The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Challenges (https://www.pokecommunity.com/forumdisplay.php?f=202)
-   -   Challenge The Monotype Challenge Re:Returns (https://www.pokecommunity.com/showthread.php?t=421499)

Duck September 10th, 2022 8:16 AM

Quote:

Originally Posted by The_Smooth_Lefty (Post 10547814)
User: The Smooth Lefty
Type: Physic
Game(s): Sapphire
Single / Ultimate: Single

Going to give this a try. Will post updates as I go

I'm assuming you meant Psychic, but other than that, OP updated.

Anybody let me know if your changes aren't up there.

AngeltheTogekiss468 September 11th, 2022 9:22 AM

Soul Silver Update 2:

Gyms Completed:
Faulkner
Bugsy

Current Team:
Bunga - Quilava
Slave ‐ Furret
Slave - Mareep

I went through Route 32, Union Cave, and Route 33, fighting all the trainers. On Route 32, I caught a Mareep to use as a Flash slave. I fought Team Rocket in the Slowpoke Well, and then challenged Bugsy's gym. My Sentret HM slave evolved into Furret, meaning I no longer need to have it in the front slot (yes, I was complying with the challenge rules by not using it in combat against trainer Pokémon). I defeated Bugsy easily with Bunga.

Before going into Ilex Forest, I had to fight Cypher. The first time, I lost to his Croconaw, but I had more luck the second time and won. I went into Ilex Forest, did the Farfetch'd puzzle, and acquired the HM Cut. I went through the rest of Ilex Forest and Route 34, fighting the trainers on the way. I made it to Goldenrod City, healed at the Pokémon Center, and acquired the Radio Card, Bicycle, and Coin Case (in case I ever need a TM or held item from the Game Corner). I called it a day there.

StenirRPG September 12th, 2022 6:52 PM

Ultimate Rock Run
White 2 / #1 / First Four Badges

Starting Pokemon: Roggenrola.
Reason: Roggenrola and the Onix are the first two I can come across, in the Relic Passage. Roggenrola has a 34% chance, while Onix has a 5% chance. Therefore, Roggenrola it is.

Gonna try this during the run. In this post:
1.) Start - Roggenrola (replaces Snivy)
2.) Defeat Gyms 1 and 2
3.) Get Onix in the Relic Passage
4.) Defeat Gym 3
5.) Get Dwebble in the Desert Resort
6.) Defeat Gym 4

Roggenrola at the start is super nice. Of course, Rock at the start is usually good since most attacks are Normal. I'm able to quickly push through the opening without any grinding. By the time I start the Normal Gym, I'm already level 13. Tackle/Harden/Sand-Attack/Headbutt is a decent moveset at the beginning, but I get Rock Blast just before fighting Cheren at level 14, so I start using that for the STAB.

From there, a bunch of fights on my way to the Poison Gym, and I do lose the first attempt, but that's because I stupidly didn't heal up at the PokeCenter before attempting the gym, so I ran out of attacks. Second time around, it's very straightforward to take down, but I get poisoned a few times and that drains my health. I end up having to pop a few Super Potions to stay up, but I get the second badge in the end.

Trying to get Onix turns out to be a pain in the butt. 5% is pretty nice in the long run, but I ran out of Pokeballs the first attempt, so I had to reset and get more. I caught it the second time. I stopped off to get the Exp Share, and plopped it on Onix. Time for the third gym, which turns out to be a pain for me. Well, Burgh. Razor Leaf is a painful move. I can withstand two of them as Roggenrola as long as it doesn't crit. So, I decide to use Iron Defense a bunch of times to help hold off the damage, healing when necessary, and that's finally what gets me through Burgh's team.

I can finally head up towards the fourth gym, but I need to stop off and pick up Dwebble in the Desert Resort. Dwebble is a much lower level than my team (19 versus 26 for Roggenrola, or rather, Boldore, and 24 for Onix), so I move the Exp Share over to it. I make certain to heal up at the PokeCenter before going after the gym. A lot of Rock Throwing later, the Electric gym badge is mine.

Just for fun, the rest of this Ultimate Run will be the first names of U.S. Presidents (or their First Ladies). So, my Boldore is Martha, Onix is Abigail, and Dwebble is Thomas.

After the fourth badge:
Martha the L27 Boldore
Abigail the L27 Onix
Thomas the L24 Dwebble

AngeltheTogekiss468 September 13th, 2022 5:07 PM

Soul Silver Update 3:

Gyms Completed:
Faulkner
Bugsy
Whitney

Current Team:
Rusty - Flareon
Foxy - Vulpix
Blarrg - Slugma
Bunga - Quilava
Slave - Furret

I went all the way back to Violet City to get the Slugma egg from Primo after I was reminded about it by someone on the forums (thank you very much kind internet stranger!), then went back to Goldenrod City. I rode around on the Bicycle until it hatched. Then I went back to Route 34 and trained the Slugma up some. I went through the trainers in Whitney's gym, then tried challenging Whitney…only to lose to her Miltank.

So, I went and fought the trainers in Route 35, National Park, and Route 36 to level up Blarrg some more. After a while (including acquiring the Quick Claw in National Park, which I gave to Blarrg), I decided Blarrg was at a high enough level to use. I challenged Whitney once again, making short work of her Clefairy using Blarrg, then used Yawn on Miltank before switching to Bunga. It was then I discovered Miltank was holding a Lum Berry, completely derailing my plan to put Miltank to sleep…but luckily for me, a Flame Wheel from Bunga burned the annoying cow, which proved to be a big help, as this meant she could not do as much damage to Bunga. Adding to my luck, she never once used Rollout, only Stomp, Milk Drink, and Attract. Thus, while the battle was still tedious and infuriating, I was actually able to roast that Miltank this time.

Having won the battle, I acquired the watering can and left for Ecruteak City, catching a Vulpix on Route 36, defeating the Sudowoodo by having Foxy use Roar on it, and fighting the trainers on Route 37. I met Bill in the Ecruteak Pokémon Center, and went back to Goldenrod City to get the Eevee. With that out of the way, I tried to get a Fire Stone. First I tried (and failed) to win the Bug-Catching Contest, and it was only after that did I find out that they only give evolution stones as prizes for that after you get the National Dex. However, there was still another way: the Pokéathlon on Tuesday. And luckily for me, today is Tuesday! So, I went to the stadium, and just played the events (I got pretty good at the Power events) until I racked up enough points to buy the Fire Stone. I used it on Rusty, evolving him into a Flareon, and went back to Ecruteak City. I went to the Burnt Tower to do some training and catch a Magmar. I fought against Cypher, losing the first time to his Croconaw, but I had more luck the second time and won. I did some training in the Burnt Tower, fighting the two Firebreathers there in the process, until I got bored, left, and called it a day at the Ecruteak Pokémon Center.

AngeltheTogekiss468 September 20th, 2022 9:52 AM

Soul Silver Update 4:

Gyms Completed:
Faulkner
Bugsy
Whitney
Morty

Current Team:
Elmo - Magmortar
Rusty - Flareon
Blarrg - Slugma
Bunga - Quilava
Slave - Furret

I went back to the Burnt Tower and soon caught a Magmar. I traded him to my Platinum save (not deleting that until it's time to play it for this challenge), then traded him back with a Magmarizer (is this technically allowed? Someone please tell if it is or not! The way that rule about trade evolutions is worded weirdly to me, and if what I did isn't allowed, I will stop using the Magmortar!) so he would evolve into Magmortar, giving me an nice powerful Fire-type. I did training on Routes 38 and 39, then went to Route 42 and acquired the HM for Strength. I went back to Ecruteak City, and fought the Team Rocket Grunt in the Dance Theater. Then, I went to challenge Morty's gym. I went through all the trainers, then fought Morty himself, mainly using Elmo, who knew Faint Attack. After winning, I went back to the Ecruteak Pokémon Center and called it a day.

Explorer of Time September 21st, 2022 12:27 PM

Quote:

Originally Posted by AngeltheTogekiss468 (Post 10551664)
Soul Silver Update 4:(is this technically allowed? Someone please tell if it is or not! The way that rule about trade evolutions is worded weirdly to me, and if what I did isn't allowed, I will stop using the Magmortar!)


I believe it's allowed so long as one of two conditions are met:

A: Under rule 10, you already had the trade evolution item in your original game.

B: Under rule 12, you can trade in a trade evolution item if, and only if, you can't obtain the evolution item until the postgame.

That being said, the only way to get a Magmarizer before Cinnabar (late in the postgame) in HGSS is to use an event-exclusive Pokewalker route, so I would say it's allowed.

AngeltheTogekiss468 September 23rd, 2022 4:55 PM

Soul Silver Update 5:

Gyms Completed:
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine

Current Team:
Blarrg - Slugma
Bunga - Quilava
Rusty - Flareon
Elmo - Magmortar
Slave - Furret
Slave - Mareep

I made my way to Olivine City, and did some training in the Lighthouse. Once I got to Jasmine and got the mission to get the Secret Potion from Cianwood City, I left the Lighthouse and surfed to Cianwood City, fighting the trainers on Routes 40 and 41 for some extra training. I retrieved the Secret Potion, went back to Olivine City, and gave it to Jasmine in the Lighthouse. After that, I did some training on Routes 39 and 40.

Funny story, I mixed up the order Chuck and Jasmine are in, and fought Jasmine before Chuck! I still beat Jasmine on the first attempt, but boy, was I thrown off by her level 35 Steelix! After beating her, I surfed to Cianwood City, and fought through Chuck's gym. During the fight with Chuck, I struggled to beat his Poliwrath, but eventually I was able to knock it down with Rusty's Strength. I acquired Fly, flew to Ecruteak City, went to the Pokémon Center, and called it a day.

StenirRPG September 25th, 2022 6:22 PM

Ultimate Rock Run
White 2 / #2 / Badges 5-7

In this post:
1.) Pick up Nosepass, evolve to Probopass
2.) Defeat Gym 5 - Ground Gym
3.) Pick up Aron
4.) Defeat Gym 6 - Flying Gym
5.) Getting to Opelucid City
6.) Defeat Gym 7 - Dragon Gym

After a quick jaunt over to Driftveil, I worked on some of the first trainers and realized I'm going to need additional help. So, I quickly jaunt over to Chargestone Cave and pick up a Nosepass. I went ahead and evolved it into Probopass, because in the main game, I need levels more than types, even through Ground will be even worse against Probopass. However, I went ahead and trained everybody up until they were in the early 30s, because the best thing I can use right now is Dwebble evolved into Crustle. Crustle being Rock/Bug means neutral damage from Ground.

However, that doesn't mean it's easy, because if Crustle goes down, I can't do much. I avoid using any Rock moves, for once, and just spam everything I can that does the most damage possible. Onix's only use is for Screech. Whatever Screech uses I can get off help. This is one battle where I don't really have many options, so I just have to brute force my way through it. Takes about ten tries, but I finally make it through...with only Crustle still unfainted.

After the gym is complete, I get to do all the stuff about chasing down Team Plasma on the ship, which results in me getting Surf from Cheren. This is beneficial, because now I go onto the bridge and pick up a Ducklett so I can use both Surf and Fly on one Pokemon not. Using Surf, I can now go to Mistralton Cave on the way to Chargestone and pick up an Aron. Nothing much to say going through Chargestone.

Mistralton Gym? Pfft. Rock to the face on everything. The biggest challenge here is Skarmory, because the Steel typing throws off super effective damage from my Rock moves. Rock is really turning into the "Hulk Smash" run. If you can't hope to outstrategize it, just smash it with your best moves. Skyla took one attempt, though Onix is quickly finding itself not useful. I know my next two are Lunatone and Solrock, so I'm probably going to swap out Onix for them.

After getting the Professor from the Tower and the quickly flight to Lentimas Town, I go ahead and push right through Reversal Mountain. Three times, since I had to keep going back to heal up. At the other end is Undella, where I heal up, and save. Just in time, too - Hugh's back for another battle.

Unfezant - Rock moves. Simipour - spam Rock moves, then switch to Probopass and use an Electric move (since SpAtk > Atk here). I use Iron Defense and Headbutt from Boldore against Emboar. No issues here, since Emboar doesn't have any Fighting moves.

Next Route, I pick up Lunatone and Solrock. Yay. Onix goes to the box, and my team that takes me to through the 7th Gym is now: Crustle, Boldore, Proboass, Lunatone, and Solrock. Sixth slot is Ducklett. Team's gotta surf when team's gotta surf. There's another town (no big), another fight due to Hugh's stupidity, and then I'm off towards Opelucid City.

I fight every battle here to get as much experience as possible, then decide to go back out to the previous Route and just train and train until my entire team is in the mid-40s. Gonna need it for Drayden's team.

This is, unfortunately, another one of those "do as much damage as possible" battles. What I ended up doing to win, though, was brute force my way to Haxorus, then use Sand-Attack as much as possible to bring accuracy down as low as possible. After that, I switch over to Lunatone and use Cosmic Power six times to boost my defensive capabilities. So, from there, it's a matter of Psychic and Stone Edge, and I win.

My party as of this point:
Dolley the L49 Probopass
Andrew the L47 Lunatone
Thomas the L46 Crustle
John the L44 Solrock
Martha the L41 Boldore

LucarioBread September 26th, 2022 3:19 AM

User: LucarioBread
Type: Steel
Game(s): FireRed
Single / Ultimate: Single

This is going to be my first monotype challenge. Will post about my attempts in the Travel Journals section!

AngeltheTogekiss468 September 26th, 2022 11:34 AM

Soul Silver Update 6:

Gyms Completed
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce

Current Team
Bunga - Typhlosion
Rusty - Flareon
Elmo - Magmortar
Blarrg - Magcargo
Slave - Furret

I left Ecruteak City and went through Route 42 and Mt. Mortar, fighting the trainers on the way. I made it to Mahogany Town, and went into Route 43, fighting the trainers in there on my way to the Lake of Rage. At the Lake of Rage, I fought the Red Gyarados and beat it. I went back to Mahogany Town, and fought Team Rocket under the "Souvenir Shop". After that, I went to challenge Pryce's gym, beating him on the first try thanks to my Fire Types.

