The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Game Development Archive (https://www.pokecommunity.com/forumdisplay.php?f=128)
-   -   Help and Request Thread (https://www.pokecommunity.com/showthread.php?t=45333)

Dawson July 24th, 2005 3:32 PM

Help and Request Thread
 
Okay, the old thread was all cluttered and a complete mess. I felt it was time for a change. This time with rules to keep everything in order.

What is allowed in this thread:
-Requesting for somebody to post a chip/charset or other resources that can be ripped straight from games.
-Requesting a tutorial or where to find them
-Asking how to to perform 'simple' actions
-Asking where to get certain programs to help with your game making ie Sprite Converter
-Asking for help when your code isn't working correctly

What isn't allowed in this thread:
-Requesting somebody to custom make a chip/charset for you
-Asking how to make a CBS, CMS, Pokedex etc
-Asking for someone to give you one of the above
-Requesting warez
-Asking for someone to post their own code

When you're asking for help, go into as much detail as possible when describing what the problem is or what you want to know. There's nothing worse than trying to help someone when they've only given a brief description. If you can't be bothered to explain thoroughly, don't expect people to bother to reply.

And remember, no asking for custom stuff. Those requests never get replied to and just clog up the thread.

I will try to edit this post with the most common questions and answers to prevent people asking/requesting the same stuff time and time again.

And any posts that don't stick to these rules will be deleted. Let's see if this makes the thead more manageable.

--------------------------------------

Useful links

RPG Maker XP
www.rmxp.net
www.dubealex.com

RPG Maker XP
http://raichu.s41.xrea.com/poke/charset/index.html

Jeff_PKLight July 24th, 2005 3:34 PM

w00t! A new and clean thread. XD

These answers are quoted from the old one. :)

Quote:

Originally Posted by youngotaku
On RMXP,when i opened my project, my maps were suddenly an extremely small size on every map(20 x 15?) as a default for every project and every chipset. i know i can change size under map properties but that didnt work too well so is there any way i can change the defualt size back to normal? And i wasnt on 1/2 or 1/4 of the map by the way it was 1/1.

You mean default or your already made maps? If default, it's meant like that.

Quote:

Originally Posted by yuoaman
I want to make a game with RMXP but I do not understand a thing about it do you have any tutorials that will show me?

Try www.rmxp.net or its forums. Maybe as well as www.dubealex.com (and it's forums).

EDIT: Lol, you added the links on the first post XD

Demonic Budha July 24th, 2005 4:16 PM

Hi, i was woundering if anyone out there could get or have the Lava Auto tile from Mt Pyre in R/S/E ?

Thx

kaihachi_mishima July 24th, 2005 6:13 PM

Does anyone know where to find Pokemon Charsets (the pokemon not trainers and people)

Innocence July 24th, 2005 6:48 PM

I'll ask this again now there is a new thread: Does anyone have a harry potter charset, chipset, and/or a set of monsters. I don't care what platform, but i would prefer GB.

Sorye HK July 24th, 2005 9:42 PM

Quote:

Does anyone know where to find Pokemon Charsets (the pokemon not trainers and people)
http://raichu.s41.xrea.com/poke/charset/index.html
Here are some. Check the resources thread next time.

Datriot July 25th, 2005 1:09 AM

I need help, whenever I use the input name command on RMXP then all the letters go invisible, I've tried editing the script but that doesn't work, can someone help me?:(

Alexandre July 25th, 2005 5:07 AM

@datriot when the guys were translating rmxp they made mistakes translating the name input script and they made a mess of it so you cant see the letters.

does any matrix tilesets?

Dream Illusionist July 25th, 2005 5:15 AM

How can I put the font black instead of white?

Jeff_PKLight July 25th, 2005 7:27 AM

Quote:

Originally Posted by Sylph
How can I put the font black instead of white?

Change the window base color to black (0,0,0,0 ... I think)

Dream Illusionist July 25th, 2005 7:35 AM

Sorry, but I'm not getting it :P

Jeff_PKLight July 25th, 2005 8:34 AM

In your Window_Base script, find ...

