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-   -   catching monsters!!!!!!!!!!!!!!!! (https://www.pokecommunity.com/showthread.php?t=7242)

Imakuni? April 15th, 2004 11:46 AM

catching monsters!!!!!!!!!!!!!!!!
 
1.) Create an item - Like a Pokeball that turnes a switch on... call the switch something like *Itemwhatever*ON
(So if you were making a Pokemon game it would be a Pokeball item, Price: 20, Switch: PokeballON)
-------------------
Now for the next part you must copy and paste (But change certain parts) for every monster you wanna be able to catch in your game...
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2.) Make a test monster
3.) Go to "Monster Groups" then under "Battle Events" put in this code:
Trigger: Switch [What ever you called the switch your item turns on] ON

then make a message appear showing that your using the item, then mabe a battle animation (Of a Pokeball?)

Now set up a variable for the monsters Health (You can use the same Variable for all the monsters) and set it Equal To, Monster, HP...

Now if you want it to work anyway, no matter wether the monsters have full health then ignor the next few parts!

Add a Conditional Branch so that if the Variable MONSTERS Health, or what ever you just called it is less than 30 (Or what ever you choose) then:
Show a message to show you have caught the monster, mabe a sound effect.. then if you want to record how many monsters you have caught you can create a variable MONSTERS CAPTURED or summit and + 1!

Now add that monster to your Party.. (I dont know what happens when you reach your Party limit..)

Now switch off the Switch that your item turns on

Then switch on another switch called (What ever the monsters name is) Captured. This is so you cant capture him again..

And finaly take away 1 of the item you first created...

Now create a new page, the set the Trigger to be if *Item*ON and *Monstername*CAPTURED then:
Display mesage: I already have this monster!
then switch off *Item*ON!

Thats it.. simple?? right.. simple?

DarkMage31 April 15th, 2004 11:56 AM

Sounds good! Try sending that to the Pokemon Technical Institute here @ PC!

Imakuni? April 15th, 2004 11:59 AM

really? how do i make a test monster and have an item?

awkwardsilencer April 15th, 2004 3:50 PM

this knida confuses me, could some one send me the instructions, but like have the info all ready...like make it a guide for idiots. or make a guide with screen shots please, that would be most usefull, and use pikachu as the monster please, thnx if u can help

Krazy_Meerkat April 15th, 2004 5:39 PM

Ummm.. Its a bit more complicated than that. But that is a very good tutorial for beginers, It will help out a lot of new people struggling.

DarkMage31 April 15th, 2004 5:43 PM

To start a test battle go to your Database, go to the M. Party tab, create a monster party with the monster you want to fight, and customize the stats of your party. You can assign items and stuff there as well. Is that what you were asking Ikakuni??

awkwardsilencer April 16th, 2004 1:20 PM

i get a script error when starting a testplay of my game, what can i do to fiix it?

DarkMage31 April 16th, 2004 3:52 PM

That means you're proabably telling rm2k to show a picture that doesn't exist. Try checking that all your title/game over, vehichles, party sprites, and everything is correctly set.

awkwardsilencer April 16th, 2004 3:54 PM

yeh it says something bout an item that dont exist, and i only have a pokeball, as the only item i have.

DarkMage31 April 16th, 2004 3:55 PM

It's hard to say without actually seeing your game. Just check everything over very thoroughly!!

awkwardsilencer April 16th, 2004 3:56 PM

ok i will then thnx you.........................


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