxB8XRs9DTfF1Q_i0ArI4I52aGdx4sI-B2-4urFFM4nLd4d_Li3z583UvbYvc3PW2UQKG1n8cGHMQvQ85sRe79H1urCPkci1zEAsiL38i2KfjRHlKLVaJJ5UbN9rbACUgXa03cL1qxRaDwvPFl2kXqxhOwnnqQ6HxhuUBsrh-0Jc834VkNWuO_14p5rZ5OHAAw_MlhMV-hj-DXj7x4kj7dAf-OQw3adKVHaKaKhcMTScJEGsAX4CntcByeAWYGDCyqbaNml67w/p.png?fv_content=true&size_mode=5 |
Hi! I'm new to the whole monotype challenge, and I have a few questions. What do you mean by "monotypes can't be stacked in a single run"? Also what does "Elite-Four viable" mean? Also for the Ultimate Challenger runs, am I allowed to do multiple of those for different types? I will deeply appreciate a response.
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2. Elite Four viable means levelled up and trained. You can't have a Lvl90 Blastoise and a Lvl5 Magikarp and say you did a Water monotype challenge. You need at least 2 pokemon that can take on the Elite Four, like Blastoise and Gyarados of a decent level. 3. Yes, you can do as many challenges as you'd like. |
Forum User Name: arucker101
Game(s): Pokemon LeafGreen, SoulSilver, AlphaSapphire, Platinum, White, White 2, X, Moon, Ultra Moon, Sword Pokemon Type: Normal Single/Ultimate: Ultimate |
Well, without ever looking at the list and rules...I've beaten OR, S, and UM with Dragon Monotype, working my way near the end of X, but again I didn't actually prepare or anything and always used megas like Ampharos and Charizard and Sceptile lol. So I lose anyway.
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Let's talk about Gen 3 Flannery with a Bug run.
Wattson was relatively easy compared to Flannery. Honestly - I had to cheese this one. Getting through all of the trainers wasn't that bad, to be honest. Numel, the few times it came out, went down to a few Signal Beams. Many of the other mons in the Fire Gym were smacked with Stun Spore and then I went on to hit with whatever I could. I tried very much to avoid cheesing it with Dig. Flannery was a different story. I tried to Stun Spore my way through, but I lost at the end of the first six runs. I was getting frustrated so I tried to Dig my way through it. Really had no luck until I started a run with Stun Spore, switching over to my Ninjask immediately. The next six turns are Double Team. After that, I use Swords Dance for a few turns. Then...it's on to Dig. One shots for all of her Pokemon. Yay. The big benefit from beating Flannery is that I'm given the goggles the moment I leave...meaning it's finally time to round out my party with Anorith. Yay. But Anorith is only 20 and my others are 30. Time to level that Anorith...then to progress. Thankful for the long weekend. |
I have made it through Mt Moon in my Pokemon Red Normal Monotype. Here is my current team.
Spoiler:
Note: I gave Jigglypuff Water Gun via TM 12 to deal with rock types in Mt. Moon |
I actually thought I was going to have less of a challenge against Norman than I did against Flannery. With Flannery, it was a matter of admitting that I was not going to be able to pull it off without cheesing it through a mix of Stun Spore, Double Team, Swords Dance, and Dig. Norman...just ticked me off. His mons hit so hard. I thought I was going to have at least somewhat of an easier time since I had Anorith, and him being part Rock would be helpful.
I was wrong. I tried to go through the first mon of his, Spinda, with my Shedinja. Theoretically, the only thing that can hit me is myself with confusion from Teeter Dance. Unfortunately, that's the first thing Spinda does, so it's near impossible to survive. I tried about ten times with this route, giving up after having 0 times when I didn't hit myself. Even with Double Team, I stand no chance. So I tried Stun Spore again - that sort of works, but I still got confused more than I didn't. In the end, Spinda isn't the hard part: It's Vigaroth and Slaking. Shedinja is no help to me for either of them, as they have Faint Attack. True, I might be able to escape getting him on Slaking with Double Team, but that's debatable as to how smart that is when you only have 1 HP. The time that I won was basically a combination of dumb luck and a bunch of X items. And Super Potions. I was basically down to my final Pokemon, Anorith, when I made it to his Slaking. Thankfully, Slaking only hits every other turn, so I set up 6 X Defends, threw a Dire Hit in for good measure, an X Attack that I had picked up at some point, and then a bunch of Super Potions in between as needed to keep me alive. I then used Rock Tomb (thank you STAB), and that eventually got me the win. I had tried using a bunch of Metal Claw to up my attack further, but that wasn't really getting me anywhere and STAB Rock Tomb is more powerful. Linoone basically took a few rocks to the face and was done. 5 badges down. This probably would have been easier if I had let myself level my Pokemon more - but I'm finding lately that I am trying to keep around the levels of the gym leaders unless I have no choice. Norman's highest was 31, so I tried not to go past that. I have a feeling that will be something I very quickly grow out of as I progress through the remainder of the game. I'm out of town on my laptop and forgot to bring my excel doc to make the stat picture. So, here's a textual version instead: Anorith: L30, HP 80, Atk 72, Def 46, SAtk 33, SDef 36, Spd 54 Scratch, Rock Tomb, Metal Claw, Water Gun Shedinja: L30, HP 1, Atk 62, Def 46, SAtk 31, SDef 26, Spd 33 Cut, Double Team, Leech Life, Fury Cutter Volbeat: L30, HP 88, Atk 45, Def 39, SAtk 38, SDef 59, Spd 67 Quick Attack, Signal Beam, Double Team, Moonlight Ninjask: L31, HP 81, Atk 64, Def 47, SAtk 46, SDef 39, Spd 100 Dig, Double Team, Swords Dance, Slash Beautifly: L30, HP 80, Atk 61, Def 46, SAtk 65, SDef 36, Spd 53 Stun Spore, Mega Drain, Morning Sun, Gust Then I also have my mudkip HM slave. |
Hi. Got a little interested in this challenge. Is it normal for ppl to choose the type to run for themselves? If not, can I get recommendations for a type?
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I'll try to post status every gym cleared. Forum User Name: Goldikarp Game(s): Pokemon Platinum Pokémon Type: Steel Single/Ultimate: Single |
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1st gym cleared Lv 17 Prinplup (Hasty) Hp 48 Atk 29 Def 29 Sp.Atk 36 Sp.Def 32 Spd 25 Very easy 1~2 shot sweep with Prinplup. Potential team members: Probopass, magnezone, Steelix, Bronzong, Bastiodon |
Bug/Emerald? Flying type gym? Sure, why not.
