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-   -   Moveset Advice Please (https://www.pokecommunity.com/showthread.php?t=50736)

coff September 21st, 2005 4:03 AM

Moveset Advice Please
 
These pokemon are not necessarily in the same party at this time so should be taken as individuals

Blastoise
Surf
Ice Beam
Earthquake
Bite

Charizard
Dig
Fly
FlameThrower
Slash

Venusaur
Sludge Bomb
Toxic
Roar
Razorleaf

Scizor
FuryCutter
Steelwing
Swords Dance
Double Edge

Houndoom
Sunnyday
Solarbeam
Flamethrower
Crunch

Lanturn
Confuse Ray
Thunderbolt
Surf
Icebeam

Espy Psyche September 21st, 2005 11:22 AM

Natures and hold items may help. But I can evaluate them all as Hardy with no hold item.

Blastoise-ok
Charizard-no
Some people like Lonely Phy Zards with Belly Drum, but I prefer F/Thrower, D Claw, Bite, HP Grass
Houndoom-standard
Lanturn-T Wave over I/Beam
Venusaur-Leech Seed, Toxic, Razor Leaf, Sludge Bomb/EQ
Scizor-no idea. Phy attack moves including Metal Claw/Steel Wing

leafgreen386 September 21st, 2005 2:16 PM

elitefour_protector, work on your rating skills.
Quote:

Blastoise
Surf
Ice Beam
Rapid Spin/Rest
Haze/Rest

Charizard@Salac berry
Belly drum
Sub
EQ
HP:Flying

Use with a Magneton. Or go with elitefour_protector's set... um, no Bite though.


Venusaur
Sludge Bomb
SD
Leech Seed
Sleep Powder

I've got no idea if that's right, but don't use e4_p's set.


Scizor
FuryCutter
Steelwing
Swords Dance
Double Edge

Uh... no. The SubRever is probably the best set for it. If you want some other options, www.smogon.com should help.

Houndoom
Will-O-Wisp
HP:Grass

Flamethrower
Pursuit

Lanturn
Confuse Ray
Thunderbolt
Surf
Icebeam

Not sure about this one. Don't get rid of IB though... or T-Bolt for that matter. You'd probably want T-Wave>C-Ray on this set.

Rubberbandman September 22nd, 2005 3:42 PM

Quote:

Originally Posted by coff
These pokemon are not necessarily in the same party at this time so should be taken as individuals

Blastoise
Surf
Ice Beam
Rapid Spin
Haze/Yawn


Charizard
Dragon Dance
EarthQuake
Rock Slide
HP:Flying


Venusaur
Sludge Bomb
Earthquake
Leech Seed
Sleep Powder


Scizor
Baton Pass
Iron Defense
Swords Dance
Sliver Wind

Scizor is a better B-Passer than other things


Houndoom
HP:Grass
Will-O-Wisp
Flamethrower
Pursuit

Pretty good set A.Coz :P


Lanturn
Confuse Ray
Thunderbolt
Surf
Icebeam

screw the 25 character rule!

steel_skarmory September 25th, 2005 7:36 AM

Quote:

Originally Posted by coff
These pokemon are not necessarily in the same party at this time so should be taken as individuals

Blastoise@chesto berry
Surf
Haze
Toxic
Rest


Charizard
Aerial Ace
Earthquake

FlameThrower
Dragon Claw

Venusaur
Giga Drain
Toxic
Leech Seed
Sludge Bomb

Scizor
Silver Wind
Steelwing
Swords Dance
Aerial Ace (If he can learn it)

Houndoom
Sunnyday
Solarbeam
Flamethrower
Crunch

Lanturn
Confuse Ray
Thunderbolt
Surf
Icebeam


Blastiose: Basically an anti-sweeper, haze, toxic, and they're down. Rest if you need health

Charizard: Well, it's what my zard loks like, and it works well for me.

Venusaur: The basic venusaur drainer

Scizor: Swords dance, then sweep away

Houndoom: good

Lanturn: good

leafgreen386 September 25th, 2005 2:48 PM

Quote:

Originally Posted by steel_skarmory
Blastiose: Basically an anti-sweeper, haze, toxic, and they're down. Rest if you need health

Charizard: Well, it's what my zard loks like, and it works well for me.