I flew to Goldenrod City, then went into the Radio Tower, fighting everyone I could. I then went to the Underground Tunnel and entered the locked area with the Basement Key. I fought through the Team Rocket grunts and Burglars, and soon reached the room with the Director. I got the Card Key from him, then went back to the Radio Tower to enter the locked area. I fought everyone I could there, with both Blarrg and Bunga evolving after I beat Arianna, and got the Silver Wing from the Director. I went to the Goldenrod City Pokémon Center, and called it a day there.

Explorer of Time September 28th, 2022 12:57 PM

User: Explorer of Time
Type: Poison
Game(s): Crystal (Perfect Crystal 2020 romhack)
Single / Ultimate: Single

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 1 (New Bark Town -> Violet City Gym):


Now that my Trainer Personality Challenge is over, I'm starting a Pokemon Crystal monotype, this time as a Poison-type trainer. The romhack I'm using this time, as usual, is a QOL hack, this time called Perfect Crystal 2020. It makes trade evos evolve from stones (with the only relevant Pokemon, Haunter, evolving with a Moon Stone), adds evolution stones to the Goldenrod Dept. Store, and rebalances the level curve to match HGSS. It also makes Gym Leaders rematchable for grinding. And, finally, it adds in all the version exclusives, Gen 1 Starters, Gen 1 Fossils, and Gen 1 Legendaries, so that players can complete the Pokedex, though the only added Pokemon I can use is Venusaur, which I don't want to use because I would rather use Victreebel as my Grass/Poison-type.

Gen 2 allows you to catch a whopping five Poison types before even reaching Violet City, However, their movepools are... uh... not good. Most of them don't have any moves with more than 20 base power, and I'd kill to even teach them Tackle of all things. However, I can still inflict a wide array of status conditions for such an early team, including Confusion, Poison, Sleep, and Paralysis, with varying degrees of accuracy. I plan to keep Bellsprout, Ghastly, and Zubat the whole game, but switch Spinarak and Beedrill out for a Venomoth and Nidoqueen once I get to National Park. I also plan to catch a Tentacool very soon, as my sixth team member.

Falkner was a very difficult Gym Leader, owing to the increased level from Perfect Crystal. I tried a sleep/confusion-based strategy three times, coming close but not actually taking down his Lv. 13 Pidgeotto, but the fourth time I had my Beedrill set up Harden six times while fighting Pidgey, which made it tough enough to not get 2HKOed by Pidgeotto, then poisoned it and switched between Fury Attack and healing it with Potions.

Current Team:

Spoiler:
Bellsprout: Level 9
- Vine Whip
- Growth
- (Empty Move Slot)
- (Empty Move Slot)
~ Miracle Seed

Ghastly: Level 9
- Lick
- Hypnosis
- Spite
- (Empty Move Slot)
~ Berry

Zubat: Level 8
- Leech Life
- Supersonic
- (Empty Move Slot)
- (Empty Move Slot)
~ Berry

Beedrill: Level 11
- Fury Attack
- Poison Sting
- Harden
- String Shot
~ Berry

Spinarak: Level 8
- Poison Sting
- String Shot
- Scary Face
- (Empty Move Slot)
~ Berry

StenirRPG September 29th, 2022 6:08 AM

Ultimate Rock Run
White 2 / Final / Badge 8 through the Champion

One of the biggest benefits to having already completed a Bug run is that I can do comparisons. Comparisons due to type differences are that while Bugs are squishy, Rock types are easily taken down by a single Water move. Bugs tend to spend time boosting their attack power, but Rocks spend more time boosting defensive capabilities. The other big difference is that while it felt like Bug moves are more accurate but less powerful, Rock moves are just the worst when they miss. Lots of damage, but nowhere near as accurate. One nice thing is that there's usually more type variety for secondary types. My final team ended up being /Bug, /Psychic (x2), and /Steel. Much better than /Flying.

As for swapping from BW to B2W2 for the run, I noticed I definitely prefer BW over B2W2, because the latter portion of B2W2 is just brutal. There's just so much going on with regards to Team Plasma. I know the endgame is usually like that for pretty much all of them, but it just seemed like such a slog this time around.

Alright, Gym 8. Guess what ended up happening? Sand-Attack -> Cosmic Power -> Solarbeam. I tried so many variations of order of throwing out Pokemon, orders of using moves, but I only found any luck doing this. The problem with it is that one Crit brings the whole thing down. One thing I'm probably going to focus on in Gen 6's run is prioritizing building up Defense instead of either just fighting whatever OR training Attack stats. I'm also going to try to actively try to avoid spamming Cosmic Power. It's useful if you can set it up since it boosts both Defense and Special Defense in one move, but it's so boring to do it. What's next? Double Team spamming?

I then have the fun of finishing up the Plasma storyline, and I get to the almighty gatekeeper himself, Ghetsis. First time I tried, I was around 48-50 for my team, and it was not enough. The sweeper on his team was Seismitoad, for obvious reasons: Muddy Water? Super Effective. Earthquake? Super Effective. Drain Punch? Super Effective. The end result was that I went through a continual circle of Sand-Attack as much as possible, then Crustle goes down. Revive Crustle, and continue the Sand-Attack until all 6 uses are done. Then Solarbeam for the 4x. I trained until I was level 53 on everyone, and that's what finally let me get by.

All that after a hilarious crit on Stone Edge to knock out the Kyurem before that battle...

I am basically low on funds at this point, so I make a quick push through Victory "Road". More like Victory "Dark Caves". But, it's super short if you just head straight for the Elite Four. I wanted to push through to them just to focus on grinding against them for as much money as possible. I wanted to build up my stock of Revives and Hyper Potions and Full Heals.

Let's simplify all of this: I start the Elite Four around 63. I end the game at an average of 71. Jeez.

The two I can relatively easily knock out are Grimsley and Caitlin due to having X-Scissor on Crustle. I start with Caitlin since it's a more sure thing - only Sigilyph is different and that's just a smack of Rock Wrecker to end that battle. Then I move on to Grimsley. Scrafty requires a few Sand-Attacks to get through, but the rest are fairly straightforward. I take on Marshall next and just focus on using Lunatone and Solrock and spamming their Psychic moves because, well, why not? Shauntal is the one where I felt my only real option was to spam my most powerful moves and hope. I save after each one, and eventually reach a point where I get through them all in one shot, albeit with still having to Revive and Hyper Potion after each battle.

Iris, however, was a different matter. When I first reached here, I was 68. As I stated above, I ended at 71, so it took me five attempts to finally get there. Here's the rundown on what happened during the final winning attempt.

Hydreigon - I. Hate. Surf. It ended quite a number of runs. Sand-Attack. Sand-Attack. Sand-Attack, etc. Then switch over to Solrock when Crustle gets knocked out. Cosmic Power up. The goal here is to take out as many of Iris's team before Solrock goes down. It takes three Hyper Potions before I manage to get all 6 Cosmic Power used. Then, spam Stone Edge with Solrock to take it down.

Druddigon - Spam Psychic, using Hyper Potions as needed.

Aggron - I debated which of my moves (SolarBeam, Stone Edge, or Psychic) would be best, but decided to just focus on Psychic. On one hand, it's STAB, but on the other hand, SolarBeam prevents me from healing if I need to on the recharge turn.

Haxorus - Spam Psychic. I ended up needing to use my only Max Elixir to recharge my Solrock's PP at this point. Haxorus took 2 Psychic and was on a sliver, and albeit faster, decided to use Dragon Dance. I'm like..."uh...okay?"

Lapras - SolarBeam is Super Effective but not STAB. At this point, I make a risky decision to just spam attacks. Lapras is going to go down fairly quickly (especially when I use Stone Edge), but now I've got three remaining Pokemon to help take down Archeops when it comes out. Lapras does indeed finally get a crit Surf to take out my Solrock, but I throw Boldore in there. It has Sturdy, so although it gets hit by a Surf, it also takes out Lapras in return.

Alright, Archeops. Can you say Rock-spam? Yep, Rock moves with my Lunatone and Probopass net me the victory.

B2W2's opening was relatively easy, but it kept getting more and more challenging by the end. True, that's what you want in a game, but I wasn't kidding when I said it was a slog. Here's the rundown on my ending team:

Thomas / L72 Crustle / Sand-Attack, Rock Wrecker, Rock Slide, X-Scissor
Martha / L68 Boldore / Stone Edge, Iron Defense, Bulldoze, Strength
Andrew / L71 Lunatone / Heal block, Stone Edge, Cosmic Power, Psychic
Dolley / L71 Probopass / Power Gem, Earth Power, Rest, Zap Cannon
John / L70 Solrock / SolarBeam, Stone Edge, Cosmic Power, Psychic

You can see most of these movesets are from level-learnset. I've been trying to do as little of planning this time on movesets, and just trying to push my way through unless I hit a wall and need to look at what TMs I have. I don't know if that's something that will continue to change, but while I'm okay with letting myself focus on certain EVs when training, I don't know what would be the catalyst to change that.

But, time to move on to the Kalos region. Looking at the first time I can get a Rock type, it looks like Glittering Cave. My choices are Onix (10%), Rhyhorn (10%), Lunatone (10%), and Solrock (10%). I've used Solrock quite a bit recently, Onix and Rhyhorn all over the place (Onix, of course, not being useful except at the start since I can't allow it to evolve), so I'm going to go with a Lunatone to start. It'll take some time to set that up, of course, and I need a break anyways after the final push through B2W2. I might think twice about B2W2 next time.

Pok3pals September 29th, 2022 7:10 AM

Been a while since I've done a challenge aside from the Shiny Route. So how about this!

User: Pok3pals
Type: Psychic
Game(s): Shield
Single / Ultimate: Single

AngeltheTogekiss468 September 30th, 2022 6:13 PM

Soul Silver Update 7:

Gyms Completed
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair

Current Team
Blarrg - Magcargo
Rusty - Flareon
Elmo - Magmortar
Bunga - Typhlosion
Slave - Furret
Slave - Pidgey

I flew back to Mahogany Town and went through Route 44, fighting the trainers there. I made it through the Ice Cave into Blackthorn City, and did more training in the Ice Cave, on Route 45, and in the Dark Cave. I also fought the trainers in Clair's gym, and after some extra training after repeatedly failing to beat Clair, as well as teaching Bunga Solar Beam and Sunny Day using TM's, I finally beat Clair. I went through the Dragon's Den, fighting the trainers in there, then made it to where the master was, took the test, and got the Rising Badge from Clair.

I left the Dragon's Den and got the call from Professor Elm. I flew to New Bark Town, went into Professor Elm's lab, and received the Master Ball and the information that I must go to the Ecruteak Dance Theater. So I flew to Ecruteak City, entered the Pokémon Center, and called it a day there.

Explorer of Time September 30th, 2022 10:32 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 2 (Route 32 -> Azalea Town):


I caught a Tentacool as my sixth Pokemon in Route 32. It's still pretty weak for now, but it's nice to have a second Pokemon that can confuse enemies, and it can poison them as well. Bellsprout just learned Sleep Powder, which is also useful. Ghastly learned Spite, which is situational, and Curse, which is going to be useful later, but I haven't had the chance to use it yet. Zubat took a huge step up after learning both Bite and Swift, taking it from being my weakest offensive Pokemon to one of my strongest. Beedrill learned Swift and Fury Cutter, both better than what it had, but it's not going to stick around for much longer so it doesn't matter much. And finally, I also didn't even bother leveling my Spinarak because it's been pretty much useless, even though it's my first Poison-type Pokemon. My bugs are going to be replaced by a Female Nidoran and a Venonat once I make it to National Park.

Team Rocket was easy to deal with, but my Rival was tougher. The battle was a complicated affair where I mostly used Supersonic and Poison Sting to slowly whittle away his Quilava's health, and five of my six Pokemon fainted in the process (though I used my one revive). Bugsy was easier; I managed to paralyze his Scyther with my Gastly's Lick, which stopped him from building up Fury Cutter to the point where it could actually hurt me. Then, I used Spite a few times, just to be safe, and depleted all of Fury Cutter's PP. Finally, with Bugsy's Scyther unable to do anything but Leer, my Gastly spent around a dozen turns using Lick on it until it fainted.

Current Team:

Spoiler:
Bellsprout: Level 15
- Vine Whip
- Growth
- Wrap
- Sleep Powder
~ Miracle Seed

Ghastly: Level 16
- Lick
- Hypnosis
- Spite
- Curse
~ Berry

Zubat: Level 14
- Bite
- Swift
- Leech Life
- Supersonic
~ Berry

Tentacool: Level 12
- Poison Sting
- Constrict
- Supersonic
- (Empty Move Slot)
~ Poison Barb

Beedrill: Level 11
- Swift
- Poison Sting
- Fury Cutter
- Harden
~ Pink Bow

Spinarak: Level 9
- Poison Sting
- String Shot
- Scary Face
- (Empty Move Slot)
~ Berry

Pok3pals October 2nd, 2022 12:53 PM

Pokemon Shield Psychic Run!
Badges: 1/8

Storytime!