I found Anorith to be ridiculously powerful in this gym with just Rock Tomb. I didn't even get AncientPower until I was trying to grind a little. I thought about only going to 35, but then I forgot that I had the Exp Share on it, so it eventually hit 37 and learned AncientPower. While grinding, my Beautifly learned Silver Wind...and with those two I figured I would attempt Winona. I also had done the New Mauville sidequest to get Thunderbolt, and gave that to my Volbeat. The one thing I'm finding is I'm either going to play completely blind and learn from what trainers do how to adjust my team...or I could actually look up their Pokemon ahead of time and decide the best course of action. I started at the first mindset and got decently far with a combination of Stun Spore and Rock Tomb. Thankfully, Rock Tomb is STAB so I can get at least some benefit from that. Anorith isn't a terribly quick Pokemon, so my concern was that if I didn't start with Rock Tomb and lower the opponent's speed, I wouldn't get a second shot in before their spamming of Aerial Ace knocked me out. It took me about six tries of getting to Skarmory before I realized Tropius, being a Flying/Grass type...doesn't actually resist Flying type moves. And my Beautifly is Bug/Flying with Gust. Not the most powerful move, but Gust + STAB + Weakness = pretty good damage on Tropius. I had trouble getting through that one before I realized that, and once I did, it was 30 seconds before it was down. In the end, I only won the time I did because Skarmory missed it's first Steel Wing...then missed it's third Steel Wing. That gave me enough time to Rock Tomb and then spam AncientPower (with a single Super Potion in for good measure). I reached that point where it's a decision between "Do I heal because I'm one hit away from dying" or "Do I just use my 100% Accuracy move and hope it hits". I chose the latter and managed to eek out a victory. My levels are not close to each other, so I'm thinking I should do some leveling. Tate and Liza are the leaders of the next gym, and I think their levels are low 40s. I'll probably level everyone to 40, which will be good since it means my Anorith will evolve to Armaldo. Current Team Setup: Beautifly L34 / HP 95 / Atk 70 / Def 52 / SAtk 73 / SDef 41 / Spd 60 Stun Spore / Silver Wind / Morning Sun / Gust Ninjask L33 / HP 86 / Atk 69 / Def 49 / SAtk 49 / SDef 41 / Spd 108 Dig / Double Team / Swords Dance / Slash Volbeat L33 / HP 97 / Atk 51 / Def 43 / SAtk 42 / SDef 64 / Spd 74 Thunderbolt / Signal Beam / Double Team / Moonlight Anorith L37 / HP 97 / Atk 89 / Def 57 / SAtk 41 / SDef 45 / Spd 67 Ancientpower / Rock Tomb / Metal Claw / Water Gun Shedinja L30 / HP 1 / Atk 62 / Def 46 / SAtk 31 / SDef 26 / Spd 33 Cut / Double Team / Leech Life / Fury Cutter |
Status update:
2 Badges Bidoof caught for HM slave. Lv 27 Prinplup (Hasty) Hp 72 Atk 44 Def 45 Sp.Atk 55 Sp.Def 49 Spd 38 Lv 18 Bronzor (Relaxed), heatproof Hp 52 Atk 16 Def 44 Sp.Atk 16 Sp.Def 41 Spd 13 Lv 15 Probopass (Hardy), Sturdy Hp 43 Atk 24 Def 51 Sp.Atk 32 Sp.Def 53 Spd 18 Grass gym was tougher than expected. Got bronzor and nosepass at Mt.Coronet and immediately lvled nosepass up to evolve it. Since prinplup is weak to grass and the other two were underleveled... I heavily relied on bronzor's confuse ray + hypnosis combo then to finish with prinplup. Due to my team being very slow, I should be building a defensive team to take hits to make through. |
Pokemon Red Normal Monotype Challenge progress
I have done some grinding in Route 4 to bring my team up to an even level 16 |
So...totally overlooked the Safari Zone as far as what was available. For some reason, I didn't think to find out what bugs are in there (Heracross, Pineco, Shuckle, and Ledyba, I believe). For the time being, I'm going to try and finish the rest of the game with my main team of 4. If I need others, I'll come back and grab them here. I'm avoid using Heracross and Pineco because those versions on my team in Gen 2 were pretty OP, so I'm hoping to try out new things here. But I know I can go back to it if I need assistance.
I brain farted and forgot Lilycove was NOT where the 7th gym was, so I spent basically all of yesterday (this week I'm on vacation) training my Pokemon up to 40, deciding Shedinja wasn't worth it, wondering what I was missing and having to look up a walkthrough, smacking myself for all the back and forth I was going to need to do...and then catching a Tropius because it was nearby and could learn Fly. Getting up to level 40 meant the Magma and Aqua areas were fairly quick (maybe like 20-30 minutes each), and I did gain a few levels here and there. Finally making it to Mossdeep, got healed up and went straight for the gym. Gym wasn't exactly the hardest thing, but those gym leaders gave me a run for my money. It took three tries, so I feel like I'm getting better at understanding how to use my team after seeing what I'm up against. On the final try, I ended up deciding that from the starting Claydol and Xatu, I'd rather have Claydol out longer. It doesn't hit anywhere near as hard as Xatu. So my plan was to knock Xatu out first, then knock out the Solrock/Lunatone as they come out. Best thing I have for Rock is Metal Claw on Armaldo, so I switched my team around so I had Armaldo and Volbeat out. Armaldo used AncientPower and Volbeat used Thundershock to ensure they'd knock out Xatu. No boost from AncientPower, though. Sad face. Both Solrock and Lunatone had to contend with an onslaught of Signal Beam and Metal Claw. Signal Beam did a decent chunk of damage, but Metal Claw really ensured I'd knock each one out. With Xatu left, though, Armaldo got hit with one two many Psychics and got knocked out. I brought out my Ninjask so it could throw a quick Slash in, and that and one final Signal Beam got me the victory. I know for a fact being at the level of the gym leaders is a little ahead of where I might be, but I know the game isn't going to let me enjoy that for long. After all of that, I'm at the following for my main team of 4: Armaldo L44 HP 142 / Atk 134 / Def 115 / SAtk 75 / SDef 77 / Spd 54 AncientPower / Rock Tomb / Metal Claw / Water Gun Volbeat L43 HP 129 / Atk 70 / Def 56 / SAtk 59 / SDef 83 / Spd 103 Thunderbolt / Signal Beam / Double Team / Moonlight Ninjask L42 HP 112 / Atk 91 / Def 66 / SAtk 66 / SDef 53 / Spd 143 Dig / Double Team / Swords Dance / Slash Beautifly L43 HP 123 / Atk 94 / Def 69 / SAtk 96 / Sdef 54 / Spd 82 Gust / Silver Wind / Giga Drain / Stun Spore I'd to love to get Earthquake onto Armaldo...and I am thinking I'm going to get Aerial Ace on either my Ninjask or Beautifly. If I put it on Ninjask, I think it'll probably replace Slash. Hmm. Now wondering if STAB is better than higher crit chance. Probably. That'll be the next thing after my ds recharges. |
Pokemon Platinum Steel type run status:
5 badges. Lv 47 Empoleon (Hasty), torrent HP 141 Atk 97 Def 97 Sp.Atk 125 Sp.Def 106 Spd 80 Lv 39 Bronzong (Calm), Levitate HP 109 Atk 71 Def 109 Sp.Atk 74 Sp.Def 111 Spd 40 Lv 39 Magnezone (Modest), Sturdy HP 112 Atk 63 Def 104 Sp.Atk 123 Sp.Def 79 Spd 62 Lv 22 Probopass (Hardy), Sturdy HP 58 Atk 34 Def 73 Sp.Atk 45 Sp.Def 76 Spd 25 HM slaves Bidoof and Pelipper. Forgot about the update every gym... I'm just before entering the 6th steel gym of the game. After beating the 3rd gym with no difficulty via prinplup I decided to replace bronzor with another one having levitate. 4th gym was a strategic win with bronzor building 3 iron defenses and spamming extrasensory with confuse ray. For the 5th water gym I decided to use the TM for return on Empoleon. My main strategy was to peel mons below half health with return then finish with brine. I'm still undecided whether to look for wild Steelix in Iron island or keep Probopass. I originally thought about raising Riolu but realized that affection poke are not allowed lol. Biggest problem for my team is the lack of physical atk powerhouse... Maybe I should look for Steelix. |
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6th badge earned. Lv 48 Empoleon (Hasty), torrent HP 144 Atk 99 Def 100 Sp.Atk 127 Sp.Def 109 Spd 82 Lv 39 Bronzong (Calm), Levitate HP 109 Atk 71 Def 109 Sp.Atk 74 Sp.Def 111 Spd 40 Lv 41 Magnezone (Modest), Sturdy HP 118 Atk 65 Def 110 Sp.Atk 129 Sp.Def 83 Spd 66 Lv 37 Steelix (Serious), Rock head HP 103 Atk 72 Def 163 Sp.Atk 48 Sp.Def 53 Spd 29 HM slaves Bidoof and Pelipper. Used TM Earthquake for steelix and Grass Knot for Empoleon. Steel gym was an easy sweep with Earthquake and Brine. Replaced Probopass with Steelix for higher defense and a ground type that could use Earthquake. Ice gym upcoming but expect it to be a sweep with all my steel types. |
I made it to Cerulean City in my Normal Type Monotype Challenge of Pokemon Red
I beat all the trainers in the Gym bar Misty herself. |
Such a boring slog to get to this point. Not because the storyline isn't engaging, but because it's like "okay, go to Seafloor Cavern". So I surf. "Okay, go to Sootopolis". So I surf. "Go to Sky Pillar". So I surf. Surfing is very slow. I sort of skip most of the trainers since I was stupid and didn't buy a bunch of potions until getting ready for the final gym.
