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Consider...
Hey, just registered and I was wondering.
Considering the 'standard' Sunnybeamer Houndoom moveset; Houndoom @Leftovers 252 SPD / 252 SP.ATK / Remainder HP Trait: Flash Fire | Nature: Timid (+Spd, -Atk) - Flamethrower - Crunch - Sunny Day - Solarbeam come Diamond/Pearl time Crunch will be classed a Physical attack and rely on the Attack stat, whereas it is now Sp. Attack (or so I believe). I am just wondering how, knowing this, you would alter the EV Spread if at all and what Nature would be chosen over Timid. Houndoom's defenses are rather low so I'd be cautious to choose one that further negates them. Moreover, is it a great injustice - statwise - to choose a nature which gives no bonuses, such as Quirky or Docile? Thanks for your time. |
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When D/P comes, just replace Crunch with Dark Pulse, a 80 Power special Dark attack with the ability to Flinch. No need to change anything else. BUT, it does get Scheme, which is like a Special Swords Dance. Yes, don't use a Neutral nature. There is always a stat that is most important and another stat that is least important. ~*^*~~*^*~ ~*^*~ ~*^*~ ~*^*~~*^*~ |
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