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PlatinumQoL - Now compatible with Following Platinum
Introduction
Hello, this is my first ROMHack and its purpose is a just a simple number of improvements for a better experience (in my opinion) of the original Platinum game, without radically altering the story or gameplay progression. My initial inspiration was while playing a mono bug type run in Platinum. I found out how it would be really convenient to have Honey Trees work without the 6 hours waiting time, but also without changing the emulator clock every time, but as I couldn't find any ROM doing this, I choose to make my own, and eventually I came up with the idea of a couple more features. Features Spoiler:
Pokèmon and Event locations Spoiler:
Screenshots Spoiler:
Download Spoiler:
Upcoming Features/ToDo List Spoiler:
Credits Spoiler:
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I love this! really looking forward for reusable tms and faster hp bar
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Version 1.1 Released!
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Make all pkm avaliable
Legendáries etc |
Very happy to see something like this come out. Feels overdue. Thanks for leading this and I can't wait for the next update!
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oh btw have you already thought about integrating the hack with following pokemon platinum patch? i think it will be a fun surprise and a whole new experience for platinum playthrough
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Update 1.2 Released! Changelog:
•HP Bar animation is now three times faster •All eggs have a hatching cycle of 256 steps •Regice, Regirock and Registeel locations are accessible after obtaining the National Dex For the next update I'm looking forward to add event items and the remaining starters, but it's going to take a while. Quote:
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Thank you for the mod. If possible, any chance of posting the hex changes you made for the animation bar? Or anything else for that matter, if you're willing? Some of these changes would do well ported to other rom hacks :)
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And this for the HP Bar: https://pastebin.com/eCvYDcyw I didn't come up with any of those changes, refer to the credits in my original post. |
Add prism scale to make feebas evolve with this stone.
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Update 1.3 Released! Changelog:
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You can add "import" an overworld portal sprite from hgss and those portals can be spawned after giratina event.. Like renegade one. It suits better to add legendáries.
Add Oak lore after leave from lab. He could give pikachu as partner at beggining of adventure. Starter + pikachu Add another Oak or scientist lore when player arrive solaceon ruins. Give armor and shell fóssil and ask player to revive it for him - why slowpoke to slowking with water stone and not level w kings rock like politoed? It make more sense |
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-Sorry but that's kinda unnecessary and not really the point of this ROMhack -Because the Universal Randomizer also changes it this way and I wanted to keep it consistent. I assume it's because slowpoke already has a level up evo, and having two evolutions by level up at the same time would result in one evolution overwriting the other? Now that I think about it, I would have to test it out. |
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I did in a rom that i was working. You dont have to add New maps. Just add in like far places like oras did.. Spawn after X event.. Ex: Lugia portal underwater. Etc. Im playing your rom. By far The Best vanilla. Just need think about "complete dex" legendáries. |
This is just amazing! I love the idea of a hack with these improvements, it's about time someone could do it.
Congratulations! I hope you can finish it as you like. BTW, Is there any information of using the HM's from the bag? I find it interesting to learn how to implement it. |
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Quick Update:
-Arceus Overworld Sprite at the Hall of Origin is now visible while previously it was still hidden even after using the Azure Flute. -Changed the Pal Park Encounter file so that all starters are available regardless of daytime while previously some would only be available at either day or night. -Removed the Secret Key after catching Rotom (which I forgot to add to the previous changelog) because after testing it on a fresh save file, it crashes the game while entering the Secret Room. It will take some time to fix this so for now I choose to remove it. |
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Really apreciated your work, that's an amazing job. |
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You have to replace both scripts and functions sections. |
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Are you planning to add things like the B/W repel system, decapitalization, or updated move sets?
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Right now I'm looking trough how to remove the Surf HM requirements, which are also hardcoded, so at most if I ever figure this out I could look how to implement those things. I didn't think about capitalization, I'll look into it. I don't plan to update movesets as I would like to leave the battles as close to the original as possible. |
you better use new pokemon randomiser ZX it has more features https://github.com/Ajarmar/universal-pokemon-randomizer-zx/wiki/Evolutions#remove-time-based-evolutions
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Any chance of Gen 6 exp.share?
