![]() |
After Trainerbattle glitch (Fire Red)
So i was making this npc that spars the player everytime the player wants to. After the trainer battle the player's position is transported into the other person event and the sprite corrupts or something like this:
https://imgur.com/3CTiI1X The script: Code:
|
Didn't check your script, but before that, is the npc's movement type set to look down by any chance? One of the look down bytes in advance is notoriously bugged and causes problems like this. If so, change it to the other look down byte (can't remember which is which right now)
|
| All times are GMT -8. The time now is 9:12 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.