Code:

def normal_color
return Color.new(96, 96, 96, 255)
end


and change the numbers. (I'm assuming black is 255,255,255,255)

Dream Illusionist July 25th, 2005 8:38 AM

Ok, thanks a lot, Jeff! :)

Neo Genesis July 25th, 2005 9:28 AM

Quote:

Originally Posted by datriot
I need help, whenever I use the input name command on RMXP then all the letters go invisible, I've tried editing the script but that doesn't work, can someone help me?:(

What you need to do is go to Windows_Base in the scripts and look at line 79 it should look like..
Code:

return Color.new(255, 255, 255, 255)


change it to.
Code:

return Color.new(10, 5, 10, 255)


What this will do is change the color of the text to black so the text will be visible or you can change the window skin to a more darker skin.

Blizzy July 26th, 2005 3:46 AM

Quote:

Originally Posted by Jeff_PKLight
In your Window_Base script, find ...

Code:

def normal_color
return Color.new(96, 96, 96, 255)
end


and change the numbers. (I'm assuming black is 255,255,255,255)

actually, jeff,
Code:

def normal_color
return Color.new(96, 96, 96, 255)
end


this color is black / grey :P
(0,0,0,255) would be 100% black

Webmaster Tyler July 27th, 2005 9:22 AM

How do you make a movie and a map for games

Peekimon July 27th, 2005 10:51 AM

Quote:

Originally Posted by Webmaster Tyler
How do you make a movie and a map for games

You make a map, using the built-in map editor in the game makers. Movie... er, I dunno.

halfling2 July 31st, 2005 10:16 AM

I have no clue how to use my RMXP!

halfling2 July 31st, 2005 10:20 AM

I have Knights Edition, is that bad?

Eiken July 31st, 2005 11:29 AM

Does anybody have Pokemon attack sprites? I can't find them anywhere.

Kira July 31st, 2005 11:37 AM

Okay, so i have a problem with my game. I use Pokemon tilesets, and I add some into the background, but then, white things appear, and I do not know how to remove them O.o

Screeny: http://images.mihopa.com/images/logins/Kira/73549752.jpg

Oh, and one more question, how do you make someone go from one map to another, like a switch?
And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
And, How do add Sprites, not yours, some other peep, to the map,
And, how do you make the conversation between them both?

I hope somebody can answer my questions, maybe not all at once...

Superiority July 31st, 2005 6:28 PM

Quote:

Okay, so i have a problem with my game. I use Pokemon tilesets, and I add some into the background, but then, white things appear, and I do not know how to remove them O.o

Screeny: http://images.mihopa.com/images/log...ra/73549752.jpg

Oh, and one more question, how do you make someone go from one map to another, like a switch?
And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
And, How do add Sprites, not yours, some other peep, to the map,
And, how do you make the conversation between them both?

I hope somebody can answer my questions, maybe not all at once..
er...for the sprites and convos,use events.
as for the buildings,go to the database and go to the tileset your using and make sure that the tiles of the building are on X

Peekimon July 31st, 2005 6:36 PM

Quote:

Oh, and one more question, how do you make someone go from one map to another, like a switch?
those are teleports. You make a new event, insert a command; teleport command, choose a map, and an X-Y Coordinate, or a tile on the map.
Also, to make the person touch the event and teleport, set its Trigger to "On Hero Touch".

Quote:

And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
Go to your Database, Tileset editor, you will see "x" and "o"s, toggle between them to give the desired effect.

x: Unwalkable
o: walkable

Quote:

And, How do add Sprites, not yours, some other peep, to the map,
If you mean "Characters", those are handled by events, just click on the white box in the event editor (the smaller one) Choose a character.

Quote:

And, how do you make the conversation between them both?
Using the good 'ol message command :)
Insert new command >> Message, type in whatever, Ok. Then, run the game

I hope I helped ^-^

Kira August 1st, 2005 1:10 AM

Yeah, you did ^_^Thank you all. But the first question is still un-answered xDD

Oh well, I have another problem, I deleted the old file and started again, now, when I try to test play, this comes up:

http://img212.imageshack.us/img212/7797/untitled20zx.png

Help pwease ^.^ *Is acting n00bish*

Sorye HK August 1st, 2005 2:34 AM

Those are the variable lists. You should be able to exit that when you press ESC.


All times are GMT -8. The time now is 4:43 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.