Venusaur: The basic venusaur drainer

Scizor: Swords dance, then sweep away

Houndoom: good

Lanturn: good

I don't think you have a clue what you're talking about. Don't rate teams.

Synchronize October 5th, 2005 5:40 AM

Quote:

Originally Posted by coff
These pokemon are not necessarily in the same party at this time so should be taken as individuals

Blastoise
Surf
Ice Beam
Haze
Rest

Charizard
Swords Dance/Dragon Dance
HP Flying
FlameThrower/Fire Blast
Earthquake

Venusaur
Sludge Bomb/HP Fire/Ice
HP Grass/Razor Leaf
Leech Seed
Sleep Powder


Scizor
Silver Wind
Agility/Iron Defense
Swords Dance
Baton Pass

Houndoom
Sunnyday
Solarbeam
Flamethrower
Crunch

or

Houndoom
Fire Blast
HP Grass/Ice
Will-o-Wisp
Crunch



Lanturn
Confuse Ray
Thunderbolt
Surf
Ice beam


Just my two cents

25 characters
25 characters
not trying to spam
ugh

c_dog October 5th, 2005 10:43 AM

Quote:

Originally Posted by coff
These pokemon are not necessarily in the same party at this time so should be taken as individuals

Blastoise
Surf/Ice Beam
Focus Punch/Ice Beam
Rapid Spin
Yawn/Haze


Charizard
FlameThrower/Belly Drum
HP Grass/Earthquake
Dragon Claw/HP Flying
Endure/Substitute


Venusaur
Sleep Powder/Synthesis
Leech Seed
Magical Leaf/Giga Drain/Sludgebomb
HP Fire/Earthquake


Scizor
Silver Wind
Iron Defense/HP Flying
Swords Dance
Baton Pass/Substitute

Houndoom
Sunnyday
Solarbeam
Flamethrower
Crunch

Lanturn
Confuse Ray
Thunderbolt
Surf/HP Grass - for tbolt resistent pokes
Icebeam

just some suggestions with alternatives on there.

Ham October 5th, 2005 2:45 PM

the only boltbeam resisters are Lanturn, Magneton, and Shedinja. Maggy is resistant to Grass anyway, Lanturn+Lanturn action battles are just Parafuse offs, and Sheddy is imnune to Grass anyway.

c_dog October 6th, 2005 7:01 AM

Quote:

Originally Posted by Ham
the only boltbeam resisters are Lanturn, Magneton, and Shedinja. Maggy is resistant to Grass anyway, Lanturn+Lanturn action battles are just Parafuse offs, and Sheddy is imnune to Grass anyway.

hmm i was thinking more for swamps.. but meh...

Synchronize October 6th, 2005 7:07 AM

heh. I tried HP grass on Regice once. I must say, pokemon should stick to what they know, cuz it'll huirt in the end. HP grass on Starmie is kinda cool though.

Ham October 6th, 2005 12:50 PM

electric types should stick to HP Grass.

they almost HAVE to.

Synchronize October 7th, 2005 7:14 AM

yah, but sometimes ya just can't pass up a pseudo-boltbeam

Ham October 7th, 2005 5:29 PM

Swampert sometimes can't pass up ****ing your pokemon up and getting a free Curse or two.

c_dog October 7th, 2005 7:50 PM

Quote:

Originally Posted by Ham
Swampert sometimes can't pass up ****ing your pokemon up and getting a free Curse or two.

i dunno... hardly anyone's intimidated by swamp. it's just too slowww and curse doesn't work that well on it. you can always bring in a fast pokemon and use encore to force a switch or something, or a pokemon with grass attack for the OHKO. cursing swamps suck :S

i'd say always go bolt beam on an electric. take advantage of the high special att. if you run into bolt beam resistence then consider bad luck and switch or whatnot, but bolt beam is the standard.

Ham October 8th, 2005 9:46 AM

Quote:

Originally Posted by c_dog
i dunno... hardly anyone's intimidated by swamp.

then explain how it is the single best switch forcer.

Quote:

it's just too slowww and curse doesn't work that well on it.
how the **** does that make sense? if it is already so god**** slow, why not make it slower and more powerful?

Quote:

you can always bring in a fast pokemon and use encore
Jumpluff and Alakazam are the only things. Areo says 'sup to both.

Quote:

to force a switch or something,
to the Aero that'll **** both up? great idea!

