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Forci Stikane March 18th, 2006 9:36 AM

Demonic Darkness
 
Well, with the new banlist announced and me just yesterday getting Raviel from a pack (YAY), here's the first deck on here for this new meta:

Monsters: 19
1x Raviel, Lord of Phantasms
1x Uria, Lord of Searing Flames
1x Hamon, Lord of Striking Thunder
1x Goldd, Wu-Lord of Dark World
1x Silva, Warlord of Dark World
1x Great Maju Garzett
3x Giant Germ
2x Archfiend Soldier
3x Goblin King
2x Brron, Mad King of Dark World
1x Mask of Darkness
1x Broww, Huntsman of Dark World
1x Sangan

Spells: 14
2x Gateway to Dark World
2x Dark World Lightning
1x Premature Burial
1x Snatch Steal
1x Pot of Avarice
1x Graceful Charity
2x Prohibition
2x Swords of Concealing Light
1x The Dark Door
1x Spell Absorption

Traps: 9
1x Michizure
1x Mirror Force
1x Froced Requisition
1x Call of the Haunted
1x Robbin Goblin
1x Magical Thorn
1x Shadow Spell
1x Spirit Barrier
1x Royal Decree

Side Deck:
2x Astral Barrier
1x Card Destruction
1x Staunch Defender
2x Dust Tornado
1x Magician of Faith
1x Rivalry of Warlords
1x DNA Surgery
1x Dark Necrofear
1x Inferno Reckless Summon
1x Broww, Huntsman of Dark World
1x Beiige, Vanguard of Dark World
1x Messenger of Peace
1x Scapeoat

...As far as the odd choice of Royal Decree, keep in mind that it negates effects, but it does not negate activation.

R/F/WE

Mullet March 18th, 2006 3:21 PM

Dude I love you, lol. Dark World will be so good in this format. I was thinking about posting a Dark World deck or just teching some in with the return of Graceful.

Fixes on bold.

Quote:

Originally Posted by Ichapokemr
Well, with the new banlist announced and me just yesterday getting Raviel from a pack (YAY), here's the first deck on here for this new meta:

Monsters: 19
1x Raviel, Lord of Phantasms
1x Uria, Lord of Searing Flames
1x Hamon, Lord of Striking Thunder
1x Goldd, Wu-Lord of Dark World
1x Silva, Warlord of Dark World
1x Great Maju Garzett
3x Giant Germ
2x Archfiend Soldier
3x Goblin King
2x Brron, Mad King of Dark World
1x Mask of Darkness
1x Broww, Huntsman of Dark World
1x Beiige, Vanguard of Dark World

Take out one of the Goblin King for another Goldd.

Spells: 14
2x Gateway to Dark World
2x Dark World Lightning
1x Premature Burial
1x Snatch Steal
1x Pot of Avarice
1x Graceful Charity
2x Prohibition
2x Swords of Concealing Light
1x The Dark Door
1x Spell Absorption

Smashing, Snatch, and Heavy. They belong in every deck imo.

Traps: 9
1x Michizure
1x Mirror Force
1x Froced Requisition
1x Call of the Haunted
1x Robbin Goblin
1x Magical Thorn
1x Shadow Spell
1x Spirit Barrier
1x Royal Decree

Sweet line up imo. I still like the staples like Armor and such but this seems like it works well. Don't use Royal Decree with 8 other Traps it can really kill synergy.

Side Deck:
2x Astral Barrier
1x Card Destruction
1x Staunch Defender
2x Dust Tornado
1x Magician of Faith
2x Zure, Knight of Dark World
1x Dark Necrofear
2x Scarr, Scout of Dark World
1x Broww, Huntsman of Dark World
2x Wave-Motion Cannon/Messenger of Peace

...As far as the odd choice of Royal Decree, keep in mind that it negates effects, but it does not negate activation.

R/F/WE

This is actually a pretty neat deck, good work.
:D

MegaDitto March 18th, 2006 6:03 PM

Good Orignally for your deck.

Monsters: 19
1x Great Maju Garzett
1x Raviel, Lord of Phantasms
1x Uria, Lord of Searing Flames
1x Hamon, Lord of Striking Thunder
2x Goldd, Wu-Lord of Dark World
1x Silva, Warlord of Dark World
3x Giant Germ
2 x Broww, Huntsman of Dark World
1x Beiige, Vanguard of Dark World
1x Sagan
2x Terrorking Archfiend
2x Brron, Mad King of Dark World
1x Mask of Darkness


Spells: 14
2x Gateway to Dark World
2x Dark World Lightning
1x Premature Burial
1x Snatch Steal
1x Pot of Avarice
1x Graceful Charity
1x Mystical Space Typhoon
2x Swords of Concealing Light
3x Spell Absorption

Traps: 9
1x Mirror Force
2x Forced Requisition
1x Call of the Haunted
2x Robbin Goblin
3xEmbodiment Of Apophis

Total-42

Forci Stikane March 19th, 2006 9:53 AM

Thanks, you guys.