So, we are beginning our adventure of just psychic types! Honestly I had no clue why I decided to use psychic types, but something from the near future probably conditioned this event to happen. From thoughts to the few tarot card reading videos that have suspiciously been popping up to the lead up of this decision. So yeah, an interesting segway, but back onto the challenge! I had originally thought that gaining a pokemon of this type would be a bit of a challenge. The pokemon I thought I would be getting first would have been something in the wild area like a Natu or possibly Elgyem or if I had to wait till the mines to gain a Woobat. Those thoughts were soon out the window though as I had completly forgot about our little pal, Blipbug. Who is just a bug type at this time, but it does gain the bug/psychic typing when evolving so that was team member number one! Of course I had to debate on whether or not I would be using the DLC areas or not as they have a wider selection of pokemon to choose from. And this made me think of the second teammate, Slowpoke. As yes it is only accessible with the DLC, but all I had to do was go to the train station and bada bing bada boom we got the derp. I may consider evolving this derp into either Slowbro or Slowking, but that depends on how the team is looking and whether I want to drag him all the way to the 6th or 7th gym where I can get the cuff or crown for it to evolve. If not then guess we're going to be eating good with some Slowpoke Tail Curry. Course we aren't telling him about this plan as uh....we still kind of need him. And talking about someone we kind of needed, we needed Woobat. As...well....it's Woobat. Psychic and flying, friendship evolution, can attract every single pokemon to do it's bidding and through Shota Todoroki's father at the opponents to create a fair fight. Thought that Xatu or Natu would be a better choice? No, as it would just stand around waiting for it's own demise rather than fighting and getting stronger to where the demise would be the gender difference it once had in the 2d games. Like honestly, glad this one got a 3D model to show off it's stripes instead of being one pixel colored differently. But, with this team of three we were able to stomp on Milo very easily. Attracting the Eldegoss, making some bugs struggle with Gossifleur and making Milo waste a dynamax! And to celebrate this occasion, we kidnapped a punching bag. And we named him Wobbuffet. Did I completely forget that Wobbuffet was in the game? Yes, yes I did, but we have him so end of the story. Course it might be the end of his story though as what I thought was a good counter to the dark gym turned out to be a complete failure as I just found out, mirror coat has no effect on Dark types. Which someone with a more intelligent brain could've told me this, but I had never used Wobbuffet or Mirror Coat. So I was sadly disappointed by this fact. But, we dragged our disappointment to Hulbury and I now await in the pokemon center. Waiting for the day Team Rocket robs it so I can give them back Wobbuffet and issue an apology for stealing a staple member of their team.

Team!
https://cdn.discordapp.com/attachments/538139263636865044/1026231614558187560/dottler.png
LVL:20
Ability: Compound Eyes
Nature: Hardy
Moveset
Struggle Bug
Reflect
Light Screen
Confusion
Stats
HP:54
Attack:25
Defense:38
Special Attack:26
Special Defense:42
Speed:23

https://cdn.discordapp.com/attachments/538139263636865044/1026231614965030942/woobat.png
LV.21
Ability:Klutz
Nature:Modest
Moveset
Attract
Confusion
Endeavor
Air Cutter
Stats
HP:58
Attack:25
Defense:26
Special Attack:31
Special Defense:29
Speed:38

https://cdn.discordapp.com/attachments/538139263636865044/1026231615422214275/wobbuffet.png
LV.22
Ability:Shadow Tag
Nature:Lonely
Moveset
Counter
Mirror Coat
Safeguard
Destiny Bond
Stats
HP:121
Attack:27
Defense:29
Special Attack:24
Special Defense:36
Speed:21

https://cdn.discordapp.com/attachments/538139263636865044/1026231615908741291/slowpoke-galarian.png
LV.18
Ability:Gluttony
Nature:Gentle
Moveset
Disable
Water Pulse
Yawn
Confusion
Stats
HP:60
Attack:32
Defense:26
Special Attack:21
Special Defense:25
Speed:10

AngeltheTogekiss468 October 3rd, 2022 11:45 AM

Soul Silver Update 8:

Gyms Completed
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair

Current Team
Spoiler:
Time to unveil the new team layout!

Ember - Ponyta (F)
Level: 32
Held Item: None
Ability: Run Away
Nature: Relaxed
Moveset:
Flame Wheel
Stomp
Fire Spin
Take Down
Stats:
HP: 77
Attack: 61
Defense: 48
Special Attack: 50
Special Defense: 48
Speed: 63

Elmo - Magmortar (M)
Level: 45
Held Item: None
Ability: Flame Body
Nature: Quiet
Moveset:
Thunder Punch
Flamethrower
Solar Beam
Faint Attack
Stats:
HP: 124
Attack: 101
Defense: 71
Special Attack: 137
Special Defense: 99
Speed: 77

Rusty - Flareon (M)
Level: 45
Held Item: Muscle Band
Ability: Flash Fire
Nature: Bashful
Moveset:
Bite
Strength
Dig
Fire Fang
Stats:
HP: 123
Attack: 129
Defense: 69
Special Attack: 103
Special Defense: 120
Speed: 82

Blarrg - Magcargo (M)
Level: 45
Held Item: Quick Claw
Ability: Magma Armor
Nature: Brave
Moveset:
Yawn
Recover
Lava Plume
Ancient Power
Stats:
HP: 112
Attack: 66
Defense: 130
Special Attack: 84
Special Defense: 84
Speed: 40

Bunga - Typhlosion (M)
Level: 45
Held Item: None
Ability: Blaze
Nature: Calm
Moveset:
Swift
Solar Beam
Sunny Day
Flamethrower
Stats:
HP: 140
Attack: 88
Defense: 85
Special Attack: 110
Special Defense: 104
Speed: 106


I went into the Ecruteak Dance Theater and fought all the Kimono Girls. I was given the Tidal Bell and was instructed to go to the Whirl Islands. I flew to Cianwood City, surfed on the water, and went into the Whirl Islands, making my way to the part where I'd fight Lugia. I went and beat Lugia, then left to New Bark Town. I surfed to Route 27, and made my way through Routes 27 and 26, fighting the trainers and catching a Ponyta on the way. I went through Victory Road, fighting the wild Pokémon there, and fought my rival Cypher near the exit. After doing some more training (as well as grinding for a couple of Heart Scales for future use), I went into the lobby for the Elite Four, healed, and called it a day.

StenirRPG October 9th, 2022 7:53 AM

Ultimate Rock Run
Y / 1st Entry / First Four Badges

The fun setup: Go into my Pokemon X, breed a Lunatone egg, trade it to my wife's game, then trade it to my Pokemon Y cart after starting a new game. I decided to pick Fennekin so the others would pick Chespin and Froakie. Gotta make life hard on me. Once I got the Lunatone egg on my game, it's time to run back and forth down Route 1 until it hatches. Was doing other stuff, so it took about 75 minutes to do. No bike, no skates. Just running. Finally, it hatches, and my wife's suggestion was to just nickname them One, Two, Three, etc. I went, "Okay, so Lunatone...name it one because the last three letters are One?"

Welcome to the "Last 3" run.

I'll be stuck with Lunatone until I get to Glittering Cave, where I'll then pick up the rest of the team that I'm going to run with: Solrock, Rhydon, Dwebble, Binacle, and Amaura. I'm going to train them all using the Special Training on just Defense and Special Defense, just to see if that helps my chances throughout the run. Rock types are semi-defensive, but sometimes I feel like it would have been nice to have more defense. Of course, this adds time to the clock. The start isn't that bad as it's just Lunatone, but I know it'll take quite some time to train up the remainder of my team. This time, I'm planning to only run with these six. I've got two /Psychic, a /Bug, a /Ice, a /Water, and a /Ground.

Starting out with Rock Throw / Tackle / Harden / Confusion is actually a rather nice start to the game. The first gym being Bug means Rock Throw is going to get me through with relative ease. I train up to L10 before going in to the gym, and I don't have much of a problem at all. I breeze through it, and gnab my first badge.

One quick push to Lumiose later, and I'm having to fight to pick a Gen 1 starter. In the words of AVGN: "Why do I gotta do that?" C'mon, Professor, you see I'm doing a monotype run here...Anyways, do that, do the Parfum Palace stuff, and then the battle with Snorlax...where I facepalm because I forgot to drop by the Center after all of that. So, a quick restart and I take care of that and then back to wipe the floor with it. About ten minutes later, I find myself at Ambrette Town.

I grab myself Rock Smash, teach it to the Squirtle I got, and then I go on a hunt for Dwebble, since I can get that before heading to Glittering Cave. Along the way, I also gnab a Binacle. It takes a bit for both to spawn, but I eventually do get both. One twenty minute training session later (since I unlocked Level 2 and pushed hard on that and had saved a bunch of large bags saved up to speed things up), and I have half my team ready to go other than level.

Over in Glittering Cave, I can pick up two new Pokemon and one fossil. I get Solrock and Rhydon, training each up before getting the next one. I've made sure to turn off the Exp Share so I don't accidentally get some EVs where I don't want them, at least until I've got no EVs left to train, then who cares, right? So, get through that first round of Team Flare, and I get my fossil so I can get Amaura, the final part of my team. I debated on whether to take Tyrunt, but in the end I wanted to try out Refrigerator as an ability. Normal types becoming STAB Ice types and having a boost is an interesting ability.

Up in Cyllage City is my next gym, and if Grant thinks he's a "Rock specialist" of sorts, time to change that perspective. Between the Ice barrage of Amaura and the Water deluge from Binacle, I take down the gym pretty quick. I had trained all my team up to at least 20, and my Exp Share is back on and will stay on the rest of the time unless I find a need to not have it on. I'm basically fighting everything now for the rather free xp.

Geosenge Town...nothing new here, really. Just a stop on the way to Shalour City and my next badge. Reflection Cave is the first point that I have to backtrack and stock up on Revives in the game. I know there's a trainer there that will heal me up, but might as well stock up now.

In Shalour, I battle Serena. I'm already starting to see where my challenge with her team is going to be. I'm focusing on using Dwebble here, because Meowstic and Absol are both weak to Bug moves, and once Frogadier evolves, it will be similarly weak. Frogadier is fast, and Water Pulse is powerful to my team. I can mitigate the damage using Binacle if needed, but I guess it is what it is. If training is needed, then so be it. I can't make my defensive capabilities any better than they are without breeding for better IVs, and I don't really want to do that.

At first glance, a Fighting type gym might seem like a bad idea, but like I mentioned before, having Solrock and Lunatone is very nice. Time to psychic-type barrage everybody. Of course, not having any training in offense means I'm sort of banking that I can out-last instead of out-damage. That's a challenge in itself until I get the more powerful attacks. It's not the easiest fight, showing that I'm going to have to push a little harder on leveling, but that's okay - as I get closer and closer to 100, the boost from EVs will increase. More on that later.

I'm able to teach Surf to Binacle, which is nice, then I spend some time training along Route 12 just before Coumarine City, since my next gym to face is Grass...which turns out to be a lot easier than I originally imagined. Why? Dwebble. Dwebble evolves into Crustle at 34, so I train everyone up to there, and then proceed to just absolutely steamroll through the Grass gym with Bug Bite. However, before doing that, I had to get through the battle with Serena. I was just trying to overpower her, and that ended up backfiring because I was left facing Absol with Lunatone who didn't have anything except Psychic moves. I wasn't about to wait 60 turns to use Struggle. So, reset the game and swap my team around...including spamming Bug Bite with Dwebble which led to it evolving at the end of the battle.

For Ramos, I had to do a lot of switching. Bug Bite is only going to be good against Gogoat. Jumpluff is taken down by some Rock moves. Weepinbell is taken down by Psychic moves. Gogoat should change its name to Yogurt (close enough sounding, I guess), because Crustle was just Bug Bite-ing it up for lunch.

And thus, I have reached the halfway point of the badges for Kalos. If I remember right, there's quite a lull between gyms 7 and 8, so I'm looking to make my next entry after gym 7. In the meantime, I need to train up the rest of my team so we're all to 40, since that's where some of my team already are. As for the boost from EVs, at this point, I'm getting between 21 and 25 extra points each in both Defense and Special Defense. Very nice when you can look at my Rhyhorn and see that it's Special Defense is currently 54 and would be 33 without the training. I shudder at a run where you get 0 EV points no matter how many Rattata or Pidgey you wipe out.

One, L40 Lunatone - Psychic / Heal Block / Hypnosis / Cosmic Power
Ble2, L35 Crustle - Rock Slide / Bug Bite / Slash / Feint Attack (named Ble2 cause the first Dwebble I caught had VERY bad stats...we're talking like below 5-10 in all IVs....)
Cle, L34 Binacle - Surf / Mud-Slap / Ancient Power / Slash
Orn, L34 Rhyhorn - Horn Attack / Bulldoze / Chip Away / Rock Blast
Ock, L40 Solrock - Psychic / Fire Spin / Embargo / Rock Slide
Ura, L35 Amaura - Avalanche / Round / Ancient Power / Aurora Beam

StenirRPG October 11th, 2022 9:15 PM

Ultimate Rock Run
Y / Final / Last Four Badges and The Elite Four and Champion

Let's end this on a high note: I went through the Elite Four in one shot. Was touch and go, but let's run down the last half of the game.

Gym 5: Fight everything by acting like an idiot and that makes life easier to level up and beat down Clemont.

Gym 6: Fairy type is relatively easy when I can steam-roll them with my more powerful Rock types. Still fighting all the trainers.

Gym 7: Psychic. Barbarcle knows Night Slash, while Crustle knows X-Scissor and Feint Attack. Enough said. Still fighting all the trainers.

The Team Flare stuff was, well, short and sweet. It's a nice change after how much B2W2's ending for the Gen 5 team hideout stuff felt like a slog. I did have to catch a 'mon to use Fly, because I hadn't used one up to this point.

The three bridge battles on the way to the final gym drain you, but at least they let you heal up. Nothing to it. The defensive capabilities seem to be helping, but I think that's only because of my level...and we're talking mid-50s by this point.

Gym 8: Ice. Lol. I'm a Rock type. That's all I really have to say. Spam things like Rock Wrecker or Stone Edge, and nothing really survives.

Went straight through Victory Road, the battle against Serena was stupid easy compared to how I remembered it from my Bug ultimate, and boom, I'm at the Elite Four.

My intended order is Malva, because I'm super strong against Fire, then Drasna, because Aurorus just goes nuts on Dragons. Then I just have Steel and Water, and Steel is slightly better because I do have ground and fighting type moves.

Malva: Rhydon spams Drill Run, then when it goes down, Barbarcle uses Surf to take the rest out.

Drasna: Aurorus uses Ice Beam, and even gets a freeze on Druddigon, which lets me have a chance to heal up and then continue the onslaught.

Wikstrom: Was a bit of a challenge. Drill Run takes Klefki down. Then I had to swap between that and Hammer Arm because I got hit by Tormet. Barbarcle uses Cross Chop to take down Probopass, then I have to switch to Night Slash for Aegislash. Lunatone comes out to use Hypnosis, and Moonblast finishes Aegislash. From there, it's Hypnosis on Scizor, and spam Stone Edge until it goes down.

