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-   -   First attempt of making a team, HELP! (https://www.pokecommunity.com/showthread.php?t=71089)

Demonta July 3rd, 2006 11:36 AM

First attempt of making a team, HELP!
 
Venusaur (M) @ Leftovers
Trait: Overgrow
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Hardy Nature (Neutral)
- Giga Drain
- Leech Seed
- Sleep Powder
- Toxic

Houndoom (M) @ Leftovers
Trait: Early Bird
EVs: 72 HP / 88 Def / 152 Spd / 99 SAtk / 99 SDef
Mild Nature (+SAtk, -Def)
- Counter
- Crunch
- Flamethrower
- Hidden Power [Electric]

Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 83 HP / 83 Atk / 84 Def / 84 Spd / 88 SAtk / 88 SDef
Hardy Nature (Neutral)
- Dragonbreath
- Hydro Pump
- Ice Beam
- Secret Power

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Naughty Nature (+Atk, -SDef)
- Dragon Claw
- Earthquake
- Fire Blast
- Hydro Pump

Alakazam (M) @ Leftovers
Trait: Synchronize
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Hardy Nature (Neutral)
- Barrier
- Calm Mind
- Recover
- Thunderpunch

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 8 HP / 251 Def / 251 SDef
Hardy Nature (Neutral)
- Confuse Ray
- Double Team
- Psychic
- Sludge

Lord Mike July 3rd, 2006 11:57 AM

Quote:

Originally Posted by Demonta
Venusaur (M) @ Leftovers
Trait: Overgrow
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Hardy Nature (Neutral)
- Giga Drain/Hidden Power [Grass]/Magical Leaf/Razor Leaf
- Leech Seed
- Sleep Powder
- Sludge Bomb/Synthesis

Well..............What's with the Hardy Nature................What's with the EVs.........You know you can go to Expert on Team Builder to fix its stats.............You should do that.

Houndoom (M) @ Petaya Berry
Trait: Early Bird
EVs: 4 HP / 252 Spd / 252 SAtk
Mild Nature (+SAtk, -Def)
- Endure/Substitute
- Crunch
- Flamethrower
- Hidden Power [Electric]

You can use Endure-Petaya if you can predict well, and if you can't, use Substitute. Please don't give it Defense EVs. It probably won't even stand one HP Flying from Salamence even without any Dragon Dances in play.

Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 83 HP / 83 Atk / 84 Def / 84 Spd / 88 SAtk / 88 SDef
Hardy Nature (Neutral)
- Rain Dance
- Hydro Pump/Surf
- Ice Beam
- Toxic

Take advantage of Swift Swim. It doesn't need Speed EVs because after you use Rain Dance it will have 412 Speed, which is enough to outspeed about everything you need. I would possibly max out its HP and put some in Special Attack and the rest into defenses.

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 196 HP / 252 Atk / 60 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Hidden Power [Flying]
- Fire Blast/Rock Slide
- Dragon Dance

DDMence is better. CBMence is coolest.

Alakazam (M) @ Leftovers
Trait: Synchronize
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Fire Punch
- Calm Mind
- Recover
- Psychic

You better not even try to raise its Defenses with Barrier. Its a waste of time. You should always have Psychic on Alakazam somewhere because with a couple Calm Minds and the STAB it will hammer things. Fire Punch for Steel-types.

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 8 HP / 251 Def / 251 SDef
Hasty Nature (+Spd, -Def)
- Hyponsis/Substitute
- Destiny Bond/Explosion/Fire Punch/Focus Punch/Giga Drain/Ice Punch/Thunderbolt
- Fire Punch/Giga Drain/Ice Punch/Thunderbolt
- Fire Punch/Giga Drain/Ice Punch/Thunderbolt

You sort of *cough* majorly messed up Gengar. It can't even learn Sludge. I would give it lots of Speed and a good amount of Attack if you like Focus Punch. I would give it a lot of Special Attack no matter what. Also, next time make your EVs divisible by four so they can work at their full potential.