I picked up Heracross and trained it up and it's been really helpful. The battles with Maxie (when they try to get the fuel to blow up the volcano) and Archie (in the Seafloor Cavern) were very easy, although Archie's stupid Crobat knocked out my Heracross so I decided the best thing to do to avoid too much damage from his flying movies was to switch in Armaldo. So thankful for the Rock dual-typing here. The rush to Sootopolis and the Sky Pillar was fairly uneventful. Just running from everything for the moment. I'd fight them, but my Pokemon are about the level of Juan's, so I figured if I just clear out the trainers, I should be okay. Looking at Juan's team, I'm not seeing anything I feel like I should be worried about. Water types left and right. I'm planning on using this opportunity to level my team evenly. Of course, I stupidly forgot to switch out my Tropius for a 5th bug type...so hopefully that doesn't screw me over. What I get for using a pokemon to fly back instead of just surfing, eh? So, the mons I have with me at the start of the gym are Heracross (L41), Volbeat (L43), Armaldo (L45), and Beautifly (L43). By the time that I finished defeating all of those trainers, Heracross is now L43 and Volbeat is now L44. Took about 25 minutes (mainly while watching youtube videos about idiots on the road). Time to face Juan. I've still got Heracross set to go out. Luvdic uses Water Pulse and confuses me. I, of course, hit myself. Another round of the same. Water Pulse and then a confused hit. Water Pulse then does a critical hit on me, bringing me down to only 21/130. However, I snap out of confusion and land a nice Brick Break, 1HKO on Luvdisc. Brings Heracross up to level 44. Whiscash comes out. I pop a Hyper Potion. Whiscash uses Rain Dance. Next round is Amnesia versus another Brick Break. Brick Break takes Whiscash down to about 30%. I get hit with a Water Pulse, but manage to only be brought down to 61/133 HP. I also avoided get confused, so my another Brick Break to the face and Whiscash is down. Kingdra is up next. Since Fighting is still 1x effective, time for more Brick Break! Kingdra uses Double Team. Brick Break still hits, though, and brings it down to about 60%. Get another Water Pulse, down to 11/133. I avoid confusion but my Brick Break misses. I decide to pop one more Hyper Potion. For my trouble, I get an Ice Beam to the face and am down to 94/133. Another Ice Beam brings me down to 60/133 and redlines Kingdra. Of course, Juan uses a Hyper Potion. But my Brick Break once again hits. Another round of Double Team/Brick Break. Brick Break does manage to get through the evasion boosts, and Kingdra is even more redline now. Kingdra, however, knows Rest. Of course it does. Brick Break to the face and it's down to about 55%. Water Pulse crits and knocks me out, however. I decide to go with Beautifly. I start out with a Silver Wind. Ice Beam hits first, being super effective and knocking me out. Okay, fine. Volbeat gets out and uses Thunderbolt, and I'm faster. Kingdra uses Rest, however, so I can start using Signal Beam. First one hit, second one missed, and third one hit and confuses. Fourth one hits and it uses Rest again. Okay, Thunderbolt spam for paralysis? Nope. Three rounds of missing. Well...if he can do Double Team, so can I. He's still confused, so the round I use Double Team, he smacks himself. Next use of Double Team sees him out of confusion and his Ice Beam hits. I was down to 59/132 so I used Moonlight as he Double Teams. Two can play this game. Double Team #3 is met with Ice Beam and I'm down to 86/132. Fourth is met with a missed Water Pulse. I use Thunderbolt, which hits, and am met with another missed Water Pulse. I hit a Thunderbolt, and he hits a Water Pulse. Moonlight time. Just as Kingdra rests. And this keeps happening until I lose that mon...and of course Armaldo isn't going to last, being part Rock type. Okay...so I have to re-evaluate a little here. Heracross can't really help here against this Kingdra. Based on calculations, his speed can be anywhere from 74-106. Restarting to before the battle to better plan (or at least attempt a few more times before deciding to grind), only my Volbeat is fast enough (106, although Heracross is at 100). So, my thought is that if I start with Volbeat, set up a few uses of Double Team while Luvdisc is out, I might be able to get through Kingdra. Will fill everyone in later. |
Continued my Poison Monotype on Y, from the old thread. Last update is here:
https://www.pokecommunity.com/showthread.php?p=9990859#post9990859 Update on Ultimate Poison Monotype Challenge: Update #3 on Y.
Spoiler:
Team Toxi: http://www.pkparaiso.com/imagenes/xy/sprites/animados/crobat.gif Countess the Serious Crobat, ♀ - L50 @ Amulet Coin Ability: Inner Focus Moves: Cross Poison, Fly, Bite, Confuse Ray http://www.pkparaiso.com/imagenes/xy/sprites/animados/roserade.gif Thorn the Modest Roserade, ♂ - L50 @ Big Root Ability: Natural Cure Moves: Giga Drain, Petal Dance, Venoshock, Dazzling Gleam http://www.pkparaiso.com/imagenes/xy/sprites/animados/drapion.gif Draken the Adamant Drapion, ♂ - L49 @ BlackGlasses Ability: Sniper Moves: Bug Bite, Crunch, Poison Jab, Strength http://www.pkparaiso.com/imagenes/xy/sprites/animados/nidoking.gif Rex the Naive Nidoking, ♂ - L50 @ Expert Belt Ability: Sheer Force Moves: Poison Jab, Thunderbolt, Earth Power, Megahorn http://www.pkparaiso.com/imagenes/xy/sprites/animados/dragalge.gif Seaweed the Bold Dragalge, ♀ - L50 @ Poison Barb Ability: Poison Point Moves: Sludge Bomb, Dragon Pulse, Surf, Hydro Pump http://www.pkparaiso.com/imagenes/xy/sprites/animados/toxicroak-f.gif Phibia the Lonely Toxicroak, ♀ - L50 @ Black Belt Ability: Dry Skin Moves: Poison Jab, Bulldoze, Low Sweep, Sucker Punch Boxed: http://www.pkparaiso.com/imagenes/xy/sprites/animados/beedrill.gif Buzz the Hardy Beedrill, ♀ - L20 Ability: Swarm Moves: Poison Sting, Thief, Twineedle, False Swipe |
It only took a second attempt at Juan to win. It was another battle of Double Team. I managed to actually do enough damage to knock out Kingdra this time, even despite the +6 Evasion. Then again, I also had +6 Evasion.