Mullet-I considered another Goldd/Silva, but in practice this deck needed more low-levels for tributing/protection. With 3 Goblin Kings, I can put my opponent into an attack lock with all 3 required fiends protected long enough to bring out Raviel...but saying this, it occurs to me that I should have put in Inferno Reckless Summon to help out...*added to side deck*.

Snatch Steal is already in there...and I purposefully left Heavy Storm out; since I need 3 spells/traps to bring out two of the demons, HS would just kill me more than help. As far as Smashing goes, I never really liked cards like that where you can't pick the specific target...and with continuouses all over, I probably won't have enough space.

As for Royal Decree, I already kind of explained that--you can't use effects, but you can still activate the traps so that they're face-up, which is what's really important for Uria, and since I really only have two traps that Decree'll make pointless for me while my opponent will probably lose most of their trap line-up (with the exception of CotH), it's worth it.

Kyouraku-

(see above about Goldd)

Sangan! THAT'S what I forgot! Thanks! *added to deck*

...Terrorking!?? But there're no archfiends (in that build), not to mention the LP cost is too steep for a 100-point bonus...

...I only have 1 Spell Absorption :(...

As far as the traps go...I only have 1 Forced Requisition and I traded my last Embodiment of Apophis for a Perfect Machine King (currently in use in another deck) just before I found out about exactly what Uria did :(...

I guess that I should have given a bit of history...:

This deck is my attempt to use the three Egyptian Demons to their fullest. My Spell & Trap lineups are meant to have plenty of food for Uria & Hamon while giving protection until I get the monsters ready for Raviel (Dark Door, SOCL, Prohibition, Shadow Spell). It's also meant to protect my LPs until that time (Spirit Barrier, Royal Decree, Spell Absorption). My choice of Fiends was based on the thought of swarming the field fast enough to bring Raviel out quickly and efficiently, and what fiends are best at swarming? Dark World, that's what, and since they require a LOT of discarding (Brron, Dark World Lightning), I figured I'd throw in a couple of traps to throw my opponent off while I get my field ready (Forced Requisition, Magical Thorn)...with Magical Thorn, Robbin' Goblin seemed like a natural choice. Add in a few swarming/protection cards (Giant Germ, Goblin King), some staples, a few beatdown cards--and one that works incredibly well with Raviel & Hamon, Great Maju Garzett--and you've got the deck. Then, of course, I saw the new banlist, and added Mirror Force and Graceful Charity (It originally had Staunch Defender & Cyber Jar instead). That was it.

Oh, and I know Frostweaver will probably be coming later, so I'll just say this to him in advance: WAVE-MOTION CANNON ISN'T IN HERE BECAUSE I DON'T HAVE ANY!

MegaDitto March 19th, 2006 10:22 AM

Well your orignial build had 2 Archfiend Soldiers so I just replaced them with Terrorking. With Spells Absorbtion it should not be much of a problem for LP.

I understand the theme of your deck very well.

BTW: Youre welcome . Sagan can search Uria ;D.

Mabye tell how it does after 1-2 duels. Good Luck.

Forci Stikane March 19th, 2006 10:40 AM

...You need Archfiends out to summon Terrorking, which there aren't any of if you replace the soldiers....

I actually already playtested it, as I usually do, and it worked amazingly well...to a point. Once my opponent (me in testduels) brings out a heavy-hitter, it's hard to get back on my feet. Of course, I haven't got the Germs yet, and I haven't tested it since I put Sangan in, so I'll try again...

Mullet March 22nd, 2006 2:17 PM

Quote:

Originally Posted by Ichapokemr
Thanks, you guys.

Snatch Steal is already in there...and I purposefully left Heavy Storm out; since I need 3 spells/traps to bring out two of the demons, HS would just kill me more than help. As far as Smashing goes, I never really liked cards like that where you can't pick the specific target...and with continuouses all over, I probably won't have enough space.

As for Royal Decree, I already kind of explained that--you can't use effects, but you can still activate the traps so that they're face-up, which is what's really important for Uria, and since I really only have two traps that Decree'll make pointless for me while my opponent will probably lose most of their trap line-up (with the exception of CotH), it's worth it.

Just didn't see it. Then their Heavy, MST, Breaker, Dust, Mobius could mess you up. You should make a deck that relies on M/Ts so much.

Forci Stikane March 22nd, 2006 4:24 PM

Quote:

Originally Posted by Mullet
Just didn't see it. Then their Heavy, MST, Breaker, Dust, Mobius could mess you up. You should make a deck that relies on M/Ts so much.

I'm guessing that was supposed to be "shouldn't" instead of "should"...

Yeah...that's part of what Prohibition's for...since most of the people around here don't run Mobius (there are quite a few theme decks flying around, but Aqua isn't one of them), and Breaker is a "one-trick pony", my main threat is Dust Tornado, which is where Royal Decree/Prohibition comes in. Also, that's why I've got backups (Mask in-deck and MoF sided) to retrieve them...

Oh, and mainly to gloat, I just sold my Raviel for $69 to a kid at my school, bought a pack, and pulled Uria. That's two down.


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