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Is Anyone Else Really Missing Mega-Evolution??
I think that Mega-Evolution is quite possibly the best of the battle mechanics introduced in recent generations and it just seems weird that it would be something that lasted from Gen 6 into Gen 7 and then is unceremoniously dropped for Gen 8. Don't get me wrong, I like Dynamax and Gigantamax, but Mega Evolution was still a great mechanic and I don't know why they wouldn't allow it to be present in Sword and Shield.
That's especially true when you consider that Mega Evolution probably did a better job of giving previously ignored Pokémon competitive viability than Gigantamax. I mean, yes Buterfree is now viable in some formats thanks to its Gigantamax form AND the Gigantamax forms for a lot of the Gen 8 Pokémon are fantastic. HOWEVER, Butterfree is kind of the only previously weak Pokémon being given new life that I've heard of while Mega Evolution took a LOT of previously ignored Pokémon and made them viable. For example, at LEAST Beedrill, Glalie, Houndoom, Lopunny, and Mawile were all elevated from throwaways to at least decent options in the competitive scene. I mean, in the case of Mawile, Mega Evolution made it BROKEN. So, it just seems weird that they'd FINALLY give those Pokémon a shot at competitive viability...only to strip that all away by taking Mega Evolution out of the games. IDK, do you guys think they might add Mega Evolution back in? Can it be balanced alongside Dynamax/Gigantamax? |
I suspect GF didn't want to handle two different transformation gimmicks at the same time so they decided to scrap the old one in favor for the inferior new one. But what's more, it just shows us once more the trend that GF ihas been taking: come up with a fun gimmick, scrap it in a later generation and replace it with something "more balanced". Kind of like how gems got replaced with the once per battle usable Z-Crystals.
It's sad that they did away with them because I liked a lot of the Megas. Dynamax/Gigantamax seemed more like an ingame boss fight gimmick if anything. Not to say I don't like the mechanic but it seems unfit in any situation other than that. Megas have their issues, as well. For one they showed us how stupid competitive can be especially when you hand out Megas to Pokemon that are already powerful on their own. But it also gave Pokemon a new chance that would have never been relevant by themselves, like Beedrill. |
I've always been in the Mega Evolution party, it just felt like they actually put their heart and soul into making the forms and it was awesome. Gigantamaxed forms are pretty cool too but Dynamaxing just feels really lame, to me it was like they threw Mega Evos and Z Moves into one mechanic.
Idk I just think D-maxing is lazy because its just 'haha Pokemon grow big' and imo had impact on the feel of the game because they had to make these giant areas (mostly stadiums) for these battles to take place which I think led to the game feeling very large and very empty. Just my opinion though, I'd like to see it removed and for Mega Evos to return but the likelihood of that happening is slim so what can you do. (Also it never clicked that they removed gems for Z Moves until now and I'm mad as an Archeops stan lmao) |
idk if I'd say that I miss the mechanic in its entirety, but a few Pokemon would really like access to their megas back
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I think they decided Megas were too powerful for how few they were. Z-crystals and Dynamax are useable by all, and though there are special versions for some individual Pokémon, those versions are nowhere near as balance-shifting as Megas - some of the special Z-Moves were good, but Gigantamax only changes the secondary effect of the move - and in many cases, makes them substantially worse in most situations! Still, I feel Gigantamax forms were a good balance of fantastic new designs without making them more powerful. That is also what I miss most about Megas however, as you said - they made some weaker Pokémon relevant, and there are a lot more I would like to see that happen to.
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I totally feel what you're saying, though. Like I said, I also really like Gigantamaxing. About as much as I liked Mega Evolution even. And yeah, Gigantamax has managed to pull SOME previously forgotten Pokémon into viability like Butterfree and I guess Lapras too. But, Dynamaxing on the other hand doesn't seem to me as big a draw as Megas were. And like you said, a lot of Pokémon that Mega Evolution helped out are now, well, useless in the competitive scene again. Mawile and Beedrill especially benefitted from Megas and, without them now, don't have a place in the metagame anymore. |
tbh yes.... :'( when megas just came out I thought it was odd, I mean... temporary evolution and they just revert back? The concept was so strange. Got attached to it quickly though and always assumed they'd keep this around in future games. Sad that's not the case.
Unlike others here I'm not the biggest fan of gmax, so that probably makes megas being gone even more sad haha. |
Mega Evolutions seemed like they had so much more work put into them - like, it was a new design, a new stat spread, (sometimes) a new ability - and the balancing factor was the fact you only one per team and by using one you missed out on using another item.