I spent some time preparing, though, by going all around Hoenn and trying to get as many Leppa Berries ready as possible. Then it was just a matter of outlasting Kingdra. Signal Beam and Confusion helped me edge out and win. All of the rest of Juan's Pokemon are relatively tame compared to that roadblock. It took about 30 minutes to get through Juan thanks to repeated misses on both sides. Was kinda boring. I thought about teaching Shock Wave so I had another electric attack to throw at him. About an hour ago, I went ahead and started my way through Victory Road, only stopping to pick up Psychic. I'm going to give the Elite Four a try just to level-set my expectations. Here's where I was going into Sidney. I figured I'd grab everything out of my boxes to get a full 6. Heracross L45 / 136 HP / 163 Atk / 85 Def / 49 SAtk / 100 SDef / 105 Spd Horn Attack / Strength / Earthquake / Brick Break Beautifly L46 / 130 HP / 101 Atk / 74 Def / 104 SAtk / 57 SDef / 87 Spd Aerial Ace / Silver Wind / Giga Drain / Psychic Volbeat L46 / 138 HP / 75 Atk / 60 Def / 63 SAtk / 93 SDef / 111 Spd Thunderbolt / Signal Beam / Double Team / Moonlight Armaldo L 47 / 151 HP / 143 Atk / 123 Def / 80 SAtk / 81 SDef / 58 Spd Ancient Power / Rock Tomb / Metal Claw / Fury Cutter Ninjask L42 / 112 HP / 91 Atk / 66 Def / 66 SAtk / 54 SDef / 143 Spd Dig / Double Team / Swords Dance / Slash Shedinja L39 / 1 HP / 83 Atk / 61 Def / 42 SAtk / 35 SDef / 46 Spd Cut / Double Team / Shadow Ball / Fury Cutter Here we go. Sidney is up first and out comes Mightyena and Heracross. Brick Break nearly one-shots. Like 99.9% HP gone. Second Brick Break does the same thing, but I'm able to follow up with a Horn Attack and knock it out. That also levels Harry to 46 (+2,+4,+1,+1,+2,+3). Shiftry is up next, I used Strength to offset Shiftry's HP enough that Brick Break should knock it out on turn 2. Interestingly, all Shiftry can do is hit me with Torment. This oughta be fun. Absol is out, so I throw another Strength, but he takes the rest of my health. Wasn't really paying attention as to what he hit me with. I pull out Volbeat and hit Signal Beam. I get a Rock Slide for my trouble. I'm down to 16 HP, but I get to hit another Signal Beam and knock it out. Cacturne is next, and I repeat Signal Beam, 1HKO. Finally, Crawdaunt. I continue to throw Signal Beam. Takes it down to about 15% HP, but I get knocked out in return. I decide to go ahead and use Beautifly, accidentally hitting Psychic and then on-purpose hitting myself on the forehead for the goof. I use Silver Wind and he drops to 45% health, but uses Swords Dance...because he can? Another Silver Wind and that's one down. Okay...Phoebe's gonna be a challenge, I think. I'm going in with Beautifly first to do as much damage as I can with Aerial Ace. First, I got Protect blocked...the second Aerial Ace hits...but it only does about 20% damage. I get Confused, but the next one goes through and Dusclops is down to 50%. I get Shadow Punched in return. Another turn confused but I still hit Aerial Ace, and a crit Shadow Punch hits me back, knocking me out. I bring out Armaldo and use Ancient Power, knocking out Dusclops. Next Dusclops out, and I start spamming Ancient Power. Then I switch to Rock Tomb. But I get knocked out before I can finish knocking out that second Dusclops. Unfortunately, I was in Full Restore territory. I start a Double Team build on Volbeat, but am forced to eat a Rock Slide. Takes me a few turns, but I manage to get all +6 Evasion going. I start using Thunderbolt in the hopes of paralysis. I don't get lucky, but I do manage to take it down. Banette comes out, and despite not being weak to it at all, I start spamming Signal Beam. It triggers confusion and 2/3 turns Banette hits itself. I use my last Signal Beam and knock it out. I heal up, both via Hyper Potion and a Leppa Berry...and then start the Signal Beam onslaught against Sableye. Two Signal Beams later, a nice crit happens and I take out Sableye. It's just outlasting the final Banette now. First shot of Thunderbolt paralyzes. Second shot crits and puts it to a sliver of health. Final thunderbolt and I'm through. I always feel like Double Team/Moonlight and Signal Beam are cheap, but it works. Finishing this battle pushes my Volbeat up to 48. Next up is Glacia. I'm worried about when she'll pull out the Walrein, so I start with Heracross instead of Armaldo. Brick Break crits and knocks out Sealeo. Glalie comes out and I hit Brick Break again. Another 1HKO. Sealeo again, but this one hangs on. I go for another Break Break and it takes another one past that to knock it out. Brick Break knocks out the final Glalie. It's down to just me and Walrein now. The moves Walrein know (Surf, Body Slam, Ice Beam, and Sheer Cold) are not super-effective against Shedinja, so I might bring that off for a laugh. Brick Break on Walrein takes it down to about 25% health. I get knocked out. Yay. Just for giggles, I bring out Shedinja. I do indeed avoid the damage from Sheer Cold with Wonder Guard. Now it's just hilarity as I spam Fury Cutter. Final hit crits and I win. That was funny. Heracross to 47. Shedinja to 40. RL Time to put kid to sleep, but then I'll be back for the final rounds. |
I had to grind quite a bit. Everyone, except Shedinja and Ninjask, were around 50 when I did my last attempt. Teaching Earthquake to Heracross (it has higher attack then my Armaldo) helped a lot to get through Phoebe on this run, and Drake kept giving me trouble. Bugs versus Dragon is just not helping. I had to cheese it horribly by doing a bad: I had enough AncientPower uses activate the side effect that my Armaldo could survive Kingdra's Surf. So...I just spammed Hyper Potions until he ran out of Surf and then I kept using Metal Claw to up my attack more...then it was just spamming Ancient Power and Rock Tomb to get through Drake.
