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-   -   RMT Netbattle UU Team (https://www.pokecommunity.com/showthread.php?t=52052)

Istor October 4th, 2005 5:04 PM

RMT Netbattle UU Team
 
Tentacruel (F) @ Leftovers
Trait: Clear Body
EVs: 6 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Giga Drain
- Ice Beam
- Rapid Spin
- Surf

I start off with a heavy hitter. It causes a lot of switches to Water types, which I just Giga Drain.

Primeape (F) @ Salac Berry
Trait: Vital Spirit
EVs: 252 Atk / 6 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Endure
- Hidden Power [Ghost]
- Reversal

Ordinary Endure/Reversal. I like the STAB on Reversal... Bulk Up, Endure (Or another BU), and Reversal.

Banette (F) @ Leftovers
Trait: Insomnia
EVs: 6 HP / 252 Atk / 252 Spd
Hardy Nature (Neutral)
- Hidden Power [Fighting]
- Knock Off
- Shadow Ball
- Will-O-Wisp

Normal Resist. Will-O-Wisp causes a lot of switches. Knock Off is a pain for the other guy, especially if it's a Salac or whatnot.

Linoone (F) @ Leftovers
Trait: Pickup
EVs: 252 Atk / 6 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Extremespeed
- Hidden Power [Fighting]
- Shadow Ball

Whoo. Linoone is a beast if you can get the Belly Drum in. Sometimes I'll switch it in on something I know it can take a hit from. They'll get all intimidated and switch while I Belly Drum then sweep with Extremespeed.

Shiftry (F) @ Salac Berry
Trait: Early Bird
EVs: 228 Spd / 250 SAtk / 32 SDef
Modest Nature (+SAtk, -Atk)
- Explosion
- Hidden Power [Fire]
- Solar Beam
- Sunny Day

Hi UU Eggy.

Nidoking (M) @ Choice Band
Trait: Poison Point
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Focus Punch
- Rock Slide
- Sludge Bomb

This is what I switch to if they switch a fast Electric in on my starting Tentacruel. Unless I suspect an HP Ice/Grass, I'll Focus Punch because it's pretty obvious they're going to switch.

c_dog October 5th, 2005 4:15 AM

Quote:

Originally Posted by Istor
Tentacruel (F) @ Leftovers
Trait: Clear Body
EVs: 6 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Giga Drain
- Ice Beam
- Rapid Spin
- Surf

I start off with a heavy hitter. It causes a lot of switches to Water types, which I just Giga Drain.
it's alright i suppose, but it's still weak against electrics and psychics.

Primeape (F) @ Salac Berry
Trait: Vital Spirit
EVs: 252 Atk / 6 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Endure
- Hidden Power [Ghost]/HP Flying
- Reversal
Why HP Ghost? this isn't curelax with shadowball.... there are other physicals that hits ghosts you know.. HP Flying gives it better coverage as most things that are flying resistent are weak against fighting types. gotta watch out for things with quick attack, fakeout, extremespeed, as most teams have one or two pokemon who destroy berry abusers(not counting ttar since you probably won't battle against OU's)

Ordinary Endure/Reversal. I like the STAB on Reversal... Bulk Up, Endure (Or another BU), and Reversal.

Banette (F) @ Leftovers
Trait: Insomnia
EVs: 6 HP / 252 Atk / 252 Spd
Hardy Nature (Neutral)
- Hidden Power [Fighting]
- Knock Off
- Shadow Ball
- Will-O-Wisp
it's more of an annoyer with a sweepert's ev's. too bad it does't have much staying power. after will-o-wisp and knock off it's pretty much good as gone, unless the turns are well calculated.

Normal Resist. Will-O-Wisp causes a lot of switches. Knock Off is a pain for the other guy, especially if it's a Salac or whatnot.