Seibold: Urgh. I spent way too much time just healing myself up as a means to outlast, and I eventually got the win. It was a mixture of a lot of Hypnosis and revive tactics. I had taught Thunderbolt to Aurorus in the hopes of using it, and it got a few shots off on Starmie before it was taken down.

Diantha was actually slightly easier than Seibold. Hawlucha goes down to Hypnosis/Psychic. Tyrantrum took out Aurorus with Head Smash, but it had done so much damage to itself that Surf knocked it out. Gourgeist comes out, and Crustle takes it out with X-Scissor. At this point, I used Hypnosis and kept my health up before a nice freeze from my second-to-last Ice Beam. Finish that up quickly and move on to Aurorus, where I just had my own Aurorus spam Ancient Power, crit'ing on the fourth hit to knock it out. Gardevoir comes out and I've switched to Crustle...I use Rock Wrecker the first turn as it Mega-Evolves...and OHKO crits it. At this point, I take it because having even one push through the Elite Four with no resets needed is awesome.

Final Team after AZ battle:
One, L68 Lunatone - Psychic / Stone Edge / Hypnosis / Moonblast
Cle, L63 Barbarcle - Surf / Cross Chop / Stone Edge / Night Slash
Ock, L68 Solrock - Psychic / Fire Spin / Embargo / Stone Edge
Orn, L59 Rhydon - Strength / Drill Run / Hammer Arm / Stone Edge
Ura, L61 Aurorus - Ice Beam / Thunderbolt / Ancient Power / Aurora Beam
Ble2, L64 Crustle - Rock Wrecker / X-Scissor / Slash / Feint Attack

Finally, I'm on to Pokemon Moon. My first Pokemon will be a Bonsly, because you can get it in Route 1. It's in the area behind the rocks. The other first ones I can find at Ten Carat Hill, which I believe are also hidden behind the rocks. So, yay, time to breed up a Bonsly egg and get it over there! See you then!

Pok3pals October 14th, 2022 6:36 AM

Pokemon Shield Psychic Run!
Badges: 3/8

Storytime!
Now then, we made our way to the Hulbury gym to face Nessa! And of course, I was not feeling too confident with facing her as I knew that I would not do well against her Drednaw. As Woobat and Dottler would be weak against it's rock type moves, but later found out the it also had Bite. And when dynamaxed it one hit KO'd my pokemon. Course we did manage to beat her though with the power of Wobbuffet! Or I would like to say that, but we actually beat her with the power of Attract and just beating it up. I honestly forgot how we beat it up, but we did! And soon this brought us to the next route where we happily added a few new members! Those members being Natu and Hatenna! Natu evolved right away and Woobat soon after. And soon we were up against the fire type gym which was somewhat of a breeze! Slowpoke against Ninetales before we swapped to Wobbuffet. Then took down Arcanine with a Destiny Bond and then Woobat, who wasn't evolved at the time, beat his Centiskorch! And this earned us our next badge and we soon made our way to the 4th gym with little to no trouble. So yeah short update! But, here is the team stats now!

Team!
https://cdn.discordapp.com/attachments/538139263636865044/1030487050341855262/orbeetle.png
LVL:30
Ability: Compound Eyes
Nature: Hardy
Moveset
Struggle Bug
Reflect
Light Screen
Confusion
Stats
HP:83
Attack:42
Defense:74
Special Attack:56
Special Defense:80
Speed:69

https://cdn.discordapp.com/attachments/538139263636865044/1030487091664130098/swoobat.png
LV.30
Ability:Klutz
Nature:Modest
Moveset
Attract
Assurance
Endeavor
Air Cutter
Stats
HP:81
Attack:42
Defense:44
Special Attack:58
Special Defense:47
Speed:79

https://cdn.discordapp.com/attachments/538139263636865044/1026231615422214275/wobbuffet.png
LV.30
Ability:Shadow Tag
Nature:Lonely
Moveset
Counter
Mirror Coat
Safeguard
Destiny Bond
Stats
HP:162
Attack:36
Defense:39
Special Attack:32
Special Defense:48
Speed:29

https://cdn.discordapp.com/attachments/538139263636865044/1026231615908741291/slowpoke-galarian.png
LV.18
Ability:Gluttony
Nature:Gentle
Moveset
Heabutt
Water Pulse
Yawn
Zen Headbutt
Stats
HP:89
Attack:47
Defense:38
Special Attack:31
Special Defense:36
Speed:14

https://cdn.discordapp.com/attachments/538139263636865044/1030487108525228142/hatenna.png
LV.30
Ability:Anticipation
Nature:Quirky
Moveset
Life Dew
Dazzling Gelam
Aromatherapy
Psybeam
Stats
HP:72
Attack:24
Defense:32
Special Attack:44
Special Defense:37
Speed:29

https://cdn.discordapp.com/attachments/538139263636865044/1030487066326351872/xatu.png
LV.32
Ability:Synchronize
Nature:Calm
Moveset
Night Shade
Stored Power
Air Slash
Psycho Shift
Stats
HP:93
Attack:56
Defense:54
Special Attack:74
Special Defense:56
Speed:76

AngeltheTogekiss468 October 20th, 2022 10:31 AM

Soul Silver Update 9:

Gyms Completed
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair

Current Team
Spoiler:
Elmo - Magmortar (M)
Level: 55
Held Item: None
Ability: Flame Body
Nature: Quiet
Moveset:
Thunder Punch
Flamethrower
Solar Beam
Sunny Day
Stats:
HP: 153
Attack: 126
Defense: 90
Special Attack: 171
Special Defense: 119
Speed: 99

Blarrg - Magcargo (M)
Level: 56
Held Item: Quick Claw
Ability: Magma Armor
Nature: Brave
Moveset:
Yawn
Recover
Lava Plume
Ancient Power
Stats:
HP: 144
Attack: 83
Defense: 164
Special Attack: 105
Special Defense: 103
Speed: 51

Bunga - Typhlosion (M)
Level: 55
Held Item: Charti Berry
Ability: Blaze
Nature: Calm
Moveset:
Swift
Solar Beam
Flamethrower
Sunny Day
Stats:
HP: 170
Attack: 109
Defense: 109
Special Attack: 136
Special Defense: 130
Speed: 133

Ember - Rapidash (F)
Level: 56
Held Item: Charti Berry
Ability: Run Away
Nature: Relaxed
Moveset:
Flare Blitz
Poison Jab
Megahorn
Agility
Stats:
HP: 147
Attack: 122
Defense: 105
Special Attack: 106
Special Defense: 99
Speed: 131

Rusty - Flareon (M)
Level: 56
Held Item: Muscle Band
Ability: Flash Fire
Nature: Bashful
Moveset:
Bite
Strength
Dig
Fire Fang
Stats:
HP: 151
Attack: 160
Defense: 86
Special Attack: 142
Special Defense: 148
Speed: 105


After a lot of training, I went into the Elite 4 lobby, stocked up on Hyper Potions, Full Heals, and Revives, and went in to fight the Elite 4, starting with Will. I sent out Rusty as my lead, and defeated his first Xatu easily with Bite. I switched to Bunga to fight Slowbro. I charged up a Solar Beam (trying to save on Sunny Day’s PP), the Slowbro used Curse, and she went down to Bunga’s charged up Solar Beam. Bunga stayed out to fight Jynx, and took her down with Flamethrower. I switched Bunga out to Ember to fight Exeggutor, and defeated her with Megahorn. I switched back to Rusty to fight Will’s second Xatu, and she went down to Bite, winning the battle against Will.

I moved onto the next room with Koga. Rusty was once again in the first slot, and easily defeated Ariados with Fire Fang. I kept him out to fight Forretress, who also went down easily to Fire Fang. Against Muk, Rusty used Dig, which hit despite the use of Minimize, taking the giant blob of nastiness down. Against Crobat, I switched Rusty out to Elmo. Crobat got burned by Elmo’s Flame Body after using Wing Attack, and despite using Double Team, Elmo was able to take down Crobat with Thunder Punch. Elmo then very easily took down Venomoth with Flamethrower, winning me the fight against Koga.

Next was Bruno. Bunga was sent out as my lead Pokémon, where he took down Hitmontop with a few Flamethrowers (though it was only a few and not a couple because Bruno healed Hitmontop with a Full Restore after the first Flamethrower). Against Onix, Bunga charged up Solar Beam, tanked an Earthquake, and brought Onix down with the charged up Solar Beam. I switched to Elmo to face Machamp, and he went down after a couple of Flamethrowers. I switched to Ember to fight Hitmonlee, and she took him down with Flare Blitz. I kept her out to fight Hitmonchan, and she took him down with another Flare Blitz, winning me the fight against Bruno.

Last was Karen. I sent out Ember as my lead Pokémon, but after some failed attempts to land Megahorn and Umbreon using Double Team and Confuse Ray, I switched her out for Bunga and started spamming Swift. Bunga kept this up until Umbreon finally went down. I switched to Elmo to fight against Murkrow, and she was easily taken down with Thunder Punch. Elmo was switched out with Rusty to fight Houndoom, and she was quickly disposed of with Dig. Rusty stayed out to fight Gengar, and took her out with Bite. Rusty then easily defeated Vileplume with Fire Fang, winning me the fight against Karen.

With the Elite 4 all defeated, it was time for me to take on the Champion. I healed anyone who needed it, then gave Elmo a Passho Berry, and Charti Berries to Ember and Bunga. Then, I moved on to the room with Lance and approached him. I sent out Elmo as my lead Pokémon against Gyarados, and took him out with two Thunder Punches. I then switched out to Blarrg, and had him use Yawn on Aerodactyl after tanking a Rock Slide. I healed Blarrg so he could take another Rock Slide, then Aerodactyl fell asleep and I switched to Elmo. Elmo hit Aerodactyl with a Thunder Punch, but Lance used a Full Restore on him, which meant, while Elmo was able to hit another Thunder Punch on Aerodactyl, led to Elmo going down to Rock Slide. I sent out Blarrg hoping to land another Yawn on Aerodactyl, and he tanked Rock Slide and landed it. I healed him so he could take another hit, and this time Aerodactyl used Aerial Ace, which did very little to Blarrg. Wanting to save on Ancient Power’s PP for Lance’s three Dragonite (and Aerodactyl’s HP was pretty low at this point), I had Blarrg use Lava Plume, and it took Aerodactyl down. Against Lance’s first Dragonite, Blarrg used Yawn, which hit first due to Quick Claw luck. I then kept healing Blarrg against Outrage until Dragonite fell asleep. Blarrg took him down with three Ancient Powers and a Lava Plume. Lance’s second Dragonite paralyzed Blarrg with Thunder Wave, so I healed him of it on the next turn where Dragonite would fall asleep. After healing Blarrg from a critical Dragon Rush, I had him use Ancient Power again, the second of which took Dragonite down. Lance’s third Dragonite paralyzed Blarrg again, but he was still able to hit with Yawn. I healed Blarrg of his paralysis the next turn, and Dragonite fell asleep after missing Blarrg. Blarrg used Ancient Power, then I had to recover some of its PP using a Max Ether (I didn’t have any normal Ethers on me). Dragonite woke up, so I had Blarrg use Yawn again and healed him the next turn. I then had to heal Blarrg again, and while Dragonite woke up the next turn turn, his Dragon Rush missed, and Blarrg took him down with an Ancient Power, even getting the stat boost. I kept Blarrg out, and after tanking an Air Slash, he took Charizard down with another Ancient Power, winning me the fight against Lance and getting me in the Hall of Fame.

I may have beaten Lance, but it’s far from over. Stay tuned for my adventure through Kanto, my rematch of the Elite 4 and Lance, and my fight against Red.

Explorer of Time October 22nd, 2022 1:40 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 3 (Ilex Forest -> Goldenrod Gym):


Getting to Goldenrod City got me access to a whole bunch of TMs, which drastically opened up my movepools. Return gave me a decent attacking move on literally everyone, while Thunder and Blizzard gave strong (if inaccurate) moves to multiple Pokemon that were relying on status effects to do almost all their damage. As I got access to National Park, I retired Spinarak and Beedrill, and caught a NidoranF and Venonat (the latter in the Bug Catching Contest), and promptly evolved the former into a Nidorina. Venonat is, for now, my weakest Pokemon, but it's still stronger than my previous bugs and will get more powerful later on. Nidorina is already a powerhouse, even without any STAB moves. I chose to wait to level up my original four while I brought my newest pair of Pokemon up to the same level, as I usually do. Unless I find a shiny Poison-type somewhere, this'll be the team that takes me to the end of the game.

Whitney actually defeated me, because I was careless and had my Nidorina (the only Pokemon not capable of stopping Miltank from building up Rollout) faint her Clefairy, and her Miltank promptly built up Rollout as I switched into Gastly, which barely fainted before it could hit Miltank with a status condition, and Miltank promptly swept my team. The second time, I nearly fainted Clefairy with Nidorina, then switched to Gastly to deal the final blow. This time, I got off a Curse right as she did the first rollout, but to my dismay, I found out that the "no status damage when fainting a Pokemon" bug was the one bug this romhack didn't fix, and it took me three fainted Pokemon for her to miss. I took this opportunity to have Bellsprout use Sleep Powder, and Curse kicked in and quickly took Miltank down.