Wallace was actually easier than Drake. Mainly because the first Pokemon went down to my Heracross...and leveled to 53 and learned Megahorn. Hey, look...new move to spam. Somehow, I managed to have my Heracross wipe out his Wailord, then Whiscash, then Tentacruel, and barely Ludicolo (Double Team tactic sucks on the receiving end). I did about 1/2 damage to Gyarados, so then it was just a matter of Thunderbolt from Volbeat to knock it out...and then whatever powerful moves I could to manage to live. Milotic sort of sucks - I ended up realizing my remaining members didn't have the firepower to win. So, I used them to allow me a use of Max Revive to bring back Heracross and one final use of Megahorn...and I beat Wallace. It did take a few tries, though. I do have to train quite a bit before I can fight Steven. I'm not going to even attempt it until everyone is 70. That should be a riot. The end is in sight, though! Only one more battle and it'll be time to move on. |
Sorry for the triple post - I very much went overboard. I was able to train most of my Pokemon on the Solrock and Golbat in the area surrounding Steven fairly easily. Within the first hour, I had my Volbeat to 65, and figured I would try it at 65 for everyone. Slowly, I got everyone up to 65ish. Then, I tried Steven. And then I tried him again. And I learned a little and tried again.
The worst thing about Steven? You can't just keep hitting his Pokemon and hope they go down. You have to be able to do enough damage to manage to skip the red health area (or, for that matter, just above it - there's some part of yellow that will still trigger it). Otherwise, full health for that Pokemon. After the first 4 or 5 attempts, I realized I wasn't going to be able to push through without some tactics, so I started trying everyone Pokemon order I could. After about 60 attempts of continually resetting in my rather stupid quest to pull this off at L65...this is what happened on the final time. I realized I would need Volbeat to be able to take down both Skarmory and Claydol, or at least nearly take down Claydol. Skarmory is a 3HKO at 65 with Thunderbolt. It likes to use Spikes and Toxic, so I throw a berry on to at least make a turn of Toxic a waste of time. So, in my final run, I use Thunderbolt, get paralysis to land (something that only happened 3 times the whole series of attempts, so I wasn't counting on it at all), Spikes from Skarmory. Next turn, I throw Double Team up, and he uses Toxic. It hits, berry clears it. I use Double Team again (in preparation for Claydol). I use Thunderbolt again, and thankfully the 3HKO is a sure thing for Skarmory. I'm not in danger of actually triggering a Full Restore here. Skarmory goes for another Toxic and misses. Final Thunderbolt and Skarmory is down. Out comes Claydol. Time to spam Signal Beam. It never triggers confusion, but I do get down to just under 1/2 health on Claydol before Volbeat goes down. Now, something interesting happens here. I swap in Ninjask...and the entire time Ninjask is out, I manage to get +6 Evasion from Double Team, +6 Attack from Swords Dance, and +6 Speed from my ability. How? Claydol never once attempts AncientPower. I don't understand why. But anyways, after all of that, two Slashes go off (no critical), and out comes Cradily. I basically spam Dig and manage to knock it out without taking any further damage. At this point, Armaldo comes out, and while I hit it once with Dig, it manages to get an AncientPower through and knock me out. I bring my own Armaldo out and we got into this war of AncientPower. I manage to get a couple uses of AncientPower off (with both triggering the boosts), and I'm on a relatively small sliver of health when Metagross comes out. I know I'm basically going to lose, right? Well...Meteor Mash decided to miss twice in a row here - the first time I was healing up, and the second time was Rock Blast). I tried spamming Rock Blast to get as close as I could, but ended up getting my Armaldo knocked out. So, here comes Heracross to hopefully win. I hit Earthquake and down goes Metagross. In the end, I was about to spam Earthquake to take out Aggron. So...I won. It was a set of tactics that wasn't completely luck based, but at this level, they were. I think it would have worked better to truly be 70 or 75. I may come back later and do more leveling and see what it would have looked like at 70 or even 75. But suffice it to say, I beat Steven...but only barely. This completes Gen 3 for me. Things I've learned after the first three Gens: - Gen 1 was blind for me. - Gen 2 wasn't blind - I went in with a plan for each Pokemon, but ended up changing it up slightly to breed for a move. - Gen 3 was basically done the same way as Gen 2, but at the end I picked up a Heracross late and EV train and it did a lot for me. Things I'll be putting into play in Gen 4: - EV planning and training. - Determining breeding for moves, if needed. - Ensuring I know the route for the game (I got lost at the end of Emerald with all the back and forth) The team that I ended up beating Steven with: Volbeat L66 / 194 HP / 106 Atk / 84 Def / 89 SAtk / 130 SDef / 157 Spd / Thunderbolt - Signal Beam - Double Team - Moonlight Armaldo L64 / 202 HP / 193 Atk / 166 Def / 108 SAtk / 110 SDef / 77 Spd / AncientPower - Rock Blast - Iron Tail - Fury Cutter Heracross L65 / 192 HP / 220 Atk / 120 Def / 69 SAtk / 143 SDef / 150 Spd / Megahorn - Strength - Earthquake - Brick Break Beautifly L64 / 178 HP / 138 Atk / 101 Def / 143 SAtk / 78 SDef / 120 Spd / Aerial Ace - Silver Wind - Giga Drain - Psychic Ninjask L65 / 169 HP / 138 Atk / 105 Def / 100 SAtk / 81 SDef / 221 Spd / DIg - Double Team - Swords Dance - Slash Looking at those numbers, I'm definitely going to grind to 75 and see if I just lucked out or if my tactics were sound and I was just too low level for it to be consistent. Gen 3 done. Gen 4 starting soon! |
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Status: Giratina defeated. 7 badges. About half a week stop on pokemon stuff I came back to the challenge. My main goal was to learn moves for better coverage, so I tried to find every usable TM I could get after the 6th gym. The 7th Ice gym was a piece of cake due to my typing. The real threat during this part of the challenge was the final Cyrus fight. Empoleon took care of Houndoom but was burned and at low hp. I overlooked Gyarados' speed and its Earthquake, letting my Magnezone be OHKO'd. I tried to stall with Bronzong and healed Empoleon meanwhile. Grass knot was really helpful with taking gyarados down. Rest of Cyrus' team was dealth with Steelix, my physical tank. Here's the stats and movesets for my team; Bibarel was newly caught for HM slave, so Bibarel and Pelipper for HM slaves. Lv 52 Empoleon (Hasty), torrent HP 156 Atk 108 Def 109 Sp.Atk 139 Sp.Def 117 Spd 91 Drill Peck, Flash Cannon, Brine, Grass Knot Lv 44 Bronzong (Calm), Levitate HP 122 Atk 81 Def 123 Sp.Atk 84 Sp.Def 125 Spd 47 Extrasensory, Iron Defense, Confuse Ray, Shadow Ball Lv 46 Magnezone (Modest), Sturdy HP 131 Atk 74 Def 124 Sp.Atk 145 Sp.Def 92 Spd 77 Screech, Thunder wave, Thunderbolt, Mirror Shot Lv 47 Steelix (Serious), Rock head HP 128 Atk 92 Def 207 Sp.Atk 61 Sp.Def 66 Spd 41 Crunch, Earthquake, Rock slide, Iron tail P.S. I checked the typing of Hidden Power for Bronzong, and it had Ice! Screw you Garchomp! |