While there were some Pokémon that definitely didn't need a Mega Evolution, and there were some forms that just laughed at the concept of disadvantages (I'm looking you at Rayquaza. Also primals, but mostly Rayquaza) it was a great way to bring new Pokémon forward in the meta. It was also pretty fun thinking of possible megas and alternate designs. While Gmax answers the last form in a way, it just feels like a bit bad. A number of competitive metagames have outright banned Gigantamax and others have banned Dynamax altogether. And I can see why considering:
I will say that the TCG version of Dynamax (Vmax) seems to be balanced-ish? It's basically an evolution, with no special ability and if you get knocked out you take a bigger hit than normal (3 prize cards instead of 2) |
I'd say yeah, it was definitely the coolest thing of all the recent changes. And as a plus it actually made sense.
Maybe it could have used some tweaking to make it sit better in the game. Maybe make it permanent but have more requirements to actually acquire the evolution. Also I just liked the idea of evolving mid battle, and wish they had done more with that. maybe get the stone and band, but be at least a certain level, be at a certain location that's significant for that pokemon, at either day or night if you want, and then you could use the stone either in or out (of) battle and afterwards it would just be permanent. |
I don't. Mega evolution was an interesting idea, but terribly implemented. A lot of Megas were wasted on fan-service and Pokémon that didn't need that to be worth having on your team at all.
I'm totally fine with Pokémon like Beedrill, Mawile, or Banette getting a Mega evolution because those Pokémon have sub-par stats overall for a fully evolved Pokémon, so for them getting it's pretty much like the equivalent of just getting a competent final evolution, so yeah, I do miss those. But seriously, Megas for Legendaries? Megas for Pseudo-Legendaries? Megas for starters and Pokémon that everyone already used? Two Megas for Charizard and Mewtwo? I'm pretty sure things like Gyarados, Alakazam, Gengar, Salamence, Chorizard, Garchomp, Swampert, Metagross, etc. must have been in countless players' teams already before mega evolution existed... meanwhile, many Pokémon that are allways ignored because they're terrible got: nothing. Mega evolution was a great opportunity to help weaker Pokémon and give them a chance to shine, yet most of it went into Pokémon that were already powerful and perfectly viable to begin with. It even broke the competitive scene from what I've read, with things like suddenly everyone having a Mega Kangaskhan on their team because it was so broken that if you didn't have one you basically had no chance. I mean, things like this are a complete joke: Spoiler:
Dat variety :D |
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And at the same time, that same favoritism you're citing is still present in the newer gimmicks. I mean, which Pokémon have gotten Gigantamax forms? Fan favorites and competitive mainstays for the most part (and mostly from Gen 1 as well). Charizard, Venusaur, Blastoise, Gengar (all of which ALSO had Megas), Snorlax, Machamp, Lapras, etc. Although, in the case of the latter three, you could argue that they were due for an upgrade after NOT getting Megas in Gen 6. But, I mean, Charizard and Gengar? Did they really need to get a Gigantamax form on top of a Mega Evolution? They could have given that form to a different Ghost-type other than Gengar like Mismagius or Dusknoir or Polteageist. Or possibly given Gigantamax forms to the Gen 2 starters instead of the Gen 1 starters...again. And honestly, I think that would have made Gigantamax more interesting: if it had been presented as a counterpart and alternative to Mega Evolution and only Pokémon who didn't have Mega Evolutions had Gigantamax forms. That way, the two mechanics could be pitted against each other and see how that impacted the metagame. I mean, imagine the showdown between Mega Beedrill and Gigantamax Butterfree to settle the question of which one is the better Bug-type. |
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But yeah, that's Game Freak, another gimmick, another Charizard... I'm not a fan of Gigantamax either, and guess what was my reaction when I saw which Pokémon got these forms... but at least that's not as balance-shifting as mega evolution, because while Gigantamax forms are practically exclusive to Galar and (oh surprise) Kanto Pokémon, still any Pokémon can Dynamax, so there isn't a big gap. |
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Also, that's kind of the problem I have with Dynamax/Gigantamax. It doesn't have a big enough balance-shift. I mean, when a Pokémon got a Mega Evolution there was a real impact on the metagame and the metagame become more dynamic and more exciting as a result. Again, and I feel like a broken record at this point, previously PU Pokémon were able to become OU-level threats. Now, well, every Pokémon can Dynamax, so...all that's really unique about the Gigantamax Pokémon is that they look cool and the effect of their G-Max move. And, competitively, some Pokémon are even better WITHOUT their Gigantamax form. For example, I've heard how it's better to use Corviknight's regular Dynamax form than using its Gigantamax form. Same thing with Appletun. So...yeah, Gigantamax, as cool as it is, just seems to fall short in how much it actually shapes the metagame compared to Mega Evolution. |
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A number of Other Metagames (still Singles) have - after testing - independently come to the same conclusion: Dynamax isn't healthy for the meta. If the competitive scene is a reason to judge the mechanics, it seems Dynamax (and Gmax) come out a lot worse than Megas and Z-Moves. I will say however that the Doubles Community seem to enjoy Dynamax a lot more than the Singles community, so there's that. |
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Justice for all my best Pokemon who never got a Mega and deserve one! Please GameFreak we need better Mega representation for Gen 5 than just Audino... xD Gen 4 also needs some more Megas too.