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ok thanks
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I know not that many people play them anymore, but would it be possible for you to backport some of the changes to Diamond and Pearl? Most importantly the trade evolutions, HM changes, and event Pokemon.
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how about to make use of new universal pokemon game randomizer ZX it has more features
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What you can do is randomize a vanilla game and then transfer the wild encounter and/or trainer data narc files to a ROMHack. Quote:
If you're interested in doing it yourself I can point you towards resources for gen 4 scripting. |
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You will need DSPRE but the version linked in the description is outdated, the new one can be found here: https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor/releases/tag/v1.7 |
I really like this rom, the quality of life changins implamated make the game more enjoyable to play and even more than the original platinum. I think the only things that the hack needs to havr is faster dialogue and the updated moves/updated base stats, but in the momment the rom is amazing. I'll wait happily the next update! (Sorry for my bad english)
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Please don't change moves/base stats, or at least keep a version with them just as they were in the original Platinum. I love how this hack functions as a vanilla+ hack and I don't want to lose it to feature creep.
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Also I don't know when the next update will come since I've hit kind of a roadblock and I'm also working on a different project |
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Waiting for next releases. Enjoying it so far.
Theres a bug in natures. Some are + + Not - + |
If anyone needs latest version of universal pokemon game randomiser for this hack then the latest version is here this new version added things like evolutions what evolve by happiness now require value of 160 instead of 220 plus gen 4 games have option to make HP and EXP bar faster https://github.com/Ajarmar/universal-pokemon-randomizer-zx/releases
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Update 1.4 released!
Changelog: -Added a NPC in the Fight Area for triggering dual slot encounters https://imgur.com/3MXzNvH -Fixed text displaying nature effects -Added another patch now compatible with a Following Platinum ROM. Due to how Following Platinum has new script commands and DSPRE issues with recognizing them, not all features from the regular version are present at the moment. Refer to the feature list for the ones currently present. There might be bugs in game for this reason. |
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Overall I can just move the NPC to another location in the following version, but I prefer to not have inconcistencies and I'm looking into fixing the scripting issue as a whole |
Please make a Hgss hack same as this one
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Hello I was playing Following platinum QOL and I wanted my Slowpoke to evolve into a Slowking but when I got a water stone the game told me that Slowpoke can't use a water stone but your page said it would be able to use one and right now I don't know what to do
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Hello! Thank you for incorporating Following Plat into this.
I ran into a bug, however, where fighting on a double battle crashes the game every time without fail. Is this a common thing or did I do something wrong in the process? I used the 3541 rom and the non-fairy patch. I know Following Plat had this bug at some point but then fixed it, so I wonder if it came back after they made the separate non-fairy type patch? Anyway I'd appreciate any word on the subject. Thank you! EDIT: I have since then tested the battle multiple times with different options and different settings and even by changing party members around and figured out that double battles only crash when my starter, Piplup, is on the frst slot. it is the weirdest thing and super specific. Piplup on the 2nd slot has no issues. Any other mon on the 1st or 2nd slot has no issues. But Piplup on the 1st slot, specifically, crashes double battles. I'm going to try and evolve him on the grass (he's lv15) and see if Prinplup also crashes the game. |
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1 Attachment(s)
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Some more information: I play on a 3DS using TwilightMenu++. Regular DS mode, switching to DSi did nothing. Still haven't tried evolving piplup and see if prinplup does the same, but I might do that today. Thank you for the attention! Attachment 103018 |
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Good to know tho! And thanks for looking into it. |
Hello ! Sorry for bothering again and double-posting, but figured i'd warn: the FP patch seems to have broken trade-evolutions as well. At least those that require items.
I've tried levelling up both an Onix with a metal coat equipped and a Porygon with Up-grade and neither evolved. Maybe I'm doing something wrong, but that's what the randomizer page says I should be doing at least. Unsure if this affects item-less evolutions as well, but I'm training a Graveler too so I will know in due time. Also, found another pokemon that breaks double battles! Togepi on 1st slot also does the same crash as Piplup. Just throwing it out there EDIT: Oh, also, the fossil trading NPC does not work! He doesn't respond to input, pressing 'A' on his spot doesn't seem to do anything. |
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Hey! This hack seems amazing, I just wanted to ask, how many Pokémon are available in this hack? Is it possible to complete the national dex? Or just the regional dex with some extras?
