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Nature Coloured Stats Help
[SOLVED] I've had a look at the routines for the nature coloured stats and I'm a little stumped.
UPDATE: I worked it out. It was the "//add r2, #0x3C" that was preventing it from working. The orig poster combining C and ASM syntax obviously However, a new issue has occurred where if the nature is a speed based one, the EXP is also coloured either red or blue. Any ideas how to fix it? I've changed the pointers at the bottom for the text colours to locaitons that contain the required bytes of data, but it just will not compile when I try to use my thumb compiler here's my code for the attack stat Code:
Thanks Team. |
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