Quote:

or a pokemon with grass attack for the OHKO.
Alakazam HP Grass fails to OHKO. BTW, everything uses grass moves because of this thing.

Quote:

cursing swamps suck :S
never gotten assulted by the STABed EQ doom have you?

stop sucking *** and playing people who suck *** and then we'll talk.

Espy Psyche October 8th, 2005 10:26 AM

e4protector sent out Charizard.
xxx sent out Swampert.
Charizard used Hidden Power(97% damage)
Swampert used Curse
Charizard used D Claw.
Swampert fainted.

Ham October 8th, 2005 10:42 AM

Quote:

Originally Posted by elitefour_protector
e4protector sent out Charizard.
xxx sent out Swampert.
Charizard used Hidden Power(97% damage)
Swampert used Curse
Charizard used D Claw.
Swampert fainted.

YEAH LIKE SWAMPERT WILL STAY IN ON SOMETHING WITH A GRASS MOVE AND CURSE LIKE AN IDIOT **** THAT WAS A RETARDED SITUATION THAT WILL NEVER HAPPEN BECUASE NO ONE IS THAT ****ING STUPID.

please can you people come up with realistic situations? like, I don't know, Swampert using Surf/Rock Slide/Ice Beam at least? Jesus, why do I stay here?

BTW, you have to be pretty **** lucky to find a cursepert without Sp.def EVs and a Sassy Nature AND deal maximum damage with Hidden Power Grass. even then you couldn't do 97% in one hit.

Spencer October 8th, 2005 12:44 PM

For Blastoise, get rid of Bite and give it Hydro Pump. It is better.

Ham October 8th, 2005 4:52 PM

Quote:

Originally Posted by Spencer
For Blastoise, get rid of Bite and give it Hydro Pump. It is better.

surf works fine enough. Blastoise is more defensive anyway.

c_dog October 10th, 2005 2:33 AM

Quote:

Originally Posted by Ham
then explain how it is the single best switch forcer.



how the **** does that make sense? if it is already so god**** slow, why not make it slower and more powerful?



Jumpluff and Alakazam are the only things. Areo says 'sup to both.



to the Aero that'll **** both up? great idea!



Alakazam HP Grass fails to OHKO. BTW, everything uses grass moves because of this thing.


never gotten assulted by the STABed EQ doom have you?

stop sucking *** and playing people who suck *** and then we'll talk.

best switch enforcer? i dunno, i don't think so. maybe it's cuz my team is so swamp resistent.

and no, i didn't say curse doesn't work well on it because it's slow, i was stating that 1. it's slow 2. curse doesn't work well. the two were exclusive, even though i combined them in one sentence so you may take it the wrong way. swamp is too vulnerable to grass moves, hence being slow sucks because anything with grass can kill it. curse doesn't work well on it either because, well, its defense is pretty good as it is but it is his sp.def that's lacking. swamp can't take hp grass well so while cursing swamp gets hit by something that has a grass move, or the opponent can switch in a grass type while you curse, get it?

oh, and last i checked Alakazam is very OU(even though i guess ppl use trickCB instead most of the time).

aero is usually used as a starter :S and big deal if they bring in aero. see i can easily switch as well to someting that can take hits. switching is part of the game, yes.

and no, i've never been STAB EQ'ed by a swamp, no. like i said, too slow. usually it's gone before i even curse or whatever. curse=free hit.

and this is what REALLY happens when you bring in swamp to take hits.

turn 1
swamp switches in
*certain-pokemon uses flamethrower

turn 2
*cartein-pokemon uses hp grass
swamp fainted

there's not even a turn for swamp to do ANYTHING. :S opponents like to bring in swamp against my zard to take flamethrowers and i always OHKO them the next turn. -_-

anyway, you seem skeptical with what i have to say, but see for yourself.

Synchronize October 10th, 2005 3:02 PM

Are you guys like mortal enemies or something? I swear all hell will break lose when you guys battle each other

leafgreen386 October 13th, 2005 8:45 PM

How often are Fire types used, anyway?

You're the only one who uses Charizard, and Blaziken is really all that's left, which is generally more physical oriented.

Ham October 14th, 2005 5:01 AM

Quote:

Originally Posted by UmbreonShadow
Are you guys like mortal enemies or something? I swear all hell will break lose when you guys battle each other

it's becuase we both favor long posts, and differ on every issue. I'm almost always on the side that is proven better, though.


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