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Update 1.5 released!
Changelog: •All features have been ported to the Following Platinum version which will be the only one to receive updates from now on •Fixed bugs with the fossil trader and trade evolutions •Pokemon icons have been changed with the gen 6 style ones •Decapitalized all pokemon names in battle •The Secret Key can be obtained after capturing Rotom and the Rotom room is now accessible correctly with working Rotom forms change •The member card can be obtained from the Sailor after saving his son with the Lunar Wing Quote:
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Yayyy!!! Thanks for the updates :3
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What are the unavailable legendaries? I'm guessing the legendaries that aren't in vanilla platinum but are in this hack are the Latis
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that makes 15 unavailable legends tho
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Oh you're right, I forgot to count Latios and Latias
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Awesome update man. I think switching to using Following Platinum as the go-to base is the right call given how popular that mod is already.
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Update 1.5.1 released!
https://i.imgur.com/Fy2xubt.png Changelog: -Fixed the Pal Park not being properly accessible and assigned the correct encounter file -Fixed the text not appearing while receiving the Member Card in canalave -Added Suicune as static encounter to lake acuity -Added Raikou as static encounter to Valley Windworks -Added Entei as static encounter to outside Stark Mountain -Added Jirachi as static encounter to the ?! Unown Room in Solaceon ruins -Added Celebi as static encounter to Celestic Town shrine |
Oh shit! I just coincidentally came to this thread today to read an old post and was very happy to find not one but * two * updates.
Highly appreciate the fixes to trade evolutions and the gen 6 icons are a very welcome visual addition. This is great, thank you! EDIT: Huh, for some reason I am not able to patch the rom. I get the following error: - An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT I have tried with both a Following Plat freshly patched rom and a vanilla one, but I get the same error for both. |
Should be fixed now
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Can confirm. Thank you very much!
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I absolutely love this hack so far! It has almost all I ever wanted in Platinum :D
One thing I'm wondering: Since the fps unlock menu option replaces the button configuration one, now it's stuck on L=A, making L and R nonfunctional inside the PC. Is there any way to change that back? I tried loading the save with a vanilla platinum rom to see if I could change that, but it wouldn't load. On another note, are texts that don't fit the changed mechanics in the scope of this project? Like Professor Rowan warning me that I can only use a TM once when he gives me Return. |
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this is really good also two things
1. i have an idea for a legendary location if your seeking ideas on the last couple missing ones, mew appears on fullmoon island after catching cresselia and receiving the members card 2. either i have the worst luck, or glameow & purugly dont appear on route 222, its not a big deal since they do appear in their other locations, but i just wanted to point it out edit: one extra thing, if you could figure out how to remove the game punishing you for time travelling that would be good another edit: it seems you cant descend waterfalls apparently unless you bite the bullet and teach a pokemon waterfall |
also the sinnoh starters stuff seems to be messed up, professor rowan walks through your following pokemon to talk to you about it, and for some reason i could only get piplup before it told me that "The suitcase is empty"
it works fine if you know in advance to only interact with it with 2 open slots, but if you interact with it with no open slots then your stuck only being able to get piplup |
sorry for so many comments but it seems that the shaymin event is bugged too, theres just no shaymin at flower paradise, leaving and reentering and resetting doesnt seem to fix it either
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Thanks for reporting the issue, I'll look into fixing that for the next update.
What do you mean the game punishing you for time travelling? Like when changing the clock that all time based events in game won't change for 24 hours as well or something like that? It sounds like not really possible without a major code rewrite |
yeah thats what i meant, its fine if you cant do it
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the route 218 ditto pokeradar encounter seems to not be working as well, but once again i could just have the worst luck
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I've checked all the encounter files, only route 222 is to be the same as vanilla for some reason, all the others have the version exclusives added. However I will bump up Ditto encounter rate from 10% to 20% since it's still the only way to get it aside from daily trophy garden encounters
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I LOVE this.
