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My Third OU Team
Salamence (M) @ Leftovers ** Wyvern
Trait: Intimidate EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Brick Break - Earthquake - Fire Blast - Hidden Power [Flying] Rock Slide was missing too much. Jolly to outspeed more things. Snorlax (M) @ Leftovers ** ZZZ Trait: Thick Fat EVs: 160 HP / 116 Atk / 88 Def / 144 SDef Careful Nature (+SDef, -SAtk) - Curse - Earthquake - Rest - Return Gengar hasn't been a problem lately. Suicune @ Leftovers ** Brittany Spears Trait: Pressure EVs: 240 HP / 36 Def / 156 Spd / 40 SAtk / 36 SDef Bold Nature (+Def, -Atk) - Reflect - Rest - Roar - Surf ReflectCune. I forgot the standard EVs. I need them. Swampert (M) @ Leftovers ** MUDCATZ Trait: Torrent EVs: 240 HP / 52 Atk / 64 Def / 136 SAtk / 16 SDef Relaxed Nature (+Def, -Spd) - Earthquake - Ice Beam - Rest - Surf It counters Salamence and Skarmory and all of those all menaces in the OU metagame. Moltres @ Petaya Berry ** TORCHIN' FLYA Trait: Pressure EVs: 156 HP / 160 Spd / 168 SAtk / 24 SDef Modest Nature (+SAtk, -Atk) - Flamethrower - Hidden Power [Grass] - Roar - Substitute SubPetaya. It has limited movepool. I wish it could learn Calm Mind like the lengendary dogs. Celebi @ Leftovers ** FLYIN' HERB Trait: Natural Cure EVs: 240 HP / 96 Def / 60 Spd / 16 SAtk / 96 SDef Timid Nature (+Spd, -Atk) - Baton Pass - Heal Bell - Leech Seed - Substitute SubSeed Cleric IMO. I bet its bad. I'm still a noob and I need help from aragornbird, Mullet, Pax Deorum, and all you other guys. |
Fixes in bold.
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Flame Demon, before I give you the setup I use for ReflectCune, the trend I have noticed is that you take elements from other people's teams and try to make them work together without paying attention to the basics. Also, I think a class on EV spreading might be in order for you :/
Suicune @ Leftovers Trait: Pressure EVs: 236 HP / 64 Def / 72 SAtk / 136 SDef Bold Nature (+Def, -Atk) - Reflect - Surf - Roar/Ice Beam - Rest This is the Ice Beam set up, if wanting Roar get the speed up to 215-220. Your Salamence is missing a CB :/ |
Oh, crap, I meant to put CB on Salamence.
Well, thanks for tips guys! :) |
This team is alot like Mullets without the JirChamp...
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Also, saying its like Mullet's, is that a compliment? |
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Adamant > Jolly for Salamence, it cant out speed its biggest competition as starter, Aerodactyl, and a Rock Slide from Salamence can OHKO Aero so RS>FB
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That helped a lot Rubberbandman.
I replaced Moltres with Jolteon because I like it better. Jolteon (M) @ Petaya Berry ** BOLTIN' SPEED Trait: Volt Absorb EVs: 4 HP / 252 Spd / 252 SAtk Timid Nature (+Spd, -Atk) - Hidden Power [Grass] - Substitute - Thunder Wave - Thunderbolt SubPetaya Jolteon. I Thunder Wave them if they don't break my Sub. Thunderbolt is sort of, well, standard and HP Grass for Dugtrio and Swampert and all those other guys. |
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HP Grass benefits Jolteon a lot better overall..
And saying a team looks like Mullet's, while probably flattering to Mullet, really isn't saying much for you, since it's also kinda saying you're using a team style that isn't "classic you" |
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suicune and swampert on the same team is pointless ._.
also, subpetaya doesn't work fyi, they'll just send in blissey/snorlax/regice/celebi, who can absorb the t-wave with no problem, then they'll just brake your subs and will kill you without they getting hurt much, therefore jolteon is only good at baton passing subs, but that wouldn't help your team out, so replace him with something like resttalk zapdos if you really need a special attacker. |
for a BPing a Jolteon sub, PYro told me about this little gem of an ev spread:
Jolteon (M) @ Leftovers Trait: Volt Absorb EVs: 132 HP / 196 Spd / 180 SAtk Timid Nature (+Spd, -Atk) - Baton Pass - Hidden Power [Grass] - Substitute - Thunderbolt |
Zapdos does a good job passing subs especially on a team like this with no spinner
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