Current Team:

Spoiler:
Bellsprout: Level 17
- Vine Whip
- Return
- PoisonPowder
- Sleep Powder
~ Miracle Seed

Gastly: Level 17
- Thunder
- Return
- Hypnosis
- Curse
~ (Empty Item Slot)

Zubat: Level 16
- Return
- Bite
- Swift
- Supersonic
~ Pink Bow

Tentacool: Level 16
- Blizzard
- Return
- Poison Sting
- Supersonic
~ Poison Barb

Nidorina: Level 17
- Thunder
- Blizzard
- Double Kick
- Headbutt
~ (Empty Item Slot)

Venonat: Level 16
- Return
- Supersonic
- Disable
- Foresight
~ (Empty Item Slot)

AngeltheTogekiss468 October 22nd, 2022 10:50 PM

Soul Silver Update 10:

Gyms Completed
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair
Lt. Surge
Sabrina

Current Team
Spoiler:
Ember - Rapidash (F)
Level: 57
Held Item: None
Ability: Run Away
Nature: Relaxed
Moveset:
Flare Blitz
Poison Jab
Megahorn
Agility
Stats:
HP: 150
Attack: 124
Defense: 106
Special Attack: 108
Special Defense: 101
Speed: 134

Rusty - Flareon (M)
Level: 60
Held Item: Muscle Band
Ability: Flash Fire
Nature: Bashful
Moveset:
Bite
Strength
Dig
Fire Fang
Stats:
HP: 161
Attack: 173
Defense: 92
Special Attack: 155
Special Defense: 159
Speed: 116

Blarrg - Magcargo (M)
Level: 56
Held Item: Quick Claw
Ability: Magma Armor
Nature: Brave
Moveset:
Yawn
Recover
Lava Plume
Ancient Power
Stats:
HP: 144
Attack: 83
Defense: 164
Special Attack: 105
Special Defense: 103
Speed: 51

Bunga - Typhlosion (M)
Level: 56
Held Item: None
Ability: Blaze
Nature: Calm
Moveset:
Swift
Solar Beam
Flamethrower
Sunny Day
Stats:
HP: 172
Attack: 111
Defense: 111
Special Attack: 138
Special Defense: 134
Speed: 136

Elmo - Magmortar (M)
Level: 55
Held Item: None
Ability: Flame Body
Nature: Quiet
Moveset:
Thunder Punch
Flamethrower
Solar Beam
Sunny Day
Stats:
HP: 153
Attack: 126
Defense: 90
Special Attack: 171
Special Defense: 119
Speed: 99

Ramsey - Houndour (F)
Level: 16
Held Item: Exp. Share
Ability: Flash Fire
Nature: Quirky
Moveset:
Ember
Howl
Smog
Roar
Stats:
HP: 40
Attack: 28
Defense: 16
Special Attack: 33
Special Defense: 23
Speed: 29


I left my house, got the S.S. Ticket from Professor Elm, and flew to Olivine City. I went to get on the S.S. Anne, getting the National Pokédex from Professor Oak, then boarded the S.S. Anne. I fought all the trainers, as well as doing the quests, then left the S.S. Anne to Vermilion City. After healing my Pokémon, I went into Lt. Surge’s gym and fought the trainers while looking for the hidden switches. Once I found them and turned the forcefield off, I went up and challenged Lt. Surge.

The battle against Lt. Surge was pretty easy. I sent out Rusty as my lead Pokémon. Raichu paralyzed him with Thunder Wave, but despite that, as well as Raichu using Double Team, Rusty was able to take him down with one Dig. I healed Rusty of his paralysis, and defeated Lt. Surge’s first Electrode with Dig despite it using Double Team twice. Since I didn’t have to heal Rusty this time, Lt. Surge’s second Electrode went down sooner with, once again, to Dig. Magneton, likewise, easily went down to Fire Fang. And finally, Rusty destroyed Electabuzz with Dig, winning me the battle.

With that done, I went back to the Pokémon Center and healed, then left Vermilion City for Route 6. I fought the trainers there, getting some extra training for Saffron City. Once at Saffron City, I went to challenge the gym after exploring the city. After the tedious teleporter puzzle, as well as fighting whatever trainers I came across, I finally reached Sabrina and challenged her.

I sent out Ember as my lead Pokémon. She easily took down Espeon with one Megahorn. Mr. Mime took slightly longer due to Sabrina using a Full Restore, but Ember took her (yes, this was a female Mr. Mime) down. Alakazam took Ember out with Psychic due to being faster than her, so I sent Rusty out to deal with him. Alakazam wasted his turn with Skill Swap, allowing Flareon to obliterate him, winning me the fight against Sabrina. So far, it seems the claims about the Kanto Gym Leader battles being easy in GS and their remakes is true (this is definitely gonna come back to bite me in the future, I just know it is).

I left Saffron City for Route 7. There, I searched through the grass until I found and caught a Houndour. I moved on to Celadon City, went into the Pokémon Center, and called it a day there.

StenirRPG October 23rd, 2022 11:06 AM

Ultimate Rock Run
Moon / Post #1 / Start Through Arriving at The Observatory

Quite a jaunt to run through so far, but quite fun for the star of an ending to the Ultimate Rock Run.

First, I chose to start with Bonsly. The first Rock types you can find are hidden behind Tauros Charge, and the nearest one you can find is right there on Route 1: Bonsly. So, Bonsly it is. Took a while but then got the egg over to my game. And the best thing is that I found out that I could get rid of egg cycles faster on my other games that I was breeding with, so I did that and traded it over...to have it hatch about two minutes later. No nicknames this time. Just gameplay.

So, the path I went on was:

1.) With Bonsly, I can push through very easily through everything until I get to the Grand Trial. That's my first challenge due to the trial being the Fighting-type. I did a first attempt at level 14, but that was not at all a good attempt. Even with Z-Move on Slam to attack, I could barely get through one of the team. I ended up having to come back at 18, which is good for two reasons: first, I'm a higher level, but second, I've evolved to Sudowoodo. This time, I get close, but end up having to reach 19, where I replace Low Kick with Feint Attack. But, that doesn't help going against the Kahuna's team, but in the end, I pull through. Sudowoodo was able, somehow, to survive the Z-Move.

2.) As a result, I can now use Tauros Charge, so I go pick up my remaining team members in Ten Carat Hill: Roggenrola, Carbink, and Rockruff. Rockruff will eventually turn into Midnight Lycanroc. I then level them all up to match Sudowoodo's level.

3.) On the next island, I push through to the Water Trial, which turns out to be one of the hardest battles but also one of the dumbest. Hard because of water and my team having relatively crappy Special Defense, but dumb because on the fourth attempt, after I spent three hours grinding until Roggenrola evolved to Boldore, I sent Boldore out and the Totem Wishiwashi decides it would be a perfect time to use Soak. So, since Water resists Water, I am now in a situation I have to make the most of. Boldore cannot get knocked out if I hope to win. Lots of Potion spamming...which is okay because at the start of the game I spent all the money that my mom gave me. Was hilarious to buy about 200 Potions (which is made even more hilarious because, at the time of writing this before attempting the Electric trial, I still have about 30 of them left). Whether you want to count it as a good attempt or not, I won more because the Totem Soak'd me rather than me being smarter.

4.) The Fire Trial = easy. Straightforwared for obvious reasons. Rockruff also evolves just before the battle.

5.) The Grass Trial...this was an interesting one. Lycanroc spammed Rock Throw and won. I'm not exactly certain why it worked, but it did. Whenever a Castform would come out, it'd be the first thing to go. I did not want it setting up Sunny Day if I could help it. That was my plan, at least. I did get one Castform out, but by that point, I was one hit from winning, so I took out the Totem. Then to end the battle, Castform now being weak to Rock, went down in one shot. I'm not gonna complain, especially after the time I had to spend going against the Water Trial.

6.) Once I arrived at Olivia's shop, where I get told to go the Ruins, I pick up one egg each to hatch Archen and Shieldon. A quick hop later and I've got a full party. I don't worry about leveling them, as I have the Exp Share going.

7.) The battle with Olivia wasn't hard, but took a little longer than I hoped for. Thankfully, I have Brick Break on Sudowoodo and I can spam Rock moves.

8.) After defeating Olivia, I smacked myself in the head because I forgot to get Corsola. So, I jump back to the Melemele Sea and spend two hours trying to get a Corsola to spawn. It eventually did and I swapped out Boldore for it.

9.) Nothing much to say about my time in the Aether Paradise.

10.) I lose to Hau's team upon arriving on the next island. I just wanted to save so, while I tried my best, no luck right now. My team is a weird mix of levels. Some are high twenties, while others are still high teens (the three newbies). However, I go ahead and get up to the top where the Observatory is, and go after a Minior. I'm thinking I'm going to stick to using Archen as they are both Rock/Flying, but I think Archen is the better. If I determine there's a reason to swap in Minior, I'll at least have the option. I'm going to give it some levels, though, then switch Lycanroc back in. But, my main team will be Lycanroc over Minior.

Current Team:
L32 Carbink - Tackle / Smack Down / Rock Throw / Sharpen
L30 Lycanroc - Rock Throw / Sand Attack / Bite / Rock Tomb
L31 Sudowoodo - Rock Throw / Slam / Fient Attack / Brick break
L29 Corsola - Scald / Brine / Recover / Ancient Power
L24 Shieldon - Protect / Taunt / Iron Defense / Take Down
L26 Archen - Rock Throw / Double Team / Ancient Power / Pluck

Back-up:
L29 Boldore - Iron Defense / Rock Blast / Mud-Slap / Headbutt
L28 Minior - Swift / Ancient Power / Self-Destruct / Stealth Rock

StenirRPG October 28th, 2022 12:26 PM

Ultimate Rock Run
Moon / Post #2 / The Observatory through Arriving at the Elite Four PC

1.) Since all of the Pokemon in the Observatory trial are /Bug, my Rock attacks are super effective.

2.) The next trial, that of Ghost, isn't bad since my Sudowoodo had Feint Attack so can do a lot of damage. Archen has Acrobatics, which turns out to be a good backup move.

3.) Before getting into Po Town, I pick up a Geodude, and evolve it, Archen, and Shieldon into their next forms: Graveler, Archeops, and Bastiodon. Most of my team are now around 37-40.

4.) Po Town is fairly quick to blow through. Golisopod kinda sucks, but I can use Rock Blast from Geodude to get multiple hits in, usually meaning I go down to 1 HP and Sturdy saves me, but then I get Golisopod to pull it's ability of Emergency Exit and swap out.

5.) The final trial, that of the battle against Nanu, turns out to be a little bit of a pain. Even spamming Brick Break is barely enough to get me through. Everything, at this point, is now in the early 40s.

6.) The only thing I have to say about the trek through Aether Paradise is that it feels long, but it's not really that long. There's a lot of battles, but I stocked up on about 20 Revives and a bunch of Super Potions prior to it, so I didn't feel like I was cutting anything close.

7.) After that, the biggest challenge turns out to be the battle again Hapu. My team is in the 43-47 range now, so I decide to get a bunch of them up to 50 to aid with it, but also knowing that I'm nearing the end of the run. More levels I get now, the less I need to before surviving the Elite Four. I only tried once and failed at the initial levels, just in case. After that, it was Corsola using Scald/Brine and Archeops using Acrobatics. Jeez, I wish my next type was going to be Flying so I get Archeops again. Such a nice 'mon.

8.) I restocked before Poni Canyon since I was low on Revives, but it wasn't too hard of a trek. The trial in there was going slow until I remembered they were part Fighting, so out comes...you guessed it...Archeops to knock everything down with Acrobatics. The jaunt into Ultra Space was super quick. No worries at all.

9.) A quick battle with Gladion, a quick run through the Mountain, and I'm at the top at the Pokemon Center. All that's left is six battles, I believe: Hau, the Elite Four, and the "Champion". Will try that later tonight. Would be nice if it went smoothly.

My Team:
L48 Carbink - Psychic / Power Gem / Rock Throw / Sharpen
L51 Graveler - Smack Down / Thunder Punch / Self-Destruct / Rock Blast
L54 Corsola - Scald / Brine / Rock Blast / Earth Power
L53 Sudowoodo - Stone Edge / Slam / Feint Attack / Hammer Arm
L54 Archeops - Rock Slide / U-turn / Acrobatics / Crunch
L54 Bastiodon - Protect / Ancient Power / Iron Defense / Iron Head

StenirRPG October 28th, 2022 4:08 PM

Ultimate Rock Run - Final!
Moon / Final

1.) Hau is just dumb. His Vaporeon was the big problem here, but only until I brought out Corsola and Bastiodon.

2.) First up on Elite Four is Kahili. Flying-type vs Rock isn't much. It was as much of a beat down as ever. I started with Graveler because Skarmory is susceptible to my Thunder Punch, so I kept using that and got through Skarmory, then switched to Rock Blast for Toucannon and Oricorio. Eventually, I went down to Mandibuzz and Bone Rush, but then swapped into Archeops to Rock Slide my way through the rest of the team. No retries.

3.) Over to Hala. Archeops just spams Acrobatics to take them all down. Bewear takes multiple hits compared to the others and their OHKOs, but it still goes down. No retries.

4.) Over to Acerola. This battle ended up being me rotating through my team. When one goes down, swap and keep up the onslaught. I did use Corsola on Palossand for the extra Water damage. No retries, but a few revives and potions used up after the win.

5.) Olivia. Rock vs Rock. I used a lot of Earth Power here with Corsola when I couldn't use Scald/Brine, but still won the battle. No retries.

At this point, I'm actually surprised I got through the Elite Four without needing any restarts. Carbink, Graveler, and Corsola each gained 2 levels during the attempt to this point, while Sudowoodo, Archeops, and Bastiodon each gained 3. So, I'm now sitting at 50 Carbink, 53 Graveler, 56 for Corsola and Sudowood, and 57 for Archeops and Bastiodon. I swapped out Ancient Power for Heavy Slam. It's likely a better move for Bastiodon at this point. Healing everybody up, and it's time for Kukui.

Where I unfortunately lost the first time due to Primarina.

The second time, however, I brought out Bastiodon as soon as it was safe to, and used Iron Defense 3x, the couple of X Attack and Sp Def that I had picked up throughout the run, and just starting spamming Iron Head. Lycanroc easily had gone down to Corsola, and Snorlax came out second. Made High Horsepower rather useless with all that boosting. Eventually, it does go down, but I'm trapped in a cycle of Full Restore -> Iron Head -> Iron Head -> start over since High Horsepower still does some decent damage.

Primarina is next, and it's just all about surviving Sparking Aria, so I end up having to do Full Restore -> Iron Head -> start over. Then Magnezone is just like thirty turns of having to deal with Thunderbolt and Flash Cannon and Thunder Wave while I slowly whittle away with Iron Head. I was worried since I had to deal with paralysis as every time I cured it as part of the Full Restore, the next turn was a Thunder Wave.

Braviary was next, and then Ninetales. Fairly easy compared to the others on the team.

With that, I complete Alola and I complete the Ultimate Rock Run!