I was looking to revisit platinum but I wanted a little more. Not the whole renegade experience. I wanted to be able to get all sinnoh pokemon and nothing else! (Getting johto pokemon outside of johto breaks immersion for me for example) The events being restored, it being compatible with Following platinum, etc... This really is for me the best experience. I know people usually want more from a hack, but for me... This... this is the gold standard. THANK YOU. If you EVER do the same for the other DS pokemon games, I'll give you my soul. I've searched everywhere for a hack that will allow me to catch all the pokemon from the game's respective regions (for HGSS the ones from Johto and Kanto (in Johto and Kanto respectively)) but no one has done anything like that. Really, truly... Thank you. |
New update 1.6 relased!
https://imgur.com/fWI77la Changelog: •The national dex can now be completed in its entirety. Check the Event and Pokemon location page for documentation on how to obtain all legendaries and mythicals. •Fixed Prof. Rowan Lab event bug where you couldn't receive the other two Sinnoh Starters and cutscene glitch with Following pokemon •Fixed the Route 222 encounter file and increased Ditto PokeRadar encounter rate from 10% to 20% •Changed in game text about the reusability of TMs |
I found a typo in the TM reusability dialogue when Rowan gives you Return
he forgets the R in reusable |
Hello, sorry if my English is not very good, I am using a translator.
I have detected some problems where apparently when fighting with Kirlia in some double fights (specifically the Young Couple) the game freezes. I don't know if it's an isolated case or a general problem. There is also an unused stairwell on Route 215 (just off Veilstone City). |
Yes there is a bug in Following Platinum that sometimes causes double battles to crash, it's not something I can fix unfortunately. At first I thought it was related to gift pokemon but seems way more inconsistent, I suggest saving before double battles and swapping the first and second pokemon in your party to see if it doesn't crash.
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Having a bug where there is a Protector item in the Distortion World where the Griseous Orb is supposed to be.
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Oof, I hope not all items are scrambled. Did any other item seem out of place?
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Small update 1.6.1 released!
Changelog: •Reusable repel has been implemented •Fixed a ladder appearing out of nowhere in Route 215 •Fixed Navel Rock peak map not displaying textures correctly •Fixed Turtwig's line gen 6 style icon sprite (thanks again to Dakress) •Replaced the Stardust in Turnback Cave Giratina's room with Griseous Orb. This is a workaround because for some reason the one in the distortion world got swapped with a Protector, but at the same time the tool I use can't edit map files for the Distortion World. •Fixed a typo in the added dialogue |
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You mean you can get more than one of each starter you didn't pick? Then no, it's not intended
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Is it normal that the ROM is cut so much with the patches?
Can I continue in a game already started? |
Can I apply an update to an already patched ROM? Or should I apply the patches again?
What to do with the saved games? :O |
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The game freezes when starting a fight or leaving a city or using Fly.
Will it be the online patcher? In fact the game went from 128 MB to only 80 MB at the time of patching it. |
You are right, for some reason xdelta cut the patch file size which resulted in a wrong ROM size, no idea how this happened but should be fixed with the version I've just uploaded
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Ok I don't know if I'm just having really bad luck but I think the GBA Pokemon spawns aren't working.
Update: I picked the Fire Red encounters and got Pineco to appear in route 229 which is supposed to be an Emerald encounter. Update 2: I picked Leaf Green encounters and got Fire Red encounters. Update 3: So it seems picking Sapphire encounters gives you nothing and picking Ruby encounters gives you Sapphire ones. Leaf Green encounters are unobtainable. |
Yep there was an issue with order of the script, now it should be fixed in the new 1.6.2 update
Changelog: •All added myhtical and legendary wild encounters will play the default Platinum legendary theme •Fixed scripting issue with the dual slot cartridge NPC •Fixed possible scripting issue that may freeze the game when losing against some of the added legendary encounters. |
I cant find a new room in the Galactic Lab after catching Heatran, is it in the Galactic HQ?
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It would be a great addition to be able to get some Battle Frontier TM's in the adventure like Thunder Wave, Calm Mind or Bulk Up or at least reduce their price (Like White 2/Black 2).
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I uploaded a small update, there was a bug where the Mewtwo room was inaccessible even after completing the Stark Mountain storyline but now it should be fixed.
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Are the dual-slot encounters available? I already got the national dex.
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Nice
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