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Need help with spellcasters
Theme: Spellcasters
Format: Traditional Problems: Um, Not that much Spellcasters MONSTERS Dark Magician x2 Nightmare Horse Maha Vailo Mystic Tomato Kiseitai Tribe-Infecting Virus Blast Magician Lajinn Gemini Elf x2 Mystical Elf Wall of Illusion Time WIzard Hiro's Shadow Scout Zombyra the Dark Kazejin Magician of Faith TRAPS Bottomless Trap Hole x2 Trap Hole Waboku Hidden Book of Spell Deck Devastation Virus Magic Drain Torrential Tribute MAGIC/SPELLS Malevolent Nuzzler Book of Moon MST Megamorph Axe of Despair Swords of Revealing Light Heavy Storm Pot of Greed Nobleman of Crossout Monster Reborn Diffusion Wave-Motion Offerings to the Doomed Scapegoat Tribute to the Doomed I play Traditional, so if there is banned cards, my fault |
Yeah, umm...get a couple Dark Magician Girls first...then we'll talk.
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Just to let you know Traditional is really bad. In that format it takes basicly no skill to make a deck, all you have to do is make Chaos, or Magical Scientist OTK. Advanced is much more fun.
This needs a lot of work, I might be back later to fix it.:\ |
Spellcasters have many types in Traditional but can fall also like many types *CoughTribeInfectingVirusCough*
Silent Magician could do very well in the format. It ability to be unaffected by your opponent spells could do very well. Dark Mahician cal do very well also with all of it's support. Kycoo the ghost destroyer can fit very fell in this format. I rebembered I said this about your spellcaster's question. Link Witch of the Black Forest is a must add in spellcasters. Your best is Gravekeepers because they negates the Envoys from being summoned. Which iis 80% of what is being played in traditional. Scientist FTK can work very well but. But it needs real decication. A good spellcaster to play is Sorceor of Dark Magic, one that can do very well with it's negating effect. There are many options to play. |
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Count the amount of cards needed into that thing... Magician's Circle (1, hand to field) to call Dark Magician Girl (2, but this can be from the deck), then Sage Stone (3, hand) for Dark Magician (4, hopefully from the deck), and THEN if you got this card in your hand, you can use it, finally out of your hand being useful instead of being a dead-draw... Of course, trust in the Heart of the Cards that your opponent doesn't call Injection Fairy Lily from Magician's Circle to run over your precious Sorcerer next round. Hm... a minimum of 3 cards in your hand to use him, with 2 of them being dead draws (Sage Stone + Sorcerer of Dark Magic) err... just stick with Gravekeepers, Silent Magician (trust in Level Up! instead of the draw though...) or Dark Magician. note: Dark Magician doesn't *have* to have to use Dark Magician Girl/Sage Stone... Some people just use Skilled Dark Magician (staple in all dark magician decks no matter how you look at it) with Double Coston. Then again... why play dark magician with double coston if there's Invader of Darkness? o.O; |
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