Final Thoughts:
Bug felt like I was doing more of a mix of the special side of the house until later generations, while Rock has always felt way more physical. Bugs could barely take any hits, while Rock could take some of the more common hits, but also could easily crash to the other common hits. Water and Grass mons are basically liable to one-shot Rocks, but when you have a faster Rock, such as Archeops, and they have a good moveset, it can be one heck of a sweeper in monotype. Rock types felt to me like they were more balanced than Bugs in that Bugs levelled faster, but you ended up having to grind more to make it through. For Alola, I felt like I didn't have to do much grinding on Rock, except for the one spot around Hapu's trial. Bug felt more fun during the initial generations, but Rock felt more relaxed in the later. Whether this is solely down to me realizing it's better to not try and level every Pokemon and only swapping out for better mons as you find them (which I did here in Alola), I don't know, but that certainly felt better.

As usual, I'm going for the next run, but I might take a day or two off to chill. However, I'm going to go ahead and post the info now:

Run Style: Ultimate
Type: Water
Planned Games: Blue, Gold, Alpha Sapphire, Shining Pearl, White, Y, and Sun
Ultimate Run Trainer Name: Delta (like a river delta...."Watery" didn't sound good)

See you next run!

AngeltheTogekiss468 November 3rd, 2022 12:00 PM

Soul Silver Update 11:

Gyms Completed:
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair
Lt. Surge
Sabrina
Erika
Misty

Current Team:
Spoiler:
Bunga - Typhlosion (M)
Level: 57
Held Item: None
Ability: Blaze
Nature: Calm
Moveset:
Swift
Solar Beam
Flamethrower
Sunny Day
Stats:
HP: 176
Attack: 113
Defense: 115
Special Attack: 141
Special Defense: 136
Speed: 139

Elmo - Magmortar (M)
Level: 56
Held Item: None
Ability: Flame Body
Nature: Quiet
Moveset:
Thunder Punch
Flamethrower
Solar Beam
Sunny Day
Stats:
HP: 156
Attack: 128
Defense: 91
Special Attack: 174
Special Defense: 122
Speed: 101

Blarrg - Magcargo (M)
Level: 56
Held Item: Quick Claw
Ability: Magma Armor
Nature: Brave
Moveset:
Yawn
Recover
Lava Plume
Ancient Power
Stats:
HP: 144
Attack: 84
Defense: 164
Special Attack: 106
Special Defense: 104
Speed: 52

Ember - Rapidash (F)
Level: 60
Held Item: None
Ability: Run Away
Nature: Relaxed
Moveset:
Flare Blitz
Poison Jab
Megahorn
Agility
Stats:
HP: 159
Attack: 135
Defense: 114
Special Attack: 117
Special Defense: 107
Speed: 144

Rusty - Flareon (M)
Level: 60
Held Item: Muscle Band
Ability: Flash Fire
Nature: Bashful
Moveset:
Bite
Strength
Dig
Fire Fang
Stats:
HP: 161
Attack: 173
Defense: 92
Special Attack: 155
Special Defense: 159
Speed: 116

Ramsey - Houndoom (F)
Level: 33
Held Item: Exp. Share
Ability: Flash Fire
Nature: Quirky
Moveset:
Ember
Fire Fang
Bite
Beat Up
Stats:
HP: 93
Attack: 74
Defense: 42
Special Attack: 82
Special Defense: 63
Speed: 77


I left the Pokémon Center and went into the Celadon Gym. I fought through the trainers and reached Erika at the end of the maze. Thus began the battle with her.

I sent out Ember as my lead Pokémon. She poisoned Jumpluff with Poison Jab, while Jumpluff set up Sunny Day. Erika healed Jumpluff with a Full Restore, but Ember took her down with two Poison Jabs. Ember hit Tangela with Poison Jab, but Tangela put her to sleep with Sleep Powder, so I switched her out for Bunga, who defeated Tangela with Flamethrower. Bunga also easily took down Victreebel with Flamethrower. Bellossom was slightly harder due to tanking Bunga’s Flamethrower, healing with her Sitrus Berry, setting up Sunny Day, and hitting hard with Solar Beam, but Bunga defeated her with another Flamethrower, winning me the battle against Erika.

I left the Celadon Gym, healed at the Pokémon Center, and left to go through Route 7, Saffron City, and Route 5 to get to Cerulean City. After some exploring the city, I went through Routes 24 and 25 to do some training. During this training, Ramsey evolved into Houndoom.

I then remembered that I can’t fight Misty until I complete the Power Plant sidequest, so I left for Route 9, and fought all the trainers there. I reached Route 10 and went into the Rock Tunnel. Once I made it out, I continued through Route 10, fighting all the trainers.

I made a stop at Lavender Town, where I realized I went the wrong way to the Power Plant. I went back to Rock Tunnel to get to Route 9, where I found the river and surfed down it. I reached the Power Plant, went inside, and started the sidequest.

I surfed back to Route 9, and returned to Cerulean City. I went into the gym, and found the Team Rocket Grunt. I went after him to Route 24, and fought him. After defeating him, I went back to Cerulean City to find the Machine Part in the gym. I found it, and made my way back to the Power Plant. I returned the Machine Part, and left for Cerulean City.

I went to Route 25, found Misty, and went into the gym back at Cerulean City. I fought all the trainers in the gym, and soon reached Misty. I sent out Bunga as my lead Pokémon against Golduck. First, Bunga set up a Sunny Day, and then destroyed Golduck with a Solar Beam. Bunga proceeded to do the same thing to Quagsire. Starmie tanked the first Solar Beam, but went down after another one. Lapras was hit hard by Solar Beam, but took Bunga out. I switched to Elmo, and took Lapras down with a Thunder Punch, winning the battle.

I left the gym and went into the Cerulean gym, calling it a day.

StenirRPG November 3rd, 2022 4:15 PM

Ultimate Water Run
Blue / 1st Post

1.) Started out with Squirtle. Taking out Brock was rather easy.

2.) Picked up the Magikarp, and grinded it up to evolve to Gyarados before taking on my Rival. I tried prior to that, but didn't find any success until I had Squirtle and Magikarp evolve to Wartortle and Gyarados. Sand-Attack from my Rival's first 'mon out can really mess with the flow of battle.

3.) I went ahead and took out Misty before finishing up Nugget Bridge. Nothing big here. Made it relatively easy because of her AI to take her down.

4.) I do the S.S. Anne, but skip Surge for now. I go get a Spearow to trade for Farfetch'd, which I teach Cut to. That allows me access to the route heading to Rock Tunnel. I do get the Bicycle, because why not.

5.) Rock Tunnel without Flash might suck, but I went ahead and battled every trainer to get some extra experience.

6.) Once at Lavender, I quickly cut over to Celadon and that nets me Eevee. I go ahead and evolve it to Vaporeon, but it takes a few levels before I get a Water move. In hindsight, I probably should have taught it Bubblebeam.

7.) I complete the Rocket Hideout so I can then go back and complete Pokemon Tower so I can then get rid of the two Snorlax. In the Tower, my Wartortle evolves to Blastoise.

8.) I pick up the Super Rod, then head back to Celadon and go down Cycling Road to get to Fuschia faster. I pick up the Good Rod there.

9.) I pick up a Krabby, Goldeen, Poliwag, and Shellder from fishing. That's where I stopped for now, progress-wise, because I need to level everything up to around 30-35 to catch up.

I plan on taking down Koga so I can Surf, and then that'll get me the remainder of my available Pokemon (other than Lapras, which is a gift). Then it's just all about leveling them up and then I can go after the remaining gyms (which I was actually surprised I could do it in this order, but works well for me even though there's a lot of backtracking).

So far, it's been a matter of "what are my non-water options" for attacks that I've been having to learn to work around. Fun run so far.

Pok3pals November 4th, 2022 1:11 PM

Pokemon Shield Psychic Run!
Badges: 4/8

Storytime!
So we managed to beat Alastor, the ghost type gym! And what I did was sort of just force the fight to go my way! As I was somewhat under leveled for the whole fight, but I didn't really feel like training and battling pokemon for EXP. So instead I went to the gym to see how I faired and the first time I got curb stomped due to Cursola. Though the second time around we curb stomped the dead coral. Yamask wasn't too much of an issue due to Attract. Mimikyu was somewhat easy as well since Wobbuffet dragged it back to the grave with Destiny Bond! Lastly the Gengar, it sort of refused to go to the grave with Wobbuffet as well. As it just seemed that Gengar nullified Wobbuffet's attack or something? Luckily Attract came in and we got lucky with it not attacking us. So we Dynamaxed ad brought down the Gengar! Honestly thought I had to restart at the end since I had revived Hatenna so that I wouldn't white out when Wobbuffet died and tried dragging Gengar down. Reason I did so was to get a few levels for Hatenna, but uh....yeah Gengar had other plans. Anyhow, we are onto the next gym which is musical theater central baby! Time to see how well I do in the reboot version of Dear Evan Hansen!

Team!
https://cdn.discordapp.com/attachments/538139263636865044/1030487050341855262/orbeetle.png
LVL:32
Ability: Compound Eyes
Nature: Hardy
Moveset
Struggle Bug
Mirror Coat
Light Screen
Confusion
Stats
HP:88
Attack:45
Defense:79
Special Attack:60
Special Defense:85
Speed:73

https://cdn.discordapp.com/attachments/538139263636865044/1030487091664130098/swoobat.png
LV.32
Ability:Klutz
Nature:Modest
Moveset
Attract
Assurance
Endeavor
Air Cutter
Stats
HP:85
Attack:44
Defense:46
Special Attack:62
Special Defense:50
Speed:84

https://cdn.discordapp.com/attachments/538139263636865044/1026231615422214275/wobbuffet.png
LV.31
Ability:Shadow Tag
Nature:Lonely
Moveset
Counter
Mirror Coat
Safeguard
Destiny Bond
Stats
HP:167
Attack:37
Defense:41
Special Attack:33
Special Defense:49
Speed:29

https://cdn.discordapp.com/attachments/538139263636865044/1026231615908741291/slowpoke-galarian.png
LV.30
Ability:Gluttony
Nature:Gentle
Moveset
Heabutt
Surf
Yawn
Zen Headbutt
Stats
HP:94
Attack:51
Defense:41
Special Attack:34
Special Defense:38
Speed:14

https://cdn.discordapp.com/attachments/538139263636865044/1030487108525228142/hatenna.png
LV.31
Ability:Anticipation
Nature:Quirky
Moveset
Life Dew
Dazzling Gelam
Aromatherapy
Psybeam
Stats
HP:74
Attack:25
Defense:33
Special Attack:45
Special Defense:38
Speed:29

https://cdn.discordapp.com/attachments/538139263636865044/1030487066326351872/xatu.png
LV.33
Ability:Synchronize
Nature:Calm
Moveset
Night Shade
Stored Power
Air Slash
Psycho Shift
Stats
HP:95
Attack:58
Defense:56
Special Attack:76
Special Defense:58
Speed:78

Explorer of Time November 11th, 2022 11:55 AM

Quote:

Originally Posted by Stardrop (Post 10547924)
I'm assuming you meant Psychic, but other than that, OP updated.

Anybody let me know if your changes aren't up there.

My Shin Pokemon Red Flying monotype is miscategorized as a Fire monotype, and my Ground monotype of Gold isn't in the Hall of Fame. My Poison monotype of Perfect Crystal 2020 is also missing from the challengers section.

Explorer of Time November 11th, 2022 12:18 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 4 (National Park -> Ecruteak Gym):


Another long wait for this update! Bellsprout hasn't changed much, but everyone else has gotten some much-improved moves! Gastly got Shadow Ball, replacing Return, giving it a strong STAB move for the first time. Zubat evolved into Crobat, and learned Confuse Ray to replace Supersonic. I also taught her Attract, replacing the redundant Swift. Tentacool learned Surf, replacing Poison Sting, giving it a strong STAB move as well. Venonat learned Confusion, giving me a Psychic-type move, and also learned Attract because Disable is very unreliable. And finally, Nidorina evolved into Nidoqueen and gained a whole new movepool, though she's still my one Pokemon that knows no status condition moves. She got the much-more-accurate ThunderPunch and Fire Punch to replace Thunder and Blizzard, and also learned Shadow Ball and Surf.

Most of the trainers up to Ecruteak were pretty easy, but Kimono Girl Sayo's Espeon nearly wiped my whole team, with my Venonat only holding on by one hit point at the end of the battle. My rival went down fairly easily, and I ground up a few levels to evolve my Zubat into Crobat, which handled Morty very well with a super-effective Bite and Attract/Confuse Ray to stop him from being able to hit me. Now, instead of heading west to Olivine and Cianwood as in a normal playthrough, I'm heading east, directly to Mahogany Town! I don't have any good Poison-type STAB moves yet, and beating the Team Rocket HQ will give me the Sludge Bomb TM.


Current Team:

Spoiler:
Bellsprout: Level 19
- Vine Whip
- Return
- PoisonPowder
- Sleep Powder
~ Miracle Seed

Gastly: Level 19
- Shadow Ball
- Thunder
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 24
- Return
- Bite
- Confuse Ray
- Attract
~ Pink Bow

Tentacool: Level 19
- Surf
- Blizzard
- Return
- Supersonic
~ Poison Barb

Nidoqueen: Level 19
- Shadow Ball
- ThunderPunch
- Fire Punch
- Surf
~ Bitter Berry

Venonat (F): Level 20
- Confusion
- Return
- Attract
- Supersonic
~ Bitter Berry

Explorer of Time November 25th, 2022 5:08 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 5 (Route 42 -> Mahogany Gym):


Only a few areas cleared, but I have a big update. First off, I actually found an underleveled Tentacruel in the wild, replacing my previous Tentacool. I gave it my Tentacool's previous moveset, but replaced Return with Sludge Bomb after I got the TM. Then, throughout the Team Rocket hideout, plus a little grinding, I fully evolved every single one of my remaining unevolved Pokemon. Bellsprout evolved into Victreebel and I also taught it Hidden Power Psychic, giving me another Psychic type move. Gastly evolved into Gengar, though I didn't change its moveset. And Venonat evolved into Venomoth, which replaced Attract with Stun Spore because I already have a female Pokemon with Attract, and Return with STAB Sludge Bomb.