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Dynamaxing is deffo the inferior gimmick compared to Mega Evolution. I just love how a lot Pokémon with good designs but isn't that good like Houndoom and etc. have becone stronger now. I just wished they add Mega Evolutions to almost every single fully evolved form Pokémon since the new and old Pokémon alike looks cools and I want Mega Evolutions. I'm glad a lot of ROM hacks and fangames focus on Mega Evolution more than Dynamax and Z-Moves.
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i miss that megas were basically an opportunity for otherwise forgotten pokemon like ampharos/mawile to shine. and not to mention mega evolution came with some pretty interesting designs, too!
doubt megas would make a return but it'd be nice to think of the possibilities if it did... |
Simple answer, yes. And I’m mad at myself for not appreciating them when they first came out.
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i miss them. some of the gigantamax forms are cool and the gimmick isn't as bad as i thought it would be, but at the same time i just. man lol idk i miss the megas. at least that lasted through the remainder of the battle and not just for a few turns.
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I didn't realize it when I started this thread, but I think I've sort of realized why I think Mega Evolutions were, at least aesthetically speaking, the better mechanic. The designs of the Pokémon who have gotten Gigantamax forms have been pretty great actually so far. I mean, I'm not complaining. BUT, at the same time, they're a bit...limited? I think that's the word.
The designs of the Gigantamax forms are all tied together by one common theme: the Pokémon are now GIANT and the design has the scream that. And for a lot of the designs, it works. Machamp, Blastoise, Orbeetle, Grimmsnarl, and Toxtricity are some of the best designs. But, at the same time, it can become a limiting factor and when they can't think of a way to truly enhance the design, they resort to just making a certain body part bigger or fusing the Pokémon to something massive. Take GMax Rillaboom as an example. It's not a BAD design by any means, though. It just...resorts to fusing Rillaboom to a giant drum set. The Mega Evolutions, on the other hand, really engaged with the design of the Pokémon and added intracacies that some of the GMax forms don't. I'm not saying they hit it out of the park every time, BUT I think on average the Mega Evolutions allowed more of a meaningful design overhaul than the GMax forms have. Plus, I really think Gamefreak is missing an obvious opportunity to pit Mega Evolutions and GMax against each other as a plot point for the story of some future game. |
Another point is that Mega Evolution requires only the Stone & the Ring in order to function, its a pretty simple process. Dynamaxing however requires the Band, specific locations, massive stadiums to accommodate them and with Gigantamaxing it gets even worse with the whole Max Soup/catching Gmax base forms etc. It just doesn't fit into the world as well as Mega Evolution does, that's why Mega Evolution in ORAS was so smooth because no changes was needed to the region itself.
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Yep I miss it a lot! I think it was great for team building and made using Pokemon like Beedrill and Aerodactyl actually enjoyable! I really hope they bring it back someday and keep use it more to make "shitty" Pokemon more viable. Now that most of the fan favorites have mega forms, GF can focus more on Pokemon that really need it, Dunsparce, Maractus, Girafarig, Stantler, Huntail, and Gorebyss are just a few that come to mind.
Also because of the stone and band feature, it can easily be kept to postgame content and maybe you can even pick whether you get a bracelet, earrings, or a necklace and can customize it on your character? I really think GF struck gold with Megas (sell more plushies!) and it is strange to me that Gen 7 opted for Z moves instead. |
I miss mega evolution, and I wish mega stones weren't locked to the post game in Gen 7.
Even the sillier ones, like rayquaza getting an evolved form, still looked pretty cool. |
I really didn't like most of them, they were way overpowered.
Some however felt like they should of just been evolutions of the pokemon proper: -Mawile -Sableye -Lupunny -Audino -Absol They felt like natural extensions of the Pokemon rather than a 'mega form' but then again, I also think Luvdisc should evolve into Alomomola. |
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