Pokemon Platinum Steel type run
Status: Final Badge earned Lv 52 Empoleon (Hasty), torrent HP 156 Atk 108 Def 109 Sp.Atk 139 Sp.Def 117 Spd 91 Drill Peck, Flash Cannon, Brine, Grass Knot Lv 45 Bronzong (Calm), Levitate HP 125 Atk 82 Def 126 Sp.Atk 86 Sp.Def 128 Spd 49 Extrasensory, Iron Defense, Confuse Ray, Shadow Ball Lv 46 Magnezone (Modest), Sturdy HP 131 Atk 74 Def 124 Sp.Atk 145 Sp.Def 92 Spd 77 Screech, Thunder wave, Thunderbolt, Mirror Shot Lv 50 Steelix (Serious), Rock head HP 136 Atk 99 Def 220 Sp.Atk 66 Sp.Def 70 Spd 46 Fire fang, Earthquake, Rock slide, Iron tail The electric gym was a smooth sweep with Steelix... I need to find more type coverage, I'm still considering whether hidden power ice should be on Bronzong. If I have sth else to replace iron defense, I'll be sticking to Ice Beam for Empoleon. Next update will be the HOF. |
Pokemon Platinum Steel type run
Status: Completed Lv 58 Empoleon, torrent HP 174 Atk 123 Def 124 Sp.Atk 156 Sp.Def 130 Spd 103 Ice Beam, Flash Cannon, Surf, Grass Knot Lv 53 Bronzong, Levitate HP 147 Atk 101 Def 149 Sp.Atk 101 Sp.Def 151 Spd 58 Extrasensory, Hidden Power(Ice), Confuse ray, Shadow Ball Lv 56 Magnezone, Sturdy HP 159 Atk 93 Def 152 Sp.Atk 179 Sp.Def 114 Spd 96 Magnet Rise, Thunder Wave, Thunderbolt, Mirror Shot Lv 54 Steelix, Rock head HP 146 Atk 108 Def 238 Sp.Atk 71 Sp.Def 76 Spd 49 Fire Fang, Earthquake, Stone Edge, Iron Tail https://drive.google.com/file/d/13iLM0gDY91UH-2l0xlbDS-I9Icl_wyy2/view?usp=sharing I felt like I needed more grinding, but wanted to give a shot at it anyway so I proceeded to the E4. The first two were not even a challenge, but tge fire type trainer was a difficulty. My steelix could not handle a single flamethrower at all, and Empoleon was OHKO'd by a critical Flare Blitz fro Infernape. Luckily my Bronzong had high enough Sp.Def to take a hit so I relied on Confuse Ray-Pray combo with revives. Eventually I made it through. The psychic Trainer was also an easy win, so comes the Cynthia battle. I started with Magnezone to try to overpower it with Thunderbolt and suceeded with about half health. Garchomp immediately came out, so I took out Bronzong. Turns out that Garchomp knew flamethrower. Bronzong could only take two flamethrowers, therefore again I resorted to Confuse Ray-Pray-Revive strategy. Hidden power Ice did about a third of damage, so it took time but Garchomp was defeated. The real problem was from Lucario and Togekiss. The only pokemon that could stand aura spheres was Bronzong... Which lacked firepower. So for those two I just spammed Hyper Potion and Extrasensory. I madd sure I revived Magnezone for Milotic. Milotic was a OHKO with Thunderbolt, and Bronzong fainted against Roserade with a sliver of HP left on it. Magnezone finished it off and thus marks the end for my Platinum Steel type run. When I first started the run, I thought that I would be lacking special defense and speed powerhouses, but as the run went on, I had more problems with considerable physical attack powerhouse and type coverage: I never could use a fighting-type move. I don't know what type and version challenge I will do next... If anyone has recommendations, please inform me hehe P.S. I'm writing this on moblie and I cant see my HOF shot with the phone. Is this viewable in PC and if not, how can I insert the photo with the thread? I'd appreciate solutions. |
Time to finish my first monotype on Kalos!
Update on Ultimate Poison Monotype Challenge: Update #4 (Final) on Y.
Spoiler:
Hall of Fame: Spoiler:
Team Toxi: http://www.pkparaiso.com/imagenes/xy/sprites/animados/crobat.gif Countess the Serious Crobat, ♀ - L66 @ Sky Plate Ability: Inner Focus Moves: Cross Poison, Fly, U-turn, Confuse Ray Final Stats: 209/167/120/107/129/199 http://www.pkparaiso.com/imagenes/xy/sprites/animados/drapion.gif Draken the Adamant Drapion, ♂ - L66 @ Scope Lens Ability: Sniper Moves: Cross Poison, Night Slash, Earthquake, Rock Slide Final Stats: 195/176/173/89/122/156 http://www.pkparaiso.com/imagenes/xy/sprites/animados/toxicroak-f.gif Phibia the Lonely Toxicroak, ♀ - L66 @ Black Belt Ability: Dry Skin Moves: Poison Jab, Brick Break, Stone Edge, Sucker Punch Final Stats: 216/203/94/127/117/133 Diantha MVP http://www.pkparaiso.com/imagenes/xy/sprites/animados/nidoking.gif Rex the Naive Nidoking, ♂ - L67 @ Expert Belt Ability: Sheer Force Moves: Sludge Bomb, Earth Power, Fire Blast, Ice Beam Final Stats: 221/165/131/156/113/155 Kalos co-MVP, Elite Four co-MVP http://www.pkparaiso.com/imagenes/xy/sprites/animados/dragalge.gif Seaweed the Bold Dragalge, ♀ - L67 @ Dragon Fang Ability: Poison Point Moves: Sludge Bomb, Dragon Pulse, Draco Meteor, Hydro Pump Final Stats: 183/118/167/171/187/90 Elite Four co-MVP http://www.pkparaiso.com/imagenes/xy/sprites/animados/roserade.gif Thorn the Modest Roserade, ♂ - L66 @ Miracle Seed Ability: Natural Cure Moves: Giga Drain, Petal Dance, Sludge Bomb, Dazzling Gleam Final Stats: 192/114/117/209/170/154 Kalos co-MVP Boxed: http://www.pkparaiso.com/imagenes/xy/sprites/animados/beedrill.gif Buzz the Hardy Beedrill, ♀ - L20 Ability: Swarm Moves: Poison Sting, Thief, Twineedle, False Swipe My next monotype challenge will actually be a brand new one! Fairy types for the first time. Forum User Name: jdthebud Game(s): Omega Ruby, X, Ultra Sun Pokémon Type: Fairy Single/Ultimate: Ultimate |
Ultimate Monotype Challenge - Fire Red Part #3 - Terrorising cruise ships, ambushing people in dark tunnels, and illegal gambling Yes, believe it or not, I am still doing this! Well, I put it down for a loooong time because other things got in the way, but I have recently picked it up again and am now continuing to make progress! Albeit verrrry slowly. Painfully slowly, in fact. Grinding in old Pokemon games is such a pain in the backside. I had planned to have a Gyarados on my team at some point, but I also plan on having a Dragonite, and I only need one Pokemon that is going to take me an eternity to grind out. So I dropped the Magikarp. Dropping Butterfree as well means I have one more space to fill out, unless I plan on having a team of 5...I may do just that. Or I may fill my final slot with Zapdos, because then I can make bad Thunderbird jokes. Had a relatively easy time battling my way through the S.S. Anne, and the hardest thing about Surge's Gym was turning off the second switch to get to him...I've always hated that puzzle, there's no guarantee you'll pick the right switch and it's annoying as hell. Surge himself was a pushove though, thanks to my teaching my Charmeleon Dig before the