I challenged Pryce to earn my fifth gym badge, even though my Pokemon were underleveled. (This romhack uses the HGSS level curve which makes all his Pokemon three levels higher than normal.) I started off with Nidoqueen, which fainted Seel with a few ThunderPunches. Dewgong fainted Nidoqueen, but I used Gengar to Hypnosis it, Curse it, and then use Thunder to faint Dewgong. Finally, I had Gengar use Curse a second time against Piloswine, which fainted Gengar, then had Tentacruel confuse it, then use Surf once before it went down to the Curse. Now that I have my fifth gym badge, it's time to go west, to Cianwood and Olivine cities to get my next two gym badges!

Spoiler:
Victreebel: Level 25
- Vine Whip
- Hidden Power (Psychic, 59 Power)
- PoisonPowder
- Sleep Powder
~ Miracle Seed

Gengar: Level 28
- Shadow Ball
- Thunder
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 25
- Return
- Bite
- Confuse Ray
- Attract
~ Pink Bow

Tentacruel: Level 24
- Surf
- Sludge Bomb
- Blizzard
- Supersonic
~ Mystic Water

Nidoqueen: Level 27
- Shadow Ball
- ThunderPunch
- Fire Punch
- Surf
~ Bitter Berry

Venomoth: Level 31
- Confusion
- Sludge Bomb
- Stun Spore
- Supersonic
~ Poison Barb

AngeltheTogekiss468 December 4th, 2022 12:14 PM

Soul Silver Update 12:

Completed Gyms:
Faulkner
Bugsy
Whitney
Morty
Chuck
Jasmine
Pryce
Clair
Lt. Surge
Sabrina
Erika
Misty
Janine
Brock

Current Team:
Spoiler:
Elmo - Magmortar (M)
Level: 58
Held Item: None
Ability: Flame Body
Nature: Quiet
Moveset:
Thunder Punch
Flamethrower
Solar Beam
Sunny Day
Stats:
HP: 163
Attack: 135
Defense: 95
Special Attack: 183
Special Defense: 127
Speed: 106

Blarrg - Magcargo (M)
Level: 56
Held Item: Quick Claw
Ability: Magma Armor
Nature: Brave
Moveset:
Yawn
Recover
Lava Plume
Ancient Power
Stats:
HP: 144
Attack: 84
Defense: 164
Special Attack: 106
Special Defense: 104
Speed: 52

Rusty - Flareon (M)
Level: 60
Held Item: Muscle Band
Ability: Flash Fire
Nature: Bashful
Moveset:
Bite
Strength
Dig
Fire Fang
Stats:
HP: 161
Attack: 173
Defense: 92
Special Attack: 155
Special Defense: 159
Speed: 116

Ramsey - Houndoom (F)
Level: 42
Held Item: Exp. Share
Ability: Flash Fire
Nature: Quirky
Moveset:
Ember
Dark Pulse
Solar Beam
Torment
Stats:
HP: 118
Attack: 97
Defense: 54
Special Attack: 109
Special Defense: 79
Speed: 102

Ember - Rapidash (F)
Level: 60
Held Item: None
Ability: Run Away
Nature: Relaxed
Moveset:
Flare Blitz
Poison Jab
Megahorn
Agility
Stats:
HP: 159
Attack: 135
Defense: 114
Special Attack: 117
Special Defense: 107
Speed: 144

Bunga - Typhlosion (M)
Level: 60
Held Item: None
Ability: Blaze
Nature: Calm
Moveset:
Swift
Solar Beam
Flamethrower
Sunny Day
Stats:
HP: 185
Attack: 119
Defense: 121
Special Attack: 148
Special Defense: 144
Speed: 147


I flew to Lavender Town and went to Route 12. I fought all the trainers on there for the EXP, and did the same on Routes 13, 14, and 15.

At Fuchsia City, I went to the gym, and fought all the trainers. I soon reached Janine, and initiated the battle.

I sent Bunga out as my lead Pokémon. After taking a Wing Attack from Crobat, he used Flamethrower, which damaged her pretty good, and even burned her. Janine used a Full Restore on Crobat, and on the next turn, she confused Bunga with Confuse Ray. After a few turns of bad luck with confusion, Bunga took Crobat down with Swift. Next was Weezing, whom Bunga easily took out with one Flamethrower. He likewise mopped the floor with Janine's first Ariados. I switched over to Elmo, and he easily defeated Janine’s second Ariados with Flamethrower. Finally, there was Venomoth, who went down like a moth to a flame from Elmo's Flamethrower, winning me the battle.

I flew to Vermilion City, and made my way to Route 11. I played the Poké Flute on my Pokégear, which woke up the Snorlax blocking Diglett's Cave. I fought and defeated the Snorlax, giving me access to the cave. I went through Diglett's Cave to Route 2. I fought the Bug Catcher on there for some extra training, then reached Pewter City.

I went into the gym and fought both the trainers. I reached Brock and started the battle. Elmo was my lead Pokémon.

Against Graveler, Elmo set up a Sunny Day, but go knocked out by Earthquake. I sent out Bunga, and he quickly took out Graveler with Solar Beam. Bunga then proceeded to decimate Rhyhorn, Omastar, Onix, and Kabutops with Solar Beam, and thus I won.

I worked on Ramsey's moveset a bit, then called it a day in front of the Pewter City Pokémon Center.

Explorer of Time December 17th, 2022 9:53 AM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 6 (Route 38 -> Dragon's Den):


It's been a long time and I swore I updated since then, but apparently not. But I now have all eight gym badges in Johto! The only moveset changes I made were to switch out Sludge Bomb for PoisonPowder on Victreebel, Thunder for ThunderPunch on Gengar, and STAB Wing Attack for Return on Crobat. I never really used poison since Curse and confusion work so much better, and don't plan to add it back to anyone until I get Toxic in Kanto. As for Return, it's slightly more powerful than Wing Attack even with STAB, but I have no other Flying moves so it's a much better way for me to hit Fighting types than non-STAB Confusion or Hidden Power. ThunderPunch, meanwhile, was more accurate and I didn't need the extra power of Thunder anymore.

Victreebel soloed Chuck with Sleep Powder and Vine Whip/Hidden Power. Nidoking Fire Punched Jasmine's Magnemite, but fainted to Steelix. Gengar also fainted to Steelix, but got a Curse off to weaken it, and Tentacruel finished it off. I don't remember the Team Rocket Executives or my rival that well other than that I walled the exec with all the Koffing by sending out Gengar, which was immune to or resisted every move his team had. I won all the battles on my first try, however. For Clair, I temporarily switched out my elemental punches on Gengar and Nidoqueen for Ice Punch, but switched back after the battle. Tentacruel and Nidoqueen both fainted a Dragonair before going down to the next Dragonair. Gengar took down the last Dragonair, fainted due to a missed Hypnosis against Kingdra, got Revived, then was sent back out and used Hypnosis again, and finally used Curse to take it down.

Spoiler:
Victreebel: Level 33
- Sludge Bomb
- Vine Whip
- Hidden Power (Psychic, 59 Power)
- Sleep Powder
~ Miracle Seed

Gengar: Level 34
- Shadow Ball
- ThunderPunch
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 33
- Wing Attack
- Bite
- Confuse Ray
- Attract
~ BlackGlasses

Tentacruel: Level 34
- Surf
- Sludge Bomb
- Blizzard
- Supersonic
~ Mystic Water

Nidoqueen: Level 34
- Shadow Ball
- ThunderPunch
- Fire Punch
- Surf
~ Mystic Water

Venomoth: Level 33
- Confusion
- Sludge Bomb
- Stun Spore
- Supersonic
~ Poison Barb

Explorer of Time December 20th, 2022 3:52 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 7 (Route 45 -> Indigo Plateau):


I defeated the Champion, and, by the rules of this challenge, have completed yet another monotype! I still plan to play through Kanto, however.

Moveset-wise, I made Victreebel a Sunnybeamer, replacing Hidden Power and Vine Whip with Sludge Bomb and SolarBeam. I also learned Psybeam on Venomoth, replacing Confusion. Finally, right before the Champion, I replaced two of my elemental punches with Ice Punch to counter Lance's half-Dragonite Flying-type team.

Rival: My battle with my rival in Victory Road was very close, since the Waterfall HM necessary to fight him made me only have five Pokemon to his six (I boxed Victreebel). Nidoqueen defeated both Sneasel and Kadabra before Golbat confused it and made it faint. I sent out Gengar, which ThunderPunched Golbat and fainted it. Then, my rival brought out Magneton. I used Curse against it even though it would faint Gengar, since the rest of my team didn't have a good alternative to take it down. I sent out Venomoth, but it fainted, then I sent out Crobat, which confused Magneton enough for Curse to faint it. Then, I 2HKOed Haunter with Bite. Finally, I confused his Typhlosion, lost Crobat, then finished off Typhlosion with Surf.

Will: As expected given the type disadvantage, this was the hardest Elite Four fight. I had to use a lot of revives here. Gengar took down Jynx and both Xatu, Victreebel fainted Slobro, and Nidoqueen took down Exeggutor.

Koga: This was an unexpectedly difficult fight, mostly due to Venomoth. It fainted half my team with Psychic before Gengar put it to sleep and then fainted it. Forretress was a joke against my Gengar because it only knew normal type moves, which allowed me to heal up with no interruptions. Nidoqueen easily beat Ariados, Tentacruel beat Muk, and Gengar Cursed Crobat since it kept spamming Double Team.

Bruno: I didn't record the last two E4 fights when I was fighting them, so I don't remember his battle all that well. Tentacruel 1HKOed Onix, and Crobat did very well against the three Hitmons. Crobat fainted from a critical Rock Slide from Machamp, but my Gengar fainted it and none of my other Pokemon fainted this battle.

Karen: I don't really remember that much about her either, except that her Umbreon used Mean Look against Victreebel and then fainted it, and that her Houndoom took down Tentacruel despite the type advantage. I didn't have any of my other Pokemon faint.

Lance: I actually lost my first battle against Lance due to unlucky RNG. He got two criticals in a row with Aerodactyl and I couldn't make it Sleep like I had planned to rely on. This is the fifth loss of the playthrough, after three losses to Falkner's Pidgeotto, and a loss to Whitney's Miltank because I accidentally fainted Clefairy with the only Pokemon on my team that couldn't counter Miltank.

The second time, my Victreebel unexpectedly survived a Hyper Beam from Lance's Gyarados and beat it with Sleep Powder, Sunny Day, then some Solarbeams. A Dragonite fainted it, but then the first two Dragonites went down to Hypnosis and Ice Punch from my Gengar. Aerodactyl was still the hardest Pokemon on his team the second time around. I had to use all three of my Max Revives on Gengar because Hypnosis kept missing, and Aerodactyl also fainted Nidoqueen and Venomoth while I . It worked the fourth time, then Curse+Ice Punch took it down. I tried using Gengar and Tentacruel against Charizard, but they both fainted. However, Crobat used Attract and Confuse Ray to keep it from doing anything, then fainted it. Crobat used Attract and Confuse Ray against the last Dragonite as well, then a few lucky Wing Attacks helped bring it down.

Spoiler:
Victreebel: Level 37
- Sludge Bomb
- SolarBeam
- Sunny Day
- Sleep Powder
~ Miracle Seed

Gengar: Level 40
- Shadow Ball
- Ice Punch
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 39
- Wing Attack
- Bite
- Confuse Ray
- Attract
~ BlackGlasses

Tentacruel: Level 37
- Surf
- Sludge Bomb
- Blizzard
- Supersonic
~ Mystic Water

Nidoqueen: Level 39
- Shadow Ball
- ThunderPunch
- Ice Punch
- Surf
~ Mystic Water

Venomoth: Level 37
- Sludge Bomb
- Psybeam
- Stun Spore
- Supersonic
~ Poison Barb

Explorer of Time December 28th, 2022 5:55 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 8 (S.S. Tidal -> Fuchsia Gym):


Next update, three gyms! First, I changed up my movesets a bunch with the Move Tutor from Goldenrod City. Gengar learned Thunderbolt, Nidoqueen learned Flamethrower, and Tentacruel learned Ice Beam. I also taught Nidoqueen Earthquake since I've already beaten Lance's Flying-type team and have some decent targets for it now. Venomoth learned Psychic from a TM, replacing Psybeam. And, I finally got the TM for Toxic after beating Janine, so I taught it to Tentacruel and Venomoth, replacing the inaccurate Supersonic for both Pokemon.

Going forward, the game uses the HGSS level curve for basically everything except Red, so my Pokemon are all on par with most ordinary trainers and underleveled compared to most Gym Leaders, who mostly range in high 40s to high 50s. Movesets are unchanged.

The first Gym Leader I fought was Lt. Surge. He was a complete pushover. Nidoqueen demolished his Raichu, Magneton, and Electabuzz, and Gengar beat both his Electrode because they only knew Normal moves.

Because of the level increase, I skipped Sabrina, since right now she's basically unbeatable with my type until I can outspeed her, which I can do with Gengar and Crobat by the time I match her levels.

Second, I fought Erika. Basically my whole team is good against hers, so I led with Tentacruel because I wanted to level it up. It took down three of her Pokemon before going down, and my next Pokemon took down her last Pokemon. (Don't remember which, sorry.)

Third, I fought Janine. I led with Venomoth because of Psychic, but it went down to her Crobat's Screech+Wing Attack combo. My Tentacruel beat her Crobat with Ice Beam, though. Then, my Tentacruel beat her Venomoth despite taking multiple hits from Psychic. She switched to her first Weezing, and I switched to Gengar. Hypnosis let me easily Thunderbolt it, and it went down. She sent out Ariados, which did some serious damage with Night Shade, so I sent out my own Crobat, which used Wing Attack a couple times to faint it. Then, I switched back to Gengar because even though Explosion would win me the match, I still didn't want to lose the XP from it. Hypnosis and then Thunderbolt worked just as well against the second Weezing as it did against the first.

Once Venomoth learns Sleep Powder next level, I think this'll be the final moveset I'll use for the rest of the main game. I may or may not change it up for Red if I need to, but these movesets should carry me through the rest of Kanto.