Linoone (F) @ Salac
Trait: Pickup
EVs: 252 Atk / 6 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Extremespeed
- Hidden Power [Fighting]/substitute
- Shadow Ball
Whoo. Linoone is a beast if you can get the Belly Drum in. Sometimes I'll switch it in on something I know it can take a hit from. They'll get all intimidated and switch while I Belly Drum then sweep with Extremespeed.
nah, it's better to sub first, belly drum to activate salac, then sweep away

Shiftry (F) @ Salac Berry
Trait: Early Bird
EVs: 228 Spd / 250 SAtk / 32 SDef
Modest Nature (+SAtk, -Atk)
- Explosion
- Hidden Power [Fire]
- Solar Beam
- Sunny Day

Hi UU Eggy.
hmm, not sure about this guy.. how good is explosion when all the ev's are concentrated in sp.att? could still work i guess

Nidoking (M) @ Choice Band
Trait: Poison Point
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Focus Punch/sleep talk
- Rock Slide/HP Rock
- Sludge Bomb

This is what I switch to if they switch a fast Electric in on my starting Tentacruel. Unless I suspect an HP Ice/Grass, I'll Focus Punch because it's pretty obvious they're going to switch.
good idea to have nidoking backing up tentacruel. too bad a lot of electrics nowadays have boltbeam.. sleep talk is a good idea on CB'ers because you can send them out to take spore/sleep powder, and then punish them with sleeptalk. HP rock is an alternative over rock slide for the accuracy.

not a bad team. i hope this helped.

electricgrass October 12th, 2005 11:32 AM

Tentacruel (F) @ Leftovers
Trait: Clear Body
EVs: 6 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Giga Drain
- Ice Beam
- Rapid Spin( you could try mirror coat)
- Surf

I start off with a heavy hitter. It causes a lot of switches to Water types, which I just Giga Drain.

Primeape (F) @ Salac Berry
Trait: Vital Spirit
EVs: 252 Atk / 6 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Endure(cross chop)
- Hidden Power [Ghost]
- Reversal (rock slide)
You can't beat flying types easily because most of them have something to fix endure/reversal(QA,ect)
Ordinary Endure/Reversal. I like the STAB on Reversal... Bulk Up, Endure (Or another BU), and Reversal.

Banette (F) @ Leftovers
Trait: Insomnia
EVs: 6 HP / 252 Atk / 252 Spd
Hardy Nature (Neutral)(you should use jolly if you are all physical)
- Hidden Power [Fighting]
- Knock Off
- Shadow Ball
- Will-O-Wisp

Normal Resist. Will-O-Wisp causes a lot of switches. Knock Off is a pain for the other guy, especially if it's a Salac or whatnot.

Linoone (F) @ Leftovers
Trait: Pickup
EVs: 252 Atk / 6 Def / 252 Spd
Adamant Nature (+Atk, -SAtk) (or jolly for speed)
- Belly Drum
- Extremespeed
- Hidden Power [Fighting]
- Shadow Ball
I agree with the earlier comment that you should put sub over HP.fighting
Whoo. Linoone is a beast if you can get the Belly Drum in. Sometimes I'll switch it in on something I know it can take a hit from. They'll get all intimidated and switch while I Belly Drum then sweep with Extremespeed.

Shiftry (F) @ Salac Berry
Trait: Early Bird
EVs: 228 Spd / 250 SAtk / 32 SDef
Modest Nature (+SAtk, -Atk)
- Explosion(faint attack)
- Hidden Power [Fire](extrazensory)
- Solar Beam
- Sunny Day

Hi UU Eggy.
why do you need explosions if it is modest?
Nidoking (M) @ Choice Band
Trait: Poison Point
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Focus Punch
- Rock Slide
- Sludge Bomb
Its ok but I think that choice band is risky in this situation

This is what I switch to if they switch a fast Electric in on my starting Tentacruel. Unless I suspect an HP Ice/Grass, I'll Focus Punch because it's pretty obvious they're going to switch

Loyal Arcanine October 12th, 2005 1:02 PM

Maybe Mirror Coat on Cruel?

Indeed Substitute on Linoone.

I think you messed up Shiftry's trait ... Chlorophyll?

Basically, Sludge Bomb only owns Grass ... So bring in Megahorn. You already have STAB from EQ, and Megahorn covers more types. You can also leave out the Rock-type move, but I wouldn't recommend that.


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