battle...he didn't even paralyze me. Huh. Rock Tunnel almost destroyed me, though. A Geodude owned by a Hiker scored a Magnitude 9 against my Charmeleon and wiped it out...then scored a critical Rock Throw against my Pidgeotto and wiped it out. Then my Golbat beat it...and he sent out a Graveler. Sigh. I got lucky at that point with crits and because he decided to use Harden, but I was sweating bullets trying to find my way out...god, I hate the darkness mechanics in Gen III. I miss the black outline walls from Gens I and II. But I made my way out, healed up, then immediately dashed over to Celadon - using my HM Slave Paras to bypass the trainers along the route for later - and picked up my Dratini in the Game Corner...which is Level 18. Bloody hell. I taught it Shock Wave and I may teach it Water Pulse as a stopgap until I get Surf. Not really interested in optimising or whatever as I'll be of a comfortable level by the time I reach the E4/know what I'm doing with type matchups etc, so yeah. Now almost all of my hard-saved money is gone and I need to save for the Ultra Balls I will need to lob at Zapdos, and the Full Restores etc. I'll need for the Elite Four. I'm a hoarder when it comes to stuff like this, ahaha. Next thing on my to-do list is Erika's Gym, which I will probably sweep with Charmeleon, but will probably try and distribute between all four of my Pokemon so they'll gain more levels. I'd quite like my Dratini to be at least level 25 or so before I do this though, so it's back to the grass to grind...sigh. Stats: Trainer Name: Dawn Playtime: 6:37 Current Team Charmeleon Aznable - Level 33 Golbat'em up - Level 28 Pidge "Are you ever going to use me again?" Otto - Level 27 The Dratini affectionately known as "I'm going to make your life a living hell by stalling your progress because I'm too weak to kill things a few levels below me" - Level 22 Badges: 3/8 Game(s): Fire Red, HeartGold, Emerald/Alpha Sapphire (depends on my mood), Platinum, White 2, X, Ultra Moon, Shield Pokémon Type: Flying Single/Ultimate: Ultimate |
Start of Ultimate Fairy Monotype Challenge:
Update #1 on Omega Ruby. Name: Titania Starter: Mudkip
Spoiler:
Team Titania: http://www.pkparaiso.com/imagenes/xy/sprites/animados/mawile.gif Chomper the Adamant Mawile, ♂ - L23 @ Luck Incense Ability: Intimidate Moves: Fairy Wind, Vice Grip, Rock Tomb, Bite http://www.pkparaiso.com/imagenes/xy/sprites/animados/azumarill.gif Zuzu the Adamant Azumarill, ♂ - L24 @ Expert Belt Ability: Huge Power Moves: Bulldoze, Rollout, Body Slam, Aqua Tail http://www.pkparaiso.com/imagenes/xy/sprites/animados/kirlia.gif Glinda the Modest Kirlia, ♀ - L26 @ Miracle Seed Ability: Trace Moves: Confusion, Calm Mind, Draining Kiss, Magical Leaf HM Slave: http://www.pkparaiso.com/imagenes/xy/sprites/animados/zigzagoon.gif Zigzagoon - Cut, Rock Smash |
Forum User Name: Infer12
Game(s): Platinum Pokémon Type: Flying Single/Ultimate: Single |
Forum User Name: xVaporeon
Game(s): Fire Red Pokémon Type: https://cdn.bulbagarden.net/upload/c/cc/WaterIC.gif Single/Ultimate: Single (for now) Haven't done one of these challenges for years. Excited to get back into it! |
Hello everybody, I have not done a challenge in years and the Monotype ones are my favorites, so I am planning on doing an Ultimate Monotype Challenge.
However I feel confused about my favorite type, since a child I wanted to be a Gym Leader but can't decide in which one specialize ( I am really between Water, Flyign, Ground and Steel). So, to find my favorite type I've used the "Favorite Pokémon Picker" from DragonflyCave and made a list of the Pokémon I like the most a few times over these years and grouped the results in an entire one. I hope not to bother anyone, but I would like to have some opinion about which type would you think I should specialize in and I will start to do an Ultimate Monotype challenge in all generations. Here it's the link to the list. Thank you very much. https://www.dragonflycave.com/favorite-list?favs=CfAREDAZM2CUAFGEAIHNAhEAACKLFJCCF0DEG_IRCGDPLtDTGmCQC3CBCFF3ALAsD3GW |
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Welcome to Gen 4 Bug - where if you want something on your team, be prepared to hit up honey tree after honey tree to get it...after hours of waiting.
This one starts off relatively easy. Grab a starter - ignore it and get to Route 202 and pick up Kricketot. I'm playing Diamond, and I don't think they show up in Route 201 except for Platinum. Oh wells, no big. I spent quite some time fighting to grind it up, knowing it's going to be my only Bug type through the first gym...which is Rock type. Yay. Bide sucks - took me almost two hours to survive to evolve. So happy that it learns Fury Cutter at level 10. I was about level 14 when I finally went up against Roark in the Oreburgh Gym. Spamming Fury Cutter is sadly the safest way to make it through the entire gym. Do I have to heal after every battle? Sure - just to be safe, but spamming it gets me through. Don't really have other options yet. Heading up towards Floaroma Town...and the fun begins. At the Honey Trees, I can get Wurmple to get both Beautifly and Dustox, a Burmy, and a Combee. After two weeks of going every day, I was finally able to get all four. The Burmy was what I planned to turn into a Bug/Steel. Yeah, Fire weakness and all, but it felt like a better option for survivability. That was a nightmare - I don't like that being the only option of getting Bug types at this point. But, in the end, I got them all. Unfortunately, some of them were so high in level that they skipped moves. Here's a rundown of where we're at after the second gym battle (more on that in a sec). - Burmy thankfully knew Protect and Tackle. It also evolved to the wonderful Steel Wormadam, picking up Hidden Power. - Dustox had a normal run, knowing Tackle, String Shot, Poison Sting, and Protect. - Beautifly was the challenge, because it was level 15 when I caught it as a Silcoon. That means it not only missed Absorb but also Gust. I had a Hidden Power TM, so I use it on it. The next standard move it would learn, Mega Drain, doesn't come around until 24. - Kricketune has Fury Cutter, Bide, Sing, and Leech Life. Pretty standard. - Female Combee (or rather, Vespiquen), knows Gust, Sweet Scent, and Power Gem. A Bug type team against a Grass gym was fairly easy. I am, however, making a habit of switch training some of my underlevel Pokemon, and healing up after every battle. Gardenia wasn't too much of a challenge. Vespiquen had just evolved following the last standard trainer, so I ran through the rest of my team (Dustox, Beautifly, and Wormadam) before pulling out Vespiquen to mop up that Roserade. I unfortunately needed a break after constantly checking the trees and then leveling in the forest (thank gosh for the heal after every battle, right?). I took a couple weeks away from the game as other things cropped up, so this is coming a bit later than it should have. Then again, my current timer in the game is sitting at just over 13 hours. But, moving on in the next day or so. Here's my full team - hope you like my naming convention: Cricket (Kricketune) L 22 / 73 HP / 47 Atk / 30 Def / 32 SAtk / 33 SDef / 38 Spd Fury Cutter / Bide / Sing / Leech Life T-Mobile (Vespiquen) L 22 / 67 HP / 46 Atk / 49 Def / 42 SAtk / 55 SDef / 33 Spd Gust / Sweet Scent / Power Gem Sprint (Beautifly) L 18 / 54 HP / 35 Atk / 30 Def / 36 SAtk / 26 SDef / 31 Spd Harden / Hidden Power / Stun Spore Cellular (Dustox) L 18 / 50 HP / 23 Atk / 35 Def / 25 SAtk / 37 SDef / 33 Spd Tackle / String Shot / Poison Sting / Protect Verizon (Wormadam/Steel) L 20 / HP 60 / 33 Atk / 46 Def / 30 SAtk / 45 SDef / 24 Spd Protect / Tackle / Hidden Power |