Spoiler:
Victreebel: Level 41
- Sludge Bomb
- SolarBeam
- Sunny Day
- Sleep Powder
~ Focus Band

Gengar: Level 42
- Shadow Ball
- Thunderbolt*
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 41
- Wing Attack
- Bite
- Confuse Ray
- Attract
~ King's Rock

Tentacruel: Level 42
- Surf
- Sludge Bomb
- Ice Beam*
- Toxic*
~ Leftovers

Nidoqueen: Level 43
- Earthquake*
- Surf
- Shadow Ball
- Flamethrower*
~ Mystic Water

Venomoth: Level 41
- Sludge Bomb
- Psychic*
- Stun Spore
- Toxic*
~ Poison Barb

*New Moves

Mintaka☆ January 1st, 2023 9:13 PM

Hey everyone! I'm interested in doing a Monotype run of the fan game Pokémon Xenoverse, so I'd like to suggest some points to take into account for those who want to follow suit.

1. Because keeping the Starter (Shyleon, Trishout or Shulong) in the party is mandatory for story progression, I highly recommend that you do a Monotype of any of the six types they cover - that is, Grass, Fire, Water, Fairy, Sound or Dragon. If you do a Monotype outside of any of those types, the Starter can remain in the party (and gain experience if you're playing in Modern Mode/with the Exp. Share on) but must be retired from battling duties as soon as you get a Pokémon of your chosen type.

2. Because they function like any other Pokémon once caught and usually have a low encounter rate otherwise, you may catch any of the X Pokémon bosses if you can do so and if they match your chosen type. (I do recommend farming them around the region though - you can check guides as to how to obtain them.)

3. If you have less than six Pokémon during the battle against your Blue Energy-possessed Starter, before the 4th badge, Abraham will lend you his Scaleon to help you out. As a kind of bonus, you may use it if - and only if - you're on a Mono-Dragon run. Otherwise, ignore it.

4. The endpoint, as is most official games and fan games, is beating the Champion...
Spoiler:
...in this case, the Lumen, Aster.


5.. Since the DLC Furious Battles are kind of impractical to do on a sort of run like this, the extra goal for this game would be...
Spoiler:
...defeating Gold at the Aurora Cave, which also requires defeating Taraxo on Route 13 and catching Dielebi, Lugia and Ho-oh.

Mintaka☆ January 11th, 2023 9:30 PM

Pokémon Xenoverse: Mono-Fairy
Fallen Star Mintaka - Update 1 (Beginning - Polaris Town)


Team:
-Shyleon Base Form (Pascal), level 19

Sorry I took so long! Given that I don't like any of the early game Fairy-types available other than my Starter (e.g. Morelull/Shiinotic, Nunvil/Whisteract and Reindear), I wanted to defeat at least three bosses to prove this run could take off - and I made it! Defeated Elekid X at Stardust Beach, then Basil at Hadwarf Gym, and just now, Sharpedo X on the abandoned shipwreck of S.S. Meteor.

This is my first time ever using Shyleon, and I've got to say that, for a so-far solo run, he's the best Starter out of the three that I've used. Shulong might have amazing defensive capabilities and a much better typing, not to mention great synergy with the Electric-types I often use, but Shyleon hits both hard and fast and has high Special Attack, which suits my usual playstyle more. Heck, I often have to use two Pokémon to defeat Sharpedo X, and this time, my Pascal was so well-prepared that he two-shotted that Sharpedo X all on his own! Camouflage is also very fun to use, and it came in handy to dodge those pesky Poison-types at Hadwarf Gym like Oddish.

I have to confess though... I did break the rules a bit by catching the Elekid X at the beginning. I won't use it in battle; it was just so I could do a little something.
Spoiler:
https://i.imgur.com/yLEJRJW.png

You'll see exactly why at the end of the game. The most questionable thing Aster does is actually in post-game (which I won't tackle), but still, don't be like me in my first few playthroughs. Don't ignore your gut, no matter how charming he seems to be. Aster is all hair and no soul.


Now onward to rescue that Hikiloo in Zero Cave - and onto Newtron City so I can kick those robotudos out of campus and kiss not a ginger, but the Ginger!

Mintaka☆ January 12th, 2023 7:33 PM

Pokémon Xenoverse: Mono-Fairy
Fallen Star Mintaka - Update 2 (Polaris Town - Newtron City)


Team:
-Shyleon Terrestrial Form (Pascal), level 27
-Snubbull (Guardiana), level 14

Pascal keeps steamrolling the game all on his own, especially now that he has access to his Terrestrial Form!

We kicked those robotudos from Team Dimension out of campus, with a hand from Ginger, the local (cutie) Gym Leader! I still hate the forced loss part as much as I did in my previous playthroughs, but God does it feel good to see him again. 💗 I almost felt bad for defeating him so fast in my Gym battle against him and I'm kind of sad I won't see him get involved in the plot again until post-game. But hey, I'm ignoring most of the plot outside the Gym challenge this time around, so I like to picture myself staying for a bit longer in Newtron's campus and spending more time with him!

He also gave me one excellent piece of advice - "a Granbull for your journey." It seems he was reading my mind, because after seeing Granbull all over Newtron University's campus, I really wanted one for my team! Indeed, once I had the Match Badge from him on me, I searched the route just outside the campus for a Snubbull and found one! I named her Guardiana, after a Doberman dog in an Argentinian mystery series, but since I'm so close to the Name Rater I might shorten it to just Diana instead. I also had the option to get Sylveon from the Eevee egg in the daycare, but, no offense, I personally find the doggo cuter than Sylveon - not to mention it has much better coverage in the form of the Elemental Fangs. Diana also has 31 Attack IVs and Intimidate as an ability, so she's definitely going to be valuable!

Better get training her before that suspicious blue-haired Snivy in the grass ambushes us and shows us a tree from which conspicuously named Eden Berries can fall. Who the heck does he think I am? Some kind of guillible Eve?

Mintaka☆ January 14th, 2023 10:56 PM

Pokémon Xenoverse: Mono-Fairy
Fallen Star Mintaka - Update 3 (Newtron City - Milkiway City and Gravity Tunnel)


Team:
-Shyleon Terrestrial Form (Pascal), level 35
-Granbull (Diana), level 37
-Chigami (Ranmaru), level 32
-Fatail (Aniceto), level 33

All good times must come to an end, and so I leave Newtron City... at least temporarily, so I can continue looking for those robotudos who attacked the campus. Ginger, who has a final project underway at school, remains on speed dial just in case.

Through the power of Go-Go Granbulls, Diana evolved! She then proved her worth a million times over by two-shotting the terrifying Galvantula X in String Forest. After that, she and Pascal took a backseat, for we arrived in Milkiway City and picked up two new members for the team: Ranmaru the Chigami, and Aniceto the Manticoeur. Because Vanilla, Milkiway Gym's Leader, uses Fairy-types like me, I chose two perfectly charming Fairy-types whose second types are strong against other Fairies - not to mention the very two Fakemon I'd wanted to use for a long time.

So far, both have turned out to be worthy additions! Ranmaru is taking a bit more time to grow and probably won't evolve until we reach the next Gym or so, but Aniceto even evolved into Fatail before I challenged Vanilla! I intended on it, but I wasn't expecting him to bond so quickly with me. He's so deadly, and oh so precious. He was of great help in getting rid of her own Fairies (which regrettably included a Mimikyu...), and quickly earned me the Sugar Badge.

Now we're all preparing to go into Gravity Tunnel. We charted the territory and battled some Trainers along the way, but because we all sense something is amiss, we're going to stock up on healing items first. Gee, I wonder who's causing trouble this time...

Explorer of Time January 15th, 2023 2:16 PM

Pokemon Perfect Crystal 2020: Mono-Poison
Sage Bella, Update 9 (Route 15 -> Mount Silver):


A massive update today, as I finished the last five Kanto gyms last night and this morning, and beat Red!

The only moveset change I made was to swap out Venomoth's Stun Spore for Sleep Powder. I also got a second Leftovers from Snorlax and equipped it to my Nidoqueen.

Misty: My Victreebel SunnyBeamed everything up to Lapras, and my Gengar finished off the rest with Thunderbolt.

Brock: Tentacruel soloed him with Surf.

Blaine: Tentacruel took down Magcargo and Magmar with Surf, and Nidoqueen Earthquaked Rapidash.

Sabrina: Crobat and Gengar finally got fast enough to outspeed her Psychic 1HKOs, and Gengar hypnotized and Shadow Balled both Espeon and Mr. Mime. Crobat confused and fainted Alakazam after a couple tries and revives.

Blue: I led with Tentacruel, which fainted Pidgeot with Ice Beam. Blue sent out Alakazam, which KOed Tentacruel. I switched to Crobat, tried to Confuse Ray and Attract it, but it snapped out of its confusion two turns in a row and OHKOed Crobat. I sent out Venomoth, let it faint to revive Crobat, and successfully locked down Alakazam and used Bite until it went down. Blue sent out Rhydon, and I tried switching to Victreebel, but Blue got lucky and fainted it. I switched to Nidoqueen and took it down with Surf. Blue sent out Gyarados, I switched to Crobat. I got a Confuse Ray off before Gyarados crushed my Crobat with a Hyper Beam. I sent out Gengar and Thunderbolted it down while it was recovering. Blue sent out Arcanine, I put it to sleep and switched to Nidoqueen as Blue used a full restore. I used Earthquake a few times and took it down, but my Nidoqueen was burnt and almost gone by the end. I used one last Flamethrower against Exeggutor before fainting, then sent out Gengar and finished Exeggutor off with a Shadow Ball.

Red: Nidoqueen 2HKOed Pikachu with Earthquake. Red sent out Espeon next, which 1HKOed my Nidoqueen and Venomoth for ten turns while I stalled it with revives. Once it ran out of Psychic PP, I took it down with Nidoqueen's Shadow Ball. Red switched to Snorlax, I brought out Gengar since it had no non-Normal moves, cursed it, and healed up while waiting for it to run out of Rest PP. Next, I sent out Victreebel, put Venusaur to sleep, and switched to Venomoth. Red switched out Venusaur, sent out Charizard, and fainted Venomoth. I sent out Tentacruel, badly poisoned it, and healed up while it fainted. He sent out his sleeping Venusaur, so I switched to Crobat, confused and infatuated it, and took it down with a Wing Attack. Last, Red sent out Blastoise. This thing fainted every team member except Venomoth (which was alread fainted), and Tentacruel. I had Tentacruel use Toxic against it and kept healing as it lost health. And that won me a second Red battle with no Pokemon over level 50 (Though Crobat leveled up to 51 after I beat Blastoise)

Spoiler:
Victreebel: Level 48
- Sludge Bomb
- SolarBeam
- Sunny Day
- Sleep Powder
~ Focus Band

Gengar: Level 49
- Shadow Ball
- Thunderbolt
- Hypnosis
- Curse
~ Quick Claw

Crobat (F): Level 51
- Wing Attack
- Bite
- Confuse Ray
- Attract
~ King's Rock

Tentacruel: Level 49
- Surf
- Sludge Bomb
- Ice Beam
- Toxic
~ Leftovers

Nidoqueen: Level 49
- Earthquake
- Surf
- Shadow Ball
- Flamethrower
~ Leftovers

Venomoth: Level 48
- Sludge Bomb
- Psychic
- Sleep Powder*
- Toxic
~ Poison Barb

*New Move


Next up, I plan to play through a Psychic monotype of Ruby.

Mintaka☆ January 15th, 2023 3:40 PM

Quote:

Originally Posted by Mintaka☆ (Post 10589892)
Hey everyone! I'm interested in doing a Monotype run of the fan game Pokémon Xenoverse, so I'd like to suggest some points to take into account for those who want to follow suit.

1. Because keeping the Starter (Shyleon, Trishout or Shulong) in the party is mandatory for story progression, I highly recommend that you do a Monotype of any of the six types they cover - that is, Grass, Fire, Water, Fairy, Sound or Dragon. If you do a Monotype outside of any of those types, the Starter can remain in the party (and gain experience if you're playing in Modern Mode/with the Exp. Share on) but must be retired from battling duties as soon as you get a Pokémon of your chosen type.

2. Because they function like any other Pokémon once caught and usually have a low encounter rate otherwise, you may catch any of the X Pokémon bosses if you can do so and if they match your chosen type. (I do recommend farming them around the region though - you can check guides as to how to obtain them.)

3. If you have less than six Pokémon during the battle against your Blue Energy-possessed Starter, before the 4th badge, Abraham will lend you his Scaleon to help you out. As a kind of bonus, you may use it if - and only if - you're on a Mono-Dragon run. Otherwise, ignore it.

4. The endpoint, as is most official games and fan games, is beating the Champion...
Spoiler:
...in this case, the Lumen, Aster.


5.. Since the DLC Furious Battles are kind of impractical to do on a sort of run like this, the extra goal for this game would be...
Spoiler:
...defeating Gold at the Aurora Cave, which also requires defeating Taraxo on Route 13 and catching Dielebi, Lugia and Ho-oh.

Amendment time, everyone! Due to story spoilers for Xenoverse I was hesitant about introducing this rule, but given the rules set in the first post of this thread, I decided to do it.

Spoiler:
6. The Astral Form of the Starter (Shyleon/Trishout/Shulong) is essentially a Legendary Pokémon and has stats on par with one, which the story progressively builds up until the transformation actually happens. After the battle with Vakuum, in which it obtains that form, you must either:
-Box it, given that it's no longer necessary for story progression, and the transformation from its Base Form to its Astral Form happens automatically upon sending your Starter out to battle,
-Attach either the Terrestrial Ring or the Xenoversal Ring to return it to either of its previous forms and keep its power levels in check.
You must do this even if you're on a run that involves one of your Starter's types. No Legendaries means no Legendaries.

Eleanor January 16th, 2023 9:35 AM

This thread is being renovated! The new version of the Monotype Challenge, by Explorer of Time - with rules for Scarlet / Violet as well - can be found right here! If you started a run you can post your following updates over there. The lists of participants and champions have also been carried over.

Good luck and have fun with all your future Monotype Runs! :catlove:


All times are GMT -8. The time now is 9:29 PM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.