![]() |
Gold Vs Silver Relesed!!!
2 Attachment(s)
Gold vs silver is relesed Finally
it includes a full tutorial with screenshots about developing maps scripting and viewing even how 2 distribute your GamMovs just keep in mind that there is no scripting safeguard when u run your script if you have coded it wrong it will not tell you it will generally just crash the engine. Feed back on Gold Vs Silver is greatly appreciated thank you to all the supporters on the screenshot topic please post reviews feedback etc for posting on the website when its made |
OHHHHH YEAH! w00t! FIRST POSTER... oh yeah. YES ITS RELEASED! C'MON! U COULD SELL THIS FOR SQUILLINS!
|
Your right i could sell it for squillins but im not a product monopolising money shark like microsoft now am i lol its totally free for the time being i mightmake some kind of pro version with advanced scripting like c++ or something but till then this is totally free
|
finally :D *starts working on sprite "comic" gamov* :P
PS: can we get the 4 layer version working soon? (although I still think people should be able to choose up to at least 7 and then it was up to them how many they would use :P) thanks in advance :D --EDIT-- I found 2 bugs :\ (so far :P) 1. In the script editor, when you click on "Load Tileset", if you select Cancel it will give you the following error: Run-Time Error '481' - Invalid Picture the second one is in the map editor, if you try to save a map with a non supported character it will give u an error saying the character is not supported and will close the program, which means you loose your map ;_; --EDIT2-- Another one, when you minimize the script editor, guess what? ERROR :D PS: I'm not doing this to be evil, only so that I can help you improve the program ;) --EDIT3-- o_O OK, I managed to cooperate with the errors and made my first GaMov o_O the problem is, I did everything like you said in the tutorial, there are no errors in the script but it still doesn't play :o Could you please look at it and try to find out what is wrong with it? Hiro Introduction thanks in advance :P |
this is cool but when i try to enter the player file it keeps telling me that there is something missing
|
yeah i still get that error as well rm2kdev. i did what u said b4 but i get the same error.
|
component mci32.ocx or one of the dependencies not correctly regestered: a fil may be missing or invalid thats what I got and I assum it has something to do with mci32.ocx.
*edit* Fixed it download the file from http://www.cricksoft.com/support/getfile.asp?ID=DLD17 and put it in the system 32 folder. |
and now i begin debuging :) i will have a new relese soon keep posted
|
Okay those errors that you mentiond DarkDragon are all fixed,
There was no problem with you game (i had a slight coding problem :P) so i would advise against using this relese i will make a new relese tomoro that should work any other bugs should be posted between now and when i post the update tomoro DarkDragon, i did notice in your coding a few little misteaks Narrator must be a char that isnot visible and all your player must have a faceset named after the charset Charset name : Hiro.bmp Faceset name : Hiro-face.bmp Or the interpreter will crash |
hey is there an inner tileset
|
No but the use if custom tilesets is implemented and now fixed so 2moro it will work
|
what about the 4 layer thingy? :D (changes the code)
--EDIT-- Oh, I found another thing that might interest you :) When you save your script even though it says save as GSP file if you don't write .GSP in front of the name it will save it as a map o_O --EDIT2-- Does the face file have to be in some format? like 100x100 pixels or smth? |
i will add 4 layers tomoro :) it wont be hard. i dont really see the reason you need 4 layers but heh
|
Where's the credit for my charsets?
|
well, at least 3, because 2 doesn't give you that much of a chance :\
*looks at EDIT2 of his last post* (read it ;) )* |
oh just noticed another error in your script Dark Dragon :P
you placed the char at like 2,3 or 4,5 its ment to be the second number (thepixel) 128,128 = 4,4 *EDIT sorry avatar i didnt know you was asking credit i was in a rush to grab some charsets and i just downloaded and closed the window i will include you name in a Credits text document. |
(dont understand this)Oh, I found another thing that might interest you
When you save your script even though it says save as GSP file if you don't write .GSP in front of the name it will save it as a map o_O facesets are 40x40 |
ok, found another bug o_O, when you click on Save and then cancel u get an error as well :\
I corrected all errors now but it still refuses to play o_o |
Problem
My program didn't work, just like Dark Dragon's. I think I programmed it right. If this will be fixed in the release tomorrow, then just say that. I can wait a day.
(Wow, this thread sure is popular :shocked:.) *Edit* Added Attachment |
OH YES YES YES!
Downloading now! |
Eh? I downloaded th mci32.ocx put it in the system32 folder and it won't work. I even put it in the player folder.
|
humz, I think you have to put it in the script editor folder o_O
|
No that wouldn't help either.
|
I had the same problem and I put it in all the folders and it eventually worked ^_^
|
Quote:
|
| All times are GMT -8. The time now is 4:33 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.