Monotype Challenge - Fire Red
Team https://pkmn.net/sprites/frlg/8.png Hydro, male Wartortle, level 24 Tackle, Bite, Water Gun, Withdraw https://pkmn.net/sprites/frlg/129.png Lily, female Magikarp, level 15 Splash, Tackle Badges earned https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/636f0cd4-9929-4500-8216-fbac9a43e12c/d4q2r16-8b7b8f57-feb8-4683-adf5-3479bc8b0491.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNjM2ZjBjZDQtOTkyOS00NTAwLTgyMTYtZmJhYzlhNDNlMTJjXC9kNHEycjE2LThiN2I4ZjU3LWZlYjgtNDY4My1hZGY1LTM0NzliYzhiMDQ5MS5naWYifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.vKN653LR-QG5X1auDqswNv_puPOsOMP7iYp1rHdV22E https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/636f0cd4-9929-4500-8216-fbac9a43e12c/d4q2rgy-d746951e-67fa-4552-bf6d-8a13098023ff.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNjM2ZjBjZDQtOTkyOS00NTAwLTgyMTYtZmJhYzlhNDNlMTJjXC9kNHEycmd5LWQ3NDY5NTFlLTY3ZmEtNDU1Mi1iZjZkLThhMTMwOTgwMjNmZi5naWYifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.W6Ob0JR3NEYMnLIixckbOnERRa-B_PU-hs7Kh0nz3Hw Boulder Badge, Cascade Badge |
Forum User Name: viper8890
Game(s): FireRed, HeartGold, (Emerald or Omega Ruby), Platinum, Black 2, X, Ultra Moon Pokémon Type: Poison Single/Ultimate: Ultimate |
ULTIMATE POISON MONOTYPE CHALLENGE FIRERED Started off with bulbasaur, caught a Weedle and evolved it to Beedrill. Evolved bulbasaur to ivysaur. Defeated Brock. Caught zubat, ekans and nidoran(M). Evolved nidoran(M) to nidorino. Defeated Misty. Currently in Vermilion City. Team Spoiler:
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Forum User Name: Wuzzy
Game(s): Emerald Kaizo Pokémon Type: Flying Single/Ultimate: Single |
Flying Monotype Challenge - Emerald Kaizo Edition
Will be updating after every Gym Battle or Major boss fight, the run will end once I beat the Elite 4 + Steven (replaces Wallace in this hack) Spoiler:
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(does this count as triple posting? hopefully my sign up post doesn't technically count)
Flying Monotype Challenge - Emerald Kaizo Edition - Update #2 Spoiler:
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Finally I have decided to try a Flying Monotype, sorry if a lot of people does this type.
Forum User Name: Arubetsu Game(s): Fire Red / Heart Gold / Alpha Sapphire / Platinum / Black 2 / Y / Ultra Sun / Shield (Maybe) Pokémon Type: Flying Single/Ultimate: Ultimate Extra Rules: -I cannot use Pokémon that don't have the flying type in important battles (Gym Leaders, Rivals, Elite Four...) -The number of Pokémon I can use in important battles can't be superior to their number, so for example if Brock has 2 Pokémon I have to use 2 at max. -Not a rule, but I will try to not repeat the same Pokés through the games. -Bugs are discarded ( in order to be a different challenge than a bug monotype, since a lot of bugs share the flying type) |
Pokémon Ultimate Flying Monotype - Fire Red So, finally I left Pallet Town with Charmander as my starter, who I named Max as all my first Pokémon, and after a tie battle against Blue and his Squirtle we arrived to Viridian City, went to the shop, returned to Prof. Oak's lab and got our first Pokéball. First goal, catch a Pidgey, so after some grinding in Route 1 we caught a good one and named Cefiro at level 3. Then, we arrived to Route 22 and caught a Spearow named Tramuntana, so with 2 Poké we are ready to fight Blue again ( since I cannot use Max according to my extra rules). This battle was interesting, since we were underleveled compared to him, but as Cefiro and Tramuntana were faster we could win this match. After some leveling, the next challenge is the dangerous Viridian Forest. Before I bought several antidotes just in case and we easily beat every bug catcher and trainer in the zone, ( as said before, I will not catch bug/flying Pokémon like Butterfree) and our first hard ( it's funny because it's a Rock Gym, no? ok...) challenge was awaiting us, Brock. Brock took two or three tries, but thanks to the infamous Sand Attack strategy Tramuntana and Cefiro fainted his Geodude and Onix and also gaining some levels in the process. Bought some potions, got the Running Shoes (finally!) and beat the trainers in Route 3 ( Too many trainers, Gamefreak...), and good news, Cefiro and Max evolved into a beautiful Pidgeotto and a fiery Charmeleon. Then, it's time to the annoying Mt. Moon, but the good news, I caught a super rare Pokémon called Zubat who I named Mordisquitos ( Little Bites in Spanish). The hard part of this cave was the amount of Geodudes and having low PP's, but finally we get to leave this cave forever, not before obtaining the Mighty Hellix Fossil in the way. I forgot to say that I haven't bought the Magikarp, the first reason, because I couldn't use it until 20, and the second that I prefer to fish it later, it doesn't cover any type in my opinion right now. In Cerulean City we got to fight Blue again, and it was really a challenge, his Pidgeotto used the Sand Attack strategy ( Karma I guess) but Tramuntana and Mordisquitos did really well in this fight, and at the end of the battle evolved into Fearow ( I had never used Fearow before, since I love Pidgeot, but I have to say it's really good in my opinion). After some healing, the Nugget Bridge and Route 24 were expecting us ( I realized that the number of trainers in each route have beein decreasing along generations, and I think it's good, Guess it is to make seem that the game it's longer) and got the SS. Anne ticket from Bill, the next challenge, Misty... [To be continued] My Team so far: Spoiler:
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Forum User Name: Pumpkaboo92
Game(s):red++(red with updates basically will only use gen 1 pokemon) polished crystal (soulsilver mapping I believe, upgraded typings and more general pokemon, again will use gen 1 and two pokemon only.), Emerald Cross (It's new, and has some extra features making it simpler to block use of non-flying typed pokemon.) , Platinum, Black 2, X, Moon, Ultra Sun, (optional: Shield) Pokémon Type: Flying Single/Ultimate: Ultimate! |
Flying Monotype Challenge - Emerald Kaizo Edition - Update #3
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