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Rubberbandman July 3rd, 2006 11:59 AM

Quote:

Originally Posted by Demonta
Venusaur (M) @ Leftovers
Trait: Overgrow
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Hardy Nature (Neutral)
- Earthquake
- Leech Seed
- Sleep Powder
- Sludge Bomb

Houndoom (M) @ Leftovers
Trait: Early Bird
EVs: 72 HP / 88 Def / 152 Spd / 99 SAtk / 99 SDef
Mild Nature (+SAtk, -Def)
- Sunny Day
- Crunch/Pursuit
- Flamethrower
- Solar Beam

Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 83 HP / 83 Atk / 84 Def / 84 Spd / 88 SAtk / 88 SDef
Hardy Nature (Neutral)
- Hidden Power [Grass]
- Hydro Pump
- Ice Beam
- Rain Dance

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Fire Blast

Alakazam (M) @ Leftovers
Trait: Synchronize
EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef
Hardy Nature (Neutral)
- Ice Punch/Fire Punch
- Calm Mind
- Psychic
- Thunderpunch

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 8 HP / 251 Def / 251 SDef
Hardy Nature (Neutral)
Thunderbolt
Focus Punch
Substitute
Ice Punch

Im going to puke on my screen if you dont change those EVs, and its 252-252-6 not 251, its divisble by 4, not 3

Demonta July 3rd, 2006 12:39 PM

heh, its my first go XD!

I know it sucks, i tried battling with it lol

aragornbird July 3rd, 2006 2:19 PM

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Quote:

Originally Posted by Demonta
Venusaur (M) @ Leftovers
Trait: Overgrow
EVs: 252 HP / 108 Def / 148 SDef
Bold/Calm Nature

- Giga Drain/Razor Leaf/Hidden Power [Grass]
- Leech Seed
- Sleep Powder
- Synthesis

Toxic-Seed is obsolete and won't work in a game full of Substitutes, Taunts, and Heal Bells. Furthermore, it interferes with Sleep Powder. Normally, i would suggest Sludge Bomb as your attacking move, but you have a Swampert weak, so a Grass move is the way to go.


Houndoom (M) @ Leftovers/Lum Berry
Trait: Flash Fire
EVs: 40 HP / 216 Spd / 252 SAtk
Timid Nature (+SAtk, -Def)
- Pursuit

- Crunch
- Flamethrower
- Hidden Power [Grass]

Haha, Counter. What Fighting, Ground, or Rock Moves can it survive to Counter back? Nothing, if you use your -Defense Nature.
There's not much use to Houndoom without Pursuit. Pursuit is the only attack that hits before the opponent switches, and it's a guaranteed KO on Alakazam, Gengar, and takes out around 60% on Celebi and Dusclops.
Also, Flash Fire is the better of the two traits.


Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 100 HP / 252 SAtk / 156 SDef
Modest Nature

- Hydro Pump
- Ice Beam
- Rain Dance
- Toxic

Use Rain Dance Kingdra or don't use Kingdra at all.


Salamence (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Hidden Power [Flying]

- Earthquake
- Fire Blast
- Rock Slide

CBMence is the best.


Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature
- Psychic

- Calm Mind
- Recover/Substitute
- Fire punch

Lol, why are you using an Alakazam with only Thunderpunch and no Psychic? A Ground type will own you so bad that it's not even funny.


Gengar (M) @ Leftovers
Trait: Levitate
EVs: 220 Atk / 188 Def / 100 SDef
Hasty Nature
- Focus Punch
- Substitute
- Thunderbolt
- Ice Punch

Can Gengar even learn Sludge? I think you meant to put Sludge Bomb. But there are better options, the above being one of the standards. Also, first sign of a noob : using Double Team. I'm sure you don't want other people to think that you're a noob, so don't use it.


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Lord Mike July 4th, 2006 6:09 AM

How about HP EVs on Gengar? You have a -Defense Nature which I can understand but I would move the Defense EVs into HP.

Firebolt5 July 5th, 2006 5:04 AM

Yeah, I find that confusing as well.

Well, the other two got everything covered. Good try for first time.

aragornbird July 5th, 2006 2:01 PM

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Crap, I wasn’t using NB at the time so I was just typing it out by hand and forgot to change Def and SDef to Spd and SAtk.

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Dawson123 July 5th, 2006 4:47 PM

Ah! Now those are good EVs!


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